geforkt von Mirrors/FastAsyncWorldEdit
- closes #2968 Co-authored-by: Matthew Miller <mnmiller1@me.com>
Dieser Commit ist enthalten in:
Ursprung
c213dae547
Commit
44f7b63fb1
@ -127,6 +127,7 @@ import com.sk89q.worldedit.regions.FlatRegion;
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import com.sk89q.worldedit.regions.NullRegion;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.regions.RegionIntersection;
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import com.sk89q.worldedit.regions.RegionOperationException;
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import com.sk89q.worldedit.regions.Regions;
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import com.sk89q.worldedit.regions.shape.ArbitraryBiomeShape;
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import com.sk89q.worldedit.regions.shape.ArbitraryShape;
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@ -1804,18 +1805,59 @@ public class EditSession extends PassthroughExtent implements AutoCloseable {
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* @throws MaxChangedBlocksException thrown if too many blocks are changed
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*/
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public int stackCuboidRegion(
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Region region, BlockVector3 offset, int count,
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boolean copyEntities, boolean copyBiomes, Mask mask
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Region region,
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BlockVector3 offset,
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int count,
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boolean copyEntities,
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boolean copyBiomes,
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Mask mask
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) throws MaxChangedBlocksException {
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checkNotNull(region);
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checkNotNull(offset);
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BlockVector3 size = region.getMaximumPoint().subtract(region.getMinimumPoint()).add(1, 1, 1);
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try {
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return stackRegionBlockUnits(region, offset.multiply(size), count, copyEntities, copyBiomes, mask);
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} catch (RegionOperationException e) {
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// Should never be able to happen
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throw new AssertionError(e);
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}
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}
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/**
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* Stack a region using block units.
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*
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* @param region the region to stack
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* @param offset how far to move the contents each stack in block units
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* @param count the number of times to stack
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* @param copyEntities true to copy entities
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* @param copyBiomes true to copy biomes
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* @param mask source mask for the operation (only matching blocks are copied)
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* @return number of blocks affected
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* @throws MaxChangedBlocksException thrown if too many blocks are changed
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* @throws RegionOperationException thrown if the region operation is invalid
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*/
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public int stackRegionBlockUnits(
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Region region,
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BlockVector3 offset,
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int count,
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boolean copyEntities,
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boolean copyBiomes,
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Mask mask
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) throws MaxChangedBlocksException, RegionOperationException {
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checkNotNull(region);
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checkNotNull(offset);
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checkArgument(count >= 1, "count >= 1 required");
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BlockVector3 size = region.getMaximumPoint().subtract(region.getMinimumPoint()).add(1, 1, 1);
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BlockVector3 offsetAbs = offset.abs();
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if (offsetAbs.x() < size.x() && offsetAbs.y() < size.y() && offsetAbs.z() < size.z()) {
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throw new RegionOperationException(Caption.of("worldedit.stack.intersecting-region"));
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}
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BlockVector3 to = region.getMinimumPoint();
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ForwardExtentCopy copy = new ForwardExtentCopy(this, region, this, to);
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copy.setRepetitions(count);
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copy.setTransform(new AffineTransform().translate(offset.multiply(size)));
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copy.setTransform(new AffineTransform().translate(offset));
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copy.setCopyingEntities(copyEntities);
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copy.setCopyingBiomes(copyBiomes);
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final Region allowedRegion;
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@ -594,7 +594,7 @@ public class RegionCommands {
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session.getRegionSelector(world).learnChanges();
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session.getRegionSelector(world).explainRegionAdjust(actor, session);
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} catch (RegionOperationException e) {
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actor.printError(TextComponent.of(e.getMessage()));
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actor.printError(e.getRichMessage());
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}
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}
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@ -640,7 +640,7 @@ public class RegionCommands {
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int count,
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@Arg(desc = "How far to move the contents each stack", def = Offset.FORWARD)
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@Offset
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BlockVector3 direction,
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BlockVector3 offset,
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@Switch(name = 's', desc = "Shift the selection to the last stacked copy")
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boolean moveSelection,
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@Switch(name = 'a', desc = "Ignore air blocks")
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@ -649,6 +649,8 @@ public class RegionCommands {
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boolean copyEntities,
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@Switch(name = 'b', desc = "Also copy biomes")
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boolean copyBiomes,
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@Switch(name = 'r', desc = "Use block units")
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boolean blockUnits,
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@ArgFlag(name = 'm', desc = "Set the include mask, non-matching blocks become air")
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Mask mask
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) throws WorldEditException {
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@ -668,19 +670,24 @@ public class RegionCommands {
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combinedMask = mask;
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}
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int affected = editSession.stackCuboidRegion(region, direction, count, copyEntities, copyBiomes, combinedMask);
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int affected;
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if (blockUnits) {
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affected = editSession.stackRegionBlockUnits(region, offset, count, copyEntities, copyBiomes, combinedMask);
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} else {
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affected = editSession.stackCuboidRegion(region, offset, count, copyEntities, copyBiomes, combinedMask);
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}
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if (moveSelection) {
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try {
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final BlockVector3 size = region.getMaximumPoint().subtract(region.getMinimumPoint()).add(1, 1, 1);
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final BlockVector3 shiftVector = direction.multiply(size).multiply(count);
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final BlockVector3 shiftSize = blockUnits ? offset : offset.multiply(size);
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final BlockVector3 shiftVector = shiftSize.multiply(count);
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region.shift(shiftVector);
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session.getRegionSelector(world).learnChanges();
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session.getRegionSelector(world).explainRegionAdjust(actor, session);
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} catch (RegionOperationException e) {
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actor.printError(TextComponent.of(e.getMessage()));
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actor.printError(e.getRichMessage());
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}
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}
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@ -478,6 +478,7 @@
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"worldedit.curve.convex-only": "//curve only works with convex polyhedral selections",
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"worldedit.replace.replaced": "{0} blocks have been replaced.",
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"worldedit.stack.changed": "{0} blocks changed. Undo with //undo",
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"worldedit.stack.intersecting-region": "Stack offset must not collide with the region when using block units",
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"worldedit.regen.regenerated": "Region regenerated.",
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"worldedit.regen.failed": "Unable to regenerate chunks. Check console for details.",
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"worldedit.walls.changed": "{0} blocks have been changed.",
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