geforkt von Mirrors/FastAsyncWorldEdit
Using toBlockPoint appears to fix a fair few issues.
Dieser Commit ist enthalten in:
Ursprung
1480606b52
Commit
57eaa5f8f2
@ -754,7 +754,8 @@ public class Vector implements Comparable<Vector> {
|
|||||||
* @return a new {@code BlockVector}
|
* @return a new {@code BlockVector}
|
||||||
*/
|
*/
|
||||||
public BlockVector toBlockVector() {
|
public BlockVector toBlockVector() {
|
||||||
return new BlockVector(this);
|
return toBlockPoint();
|
||||||
|
// return new BlockVector(this); TODO Look into this further.
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
Laden…
In neuem Issue referenzieren
Einen Benutzer sperren