geforkt von Mirrors/FastAsyncWorldEdit
Updated the changelog with recent changes
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c580d6efc4
Commit
56a8574129
@ -1,5 +1,16 @@
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5.3:
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- Changed Spout maven repo to more stable url
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- Added basic entity handling with copy and paste. Paintings do not currently respawn properly, entity pastes cannot be undone yet, and
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schematics do not yet store entities
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- Added getChunkCubes() to Region to get 16^3 chunks a region overlaps with
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- Cleaned up ContainerBlock inventory reading from NBT.
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- Added a command to list schematics and the abilitiy to autodetect schematic format when loading schematics
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- Added support for multiple schematic formats
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- Corrected flag checks for biome commands
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- Added allFlags setting to Command to prevent it from restricting allowed flags (for dveleopers!)
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- Make sure all WorldEdit files are in the plugins/WorldEdit folder
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- Added initial support for plugin channels with WECUI
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- Remove error-prone redundancy in Polygonal2D min/max management
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- Updated for SpoutVanilla changes
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- Added Falling sand/gravel entities to /remove command
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- Added support for new tree types to TreeGenerator and make adding more tree types later easier
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- Updated for changes to SpoutAPI
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@ -17,9 +28,9 @@
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- Allow annotation-free registering of commands with other plugins (for developers!)
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- Added default radius setting for butcher and added permissions for killing pets, npcs, and non hostile animals.
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- Added support for new Anvil saving format, fixed old chunk saving format.
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- Clean up some stray 128 values and update the fallbacks
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- Add support for Bukkit 1.1-R5 and newer, as well as 1.2.3-R0.3 and newer
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- Updated for new 1.2 blocks, items, and mobs
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- Clean up some stray 128 values and update the fallbacks to 256
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- Add support for 1.2.4 and newer
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- Updated for new 1.2 and 1.2.4 blocks, items, and mobs
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- Fix Dispensers, Furnaces and remove redundant casts.
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- Fix restoring enchantments from snapshots/schematics.
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- Made tree planter tool try 10 times to make the tree before giving up.
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