geforkt von Mirrors/FastAsyncWorldEdit
Skulls should use underscores for player names, not spaces
Dieser Commit ist enthalten in:
Ursprung
2b29d1a253
Commit
83c71f30a8
@ -570,7 +570,7 @@ public class WorldEdit {
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else skullType = 3;
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else skullType = 3;
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}
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}
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if (skullType == 3) {
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if (skullType == 3) {
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return new SkullBlock(data, rot, type);
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return new SkullBlock(data, rot, type.replace(" ", "_")); // valid MC usernames
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} else {
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} else {
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return new SkullBlock(data, skullType, rot);
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return new SkullBlock(data, skullType, rot);
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}
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}
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