geforkt von Mirrors/FastAsyncWorldEdit
Added support for using instances (created using a specified dependency injector) in CommandsManager.
Dieser Commit ist enthalten in:
Ursprung
1784b29f02
Commit
86ecd49b89
@ -21,66 +21,111 @@ package com.sk89q.minecraft.util.commands;
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import java.lang.reflect.InvocationTargetException;
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import java.lang.reflect.Method;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.Map;
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import java.util.Set;
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import java.lang.reflect.Modifier;
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import java.util.*;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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import com.sk89q.util.StringUtil;
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/**
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* Manager for handling commands. This allows you to easily process commands,
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* including nested commands, by correctly annotating methods of a class.
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* The commands are thus declaratively defined, and it's easy to spot
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* how permissions and commands work out, and it decreases the opportunity
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* for errors because the consistency would cause any odd balls to show.
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* The manager also handles some boilerplate code such as number of arguments
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* checking and printing usage.
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* <p>Manager for handling commands. This allows you to easily process commands,
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* including nested commands, by correctly annotating methods of a class.</p>
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*
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* <p>To use this, it is merely a matter of registering classes containing
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* the commands (as methods with the proper annotations) with the
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* manager. When you want to process a command, use one of the
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* <code>execute</code> methods. If something is wrong, such as incorrect
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* usage, insufficient permissions, or a missing command altogether, an
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* exception will be raised for upstream handling.
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* exception will be raised for upstream handling.</p>
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*
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* <p>Methods of a class to be registered can be static, but if an injector
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* is registered with the class, the instances of the command classes
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* will be created automatically and methods will be called non-statically.</p>
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*
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* <p>To mark a method as a command, use {@link Command}. For nested commands,
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* see {@link NestedCommand}. To handle permissions, use
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* {@link CommandPermissions}.
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* {@link CommandPermissions}.</p>
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*
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* <p>This uses Java reflection extensively, but to reduce the overhead of
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* reflection, command lookups are completely cached on registration. This
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* allows for fast command handling. Method invocation still has to be done
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* with reflection, but this is quite fast in that of itself.
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* with reflection, but this is quite fast in that of itself.</p>
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*
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* @author sk89q
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* @param <T> command sender class
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*/
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public abstract class CommandsManager<T> {
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/**
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* Logger for general errors.
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*/
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protected static final Logger logger =
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Logger.getLogger(CommandsManager.class.getCanonicalName());
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/**
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* Mapping of commands (including aliases) with a description. Root
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* commands are stored under a key of null, whereas child commands are
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* cached under their respective {@link Method}.
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* cached under their respective {@link Method}. The child map has
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* the key of the command name (one for each alias) with the
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* method.
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*/
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protected Map<Method, Map<String, Method>> commands
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= new HashMap<Method, Map<String, Method>>();
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/**
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* Used to store the instances associated with a method.
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*/
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protected Map<Method, Object> instances = new HashMap<Method, Object>();
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/**
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* Mapping of commands (not including aliases) with a description.
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* Mapping of commands (not including aliases) with a description. This
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* is only for top level commands.
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*/
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protected Map<String, String> descs = new HashMap<String, String>();
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/**
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* Stores the injector used to getInstance.
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*/
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protected Injector injector;
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/**
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* Register an object that contains commands (denoted by
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* {@link Command}. The methods are
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* cached into a map for later usage and it reduces the overhead of
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* reflection (method lookup via reflection is relatively slow).
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* Register an class that contains commands (denoted by {@link Command}.
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* If no dependency injector is specified, then the methods of the
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* class will be registered to be called statically. Otherwise, new
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* instances will be created of the command classes and methods will
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* not be called statically.
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*
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* @param cls
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*/
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public void register(Class<?> cls) {
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registerMethods(cls, null);
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}
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/**
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* Register the methods of a class. This will automatically construct
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* instances as necessary.
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*
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* @param cls
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* @param parent
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*/
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private void registerMethods(Class<?> cls, Method parent) {
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try {
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if (getInjector() == null) {
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registerMethods(cls, parent, null);
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} else {
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Object obj = null;
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obj = getInjector().getInstance(cls);
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registerMethods(cls, parent, obj);
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}
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} catch (InvocationTargetException e) {
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logger.log(Level.SEVERE, "Failed to register commands", e);
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} catch (IllegalAccessException e) {
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logger.log(Level.SEVERE, "Failed to register commands", e);
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} catch (InstantiationException e) {
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logger.log(Level.SEVERE, "Failed to register commands", e);
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}
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}
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/**
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* Register the methods of a class.
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@ -88,7 +133,7 @@ public abstract class CommandsManager<T> {
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* @param cls
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* @param parent
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*/
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private void registerMethods(Class<?> cls, Method parent) {
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private void registerMethods(Class<?> cls, Method parent, Object obj) {
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Map<String, Method> map;
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// Make a new hash map to cache the commands for this class
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@ -105,12 +150,24 @@ public abstract class CommandsManager<T> {
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continue;
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}
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boolean isStatic = Modifier.isStatic(method.getModifiers());
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Command cmd = method.getAnnotation(Command.class);
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// Cache the aliases too
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for (String alias : cmd.aliases()) {
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map.put(alias, method);
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}
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// We want to be able invoke with an instance
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if (!isStatic) {
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// Can't register this command if we don't have an instance
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if (obj == null) {
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continue;
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}
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instances.put(method, obj);
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}
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// Build a list of commands and their usage details, at least for
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// root level commands
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@ -338,13 +395,15 @@ public abstract class CommandsManager<T> {
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}
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methodArgs[0] = context;
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Object instance = instances.get(method);
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try {
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method.invoke(null, methodArgs);
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method.invoke(instance, methodArgs);
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} catch (IllegalArgumentException e) {
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e.printStackTrace();
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logger.log(Level.SEVERE, "Failed to execute command", e);
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} catch (IllegalAccessException e) {
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e.printStackTrace();
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logger.log(Level.SEVERE, "Failed to execute command", e);
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} catch (InvocationTargetException e) {
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if (e.getCause() instanceof CommandException) {
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throw (CommandException) e.getCause();
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@ -385,4 +444,21 @@ public abstract class CommandsManager<T> {
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* @return
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*/
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public abstract boolean hasPermission(T player, String perm);
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/**
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* Get the injector used to create new instances. This can be
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* null, in which case only classes will be registered statically.
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*/
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public Injector getInjector() {
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return injector;
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}
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/**
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* Set the injector for creating new instances.
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*
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* @param injector injector or null
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*/
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public void setInjector(Injector injector) {
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this.injector = injector;
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}
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}
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28
src/main/java/com/sk89q/minecraft/util/commands/Injector.java
Normale Datei
28
src/main/java/com/sk89q/minecraft/util/commands/Injector.java
Normale Datei
@ -0,0 +1,28 @@
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// $Id$
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/*
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* Copyright (C) 2010 sk89q <http://www.sk89q.com>
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* All rights reserved.
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*/
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package com.sk89q.minecraft.util.commands;
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import java.lang.reflect.InvocationTargetException;
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/**
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* Constructs new instances.
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*/
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public interface Injector {
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/**
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* Constructs a new instance of the given class.
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*
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* @param cls class
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* @return object
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* @throws IllegalAccessException
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* @throws InstantiationException
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* @throws InvocationTargetException
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*/
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public Object getInstance(Class<?> cls) throws InvocationTargetException,
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IllegalAccessException, InstantiationException;
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}
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