geforkt von Mirrors/FastAsyncWorldEdit
Replaced lots of else if constructs by switch/case and other simpler constructs.
Dieser Commit ist enthalten in:
Ursprung
9ea977af77
Commit
3bcd9a932b
@ -515,20 +515,36 @@ public class CuboidClipboard {
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BlockVector pt = new BlockVector(x, y, z);
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BlockVector pt = new BlockVector(x, y, z);
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BaseBlock block;
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BaseBlock block;
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if (blocks[index] == BlockID.WALL_SIGN || blocks[index] == BlockID.SIGN_POST) {
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switch (blocks[index]) {
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case BlockID.WALL_SIGN:
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case BlockID.SIGN_POST:
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block = new SignBlock(blocks[index], blockData[index]);
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block = new SignBlock(blocks[index], blockData[index]);
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} else if (blocks[index] == BlockID.CHEST) {
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break;
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case BlockID.CHEST:
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block = new ChestBlock(blockData[index]);
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block = new ChestBlock(blockData[index]);
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} else if (blocks[index] == BlockID.FURNACE || blocks[index] == BlockID.BURNING_FURNACE) {
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break;
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case BlockID.FURNACE:
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case BlockID.BURNING_FURNACE:
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block = new FurnaceBlock(blocks[index], blockData[index]);
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block = new FurnaceBlock(blocks[index], blockData[index]);
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} else if (blocks[index] == BlockID.DISPENSER) {
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break;
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case BlockID.DISPENSER:
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block = new DispenserBlock(blockData[index]);
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block = new DispenserBlock(blockData[index]);
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} else if (blocks[index] == BlockID.MOB_SPAWNER) {
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break;
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case BlockID.MOB_SPAWNER:
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block = new MobSpawnerBlock(blockData[index]);
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block = new MobSpawnerBlock(blockData[index]);
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} else if (blocks[index] == BlockID.NOTE_BLOCK) {
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break;
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case BlockID.NOTE_BLOCK:
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block = new NoteBlock(blockData[index]);
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block = new NoteBlock(blockData[index]);
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} else {
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break;
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default:
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block = new BaseBlock(blocks[index], blockData[index]);
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block = new BaseBlock(blocks[index], blockData[index]);
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break;
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}
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}
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if (block instanceof TileEntityBlock
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if (block instanceof TileEntityBlock
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@ -156,7 +156,6 @@ public class EditSession {
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public boolean rawSetBlock(Vector pt, BaseBlock block) {
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public boolean rawSetBlock(Vector pt, BaseBlock block) {
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int y = pt.getBlockY();
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int y = pt.getBlockY();
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int type = block.getType();
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int type = block.getType();
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if (y < 0 || y > 127) {
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if (y < 0 || y > 127) {
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return false;
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return false;
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}
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}
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@ -184,16 +183,14 @@ public class EditSession {
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world.setBlockType(pt, BlockID.AIR);
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world.setBlockType(pt, BlockID.AIR);
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}
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}
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int id = block.getType();
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if (blockBag != null) {
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if (blockBag != null) {
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if (id > 0) {
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if (type > 0) {
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try {
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try {
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blockBag.fetchPlacedBlock(id);
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blockBag.fetchPlacedBlock(type);
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} catch (UnplaceableBlockException e) {
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} catch (UnplaceableBlockException e) {
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return false;
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return false;
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} catch (BlockBagException e) {
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} catch (BlockBagException e) {
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missingBlocks.add(id);
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missingBlocks.add(type);
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return false;
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return false;
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}
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}
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}
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}
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@ -208,7 +205,7 @@ public class EditSession {
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boolean result;
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boolean result;
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if (BlockType.usesData(id)) {
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if (BlockType.usesData(type)) {
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if (fastMode) {
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if (fastMode) {
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result = world.setTypeIdAndDataFast(pt, type, block.getData());
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result = world.setTypeIdAndDataFast(pt, type, block.getData());
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} else {
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} else {
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@ -216,39 +213,21 @@ public class EditSession {
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}
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}
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} else {
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} else {
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if (fastMode) {
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if (fastMode) {
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result = world.setBlockTypeFast(pt, id);
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result = world.setBlockTypeFast(pt, type);
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} else {
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} else {
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result = world.setBlockType(pt, id);
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result = world.setBlockType(pt, type);
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}
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}
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}
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}
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//System.out.println(pt + "" +result);
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//System.out.println(pt + "" +result);
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if (id != 0) {
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if (type != 0) {
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if (block instanceof ContainerBlock) {
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// Signs
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if (blockBag == null) {
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if (block instanceof SignBlock) {
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world.copyToWorld(pt, block);
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SignBlock signBlock = (SignBlock) block;
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}
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world.copyToWorld(pt, signBlock);
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}
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// Chests
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else if (block instanceof TileEntityBlock) {
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} else if (block instanceof ChestBlock && blockBag == null) {
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world.copyToWorld(pt, block);
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ChestBlock chestBlock = (ChestBlock) block;
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world.copyToWorld(pt, chestBlock);
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// Furnaces
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} else if (block instanceof FurnaceBlock && blockBag == null) {
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FurnaceBlock furnaceBlock = (FurnaceBlock) block;
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world.copyToWorld(pt, furnaceBlock);
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// Dispenser
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} else if (block instanceof DispenserBlock && blockBag == null) {
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DispenserBlock dispenserBlock = (DispenserBlock) block;
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world.copyToWorld(pt, dispenserBlock);
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// Mob spawners
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} else if (block instanceof MobSpawnerBlock) {
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MobSpawnerBlock mobSpawnerblock = (MobSpawnerBlock) block;
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world.copyToWorld(pt, mobSpawnerblock);
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// Note blocks
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} else if (block instanceof NoteBlock) {
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NoteBlock noteBlock = (NoteBlock) block;
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world.copyToWorld(pt, noteBlock);
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}
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}
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}
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}
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return result;
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return result;
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@ -420,37 +399,46 @@ public class EditSession {
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int type = world.getBlockType(pt);
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int type = world.getBlockType(pt);
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int data = world.getBlockData(pt);
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int data = world.getBlockData(pt);
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// Sign
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switch (type) {
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if (type == BlockID.WALL_SIGN || type == BlockID.SIGN_POST) {
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case BlockID.WALL_SIGN:
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case BlockID.SIGN_POST: {
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SignBlock block = new SignBlock(type, data);
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SignBlock block = new SignBlock(type, data);
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world.copyFromWorld(pt, block);
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world.copyFromWorld(pt, block);
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return block;
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return block;
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// Chest
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}
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} else if (type == BlockID.CHEST) {
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case BlockID.CHEST: {
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ChestBlock block = new ChestBlock(data);
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ChestBlock block = new ChestBlock(data);
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world.copyFromWorld(pt, block);
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world.copyFromWorld(pt, block);
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return block;
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return block;
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// Furnace
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}
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} else if (type == BlockID.FURNACE || type == BlockID.BURNING_FURNACE) {
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case BlockID.FURNACE:
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case BlockID.BURNING_FURNACE: {
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FurnaceBlock block = new FurnaceBlock(type, data);
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FurnaceBlock block = new FurnaceBlock(type, data);
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world.copyFromWorld(pt, block);
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world.copyFromWorld(pt, block);
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return block;
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return block;
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// Dispenser
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}
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} else if (type == BlockID.DISPENSER) {
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case BlockID.DISPENSER: {
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DispenserBlock block = new DispenserBlock(data);
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DispenserBlock block = new DispenserBlock(data);
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world.copyFromWorld(pt, block);
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world.copyFromWorld(pt, block);
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return block;
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return block;
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// Mob spawner
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}
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} else if (type == BlockID.MOB_SPAWNER) {
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case BlockID.MOB_SPAWNER: {
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MobSpawnerBlock block = new MobSpawnerBlock(data);
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MobSpawnerBlock block = new MobSpawnerBlock(data);
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world.copyFromWorld(pt, block);
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world.copyFromWorld(pt, block);
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return block;
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return block;
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// Note block
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}
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} else if (type == BlockID.NOTE_BLOCK) {
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case BlockID.NOTE_BLOCK: {
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NoteBlock block = new NoteBlock(data);
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NoteBlock block = new NoteBlock(data);
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world.copyFromWorld(pt, block);
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world.copyFromWorld(pt, block);
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return block;
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return block;
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} else {
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}
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default:
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return new BaseBlock(type, data);
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return new BaseBlock(type, data);
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}
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}
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}
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}
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@ -2155,17 +2143,27 @@ public class EditSession {
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Vector pt = new Vector(x, y, z);
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Vector pt = new Vector(x, y, z);
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int id = getBlockType(pt);
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int id = getBlockType(pt);
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if (id == BlockID.ICE) { // Ice
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switch (id) {
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case BlockID.ICE:
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if (setBlock(pt, water)) {
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if (setBlock(pt, water)) {
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++affected;
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++affected;
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}
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}
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} else if (id == BlockID.SNOW) {
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break;
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case BlockID.SNOW:
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if (setBlock(pt, air)) {
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if (setBlock(pt, air)) {
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++affected;
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++affected;
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}
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}
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} else if (id != 0) {
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break;
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case BlockID.AIR:
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continue;
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default:
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break;
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break;
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}
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}
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break;
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}
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}
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}
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}
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}
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}
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@ -2204,10 +2202,8 @@ public class EditSession {
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Vector pt = new Vector(x, y, z);
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Vector pt = new Vector(x, y, z);
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int id = getBlockType(pt);
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int id = getBlockType(pt);
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// Snow should not cover these blocks
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if (id == BlockID.AIR) {
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if (BlockType.canPassThrough(id)
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continue;
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&& !(id == BlockID.WATER || id == BlockID.STATIONARY_WATER)) {
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break;
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}
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}
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// Ice!
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// Ice!
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@ -2218,12 +2214,17 @@ public class EditSession {
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break;
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break;
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}
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}
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// Cover
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// Snow should not cover these blocks
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if (id != BlockID.AIR) {
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if (BlockType.canPassThrough(id)) {
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if (y == 127) { // Too high!
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break;
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break;
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}
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}
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// Too high?
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if (y == 127) {
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break;
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}
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// add snow cover
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if (setBlock(pt.add(0, 1, 0), snow)) {
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if (setBlock(pt.add(0, 1, 0), snow)) {
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++affected;
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++affected;
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}
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}
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@ -2231,7 +2232,6 @@ public class EditSession {
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}
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}
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}
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}
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}
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}
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}
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return affected;
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return affected;
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}
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}
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@ -2347,7 +2347,8 @@ public class EditSession {
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BaseBlock log = new BaseBlock(BlockID.LOG);
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BaseBlock log = new BaseBlock(BlockID.LOG);
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BaseBlock pumpkin = new BaseBlock(BlockID.PUMPKIN);
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BaseBlock pumpkin = new BaseBlock(BlockID.PUMPKIN);
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if (t == 0) {
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switch (t) {
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case 0:
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if (prng.nextBoolean()) {
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if (prng.nextBoolean()) {
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makePumpkinPatchVine(basePos, pos.add(1, 0, 0));
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makePumpkinPatchVine(basePos, pos.add(1, 0, 0));
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}
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}
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@ -2355,7 +2356,9 @@ public class EditSession {
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setBlockIfAir(pos.add(1, h, -1), log);
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setBlockIfAir(pos.add(1, h, -1), log);
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}
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}
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setBlockIfAir(pos.add(0, 0, -1), pumpkin);
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setBlockIfAir(pos.add(0, 0, -1), pumpkin);
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} else if (t == 1) {
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break;
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case 1:
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if (prng.nextBoolean()) {
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if (prng.nextBoolean()) {
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makePumpkinPatchVine(basePos, pos.add(0, 0, 1));
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makePumpkinPatchVine(basePos, pos.add(0, 0, 1));
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}
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}
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@ -2363,7 +2366,9 @@ public class EditSession {
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setBlockIfAir(pos.add(1, h, 0), log);
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setBlockIfAir(pos.add(1, h, 0), log);
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}
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}
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setBlockIfAir(pos.add(1, 0, 1), pumpkin);
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setBlockIfAir(pos.add(1, 0, 1), pumpkin);
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} else if (t == 2) {
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break;
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case 2:
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if (prng.nextBoolean()) {
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if (prng.nextBoolean()) {
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makePumpkinPatchVine(basePos, pos.add(0, 0, -1));
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makePumpkinPatchVine(basePos, pos.add(0, 0, -1));
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}
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}
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@ -2371,7 +2376,9 @@ public class EditSession {
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setBlockIfAir(pos.add(-1, h, 0), log);
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setBlockIfAir(pos.add(-1, h, 0), log);
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}
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}
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setBlockIfAir(pos.add(-1, 0, 1), pumpkin);
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setBlockIfAir(pos.add(-1, 0, 1), pumpkin);
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} else if (t == 3) {
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break;
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case 3:
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if (prng.nextBoolean()) {
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if (prng.nextBoolean()) {
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makePumpkinPatchVine(basePos, pos.add(-1, 0, 0));
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makePumpkinPatchVine(basePos, pos.add(-1, 0, 0));
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}
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}
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@ -251,66 +251,150 @@ public abstract class LocalWorld {
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int type = getBlockType(pt);
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int type = getBlockType(pt);
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//setBlockType(pt, 0);
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//setBlockType(pt, 0);
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if (type == BlockID.STONE) { dropItem(pt, new BaseItemStack(BlockID.COBBLESTONE)); } // Stone
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switch (type) {
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else if (type == BlockID.GRASS) { dropItem(pt, new BaseItemStack(BlockID.DIRT)); } // Grass
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case BlockID.STONE:
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else if (type == BlockID.BEDROCK) { } // Bedrock
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dropItem(pt, new BaseItemStack(BlockID.COBBLESTONE));
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else if (type == BlockID.WATER) { } // Water
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break;
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else if (type == BlockID.STATIONARY_WATER) { } // Water
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else if (type == BlockID.LAVA) { } // Lava
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case BlockID.GRASS:
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else if (type == BlockID.STATIONARY_LAVA) { } // Lava
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dropItem(pt, new BaseItemStack(BlockID.DIRT));
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else if (type == BlockID.GRAVEL) { // Gravel
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break;
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case BlockID.GRAVEL:
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if (random.nextDouble() >= 0.9) {
|
if (random.nextDouble() >= 0.9) {
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dropItem(pt, new BaseItemStack(ItemType.FLINT.getID()));
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dropItem(pt, new BaseItemStack(ItemType.FLINT.getID()));
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} else {
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} else {
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dropItem(pt, new BaseItemStack(type));
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dropItem(pt, new BaseItemStack(type));
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}
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}
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}
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break;
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else if (type == BlockID.COAL_ORE) { dropItem(pt, new BaseItemStack(ItemType.COAL.getID())); } // Coal ore
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else if (type == BlockID.LOG) { dropItem(pt, new BaseItemStack(type, 1, (short) getBlockData(pt))); } // Log
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case BlockID.COAL_ORE:
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else if (type == BlockID.LEAVES) { // Leaves
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dropItem(pt, new BaseItemStack(ItemType.COAL.getID()));
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break;
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case BlockID.LOG:
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dropItem(pt, new BaseItemStack(type, 1, (short) getBlockData(pt)));
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break;
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case BlockID.LEAVES:
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if (random.nextDouble() > 0.95) {
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if (random.nextDouble() > 0.95) {
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dropItem(pt, new BaseItemStack(BlockID.SAPLING, 1, (short) getBlockData(pt)));
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dropItem(pt, new BaseItemStack(BlockID.SAPLING, 1, (short) getBlockData(pt)));
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}
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}
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}
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break;
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else if (type == BlockID.GLASS) { } // Glass
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|
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else if (type == BlockID.LAPIS_LAZULI_ORE) {
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case BlockID.LAPIS_LAZULI_ORE:
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dropItem(pt, new BaseItemStack(ItemType.INK_SACK.getID(), 1, (short) 4), (random.nextInt(5) + 4));
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dropItem(pt, new BaseItemStack(ItemType.INK_SACK.getID(), 1, (short) 4), (random.nextInt(5) + 4));
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} // Lapis Lazuli ore
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break;
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else if (type == BlockID.BED) { dropItem(pt, new BaseItemStack(ItemType.BED_ITEM.getID())); } // Bed
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|
||||||
else if (type == BlockID.LONG_GRASS) { if (random.nextInt(8) == 0) dropItem(pt, new BaseItemStack(ItemType.SEEDS.getID())); } // Tall Grass
|
case BlockID.BED:
|
||||||
else if (type == BlockID.PISTON_EXTENSION) { } // Piston Head
|
dropItem(pt, new BaseItemStack(ItemType.BED_ITEM.getID()));
|
||||||
else if (type == BlockID.CLOTH) { dropItem(pt, new BaseItemStack(type, 1, (short) getBlockData(pt))); } // Cloth
|
break;
|
||||||
else if (type == BlockID.DOUBLE_STEP) { // Double step
|
|
||||||
|
case BlockID.LONG_GRASS:
|
||||||
|
if (random.nextInt(8) == 0) dropItem(pt, new BaseItemStack(ItemType.SEEDS.getID()));
|
||||||
|
break;
|
||||||
|
|
||||||
|
case BlockID.CLOTH:
|
||||||
|
dropItem(pt, new BaseItemStack(type, 1, (short) getBlockData(pt)));
|
||||||
|
break;
|
||||||
|
|
||||||
|
case BlockID.DOUBLE_STEP:
|
||||||
dropItem(pt, new BaseItemStack(BlockID.STEP, 1, (short) getBlockData(pt)), 2);
|
dropItem(pt, new BaseItemStack(BlockID.STEP, 1, (short) getBlockData(pt)), 2);
|
||||||
}
|
break;
|
||||||
else if (type == BlockID.STEP) { dropItem(pt, new BaseItemStack(type, 1, (short) getBlockData(pt))); } // Step
|
|
||||||
else if (type == BlockID.BOOKCASE) { } // Bookshelves
|
case BlockID.STEP:
|
||||||
else if (type == BlockID.FIRE) { } // Fire
|
dropItem(pt, new BaseItemStack(type, 1, (short) getBlockData(pt)));
|
||||||
else if (type == BlockID.MOB_SPAWNER) { } // Mob spawner
|
break;
|
||||||
else if (type == BlockID.WOODEN_STAIRS) { dropItem(pt, new BaseItemStack(BlockID.WOOD)); } // Wooden stairs
|
|
||||||
else if (type == BlockID.REDSTONE_WIRE) { dropItem(pt, new BaseItemStack(ItemType.REDSTONE_DUST.getID())); } // Redstone wire
|
case BlockID.WOODEN_STAIRS:
|
||||||
else if (type == BlockID.DIAMOND_ORE) { dropItem(pt, new BaseItemStack(ItemType.DIAMOND.getID())); } // Diamond ore
|
dropItem(pt, new BaseItemStack(BlockID.WOOD));
|
||||||
else if (type == BlockID.CROPS) { dropItem(pt, new BaseItemStack(ItemType.SEEDS.getID())); } // Crops
|
break;
|
||||||
else if (type == BlockID.SOIL) { dropItem(pt, new BaseItemStack(BlockID.DIRT)); } // Soil
|
|
||||||
else if (type == BlockID.BURNING_FURNACE) { dropItem(pt, new BaseItemStack(BlockID.FURNACE)); } // Furnace
|
case BlockID.REDSTONE_WIRE:
|
||||||
else if (type == BlockID.SIGN_POST) { dropItem(pt, new BaseItemStack(ItemType.SIGN.getID())); } // Sign post
|
dropItem(pt, new BaseItemStack(ItemType.REDSTONE_DUST.getID()));
|
||||||
else if (type == BlockID.WOODEN_DOOR) { dropItem(pt, new BaseItemStack(ItemType.WOODEN_DOOR_ITEM.getID())); } // Wood door
|
break;
|
||||||
else if (type == BlockID.COBBLESTONE_STAIRS) { dropItem(pt, new BaseItemStack(BlockID.COBBLESTONE)); } // Cobblestone stairs
|
|
||||||
else if (type == BlockID.WALL_SIGN) { dropItem(pt, new BaseItemStack(ItemType.SIGN.getID())); } // Wall sign
|
case BlockID.DIAMOND_ORE:
|
||||||
else if (type == BlockID.IRON_DOOR) { dropItem(pt, new BaseItemStack(ItemType.IRON_DOOR_ITEM.getID())); } // Iron door
|
dropItem(pt, new BaseItemStack(ItemType.DIAMOND.getID()));
|
||||||
else if (type == BlockID.REDSTONE_ORE) { dropItem(pt, new BaseItemStack(ItemType.REDSTONE_DUST.getID()), (random.nextInt(2) + 4)); } // Redstone ore
|
break;
|
||||||
else if (type == BlockID.GLOWING_REDSTONE_ORE) { dropItem(pt, new BaseItemStack(ItemType.REDSTONE_DUST.getID()), (random.nextInt(2) + 4)); } // Glowing redstone ore
|
|
||||||
else if (type == BlockID.REDSTONE_TORCH_OFF) { dropItem(pt, new BaseItemStack(BlockID.REDSTONE_TORCH_ON)); } // Redstone torch
|
case BlockID.CROPS:
|
||||||
else if (type == BlockID.SNOW) { } // Snow
|
dropItem(pt, new BaseItemStack(ItemType.SEEDS.getID()));
|
||||||
else if (type == BlockID.ICE) { } // Ice
|
break;
|
||||||
else if (type == BlockID.CLAY) { dropItem(pt, new BaseItemStack(ItemType.CLAY_BALL.getID()), 4); } // Clay
|
|
||||||
else if (type == BlockID.REED) { dropItem(pt, new BaseItemStack(ItemType.SUGAR_CANE_ITEM.getID())); } // Reed
|
case BlockID.SOIL:
|
||||||
else if (type == BlockID.LIGHTSTONE) { dropItem(pt, new BaseItemStack(ItemType.LIGHTSTONE_DUST.getID()), (random.nextInt(3) + 2)); } // Lightstone
|
dropItem(pt, new BaseItemStack(BlockID.DIRT));
|
||||||
else if (type == BlockID.PORTAL) { } // Portal
|
break;
|
||||||
else if (type == BlockID.REDSTONE_REPEATER_OFF) { dropItem(pt, new BaseItemStack(ItemType.REDSTONE_REPEATER.getID())); } // Repeater
|
|
||||||
else if (type == BlockID.REDSTONE_REPEATER_ON) { dropItem(pt, new BaseItemStack(ItemType.REDSTONE_REPEATER.getID())); } // Repeater
|
case BlockID.BURNING_FURNACE:
|
||||||
else if (type != BlockID.AIR) {
|
dropItem(pt, new BaseItemStack(BlockID.FURNACE));
|
||||||
|
break;
|
||||||
|
|
||||||
|
case BlockID.SIGN_POST:
|
||||||
|
dropItem(pt, new BaseItemStack(ItemType.SIGN.getID()));
|
||||||
|
break;
|
||||||
|
|
||||||
|
case BlockID.WOODEN_DOOR:
|
||||||
|
dropItem(pt, new BaseItemStack(ItemType.WOODEN_DOOR_ITEM.getID()));
|
||||||
|
break;
|
||||||
|
|
||||||
|
case BlockID.COBBLESTONE_STAIRS:
|
||||||
|
dropItem(pt, new BaseItemStack(BlockID.COBBLESTONE));
|
||||||
|
break;
|
||||||
|
|
||||||
|
case BlockID.WALL_SIGN:
|
||||||
|
dropItem(pt, new BaseItemStack(ItemType.SIGN.getID()));
|
||||||
|
break;
|
||||||
|
|
||||||
|
case BlockID.IRON_DOOR:
|
||||||
|
dropItem(pt, new BaseItemStack(ItemType.IRON_DOOR_ITEM.getID()));
|
||||||
|
break;
|
||||||
|
|
||||||
|
case BlockID.REDSTONE_ORE:
|
||||||
|
case BlockID.GLOWING_REDSTONE_ORE:
|
||||||
|
dropItem(pt, new BaseItemStack(ItemType.REDSTONE_DUST.getID()), (random.nextInt(2) + 4));
|
||||||
|
break;
|
||||||
|
|
||||||
|
case BlockID.REDSTONE_TORCH_OFF:
|
||||||
|
dropItem(pt, new BaseItemStack(BlockID.REDSTONE_TORCH_ON));
|
||||||
|
break;
|
||||||
|
|
||||||
|
case BlockID.CLAY:
|
||||||
|
dropItem(pt, new BaseItemStack(ItemType.CLAY_BALL.getID()), 4);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case BlockID.REED:
|
||||||
|
dropItem(pt, new BaseItemStack(ItemType.SUGAR_CANE_ITEM.getID()));
|
||||||
|
break;
|
||||||
|
|
||||||
|
case BlockID.LIGHTSTONE:
|
||||||
|
dropItem(pt, new BaseItemStack(ItemType.LIGHTSTONE_DUST.getID()), (random.nextInt(3) + 2));
|
||||||
|
break;
|
||||||
|
|
||||||
|
case BlockID.REDSTONE_REPEATER_OFF:
|
||||||
|
case BlockID.REDSTONE_REPEATER_ON:
|
||||||
|
dropItem(pt, new BaseItemStack(ItemType.REDSTONE_REPEATER.getID()));
|
||||||
|
break;
|
||||||
|
|
||||||
|
case BlockID.BEDROCK:
|
||||||
|
case BlockID.WATER:
|
||||||
|
case BlockID.STATIONARY_WATER:
|
||||||
|
case BlockID.LAVA:
|
||||||
|
case BlockID.STATIONARY_LAVA:
|
||||||
|
case BlockID.GLASS:
|
||||||
|
case BlockID.PISTON_EXTENSION:
|
||||||
|
case BlockID.BOOKCASE:
|
||||||
|
case BlockID.FIRE:
|
||||||
|
case BlockID.MOB_SPAWNER:
|
||||||
|
case BlockID.SNOW:
|
||||||
|
case BlockID.ICE:
|
||||||
|
case BlockID.PORTAL:
|
||||||
|
case BlockID.AIR:
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
dropItem(pt, new BaseItemStack(type));
|
dropItem(pt, new BaseItemStack(type));
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -312,7 +312,8 @@ public class WorldEdit {
|
|||||||
data = 0;
|
data = 0;
|
||||||
}
|
}
|
||||||
} catch (NumberFormatException e) {
|
} catch (NumberFormatException e) {
|
||||||
if (blockType == BlockType.CLOTH) {
|
switch (blockType) {
|
||||||
|
case CLOTH:
|
||||||
ClothColor col = ClothColor.lookup(args1[1]);
|
ClothColor col = ClothColor.lookup(args1[1]);
|
||||||
|
|
||||||
if (col != null) {
|
if (col != null) {
|
||||||
@ -320,26 +321,39 @@ public class WorldEdit {
|
|||||||
} else {
|
} else {
|
||||||
throw new InvalidItemException(arg, "Unknown cloth color '" + args1[1] + "'");
|
throw new InvalidItemException(arg, "Unknown cloth color '" + args1[1] + "'");
|
||||||
}
|
}
|
||||||
} else if (blockType == BlockType.STEP
|
break;
|
||||||
|| blockType == BlockType.DOUBLE_STEP) {
|
|
||||||
|
case STEP:
|
||||||
|
case DOUBLE_STEP:
|
||||||
BlockType dataType = BlockType.lookup(args1[1]);
|
BlockType dataType = BlockType.lookup(args1[1]);
|
||||||
|
|
||||||
if (dataType != null) {
|
if (dataType != null) {
|
||||||
if (dataType == BlockType.STONE) {
|
switch (dataType) {
|
||||||
|
case STONE:
|
||||||
data = 0;
|
data = 0;
|
||||||
} else if (dataType == BlockType.SANDSTONE) {
|
break;
|
||||||
|
|
||||||
|
case SANDSTONE:
|
||||||
data = 1;
|
data = 1;
|
||||||
} else if (dataType == BlockType.WOOD) {
|
break;
|
||||||
|
|
||||||
|
case WOOD:
|
||||||
data = 2;
|
data = 2;
|
||||||
} else if (dataType == BlockType.COBBLESTONE) {
|
break;
|
||||||
|
|
||||||
|
case COBBLESTONE:
|
||||||
data = 3;
|
data = 3;
|
||||||
} else {
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
throw new InvalidItemException(arg, "Invalid step type '" + args1[1] + "'");
|
throw new InvalidItemException(arg, "Invalid step type '" + args1[1] + "'");
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
throw new InvalidItemException(arg, "Unknown step type '" + args1[1] + "'");
|
throw new InvalidItemException(arg, "Unknown step type '" + args1[1] + "'");
|
||||||
}
|
}
|
||||||
} else {
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
throw new InvalidItemException(arg, "Unknown data value '" + args1[1] + "'");
|
throw new InvalidItemException(arg, "Unknown data value '" + args1[1] + "'");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -731,43 +745,50 @@ public class WorldEdit {
|
|||||||
*/
|
*/
|
||||||
public Vector getDirection(LocalPlayer player, String dirStr)
|
public Vector getDirection(LocalPlayer player, String dirStr)
|
||||||
throws UnknownDirectionException {
|
throws UnknownDirectionException {
|
||||||
int xm = 0;
|
|
||||||
int ym = 0;
|
|
||||||
int zm = 0;
|
|
||||||
|
|
||||||
PlayerDirection dir = null;
|
|
||||||
|
|
||||||
dirStr = dirStr.toLowerCase();
|
dirStr = dirStr.toLowerCase();
|
||||||
boolean wasDetected = false;
|
|
||||||
|
|
||||||
if (dirStr.equals("me")) {
|
if (dirStr.equals("me")) {
|
||||||
dir = player.getCardinalDirection();
|
final PlayerDirection dir = player.getCardinalDirection();
|
||||||
wasDetected = true;
|
switch (dir) {
|
||||||
|
case WEST:
|
||||||
|
case EAST:
|
||||||
|
case SOUTH:
|
||||||
|
case NORTH:
|
||||||
|
case UP:
|
||||||
|
case DOWN:
|
||||||
|
dirStr = dir.name().toLowerCase();
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
throw new UnknownDirectionException(dir.name());
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (dirStr.charAt(0) == 'w' || dir == PlayerDirection.WEST) {
|
switch (dirStr.charAt(0)) {
|
||||||
zm += 1;
|
case 'w':
|
||||||
} else if (dirStr.charAt(0) == 'e' || dir == PlayerDirection.EAST) {
|
return new Vector(0, 0, 1);
|
||||||
zm -= 1;
|
|
||||||
} else if (dirStr.charAt(0) == 's' || dir == PlayerDirection.SOUTH) {
|
case 'e':
|
||||||
xm += 1;
|
return new Vector(0, 0, -1);
|
||||||
} else if (dirStr.charAt(0) == 'n' || dir == PlayerDirection.NORTH) {
|
|
||||||
xm -= 1;
|
case 's':
|
||||||
} else if (dirStr.charAt(0) == 'u' || dir == PlayerDirection.UP) {
|
return new Vector(1, 0, 0);
|
||||||
ym += 1;
|
|
||||||
} else if (dirStr.charAt(0) == 'd' || dir == PlayerDirection.DOWN) {
|
case 'n':
|
||||||
ym -= 1;
|
return new Vector(-1, 0, 0);
|
||||||
} else {
|
|
||||||
if (wasDetected) {
|
case 'u':
|
||||||
throw new UnknownDirectionException(dir.name());
|
return new Vector(0, 1, 0);
|
||||||
} else {
|
|
||||||
|
case 'd':
|
||||||
|
return new Vector(0, -1, 0);
|
||||||
|
|
||||||
|
default:
|
||||||
throw new UnknownDirectionException(dirStr);
|
throw new UnknownDirectionException(dirStr);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return new Vector(xm, ym, zm);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get diagonal direction vector for a player's direction. May return
|
* Get diagonal direction vector for a player's direction. May return
|
||||||
* null if a direction could not be found.
|
* null if a direction could not be found.
|
||||||
@ -779,55 +800,53 @@ public class WorldEdit {
|
|||||||
*/
|
*/
|
||||||
public Vector getDiagonalDirection( LocalPlayer player, String dirStr )
|
public Vector getDiagonalDirection( LocalPlayer player, String dirStr )
|
||||||
throws UnknownDirectionException {
|
throws UnknownDirectionException {
|
||||||
int xm = 0;
|
|
||||||
int ym = 0;
|
|
||||||
int zm = 0;
|
|
||||||
|
|
||||||
PlayerDirection dir = null;
|
|
||||||
|
|
||||||
dirStr = dirStr.toLowerCase();
|
dirStr = dirStr.toLowerCase();
|
||||||
boolean wasDetected = false;
|
|
||||||
|
|
||||||
if ( dirStr.equals( "me" ) ) {
|
if (dirStr.equals("me")) {
|
||||||
dir = player.getCardinalDirection();
|
dirStr = player.getCardinalDirection().name().toLowerCase();
|
||||||
wasDetected = true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if ((dirStr.charAt(0) == 's' && dirStr.indexOf( 'w' ) > 0) || dir == PlayerDirection.SOUTH_WEST) {
|
switch (dirStr.charAt(0)) {
|
||||||
zm += 1;
|
case 'w':
|
||||||
xm += 1;
|
return new Vector(0, 0, 1);
|
||||||
} else if ((dirStr.charAt(0) == 'n' && dirStr.indexOf( 'w' ) > 0) || dir == PlayerDirection.NORTH_WEST) {
|
|
||||||
zm += 1;
|
case 'e':
|
||||||
xm -= 1;
|
return new Vector(0, 0, -1);
|
||||||
} else if ((dirStr.charAt(0) == 's' && dirStr.indexOf( 'e' ) > 0) || dir == PlayerDirection.SOUTH_EAST) {
|
|
||||||
zm -= 1;
|
case 's':
|
||||||
xm += 1;
|
if (dirStr.indexOf('w') > 0) {
|
||||||
} else if ((dirStr.charAt(0) == 'n' && dirStr.indexOf( 'e' ) > 0) || dir == PlayerDirection.NORTH_EAST) {
|
return new Vector(1, 0, 1);
|
||||||
zm -= 1;
|
}
|
||||||
xm -= 1;
|
|
||||||
} else if (dirStr.charAt(0) == 'w' || dir == PlayerDirection.WEST) {
|
if (dirStr.indexOf('e') > 0) {
|
||||||
zm += 1;
|
return new Vector(1, 0, -1);
|
||||||
} else if (dirStr.charAt(0) == 'e' || dir == PlayerDirection.EAST) {
|
}
|
||||||
zm -= 1;
|
|
||||||
} else if (dirStr.charAt(0) == 's' || dir == PlayerDirection.SOUTH) {
|
return new Vector(1, 0, 0);
|
||||||
xm += 1;
|
|
||||||
} else if (dirStr.charAt(0) == 'n' || dir == PlayerDirection.NORTH) {
|
case 'n':
|
||||||
xm -= 1;
|
if (dirStr.indexOf('w') > 0) {
|
||||||
} else if (dirStr.charAt(0) == 'u' || dir == PlayerDirection.UP) {
|
return new Vector(-1, 0, 1);
|
||||||
ym += 1;
|
}
|
||||||
} else if (dirStr.charAt(0) == 'd' || dir == PlayerDirection.DOWN) {
|
|
||||||
ym -= 1;
|
if (dirStr.indexOf('e') > 0) {
|
||||||
} else {
|
return new Vector(-1, 0, -1);
|
||||||
if (wasDetected) {
|
}
|
||||||
throw new UnknownDirectionException(dir.name());
|
|
||||||
} else {
|
return new Vector(-1, 0, 0);
|
||||||
|
|
||||||
|
case 'u':
|
||||||
|
return new Vector(0, 1, 0);
|
||||||
|
|
||||||
|
case 'd':
|
||||||
|
return new Vector(0, -1, 0);
|
||||||
|
|
||||||
|
default:
|
||||||
throw new UnknownDirectionException(dirStr);
|
throw new UnknownDirectionException(dirStr);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return new Vector( xm, ym, zm );
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get the flip direction for a player's direction.
|
* Get the flip direction for a player's direction.
|
||||||
*
|
*
|
||||||
|
@ -50,52 +50,59 @@ public abstract class BlockBag {
|
|||||||
public void fetchPlacedBlock(int id) throws BlockBagException {
|
public void fetchPlacedBlock(int id) throws BlockBagException {
|
||||||
try {
|
try {
|
||||||
// Blocks that can't be fetched...
|
// Blocks that can't be fetched...
|
||||||
if (id == BlockID.BEDROCK
|
switch (id) {
|
||||||
|| id == BlockID.GOLD_ORE
|
case BlockID.BEDROCK:
|
||||||
|| id == BlockID.IRON_ORE
|
case BlockID.GOLD_ORE:
|
||||||
|| id == BlockID.COAL_ORE
|
case BlockID.IRON_ORE:
|
||||||
|| id == BlockID.DIAMOND_ORE
|
case BlockID.COAL_ORE:
|
||||||
|| id == BlockID.LEAVES
|
case BlockID.DIAMOND_ORE:
|
||||||
|| id == BlockID.TNT
|
case BlockID.LEAVES:
|
||||||
|| id == BlockID.MOB_SPAWNER
|
case BlockID.TNT:
|
||||||
|| id == BlockID.CROPS
|
case BlockID.MOB_SPAWNER:
|
||||||
|| id == BlockID.REDSTONE_ORE
|
case BlockID.CROPS:
|
||||||
|| id == BlockID.GLOWING_REDSTONE_ORE
|
case BlockID.REDSTONE_ORE:
|
||||||
|| id == BlockID.SNOW
|
case BlockID.GLOWING_REDSTONE_ORE:
|
||||||
|| id == BlockID.LIGHTSTONE
|
case BlockID.SNOW:
|
||||||
|| id == BlockID.PORTAL) {
|
case BlockID.LIGHTSTONE:
|
||||||
|
case BlockID.PORTAL:
|
||||||
throw new UnplaceableBlockException();
|
throw new UnplaceableBlockException();
|
||||||
}
|
|
||||||
|
|
||||||
|
case BlockID.WATER:
|
||||||
|
case BlockID.STATIONARY_WATER:
|
||||||
|
case BlockID.LAVA:
|
||||||
|
case BlockID.STATIONARY_LAVA:
|
||||||
// Override liquids
|
// Override liquids
|
||||||
if (id == BlockID.WATER
|
|
||||||
|| id == BlockID.STATIONARY_WATER
|
|
||||||
|| id == BlockID.LAVA
|
|
||||||
|| id == BlockID.STATIONARY_LAVA) {
|
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
default:
|
||||||
|
fetchBlock(id);
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
fetchBlock(id);
|
|
||||||
} catch (OutOfBlocksException e) {
|
} catch (OutOfBlocksException e) {
|
||||||
// Look for cobblestone
|
switch (id) {
|
||||||
if (id == BlockID.STONE) {
|
case BlockID.STONE:
|
||||||
fetchBlock(BlockID.COBBLESTONE);
|
fetchBlock(BlockID.COBBLESTONE);
|
||||||
// Look for dirt
|
break;
|
||||||
} else if (id == BlockID.GRASS) {
|
|
||||||
|
case BlockID.GRASS:
|
||||||
fetchBlock(BlockID.DIRT);
|
fetchBlock(BlockID.DIRT);
|
||||||
// Look for redstone dust
|
break;
|
||||||
} else if (id == BlockID.REDSTONE_WIRE) {
|
|
||||||
|
case BlockID.REDSTONE_WIRE:
|
||||||
fetchBlock(ItemType.REDSTONE_DUST.getID());
|
fetchBlock(ItemType.REDSTONE_DUST.getID());
|
||||||
// Look for furnace
|
break;
|
||||||
} else if (id == BlockID.BURNING_FURNACE) {
|
|
||||||
fetchBlock(BlockID.FURNACE);
|
case BlockID.REDSTONE_TORCH_OFF:
|
||||||
// Look for lit redstone torch
|
|
||||||
} else if (id == BlockID.REDSTONE_TORCH_OFF) {
|
|
||||||
fetchBlock(BlockID.REDSTONE_TORCH_ON);
|
fetchBlock(BlockID.REDSTONE_TORCH_ON);
|
||||||
// Look for signs
|
break;
|
||||||
} else if (id == BlockID.WALL_SIGN || id == BlockID.SIGN_POST) {
|
|
||||||
|
case BlockID.WALL_SIGN:
|
||||||
|
case BlockID.SIGN_POST:
|
||||||
fetchBlock(ItemType.SIGN.getID());
|
fetchBlock(ItemType.SIGN.getID());
|
||||||
} else {
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
throw e;
|
throw e;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Laden…
In neuem Issue referenzieren
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