geforkt von Mirrors/FastAsyncWorldEdit
Changed ground seeking operations to LayerVisitor.
Dieser Commit ist enthalten in:
Ursprung
c804aeb03e
Commit
3c5c257a41
@ -45,8 +45,6 @@ import com.sk89q.worldedit.masks.*;
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import com.sk89q.worldedit.patterns.Pattern;
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import com.sk89q.worldedit.patterns.SingleBlockPattern;
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import com.sk89q.worldedit.regions.*;
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import com.sk89q.worldedit.regions.search.GroundSearch;
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import com.sk89q.worldedit.regions.search.MaskingGroundSearch;
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import com.sk89q.worldedit.shape.ArbitraryBiomeShape;
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import com.sk89q.worldedit.shape.ArbitraryShape;
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import com.sk89q.worldedit.shape.RegionShape;
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@ -58,6 +56,7 @@ import java.util.*;
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import static com.google.common.base.Preconditions.checkArgument;
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import static com.google.common.base.Preconditions.checkNotNull;
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import static com.sk89q.worldedit.regions.Regions.asFlatRegion;
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import static com.sk89q.worldedit.regions.Regions.maximumBlockY;
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import static com.sk89q.worldedit.regions.Regions.minimumBlockY;
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@ -1155,17 +1154,13 @@ public class EditSession {
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checkNotNull(region);
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checkNotNull(pattern);
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int lowerY = region.getMinimumPoint().getBlockY();
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int upperY = region.getMaximumPoint().getBlockY();
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BlockReplace replace = new BlockReplace(this, pattern);
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RegionOffset offset = new RegionOffset(new Vector(0, 1, 0), replace);
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GroundSearch search = new MaskingGroundSearch(this, new ExistingBlockMask());
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GroundFunction groundFunction = new GroundFunction(search, lowerY, upperY, offset);
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FlatRegionVisitor operation = new FlatRegionVisitor(Regions.asFlatRegion(region), groundFunction);
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OperationHelper.completeLegacy(operation);
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return operation.getAffected();
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GroundFunction ground = new GroundFunction(this, offset);
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LayerVisitor visitor = new LayerVisitor(
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this, asFlatRegion(region), minimumBlockY(region), maximumBlockY(region), ground);
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OperationHelper.completeLegacy(visitor);
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return ground.getAffected();
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}
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/**
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@ -1181,7 +1176,8 @@ public class EditSession {
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Naturalizer naturalizer = new Naturalizer(this);
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FlatRegion flatRegion = Regions.asFlatRegion(region);
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LayerVisitor visitor = new LayerVisitor(flatRegion, minimumBlockY(region), maximumBlockY(region), naturalizer);
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LayerVisitor visitor = new LayerVisitor(
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this, flatRegion, minimumBlockY(region), maximumBlockY(region), naturalizer);
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OperationHelper.completeLegacy(visitor);
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return naturalizer.getAffected();
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}
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@ -1948,28 +1944,18 @@ public class EditSession {
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generator.setPlant(GardenPatchGenerator.getPumpkinPattern());
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// In a region of the given radius
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Region region = new CuboidRegion(
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FlatRegion region = new CuboidRegion(
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getWorld(), // Causes clamping of Y range
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position.add(-apothem, -5, -apothem),
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position.add(apothem, 10, apothem));
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int lowerY = region.getMinimumPoint().getBlockY();
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int upperY = region.getMaximumPoint().getBlockY();
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double density = 0.02;
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// We want to find the ground
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GroundSearch search = new MaskingGroundSearch(this, new ExistingBlockMask());
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GroundFunction groundFunction = new GroundFunction(search, lowerY, upperY, generator);
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// We don't want to place a patch in every column
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Mask2D mask = new NoiseFilter2D(new RandomNoise(), density);
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FlatRegionMaskingFilter filter = new FlatRegionMaskingFilter(this, mask, groundFunction);
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// Generate those patches!
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FlatRegionVisitor operation = new FlatRegionVisitor(Regions.asFlatRegion(region), filter);
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OperationHelper.completeLegacy(operation);
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return operation.getAffected();
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GroundFunction ground = new GroundFunction(this, generator);
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LayerVisitor visitor = new LayerVisitor(
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this, region, minimumBlockY(region), maximumBlockY(region), ground);
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visitor.setMask(new NoiseFilter2D(new RandomNoise(), density));
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OperationHelper.completeLegacy(visitor);
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return ground.getAffected();
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}
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/**
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@ -2018,40 +2004,6 @@ public class EditSession {
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return affected;
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}
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/**
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* Makes a forest.
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*
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* @param it an iterator over the points within the region
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* @param upperY the Y to start from (upperY >= lowerY), inclusive
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* @param lowerY the Y to end at (upperY >= lowerY), inclusive
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* @param density density of the forest
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* @param treeGenerator the tree generator
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* @return number of trees created
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* @throws MaxChangedBlocksException
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* @deprecated Use {@link com.sk89q.worldedit.function.generator.ForestGenerator} with a
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* {@link com.sk89q.worldedit.function.visitor.FlatRegionVisitor}
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*/
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@Deprecated
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public int makeForest(Iterable<Vector2D> it, int upperY, int lowerY,
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double density, TreeGenerator treeGenerator)
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throws WorldEditException {
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ForestGenerator generator = new ForestGenerator(this, treeGenerator);
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GroundSearch search = new MaskingGroundSearch(this, new ExistingBlockMask());
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GroundFunction groundFunction = new GroundFunction(search, lowerY, upperY, generator);
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Mask2D mask = new NoiseFilter2D(new RandomNoise(), density);
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FlatRegionMaskingFilter filter = new FlatRegionMaskingFilter(this, mask, groundFunction);
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int affected = 0;
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for (Vector2D pt : it) {
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if (filter.apply(pt)) {
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affected++;
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}
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}
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return affected;
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}
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/**
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* Get the block distribution inside a region.
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*
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@ -29,29 +29,28 @@ import com.sk89q.worldedit.blocks.BlockID;
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import com.sk89q.worldedit.expression.ExpressionException;
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import com.sk89q.worldedit.filtering.GaussianKernel;
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import com.sk89q.worldedit.filtering.HeightMapFilter;
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import com.sk89q.worldedit.function.GroundFunction;
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import com.sk89q.worldedit.function.generator.FloraGenerator;
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import com.sk89q.worldedit.function.generator.ForestGenerator;
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import com.sk89q.worldedit.masks.ExistingBlockMask;
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import com.sk89q.worldedit.masks.Mask2D;
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import com.sk89q.worldedit.masks.NoiseFilter2D;
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import com.sk89q.worldedit.function.FlatRegionMaskingFilter;
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import com.sk89q.worldedit.function.GroundFunction;
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import com.sk89q.worldedit.regions.search.GroundSearch;
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import com.sk89q.worldedit.regions.search.MaskingGroundSearch;
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import com.sk89q.worldedit.util.noise.RandomNoise;
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import com.sk89q.worldedit.function.visitor.FlatRegionVisitor;
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import com.sk89q.worldedit.masks.Mask;
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import com.sk89q.worldedit.function.operation.OperationHelper;
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import com.sk89q.worldedit.function.visitor.LayerVisitor;
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import com.sk89q.worldedit.masks.Mask;
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import com.sk89q.worldedit.masks.NoiseFilter2D;
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import com.sk89q.worldedit.patterns.Pattern;
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import com.sk89q.worldedit.patterns.SingleBlockPattern;
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import com.sk89q.worldedit.regions.*;
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import com.sk89q.worldedit.regions.ConvexPolyhedralRegion;
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import com.sk89q.worldedit.regions.CuboidRegion;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.regions.RegionOperationException;
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import com.sk89q.worldedit.util.TreeGenerator;
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import com.sk89q.worldedit.util.noise.RandomNoise;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Set;
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import static com.sk89q.minecraft.util.commands.Logging.LogMode.*;
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import static com.sk89q.worldedit.regions.Regions.*;
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/**
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* Region related commands.
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@ -551,20 +550,13 @@ public class RegionCommands {
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Region region = session.getSelection(player.getWorld());
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ForestGenerator generator = new ForestGenerator(editSession, new TreeGenerator(type));
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GroundFunction ground = new GroundFunction(editSession, generator);
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LayerVisitor visitor = new LayerVisitor(
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editSession, asFlatRegion(region), minimumBlockY(region), maximumBlockY(region), ground);
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visitor.setMask(new NoiseFilter2D(new RandomNoise(), density));
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OperationHelper.completeLegacy(visitor);
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int lowerY = region.getMinimumPoint().getBlockY();
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int upperY = region.getMaximumPoint().getBlockY();
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GroundSearch search = new MaskingGroundSearch(editSession, new ExistingBlockMask());
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GroundFunction groundFunction = new GroundFunction(search, lowerY, upperY, generator);
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Mask2D mask = new NoiseFilter2D(new RandomNoise(), density);
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FlatRegionMaskingFilter filter = new FlatRegionMaskingFilter(editSession, mask, groundFunction);
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// Execute
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FlatRegionVisitor operation = new FlatRegionVisitor(Regions.asFlatRegion(region), filter);
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OperationHelper.complete(operation);
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player.print(operation.getAffected() + " trees created.");
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player.print(ground.getAffected() + " trees created.");
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}
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@Command(
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@ -581,20 +573,13 @@ public class RegionCommands {
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Region region = session.getSelection(player.getWorld());
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FloraGenerator generator = new FloraGenerator(editSession);
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GroundFunction ground = new GroundFunction(editSession, generator);
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LayerVisitor visitor = new LayerVisitor(
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editSession, asFlatRegion(region), minimumBlockY(region), maximumBlockY(region), ground);
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visitor.setMask(new NoiseFilter2D(new RandomNoise(), density));
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OperationHelper.completeLegacy(visitor);
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int lowerY = region.getMinimumPoint().getBlockY();
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int upperY = region.getMaximumPoint().getBlockY();
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GroundSearch search = new MaskingGroundSearch(editSession, new ExistingBlockMask());
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GroundFunction groundFunction = new GroundFunction(search, lowerY, upperY, generator);
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Mask2D mask = new NoiseFilter2D(new RandomNoise(), density);
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FlatRegionMaskingFilter filter = new FlatRegionMaskingFilter(editSession, mask, groundFunction);
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// Execute
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FlatRegionVisitor operation = new FlatRegionVisitor(Regions.asFlatRegion(region), filter);
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OperationHelper.complete(operation);
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player.print(operation.getAffected() + " flora created.");
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player.print(ground.getAffected() + " flora created.");
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}
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}
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@ -19,46 +19,79 @@
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package com.sk89q.worldedit.function;
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import com.sk89q.worldedit.EditSession;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.Vector2D;
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import com.sk89q.worldedit.WorldEditException;
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import com.sk89q.worldedit.regions.search.GroundSearch;
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import com.sk89q.worldedit.masks.ExistingBlockMask;
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import com.sk89q.worldedit.masks.Mask;
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import static com.google.common.base.Preconditions.checkArgument;
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import static com.google.common.base.Preconditions.checkNotNull;
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/**
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* Accepts 2D coordinates to columns, finds the first ground block in each
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* column, and applies the given {@link RegionFunction} onto the ground blocks.
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* Applies a {@link RegionFunction} to the first ground block.
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*/
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public class GroundFunction implements FlatRegionFunction {
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public class GroundFunction implements LayerFunction {
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private final EditSession editSession;
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private final RegionFunction function;
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private GroundSearch groundSearch;
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private int minY;
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private int maxY;
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private Mask mask = new ExistingBlockMask();
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private int affected;
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/**
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* Create a new instance.
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* Create a new ground function.
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*
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* @param groundSearch the ground search implementation
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* @param minY the minimum Y (inclusive)
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* @param maxY the maximum Y (inclusive)
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* @param function the function to apply on ground blocks
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* @param editSession an edit session
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* @param function the function to apply
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*/
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public GroundFunction(GroundSearch groundSearch, int minY, int maxY, RegionFunction function) {
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public GroundFunction(EditSession editSession, RegionFunction function) {
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checkNotNull(editSession);
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checkNotNull(function);
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checkNotNull(groundSearch);
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checkArgument(minY <= maxY, "minY <= maxY required");
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this.editSession = editSession;
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this.function = function;
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this.groundSearch = groundSearch;
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this.minY = minY;
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this.maxY = maxY;
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}
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/**
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* Get the mask that determines what the ground consists of.
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*
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* @return a mask
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*/
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public Mask getMask() {
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return mask;
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}
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/**
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* Set the mask that determines what the ground consists of.
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*
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* @param mask a mask
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*/
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public void setMask(Mask mask) {
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checkNotNull(mask);
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this.mask = mask;
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}
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/**
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* Get the number of affected objects.
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*
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* @return the number of affected
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*/
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public int getAffected() {
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return affected;
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}
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@Override
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public boolean apply(Vector2D pt) throws WorldEditException {
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Vector ground = groundSearch.findGround(pt.toVector(maxY), minY);
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return ground != null && function.apply(ground);
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public boolean isGround(Vector position) {
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return mask.matches(editSession, position);
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}
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@Override
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public boolean apply(Vector position, int depth) throws WorldEditException {
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if (depth == 0) {
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if (function.apply(position)) {
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affected++;
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}
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}
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return false;
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}
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}
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@ -19,6 +19,7 @@
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package com.sk89q.worldedit.function.visitor;
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import com.sk89q.worldedit.EditSession;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.Vector2D;
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import com.sk89q.worldedit.WorldEditException;
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@ -41,6 +42,7 @@ import static com.google.common.base.Preconditions.checkNotNull;
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*/
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public class LayerVisitor implements Operation {
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private final EditSession editSession;
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private final FlatRegion flatRegion;
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private final LayerFunction function;
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private Mask2D mask = new DummyMask2D();
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@ -55,11 +57,13 @@ public class LayerVisitor implements Operation {
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* @param maxY the maximum Y to begin the search at
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* @param function the layer function to apply t blocks
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*/
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public LayerVisitor(FlatRegion flatRegion, int minY, int maxY, LayerFunction function) {
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public LayerVisitor(EditSession editSession, FlatRegion flatRegion, int minY, int maxY, LayerFunction function) {
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checkNotNull(editSession);
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checkNotNull(flatRegion);
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checkArgument(minY <= maxY, "minY <= maxY required");
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checkNotNull(function);
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this.editSession = editSession;
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this.flatRegion = flatRegion;
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this.minY = minY;
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this.maxY = maxY;
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@ -90,6 +94,10 @@ public class LayerVisitor implements Operation {
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@Override
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public Operation resume() throws WorldEditException {
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for (Vector2D column : flatRegion.asFlatRegion()) {
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if (!mask.matches(editSession, column)) {
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continue;
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}
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// Abort if we are underground
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if (function.isGround(column.toVector(maxY + 1))) {
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return null;
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@ -1,76 +0,0 @@
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
|
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*
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* This program is free software: you can redistribute it and/or modify
|
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* it under the terms of the GNU General Public License as published by
|
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* the Free Software Foundation, either version 3 of the License, or
|
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* (at your option) any later version.
|
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*
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* This program is distributed in the hope that it will be useful,
|
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
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*/
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package com.sk89q.worldedit.regions.search;
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import com.sk89q.worldedit.Vector;
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import static com.google.common.base.Preconditions.checkArgument;
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import static net.minecraft.util.com.google.common.base.Preconditions.checkNotNull;
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/**
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* Utility class for finding the first ground block starting from a certain
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* position and traversing down.
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*/
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public abstract class AbstractGroundSearch implements GroundSearch {
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/**
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* Returns whether the given block should be "passed through" when
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* conducting the ground search.
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*
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* @param position return whether the given block is the ground
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* @return true if the search should stop
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*/
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protected abstract boolean isGround(Vector position);
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/**
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* Find the ground block starting from the given position and traversing
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* downward until reaching minY (inclusive).
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* </p>
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* The highest ground block that may be returned is at the location of
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* the origin location. The lowest ground block that may be returned is
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* in the same column as the origin but with y = minY.
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* </p>
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* It is possible for no ground block to be found if the given origin
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* block is underground to begin with.
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*
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* @param origin the origin
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* @param minY the minimum Y to end the search at
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* @return the location of a ground block, or null if none was found
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*/
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public Vector findGround(Vector origin, int minY) {
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checkNotNull(origin);
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checkArgument(minY <= origin.getBlockY(), "minY <= origin Y");
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// Don't want to be in the ground
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if (isGround(origin.add(0, 1, 0))) {
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return null;
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}
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for (int y = origin.getBlockY() + 1; y >= minY; --y) {
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Vector test = origin.setY(y);
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if (isGround(test)) {
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return test;
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}
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}
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return null;
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}
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}
|
@ -1,47 +0,0 @@
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/*
|
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* WorldEdit, a Minecraft world manipulation toolkit
|
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* Copyright (C) sk89q <http://www.sk89q.com>
|
||||
* Copyright (C) WorldEdit team and contributors
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.sk89q.worldedit.regions.search;
|
||||
|
||||
import com.sk89q.worldedit.Vector;
|
||||
|
||||
/**
|
||||
* Given a column of blocks in the world, finds the first ground block
|
||||
* starting from a given Y.
|
||||
*/
|
||||
public interface GroundSearch {
|
||||
|
||||
/**
|
||||
* Find the ground block starting from the given position and traversing
|
||||
* downward until reaching minY (inclusive).
|
||||
* </p>
|
||||
* The highest ground block that may be returned is at the location of
|
||||
* the origin location. The lowest ground block that may be returned is
|
||||
* in the same column as the origin but with y = minY.
|
||||
* </p>
|
||||
* It is possible for no ground block to be found if the given origin
|
||||
* block is underground.
|
||||
*
|
||||
* @param origin the origin
|
||||
* @param minY the minimum Y to end the search at
|
||||
* @return the location of a ground block, or null if none was found
|
||||
*/
|
||||
Vector findGround(Vector origin, int minY);
|
||||
|
||||
}
|
@ -1,68 +0,0 @@
|
||||
/*
|
||||
* WorldEdit, a Minecraft world manipulation toolkit
|
||||
* Copyright (C) sk89q <http://www.sk89q.com>
|
||||
* Copyright (C) WorldEdit team and contributors
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.sk89q.worldedit.regions.search;
|
||||
|
||||
import com.sk89q.worldedit.EditSession;
|
||||
import com.sk89q.worldedit.Vector;
|
||||
import com.sk89q.worldedit.masks.Mask;
|
||||
|
||||
import static com.google.common.base.Preconditions.checkNotNull;
|
||||
|
||||
/**
|
||||
* A ground finder that uses a {@link com.sk89q.worldedit.masks.Mask} to determine
|
||||
* ground blocks.
|
||||
*/
|
||||
public class MaskingGroundSearch extends AbstractGroundSearch {
|
||||
|
||||
private final EditSession editSession;
|
||||
private final Mask mask;
|
||||
|
||||
/**
|
||||
* Create a new instance.
|
||||
* </p>
|
||||
* If a mask that matches non-ground blocks is available, it can be inverted with
|
||||
* {@link com.sk89q.worldedit.masks.InvertedMask}.
|
||||
*
|
||||
* @param editSession an edit session
|
||||
* @param mask a mask that matches ground blocks
|
||||
*/
|
||||
public MaskingGroundSearch(EditSession editSession, Mask mask) {
|
||||
checkNotNull(editSession);
|
||||
checkNotNull(mask);
|
||||
|
||||
this.editSession = editSession;
|
||||
this.mask = mask;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the mask that matches ground blocks.
|
||||
*
|
||||
* @return the mask
|
||||
*/
|
||||
public Mask getMask() {
|
||||
return mask;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean isGround(Vector position) {
|
||||
return mask.matches(editSession, position);
|
||||
}
|
||||
|
||||
}
|
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