geforkt von Mirrors/FastAsyncWorldEdit
Remove nashorn scripting engine (#1068)
- Remove the ScriptTranspiler as es6 is no longer supported
Dieser Commit ist enthalten in:
Ursprung
ff728478c6
Commit
44fe51826f
@ -1,78 +0,0 @@
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.scripting;
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import com.boydti.fawe.Fawe;
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import com.sk89q.worldedit.WorldEditException;
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import jdk.nashorn.api.scripting.NashornScriptEngineFactory;
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import java.util.Map;
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import javax.script.ScriptEngine;
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import javax.script.ScriptException;
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import javax.script.SimpleBindings;
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public class NashornCraftScriptEngine implements CraftScriptEngine {
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private static NashornScriptEngineFactory FACTORY;
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private int timeLimit;
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@Override
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public void setTimeLimit(int milliseconds) {
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timeLimit = milliseconds;
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}
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@Override
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public int getTimeLimit() {
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return timeLimit;
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}
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@Override
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public Object evaluate(String script, String filename, Map<String, Object> args) throws Throwable {
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ClassLoader cl = Fawe.get().getClass().getClassLoader();
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Thread.currentThread().setContextClassLoader(cl);
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synchronized (NashornCraftScriptEngine.class) {
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if (FACTORY == null) {
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FACTORY = new NashornScriptEngineFactory();
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}
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}
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ScriptEngine engine = FACTORY.getScriptEngine("--language=es6");
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SimpleBindings bindings = new SimpleBindings();
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for (Map.Entry<String, Object> entry : args.entrySet()) {
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bindings.put(entry.getKey(), entry.getValue());
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}
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try {
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return engine.eval(script, bindings);
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} catch (Error e) {
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e.printStackTrace();
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throw new ScriptException(e.getMessage());
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} catch (Throwable e) {
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e.printStackTrace();
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while (e.getCause() != null) {
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e = e.getCause();
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}
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if (e instanceof WorldEditException) {
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throw e;
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}
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throw e;
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}
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}
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}
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@ -1,38 +0,0 @@
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
|
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
|
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*
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* This program is distributed in the hope that it will be useful,
|
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.scripting.compat;
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import java.io.IOException;
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import java.io.Reader;
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/**
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* Transpile a script from one (version) of a language to another.
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*/
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public interface ScriptTranspiler {
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/**
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* Given input {@code script}, return the transpiled script.
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*
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* @param script the script to transpile
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* @return the new script
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*/
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Reader transpile(Reader script) throws IOException;
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}
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