Merge pull request #272 from sk89q/solidmask

Added a #solid mask
Dieser Commit ist enthalten in:
Albert Pham 2013-11-01 12:08:29 -07:00
Commit 69bcaa7133
12 geänderte Dateien mit 40 neuen und 35 gelöschten Zeilen

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@ -84,6 +84,7 @@ import com.sk89q.worldedit.masks.InvertedMask;
import com.sk89q.worldedit.masks.Mask; import com.sk89q.worldedit.masks.Mask;
import com.sk89q.worldedit.masks.RandomMask; import com.sk89q.worldedit.masks.RandomMask;
import com.sk89q.worldedit.masks.RegionMask; import com.sk89q.worldedit.masks.RegionMask;
import com.sk89q.worldedit.masks.SolidBlockMask;
import com.sk89q.worldedit.masks.UnderOverlayMask; import com.sk89q.worldedit.masks.UnderOverlayMask;
import com.sk89q.worldedit.patterns.BlockChance; import com.sk89q.worldedit.patterns.BlockChance;
import com.sk89q.worldedit.patterns.ClipboardPattern; import com.sk89q.worldedit.patterns.ClipboardPattern;
@ -731,6 +732,8 @@ public class WorldEdit {
case '#': case '#':
if (component.equalsIgnoreCase("#existing")) { if (component.equalsIgnoreCase("#existing")) {
return new ExistingBlockMask(); return new ExistingBlockMask();
} else if (component.equalsIgnoreCase("#solid")) {
return new SolidBlockMask();
} else if (component.equalsIgnoreCase("#dregion") } else if (component.equalsIgnoreCase("#dregion")
|| component.equalsIgnoreCase("#dselection") || component.equalsIgnoreCase("#dselection")
|| component.equalsIgnoreCase("#dsel")) { || component.equalsIgnoreCase("#dsel")) {

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@ -0,0 +1,11 @@
package com.sk89q.worldedit.masks;
import com.sk89q.worldedit.LocalPlayer;
import com.sk89q.worldedit.LocalSession;
import com.sk89q.worldedit.Vector;
public abstract class AbstractMask implements Mask {
@Override
public void prepare(LocalSession session, LocalPlayer player, Vector target) {
}
}

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@ -5,12 +5,10 @@ import java.util.Set;
import com.sk89q.worldedit.BiomeType; import com.sk89q.worldedit.BiomeType;
import com.sk89q.worldedit.EditSession; import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.LocalPlayer;
import com.sk89q.worldedit.LocalSession;
import com.sk89q.worldedit.Vector; import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.Vector2D; import com.sk89q.worldedit.Vector2D;
public class BiomeTypeMask implements Mask { public class BiomeTypeMask extends AbstractMask {
private final Set<BiomeType> biomes; private final Set<BiomeType> biomes;
public BiomeTypeMask() { public BiomeTypeMask() {
@ -21,9 +19,6 @@ public class BiomeTypeMask implements Mask {
this.biomes = biomes; this.biomes = biomes;
} }
public void prepare(LocalSession session, LocalPlayer player, Vector target) {
}
public boolean matches2D(EditSession editSession, Vector2D pos) { public boolean matches2D(EditSession editSession, Vector2D pos) {
BiomeType biome = editSession.getWorld().getBiome(pos); BiomeType biome = editSession.getWorld().getBiome(pos);
return biomes.contains(biome); return biomes.contains(biome);

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@ -5,12 +5,10 @@ import java.util.HashSet;
import java.util.Set; import java.util.Set;
import com.sk89q.worldedit.EditSession; import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.LocalPlayer;
import com.sk89q.worldedit.LocalSession;
import com.sk89q.worldedit.Vector; import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.blocks.BaseBlock; import com.sk89q.worldedit.blocks.BaseBlock;
public class BlockMask implements Mask { public class BlockMask extends AbstractMask {
private final Set<BaseBlock> blocks; private final Set<BaseBlock> blocks;
public BlockMask() { public BlockMask() {
@ -34,9 +32,6 @@ public class BlockMask implements Mask {
blocks.addAll(blocks); blocks.addAll(blocks);
} }
public void prepare(LocalSession session, LocalPlayer player, Vector target) {
}
@Override @Override
public boolean matches(EditSession editSession, Vector pos) { public boolean matches(EditSession editSession, Vector pos) {
BaseBlock block = editSession.getBlock(pos); BaseBlock block = editSession.getBlock(pos);

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@ -26,7 +26,7 @@ import com.sk89q.worldedit.LocalPlayer;
import com.sk89q.worldedit.LocalSession; import com.sk89q.worldedit.LocalSession;
import com.sk89q.worldedit.Vector; import com.sk89q.worldedit.Vector;
public class CombinedMask implements Mask { public class CombinedMask extends AbstractMask {
private final List<Mask> masks = new ArrayList<Mask>(); private final List<Mask> masks = new ArrayList<Mask>();
public CombinedMask() { public CombinedMask() {

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@ -20,15 +20,10 @@
package com.sk89q.worldedit.masks; package com.sk89q.worldedit.masks;
import com.sk89q.worldedit.EditSession; import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.LocalPlayer;
import com.sk89q.worldedit.LocalSession;
import com.sk89q.worldedit.Vector; import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.blocks.BlockID; import com.sk89q.worldedit.blocks.BlockID;
public class ExistingBlockMask implements Mask { public class ExistingBlockMask extends AbstractMask {
public void prepare(LocalSession session, LocalPlayer player, Vector target) {
}
@Override @Override
public boolean matches(EditSession editSession, Vector pos) { public boolean matches(EditSession editSession, Vector pos) {
return editSession.getBlockType(pos) != BlockID.AIR; return editSession.getBlockType(pos) != BlockID.AIR;

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@ -5,7 +5,7 @@ import com.sk89q.worldedit.LocalPlayer;
import com.sk89q.worldedit.LocalSession; import com.sk89q.worldedit.LocalSession;
import com.sk89q.worldedit.Vector; import com.sk89q.worldedit.Vector;
public class InvertedMask implements Mask { public class InvertedMask extends AbstractMask {
private final Mask mask; private final Mask mask;
public InvertedMask(Mask mask) { public InvertedMask(Mask mask) {

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@ -26,7 +26,9 @@ import com.sk89q.worldedit.Vector;
/** /**
* Base matcher for the block filtering framework. Implementing classes * Base matcher for the block filtering framework. Implementing classes
* can be used to filter blocks to set or replace * can be used to filter blocks to set or replace.
* <p>
* <u>Do NOT</u> implement this interface. Extend {@link AbstractMask} instead.
* *
* @author sk89q * @author sk89q
*/ */

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@ -1,21 +1,15 @@
package com.sk89q.worldedit.masks; package com.sk89q.worldedit.masks;
import com.sk89q.worldedit.EditSession; import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.LocalPlayer;
import com.sk89q.worldedit.LocalSession;
import com.sk89q.worldedit.Vector; import com.sk89q.worldedit.Vector;
public class RandomMask implements Mask { public class RandomMask extends AbstractMask {
private final double ratio; private final double ratio;
public RandomMask(double ratio) { public RandomMask(double ratio) {
this.ratio = ratio; this.ratio = ratio;
} }
@Override
public void prepare(LocalSession session, LocalPlayer player, Vector target) {
}
@Override @Override
public boolean matches(EditSession editSession, Vector pos) { public boolean matches(EditSession editSession, Vector pos) {
return Math.random() < ratio; return Math.random() < ratio;

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@ -20,21 +20,16 @@
package com.sk89q.worldedit.masks; package com.sk89q.worldedit.masks;
import com.sk89q.worldedit.EditSession; import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.LocalPlayer;
import com.sk89q.worldedit.LocalSession;
import com.sk89q.worldedit.Vector; import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.regions.Region; import com.sk89q.worldedit.regions.Region;
public class RegionMask implements Mask { public class RegionMask extends AbstractMask {
private final Region region; private final Region region;
public RegionMask(Region region) { public RegionMask(Region region) {
this.region = region.clone(); this.region = region.clone();
} }
public void prepare(LocalSession session, LocalPlayer player, Vector target) {
}
@Override @Override
public boolean matches(EditSession editSession, Vector pos) { public boolean matches(EditSession editSession, Vector pos) {
return region.contains(pos); return region.contains(pos);

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@ -0,0 +1,15 @@
package com.sk89q.worldedit.masks;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.blocks.BlockType;
/**
* Works like {@link ExistingBlockMask}, except also dealing with non-solid non-air blocks the same way as with air.
*/
public class SolidBlockMask extends AbstractMask {
@Override
public boolean matches(EditSession editSession, Vector pos) {
return !BlockType.canPassThrough(editSession.getBlockType(pos), editSession.getBlockData(pos));
}
}

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@ -31,7 +31,7 @@ import com.sk89q.worldedit.blocks.BaseBlock;
* *
* @author 1337 * @author 1337
*/ */
public class UnderOverlayMask implements Mask { public class UnderOverlayMask extends AbstractMask {
private final int yMod; private final int yMod;
private Mask mask; private Mask mask;