Updated for 2.3.

Dieser Commit ist enthalten in:
sk89q 2010-11-26 23:51:18 -08:00
Ursprung 2e3c3404d4
Commit 67a43fe2a5
4 geänderte Dateien mit 78 neuen und 2 gelöschten Zeilen

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@ -1,3 +1,23 @@
2.3:
- Blocks should now be set and removed correctly so that they don't
drop items.
- /fixwater and /fixlava should no longer cross solely diagonally connected
pools.
- Fixed //smooth lifting water upwards.
- Added //shift to move the selection.
- Added //flip to flip the clipboard.
- ; instead of | can be used when specifying extra tile entity data
for blocks that support them.
- Items are now dropped by the super pickaxe (configurable).
- The info tool is governed by the permission /infotool and the tree tool
is now goverened by the /treetool permission.
- New info tool (//tool info) that tells you information about the block
that you right click with a pickaxe on, including the type of mob
spawned by a mob spawner.
- Mob spawners are now supported for all operations. To specify a mob type,
use syntax like //set mobspawner;Pig or //set mobspawner|Pig
- Added a catch for the IOException now thrown by recent versions of hMod.
2.2.1:
- Fixed compatibility with server v0.2.5.

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@ -11,4 +11,6 @@ undoing and redoing operations, loading and saving .schematic
files, and much more.
For usage help, see:
http://github.com/sk89q/worldedit/wiki/Usage
http://github.com/sk89q/worldedit/wiki/Usage
Thanks to grum for writing the terrain smoother.

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Manifest-Version: 1.0
Class-Path: jnbt.jar truezip.jar ant.jar
WorldEdit-Version: 2.2.1
WorldEdit-Version: 2.3

54
worldedit.properties Normale Datei
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#
# WorldEdit configuration
# To reload WorldEdit's configuration, use /reloadplugin WorldEdit, although
# be aware that it will also clear your history and selection.
#
# Item to use for WorldEdit's "wand" that lets you select points. By default
# it is the wood axe but you can change it below. Using //wand will give
# you the wand item (if you have permission to use the command).
wand-item=271
# Limit the maximum number of blocks that can be changed in one operation.
# Use -1 to disable.
max-blocks-changed=-1
# Limit the maximum radius for various commands that use a size or radius
# parameter. Use -1 to disable.
max-radius=-1
# Maximum size that one of the alternate area super pickaxe modes can use.
max-super-pickaxe-size=5
# Add commands to hMod's help system.
register-help=true
# Print used commands to console.
log-commands=false
# Log commands used to file. The above must be enabled.
log-file=
# Drop items when the super pickaxe is used.
super-pickaxe-drop-items=true
# Drop items when one of the area super pickaxe modes are used. Note that
# this may drop an excessive number of blocks if turned on.
super-pickaxe-many-drop-items=false
# List of blocks that can be set with WorldEdit. There are ways to bypass
# this list (such as by stacking an existing block) as this list is only
# to prevent mistakes. For example, you should never set an area with
# cacti (it results in severe lag) or torches (results in expensive
# lighting recalculations).
allowed-blocks=0,1,2,3,4,5,7,8,9,10,11,12,13,14,15,16,17,18,19,20,35,41,42,43,44,45,47,48,49,52,53,54,56,57,58,60,61,62,67,73,78,79,80,82,85,86,87,88,89,91
# Directory to load backups from for //restore. See documentation.
snapshots-dir=
# Used for /delchunks. See documentation.
shell-save-type=
# Prints how long each command takes for completion. This is for debugging
# and it is not particularly useful to most people.
debug-profile=false