diff --git a/worldedit-core/src/main/java/com/fastasyncworldedit/core/configuration/Settings.java b/worldedit-core/src/main/java/com/fastasyncworldedit/core/configuration/Settings.java index bb5f16eb3..174d59f37 100644 --- a/worldedit-core/src/main/java/com/fastasyncworldedit/core/configuration/Settings.java +++ b/worldedit-core/src/main/java/com/fastasyncworldedit/core/configuration/Settings.java @@ -468,24 +468,6 @@ public class Settings extends Config { }) public int BUFFER_SIZE = 531441; - - @Comment({ - "The maximum time in milliseconds to wait for a chunk to load for an edit.", - " (50ms = 1 server tick, 0 = Fastest).", - " The default value of 100 should be safe for most cases.", - "", - "Actions which require loaded chunks (e.g. copy) which do not load in time", - " will use the last chunk as filler, which may appear as bands of duplicated blocks.", - "Actions usually wait about 25-50ms for the chunk to load, more if the server is lagging.", - "A value of 100ms does not force it to wait 100ms if the chunk loads in 10ms.", - "", - "This value is a timeout in case a chunk is never going to load (for whatever odd reason).", - "If the action times out, the operation continues by using the previous chunk as filler,", - " and displaying an error message. In this case, either copy a smaller section,", - " or increase chunk-wait-ms.", - "A value of 0 is faster simply because it doesn't bother loading the chunks or waiting.", - }) - public int CHUNK_WAIT_MS = 1000; @Comment("Delete history on disk after a number of days") public int DELETE_AFTER_DAYS = 7; @Comment("Delete history in memory on logout (does not effect disk)") @@ -493,6 +475,7 @@ public class Settings extends Config { @Comment({ "If history should be enabled by default for plugins using WorldEdit:", " - It is faster to have disabled", + " - It is faster to have disabled", " - Use of the FAWE API will not be effected" }) public boolean ENABLE_FOR_CONSOLE = true; @@ -515,10 +498,12 @@ public class Settings extends Config { @Create public static PROGRESS PROGRESS; + @Comment({ "This should equal the number of processors you have", }) public int PARALLEL_THREADS = Math.max(1, Runtime.getRuntime().availableProcessors()); + @Comment({ "When doing edits that effect more than this many chunks:", " - FAWE will start placing before all calculations are finished", @@ -530,14 +515,6 @@ public class Settings extends Config { }) public int TARGET_SIZE = 8 * Runtime.getRuntime().availableProcessors(); - @Comment({ - "Force FAWE to start placing chunks regardless of whether an edit is finished processing", - " - A larger value will use slightly less CPU time", - " - A smaller value will reduce memory usage", - " - A value too small may break some operations (deform?)" - }) - //TODO Find out where this was used and why the usage was removed - public int MAX_WAIT_MS = 1000; @Comment({ "Increase or decrease queue intensity (ms) [-50,50]:", @@ -566,13 +543,6 @@ public class Settings extends Config { }) public boolean POOL = true; - @Comment({ - "Discard edits which have been idle for a certain amount of time (ms)", - " - E.g. A plugin creates an EditSession but never does anything with it", - " - This only applies to plugins improperly using WorldEdit's legacy API" - }) - public int DISCARD_AFTER_MS = 60000; - @Comment({ "When using fastmode do not bother to tick existing/placed blocks/fluids", "Only works in versions up to 1.17.1" @@ -639,7 +609,7 @@ public class Settings extends Config { public boolean REMOVE_ENTITY_FROM_WORLD_ON_CHUNK_FAIL = true; @Comment({ - "Other experimental features" + "Increased debug logging for brush actions and processor setup" }) public boolean OTHER = false; diff --git a/worldedit-core/src/main/java/com/fastasyncworldedit/core/util/TaskManager.java b/worldedit-core/src/main/java/com/fastasyncworldedit/core/util/TaskManager.java index f3abf0ac3..65025bcd0 100644 --- a/worldedit-core/src/main/java/com/fastasyncworldedit/core/util/TaskManager.java +++ b/worldedit-core/src/main/java/com/fastasyncworldedit/core/util/TaskManager.java @@ -88,7 +88,10 @@ public abstract class TaskManager { /** * Run a bunch of tasks in parallel using the shared thread pool. + * + * @deprecated Deprecated without replacement as unused internally, and poor implementation of what it's designed to do. */ + @Deprecated(forRemoval = true, since = "TODO") public void parallel(Collection runables) { for (Runnable run : runables) { pool.submit(run); @@ -101,8 +104,9 @@ public abstract class TaskManager { * * @param runnables the tasks to run * @param numThreads number of threads (null = config.yml parallel threads) + * @deprecated Deprecated without replacement as unused internally, and poor implementation of what it's designed to do. */ - @Deprecated + @Deprecated(forRemoval = true, since = "TODO") public void parallel(Collection runnables, @Nullable Integer numThreads) { if (runnables == null) { return; @@ -271,13 +275,17 @@ public abstract class TaskManager { }); } + /** + * @deprecated Deprecated without replacement as unused internally, and poor implementation of what it's designed to do. + */ + @Deprecated(forRemoval = true, since = "TODO") public void wait(AtomicBoolean running, int timeout) { try { long start = System.currentTimeMillis(); synchronized (running) { while (running.get()) { running.wait(timeout); - if (running.get() && System.currentTimeMillis() - start > Settings.settings().QUEUE.DISCARD_AFTER_MS) { + if (running.get() && System.currentTimeMillis() - start > 60000) { new RuntimeException("FAWE is taking a long time to execute a task (might just be a symptom): ").printStackTrace(); LOGGER.info("For full debug information use: /fawe threads"); } @@ -288,6 +296,10 @@ public abstract class TaskManager { } } + /** + * @deprecated Deprecated without replacement as unused internally, and poor implementation of what it's designed to do. + */ + @Deprecated(forRemoval = true, since = "TODO") public void notify(AtomicBoolean running) { running.set(false); synchronized (running) {