From 7d03d9db904f02060b17e62f2822bdbe2867cebc Mon Sep 17 00:00:00 2001 From: sk89q Date: Sun, 30 Mar 2014 14:44:18 -0700 Subject: [PATCH] Added NonRisingVisitor. --- .../function/visitor/NonRisingVisitor.java | 50 +++++++++++++++++++ 1 file changed, 50 insertions(+) create mode 100644 src/main/java/com/sk89q/worldedit/function/visitor/NonRisingVisitor.java diff --git a/src/main/java/com/sk89q/worldedit/function/visitor/NonRisingVisitor.java b/src/main/java/com/sk89q/worldedit/function/visitor/NonRisingVisitor.java new file mode 100644 index 000000000..982d94c68 --- /dev/null +++ b/src/main/java/com/sk89q/worldedit/function/visitor/NonRisingVisitor.java @@ -0,0 +1,50 @@ +/* + * WorldEdit, a Minecraft world manipulation toolkit + * Copyright (C) sk89q + * Copyright (C) WorldEdit team and contributors + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +package com.sk89q.worldedit.function.visitor; + +import com.sk89q.worldedit.Vector; +import com.sk89q.worldedit.function.RegionFunction; +import com.sk89q.worldedit.function.mask.Mask; + +import java.util.Collection; + +/** + * A {@link RecursiveVisitor} that goes orthogonally to the side and down, but never up. + */ +public class NonRisingVisitor extends RecursiveVisitor { + + /** + * Create a new recursive visitor. + * + * @param mask the mask + * @param function the function + */ + public NonRisingVisitor(Mask mask, RegionFunction function) { + super(mask, function); + Collection directions = getDirections(); + directions.clear(); + directions.add(new Vector(1, 0, 0)); + directions.add(new Vector(-1, 0, 0)); + directions.add(new Vector(0, 0, 1)); + directions.add(new Vector(0, 0, -1)); + directions.add(new Vector(0, -1, 0)); + } + +}