geforkt von Mirrors/FastAsyncWorldEdit
Start work on improving the formatting system. May switch to Kashike's as Bukkit is shit
Dieser Commit ist enthalten in:
Ursprung
b5e1f3dbc3
Commit
3e4004ad9e
@ -26,6 +26,7 @@ import com.sk89q.worldedit.extension.platform.Actor;
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import com.sk89q.worldedit.internal.cui.CUIEvent;
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import com.sk89q.worldedit.session.SessionKey;
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import com.sk89q.worldedit.util.auth.AuthorizationException;
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import com.sk89q.worldedit.util.formatting.Fragment;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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@ -91,6 +92,12 @@ public class BukkitCommandSender implements Actor {
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}
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}
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@Override
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public void print(Fragment fragment) {
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// TODO Bukkit is bad and the API is somewhat lacking
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printRaw(fragment.toString());
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}
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@Override
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public boolean canDestroyBedrock() {
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return true;
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@ -31,6 +31,7 @@ import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.math.Vector3;
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import com.sk89q.worldedit.session.SessionKey;
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import com.sk89q.worldedit.util.HandSide;
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import com.sk89q.worldedit.util.formatting.Fragment;
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import com.sk89q.worldedit.world.World;
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import com.sk89q.worldedit.world.block.BaseBlock;
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import com.sk89q.worldedit.world.block.BlockStateHolder;
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@ -125,6 +126,12 @@ public class BukkitPlayer extends AbstractPlayerActor {
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}
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}
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@Override
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public void print(Fragment fragment) {
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// TODO Bukkit is bad and the API is somewhat lacking
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printRaw(fragment.toString());
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}
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@Override
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public void setPosition(Vector3 pos, float pitch, float yaw) {
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player.teleport(new Location(player.getWorld(), pos.getX(), pos.getY(),
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@ -23,6 +23,7 @@ import com.sk89q.worldedit.internal.cui.CUIEvent;
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import com.sk89q.worldedit.session.SessionOwner;
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import com.sk89q.worldedit.util.Identifiable;
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import com.sk89q.worldedit.util.auth.Subject;
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import com.sk89q.worldedit.util.formatting.Fragment;
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import java.io.File;
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@ -75,6 +76,13 @@ public interface Actor extends Identifiable, SessionOwner, Subject {
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*/
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void printError(String msg);
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/**
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* Print a {@link Fragment}.
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*
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* @param fragment The fragment to print
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*/
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void print(Fragment fragment);
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/**
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* Returns true if the actor can destroy bedrock.
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*
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@ -31,6 +31,7 @@ import com.sk89q.worldedit.math.Vector3;
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import com.sk89q.worldedit.session.SessionKey;
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import com.sk89q.worldedit.util.HandSide;
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import com.sk89q.worldedit.util.Location;
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import com.sk89q.worldedit.util.formatting.Fragment;
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import com.sk89q.worldedit.world.World;
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import com.sk89q.worldedit.world.block.BlockStateHolder;
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import com.sk89q.worldedit.world.gamemode.GameMode;
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@ -132,6 +133,11 @@ class PlayerProxy extends AbstractPlayerActor {
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basePlayer.printError(msg);
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}
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@Override
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public void print(Fragment fragment) {
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basePlayer.print(fragment);
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}
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@Override
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public String[] getGroups() {
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return permActor.getGroups();
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@ -90,6 +90,9 @@ public class ColorCodeBuilder {
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if (style.isStrikethrough()) {
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builder.append(Style.STRIKETHROUGH);
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}
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if (style.isObfuscated()) {
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builder.append(Style.OBFUSCATED);
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}
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return builder.toString();
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}
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@ -19,16 +19,45 @@
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package com.sk89q.worldedit.util.formatting;
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import java.util.ArrayList;
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import java.util.List;
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/**
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* A fragment of text.
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*/
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public class Fragment {
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private final StringBuilder builder = new StringBuilder();
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private final List<Fragment> children = new ArrayList<>();
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private Fragment lastText;
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Fragment() {
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}
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public List<Fragment> getChildren() {
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return children;
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}
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protected Fragment lastText() {
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Fragment text;
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if (!children.isEmpty()) {
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text = children.get(children.size() - 1);
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if (text == lastText) {
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return text;
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}
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}
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text = new Fragment();
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this.lastText = text;
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children.add(text);
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return text;
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}
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public Fragment append(Fragment fragment) {
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children.add(fragment);
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return this;
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}
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public Fragment append(String str) {
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builder.append(Style.stripColor(str));
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return this;
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@ -29,8 +29,6 @@ import java.util.regex.Pattern;
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/**
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* All supported color values for chat.
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*
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* <p>From Bukkit.</p>
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*/
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public enum Style {
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/**
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@ -100,7 +98,7 @@ public enum Style {
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/**
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* Represents magical characters that change around randomly
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*/
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RANDOMIZE('k', 0x10, true),
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OBFUSCATED('k', 0x10, true),
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/**
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* Makes the text bold.
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*/
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@ -19,6 +19,8 @@
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package com.sk89q.worldedit.util.formatting;
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import java.util.Objects;
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/**
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* Represents set of styles, such as color, bold, etc.
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*/
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@ -28,6 +30,8 @@ public class StyleSet {
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private Boolean italic;
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private Boolean underline;
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private Boolean strikethrough;
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private Boolean obfuscated;
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private String insertion;
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private Style color;
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/**
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@ -55,6 +59,8 @@ public class StyleSet {
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underline = true;
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} else if (style == Style.STRIKETHROUGH) {
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strikethrough = true;
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} else if (style == Style.OBFUSCATED) {
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obfuscated = true;
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}
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}
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}
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@ -167,6 +173,60 @@ public class StyleSet {
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this.strikethrough = strikethrough;
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}
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/**
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* Get whether this style set is obfuscated.
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*
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* @return true, false, or null if unset
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*/
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public Boolean getObfuscated() {
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return obfuscated;
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}
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/**
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* Get whether this style set is obfuscated.
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*
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* @return true if there is obfuscation applied
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*/
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public boolean isObfuscated() {
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return getObfuscated() != null && getObfuscated();
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}
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/**
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* Set whether the text is obfuscated.
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*
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* @param obfuscated false, or null to unset
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*/
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public void setObfuscated(Boolean obfuscated) {
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this.obfuscated = obfuscated;
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}
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/**
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* Get this style set's insertion, if present.
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*
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* @return the insertion, or null if unset
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*/
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public String getInsertion() {
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return insertion;
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}
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/**
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* Get whether this style set has an insertion.
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*
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* @return true if there is an insertion
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*/
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public boolean hasInsertion() {
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return insertion != null;
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}
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/**
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* Set the style set's insertion.
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*
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* @param insertion the insertion, or null to unset
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*/
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public void setInsertion(String insertion) {
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this.insertion = insertion;
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}
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/**
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* Get the color of the text.
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*
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@ -192,7 +252,8 @@ public class StyleSet {
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*/
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public boolean hasFormatting() {
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return getBold() != null || getItalic() != null
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|| getUnderline() != null || getStrikethrough() != null;
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|| getUnderline() != null || getStrikethrough() != null
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|| getObfuscated() != null || getInsertion() != null;
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}
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/**
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@ -205,7 +266,9 @@ public class StyleSet {
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public boolean hasEqualFormatting(StyleSet other) {
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return getBold() == other.getBold() && getItalic() == other.getItalic()
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&& getUnderline() == other.getUnderline() &&
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getStrikethrough() == other.getStrikethrough();
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getStrikethrough() == other.getStrikethrough() &&
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getObfuscated() == other.getObfuscated() &&
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Objects.equals(getInsertion(), other.getInsertion());
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}
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/**
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@ -229,6 +292,12 @@ public class StyleSet {
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if (style.getStrikethrough() != null) {
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newStyle.setStrikethrough(style.getStrikethrough());
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}
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if (style.getObfuscated() != null) {
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newStyle.setObfuscated(style.getObfuscated());
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}
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if (style.getInsertion() != null) {
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newStyle.setInsertion(style.getInsertion());
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}
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if (style.getColor() != null) {
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newStyle.setColor(style.getColor());
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}
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@ -242,6 +311,8 @@ public class StyleSet {
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style.setItalic(getItalic());
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style.setUnderline(getUnderline());
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style.setStrikethrough(getStrikethrough());
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style.setObfuscated(getObfuscated());
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style.setInsertion(getInsertion());
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style.setColor(getColor());
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return style;
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}
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@ -19,17 +19,12 @@
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package com.sk89q.worldedit.util.formatting;
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import java.util.ArrayList;
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import java.util.List;
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/**
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* A fragment of text that can be styled.
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*/
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public class StyledFragment extends Fragment {
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private final List<Fragment> children = new ArrayList<>();
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private StyleSet style;
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private Fragment lastText;
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public StyledFragment() {
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style = new StyleSet();
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@ -51,36 +46,12 @@ public class StyledFragment extends Fragment {
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this.style = style;
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}
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public List<Fragment> getChildren() {
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return children;
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}
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protected Fragment lastText() {
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Fragment text;
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if (!children.isEmpty()) {
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text = children.get(children.size() - 1);
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if (text == lastText) {
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return text;
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}
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}
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text = new Fragment();
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this.lastText = text;
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children.add(text);
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return text;
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}
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public StyledFragment createFragment(Style... styles) {
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StyledFragment fragment = new StyledFragment(styles);
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append(fragment);
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return fragment;
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}
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public StyledFragment append(StyledFragment fragment) {
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children.add(fragment);
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return this;
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}
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@Override
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public StyledFragment append(String str) {
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lastText().append(str);
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@ -0,0 +1,37 @@
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
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* for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.util.formatting.component;
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import com.sk89q.worldedit.util.formatting.Style;
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import com.sk89q.worldedit.util.formatting.StyledFragment;
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/**
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* Represents a fragment representing an error.
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*/
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public class Error extends StyledFragment {
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/**
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* Create a new instance.
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*/
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public Error() {
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super(Style.RED);
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}
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}
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