Added initial SpoutAPI compatibility

Dieser Commit ist enthalten in:
zml2008 2012-01-05 20:53:01 -08:00
Ursprung 12dbcf6bbc
Commit 37da1fec40
20 geänderte Dateien mit 2459 neuen und 11 gelöschten Zeilen

12
pom.xml
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@ -30,6 +30,10 @@
<id>bukkit-releases</id>
<url>http://repo.bukkit.org/content/repositories/releases</url>
</repository>
<repository>
<id>spout-repo</id>
<url>http://repo.getspout.org</url>
</repository>
</repositories>
<dependencies>
@ -79,6 +83,13 @@
<version>1.9.0-rc1</version>
<scope>test</scope>
</dependency>
<!-- Spout -->
<dependency>
<groupId>org.getspout</groupId>
<artifactId>spoutapi</artifactId>
<version>dev-SNAPSHOT</version>
</dependency>
</dependencies>
<build>
@ -183,6 +194,7 @@
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-surefire-plugin</artifactId>
<version>2.7.2</version>
<configuration>
<excludes>
<exclude>**/TestOfflinePermissible.java</exclude>

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@ -1,6 +1,6 @@
// $Id$
/*
* RegionBook
* WorldEdit
* Copyright (C) 2010, 2011 sk89q <http://www.sk89q.com> and contributors
*
* This program is free software: you can redistribute it and/or modify

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@ -1,6 +1,6 @@
// $Id$
/*
* RegionBook
* WorldEdit
* Copyright (C) 2010, 2011 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
@ -24,7 +24,7 @@ import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.Vector2D;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.LinkedHashMap;
import java.util.List;
import java.util.Map;
@ -111,7 +111,7 @@ public class YAMLNode {
*/
private Object prepareSerialization(Object value) {
if (value instanceof Vector) {
Map<String, Double> out = new HashMap<String, Double>();
Map<String, Double> out = new LinkedHashMap<String, Double>();
Vector vec = (Vector) value;
out.put("x", vec.getX());
out.put("y", vec.getY());
@ -152,7 +152,7 @@ public class YAMLNode {
if (o == null || !(o instanceof Map)) {
// This will override existing configuration data!
o = new HashMap<String, Object>();
o = new LinkedHashMap<String, Object>();
node.put(parts[i], o);
}
@ -169,7 +169,7 @@ public class YAMLNode {
* @return
*/
public YAMLNode addNode(String path) {
Map<String, Object> map = new HashMap<String, Object>();
Map<String, Object> map = new LinkedHashMap<String, Object>();
YAMLNode node = new YAMLNode(map, writeDefaults);
setProperty(path, map);
return node;
@ -696,7 +696,7 @@ public class YAMLNode {
return null;
} else if (o instanceof Map) {
Map<String, YAMLNode> nodes =
new HashMap<String, YAMLNode>();
new LinkedHashMap<String, YAMLNode>();
for (Map.Entry<String, Object> entry : ((Map<String, Object>) o).entrySet()) {
if (entry.getValue() instanceof Map) {

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@ -1,6 +1,6 @@
// $Id$
/*
* RegionBook
* WorldEdit
* Copyright (C) 2010, 2011 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
@ -27,6 +27,7 @@ import org.yaml.snakeyaml.representer.Representer;
import java.io.*;
import java.util.HashMap;
import java.util.LinkedHashMap;
import java.util.Map;
/**
@ -98,7 +99,7 @@ public class YAMLProcessor extends YAMLNode {
if (stream == null) throw new IOException("Stream is null!");
read(yaml.load(new UnicodeReader(stream)));
} catch (YAMLProcessorException e) {
root = new HashMap<String, Object>();
root = new LinkedHashMap<String, Object>();
} finally {
try {
if (stream != null) {
@ -189,7 +190,7 @@ public class YAMLProcessor extends YAMLNode {
private void read(Object input) throws YAMLProcessorException {
try {
if (null == input) {
root = new HashMap<String, Object>();
root = new LinkedHashMap<String, Object>();
} else {
root = (Map<String, Object>) input;
}

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@ -1,6 +1,6 @@
// $Id$
/*
* RegionBook
* WorldEdit
* Copyright (C) 2010, 2011 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify

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@ -0,0 +1,51 @@
// $Id$
/*
* WorldEdit
* Copyright (C) 2010, 2011 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout;
import com.sk89q.worldedit.SessionCheck;
import com.sk89q.worldedit.WorldEdit;
import org.getspout.api.Game;
import org.getspout.api.player.Player;
/**
* Used to remove expired sessions in Bukkit.
*
* @author sk89q
*/
public class SessionTimer implements Runnable {
private WorldEdit worldEdit;
private SessionCheck checker;
public SessionTimer(WorldEdit worldEdit, final Game game) {
this.worldEdit = worldEdit;
this.checker = new SessionCheck() {
public boolean isOnlinePlayer(String name) {
Player player = game.getPlayer(name, true);
return player != null && player.isOnline();
}
};
}
public void run() {
worldEdit.flushExpiredSessions(checker);
}
}

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@ -0,0 +1,110 @@
package com.sk89q.worldedit.spout;
import com.sk89q.worldedit.LocalPlayer;
import com.sk89q.worldedit.LocalWorld;
import com.sk89q.worldedit.PlayerNeededException;
import com.sk89q.worldedit.ServerInterface;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.WorldVector;
import com.sk89q.worldedit.bags.BlockBag;
import org.getspout.api.ChatColor;
import org.getspout.api.Spout;
import org.getspout.api.command.CommandSource;
import org.getspout.api.player.Player;
import java.util.logging.Level;
public class SpoutCommandSender extends LocalPlayer {
private CommandSource sender;
private WorldEditPlugin plugin;
public SpoutCommandSender(WorldEditPlugin plugin, ServerInterface server, CommandSource sender) {
super(server);
this.plugin = plugin;
this.sender = sender;
}
@Override
public String getName() {
//return sender.getName();
return "Console";
}
@Override
public void printRaw(String msg) {
sender.sendRawMessage(msg);
}
@Override
public void printDebug(String msg) {
sender.sendMessage(ChatColor.GRAY + msg);
}
@Override
public void print(String msg) {
sender.sendMessage(ChatColor.PURPLE + msg);
}
@Override
public void printError(String msg) {
sender.sendMessage(ChatColor.RED + msg);
}
@Override
public String[] getGroups() {
return new String[0];
}
@Override
public boolean hasPermission(String perm) {
// TODO: Implement permissions
// return sender.isOp():
return true;
}
@Override
public boolean isPlayer() {
return sender instanceof Player;
}
@Override
public int getItemInHand() {
throw new PlayerNeededException();
}
@Override
public WorldVector getPosition() {
throw new PlayerNeededException();
}
@Override
public LocalWorld getWorld() {
throw new PlayerNeededException();
}
@Override
public double getPitch() {
throw new PlayerNeededException();
}
@Override
public double getYaw() {
throw new PlayerNeededException();
}
@Override
public void giveItem(int type, int amt) {
throw new PlayerNeededException();
}
@Override
public void setPosition(Vector pos, float pitch, float yaw) {
throw new PlayerNeededException();
}
@Override
public BlockBag getInventoryBlockBag() {
throw new PlayerNeededException();
}
}

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@ -0,0 +1,156 @@
// $Id$
/*
* WorldEdit
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout;
import com.sk89q.util.StringUtil;
import com.sk89q.worldedit.LocalPlayer;
import com.sk89q.worldedit.LocalWorld;
import com.sk89q.worldedit.ServerInterface;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.WorldVector;
import com.sk89q.worldedit.bags.BlockBag;
import com.sk89q.worldedit.cui.CUIEvent;
import org.getspout.api.geo.discrete.Point;
import org.getspout.api.geo.discrete.Transform;
import org.getspout.api.inventory.ItemStack;
import org.getspout.api.math.MathHelper;
import org.getspout.api.math.Quaternion;
import org.getspout.api.math.Vector3;
import org.getspout.api.player.Player;
public class SpoutPlayer extends LocalPlayer {
private Player player;
private WorldEditPlugin plugin;
public SpoutPlayer(WorldEditPlugin plugin, ServerInterface server, Player player) {
super(server);
this.plugin = plugin;
this.player = player;
}
@Override
public int getItemInHand() {
ItemStack itemStack = null;//player.getItemInHand();
return itemStack != null ? itemStack.getMaterial().getRawId() : 0;
}
@Override
public String getName() {
return player.getName();
}
@Override
public WorldVector getPosition() {
Point loc = player.getEntity().getTransform().getPosition();
return new WorldVector(SpoutUtil.getLocalWorld(loc.getWorld()),
loc.getX(), loc.getY(), loc.getZ());
}
@Override
public double getPitch() {
return MathHelper.getDirectionVector(player.getEntity().getTransform().getRotation()).getY();
}
@Override
public double getYaw() {
return MathHelper.getDirectionVector(player.getEntity().getTransform().getRotation()).getZ();
}
@Override
public void giveItem(int type, int amt) {
//player.getInventory().addItem(new ItemStack(type, amt));
}
@Override
public void printRaw(String msg) {
for (String part : msg.split("\n")) {
player.sendMessage(part);
}
}
@Override
public void print(String msg) {
for (String part : msg.split("\n")) {
player.sendMessage("\u00A7d" + part);
}
}
@Override
public void printDebug(String msg) {
for (String part : msg.split("\n")) {
player.sendMessage("\u00A77" + part);
}
}
@Override
public void printError(String msg) {
for (String part : msg.split("\n")) {
player.sendMessage("\u00A7c" + part);
}
}
@Override
public void setPosition(Vector pos, float pitch, float yaw) {
Transform t = player.getEntity().getTransform();
t.setPosition(new Point(t.getPosition().getWorld(), (float) pos.getX(), (float) pos.getY(), (float) pos.getZ()));
t.setRotation(new Quaternion(pitch, Vector3.UNIT_Z).rotate(yaw, Vector3.UNIT_Y));
}
@Override
public String[] getGroups() {
return new String[0];
}
@Override
public BlockBag getInventoryBlockBag() {
return new SpoutPlayerBlockBag(player);
}
@Override
public boolean hasPermission(String perm) {
return true; // TODO: Implement permissions
}
@Override
public LocalWorld getWorld() {
return SpoutUtil.getLocalWorld(player.getEntity().getTransform().getPosition().getWorld());
}
@Override
public void dispatchCUIEvent(CUIEvent event) {
String[] params = event.getParameters();
if (params.length > 0) {
player.sendRawMessage("\u00A75\u00A76\u00A74\u00A75" + event.getTypeId()
+ "|" + StringUtil.joinString(params, "|"));
} else {
player.sendRawMessage("\u00A75\u00A76\u00A74\u00A75" + event.getTypeId());
}
}
@Override
public void dispatchCUIHandshake() {
player.sendRawMessage("\u00A75\u00A76\u00A74\u00A75");
}
public Player getPlayer() {
return player;
}
}

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@ -0,0 +1,233 @@
// $Id$
/*
* WorldEdit
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.bags.BlockBag;
import com.sk89q.worldedit.bags.BlockBagException;
import com.sk89q.worldedit.bags.OutOfBlocksException;
import com.sk89q.worldedit.bags.OutOfSpaceException;
import com.sk89q.worldedit.blocks.BaseItem;
import com.sk89q.worldedit.blocks.BaseItemStack;
import com.sk89q.worldedit.blocks.BlockID;
import com.sk89q.worldedit.blocks.ItemType;
import org.getspout.api.inventory.ItemStack;
import org.getspout.api.material.MaterialData;
import org.getspout.api.player.Player;
public class SpoutPlayerBlockBag extends BlockBag {
/**
* Player instance.
*/
private Player player;
/**
* The player's inventory;
*/
private ItemStack[] items;
/**
* Construct the object.
*
* @param player
*/
public SpoutPlayerBlockBag(Player player) {
this.player = player;
}
/**
* Loads inventory on first use.
*/
private void loadInventory() {
if (items == null) {
items = new ItemStack[0];
//items = player.getInventory().getContents();
}
}
/**
* Get the player.
*
* @return
*/
public Player getPlayer() {
return player;
}
/**
* Get a block.
*
* @param item
*/
@Override
public void fetchItem(BaseItem item) throws BlockBagException {
final int id = item.getType();
final int damage = item.getDamage();
int amount = (item instanceof BaseItemStack) ? ((BaseItemStack) item).getAmount() : 1;
assert(amount == 1);
boolean usesDamageValue = ItemType.usesDamageValue(id);
if (id == BlockID.AIR) {
throw new IllegalArgumentException("Can't fetch air block");
}
loadInventory();
boolean found = false;
for (int slot = 0; slot < items.length; ++slot) {
ItemStack bukkitItem = items[slot];
if (bukkitItem == null) {
continue;
}
if (bukkitItem.getMaterial().getRawId() != id) {
// Type id doesn't fit
continue;
}
if (usesDamageValue && bukkitItem.getDamage() != damage) {
// Damage value doesn't fit.
continue;
}
int currentAmount = bukkitItem.getAmount();
if (currentAmount < 0) {
// Unlimited
return;
}
if (currentAmount > 1) {
bukkitItem.setAmount(currentAmount - 1);
found = true;
} else {
items[slot] = null;
found = true;
}
break;
}
if (!found) {
throw new OutOfBlocksException();
}
}
/**
* Store a block.
*
* @param item
*/
@Override
public void storeItem(BaseItem item) throws BlockBagException {
final int id = item.getType();
final int damage = item.getDamage();
int amount = (item instanceof BaseItemStack) ? ((BaseItemStack) item).getAmount() : 1;
assert(amount <= 64);
boolean usesDamageValue = ItemType.usesDamageValue(id);
if (id == BlockID.AIR) {
throw new IllegalArgumentException("Can't store air block");
}
loadInventory();
int freeSlot = -1;
for (int slot = 0; slot < items.length; ++slot) {
ItemStack bukkitItem = items[slot];
if (bukkitItem == null) {
// Delay using up a free slot until we know there are no stacks
// of this item to merge into
if (freeSlot == -1) {
freeSlot = slot;
}
continue;
}
if (bukkitItem.getMaterial().getRawId() != id) {
// Type id doesn't fit
continue;
}
if (usesDamageValue && bukkitItem.getDamage() != damage) {
// Damage value doesn't fit.
continue;
}
int currentAmount = bukkitItem.getAmount();
if (currentAmount < 0) {
// Unlimited
return;
}
if (currentAmount >= 64) {
// Full stack
continue;
}
int spaceLeft = 64 - currentAmount;
if (spaceLeft >= amount) {
bukkitItem.setAmount(currentAmount + amount);
return;
}
bukkitItem.setAmount(64);
amount -= spaceLeft;
}
if (freeSlot > -1) {
items[freeSlot] = new ItemStack(MaterialData.getMaterial((short)id), amount);
return;
}
throw new OutOfSpaceException(id);
}
/**
* Flush any changes. This is called at the end.
*/
@Override
public void flushChanges() {
if (items != null) {
//player.getInventory().setContents(items);
items = null;
}
}
/**
* Adds a position to be used a source.
*
* @param pos
*/
@Override
public void addSourcePosition(Vector pos) {
}
/**
* Adds a position to be used a source.
*
* @param pos
*/
@Override
public void addSingleSourcePosition(Vector pos) {
}
}

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@ -0,0 +1,46 @@
/*
* WorldEdit
* Copyright (C) 2012 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout;
import org.bukkit.Bukkit;
import org.getspout.api.command.CommandException;
import org.getspout.api.command.CommandSource;
import org.getspout.api.command.RawCommandExecutor;
import org.getspout.api.util.MiscCompatibilityUtils;
/**
* @author zml2008
*/
public class SpoutRawCommandExecutor implements RawCommandExecutor {
private final WorldEditPlugin plugin;
public SpoutRawCommandExecutor(WorldEditPlugin plugin) {
this.plugin = plugin;
}
@Override
public void execute(CommandSource source, String[] args, int baseIndex, boolean fuzzyLookup) throws CommandException {
Bukkit.getServer().getCommandAliases();
args[baseIndex] = "/" + args[baseIndex];
if (!plugin.getWorldEdit().handleCommand(plugin.wrapCommandSender(source), MiscCompatibilityUtils.arrayCopyOfRange(args, baseIndex, args.length))) {
throw new CommandException("Unknown command: '" + args[baseIndex] + "'!");
}
}
}

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@ -0,0 +1,87 @@
// $Id$
/*
* WorldEdit
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout;
import com.sk89q.minecraft.util.commands.Command;
import com.sk89q.worldedit.LocalWorld;
import com.sk89q.worldedit.ServerInterface;
import org.getspout.api.Game;
import org.getspout.api.Spout;
import org.getspout.api.geo.World;
import org.getspout.api.material.Material;
import org.getspout.api.material.MaterialData;
import java.util.ArrayList;
import java.util.Collection;
import java.util.List;
public class SpoutServerInterface extends ServerInterface {
public Game game;
public WorldEditPlugin plugin;
private final SpoutRawCommandExecutor executor;
public SpoutServerInterface(WorldEditPlugin plugin, Game game) {
this.plugin = plugin;
this.game = game;
this.executor = new SpoutRawCommandExecutor(plugin);
}
@Override
public int resolveItem(String name) {
Material mat = MaterialData.getMaterial(name);
return mat == null ? 0 : mat.getRawId();
}
@Override
public boolean isValidMobType(String type) {
return false;
//return CreatureType.fromName(type) != null;
}
@Override
public void reload() {
plugin.loadConfiguration();
}
@Override
public int schedule(long delay, long period, Runnable task) {
return game.getScheduler().scheduleSyncRepeatingTask(plugin, task, delay, period);
}
@Override
public List<LocalWorld> getWorlds() {
Collection<World> worlds = game.getWorlds();
List<LocalWorld> ret = new ArrayList<LocalWorld>(worlds.size());
for (World world : worlds) {
ret.add(SpoutUtil.getLocalWorld(world));
}
return ret;
}
@Override
public void onCommandRegistration(List<Command> commands) {
for (Command command : commands) {
Spout.getGame().getRootCommand().sub(plugin, command.aliases()[0])
.addAlias(command.aliases()).setRawExecutor(executor).closeSubCommand();
}
}
}

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@ -0,0 +1,105 @@
// $Id$
/*
* WorldEdit
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout;
import com.sk89q.worldedit.BlockVector;
import com.sk89q.worldedit.BlockWorldVector;
import com.sk89q.worldedit.LocalWorld;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.WorldVector;
import org.getspout.api.Game;
import org.getspout.api.geo.World;
import org.getspout.api.geo.cuboid.Block;
import org.getspout.api.geo.discrete.Point;
import org.getspout.api.material.block.BlockFace;
import org.getspout.api.math.Vector3;
import org.getspout.api.player.Player;
import java.util.HashMap;
import java.util.Map;
public class SpoutUtil {
private SpoutUtil() {
}
private static final Map<World, LocalWorld> wlw = new HashMap<World, LocalWorld>();
public static LocalWorld getLocalWorld(World w) {
LocalWorld lw = wlw.get(w);
if (lw == null) {
lw = new SpoutWorld(w);
wlw.put(w, lw);
}
return lw;
}
public static BlockVector toVector(Block block) {
return new BlockVector(block.getX(), block.getY(), block.getZ());
}
public static BlockVector toVector(BlockFace face) {
return toBlockVector(face.getOffset());
}
public static BlockVector toBlockVector(Vector3 vector) {
return new BlockVector(vector.getX(), vector.getY(), vector.getZ());
}
public static BlockWorldVector toWorldVector(Block block) {
return new BlockWorldVector(getLocalWorld(block.getWorld()), block.getX(), block.getY(), block.getZ());
}
public static Vector toVector(Point loc) {
return new Vector(loc.getX(), loc.getY(), loc.getZ());
}
public static Vector toVector(org.getspout.api.math.Vector3 vector) {
return new Vector(vector.getX(), vector.getY(), vector.getZ());
}
public static Point toPoint(WorldVector pt) {
return new Point(toWorld(pt), (float)pt.getX(), (float)pt.getY(), (float)pt.getZ());
}
public static Point toPoint(World world, Vector pt) {
return new Point(world, (float)pt.getX(), (float)pt.getY(), (float)pt.getZ());
}
public static Point center(Point loc) {
return new Point(
loc.getWorld(),
loc.getX() + 0.5F,
loc.getY() + 0.5F,
loc.getZ() + 0.5F
);
}
public static Player matchSinglePlayer(Game game, String name) {
return game.getPlayer(name, false);
}
public static Block toBlock(BlockWorldVector pt) {
return toWorld(pt).getBlock(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
}
public static World toWorld(WorldVector pt) {
return ((SpoutWorld) pt.getWorld()).getWorld();
}
}

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// $Id$
/*
* WorldEdit
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout;
import com.sk89q.worldedit.BlockVector2D;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.EntityType;
import com.sk89q.worldedit.LocalWorld;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.blocks.BaseItemStack;
import com.sk89q.worldedit.regions.Region;
import org.getspout.api.geo.World;
import org.getspout.api.geo.discrete.Point;
import org.getspout.api.material.MaterialData;
public class SpoutWorld extends LocalWorld {
private World world;
/**
* Construct the object.
* @param world
*/
public SpoutWorld(World world) {
this.world = world;
}
/**
* Get the world handle.
*
* @return
*/
public World getWorld() {
return world;
}
/**
* Get the name of the world
*
* @return
*/
@Override
public String getName() {
return world.getName();
}
/**
* Set block type.
*
* @param pt
* @param type
* @return
*/
@Override
public boolean setBlockType(Vector pt, int type) {
return world.getBlock(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ()).setBlockId((short)type) != type;
}
/**
* Set block type.
*
* @param pt
* @param type
* @return
*/
@Override
public boolean setBlockTypeFast(Vector pt, int type) {
return setBlockType(pt, type);
}
/**
* set block type & data
* @param pt
* @param type
* @param data
* @return
*/
@Override
public boolean setTypeIdAndData(Vector pt, int type, int data) {
return world.setBlockId(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ(), (short)type) != type
&& world.setBlockData(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ(), (byte)data) != data;
}
/**
* set block type & data
* Everything is threaded, so no need for fastmode here.
* @param pt
* @param type
* @param data
* @return
*/
@Override
public boolean setTypeIdAndDataFast(Vector pt, int type, int data) {
return setTypeIdAndData(pt, type, data);
//return world.getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ()).setTypeIdAndData(type, (byte) data, false);
}
/**
* Get block type.
*
* @param pt
* @return
*/
@Override
public int getBlockType(Vector pt) {
return world.getBlockId(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
}
/**
* Set block data.
*
* @param pt
* @param data
*/
@Override
public void setBlockData(Vector pt, int data) {
world.setBlockData(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ(), (byte)data);
}
/**
* Set block data.
*
* @param pt
* @param data
*/
@Override
public void setBlockDataFast(Vector pt, int data) {
setBlockData(pt, data);
}
/**
* Get block data.
*
* @param pt
* @return
*/
@Override
public int getBlockData(Vector pt) {
return world.getBlockData(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
}
/**
* Get block light level.
*
* @param pt
* @return
*/
@Override
public int getBlockLightLevel(Vector pt) {
return world.getBlockMaterial(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ()).getLightLevel();
}
/**
* Regenerate an area.
*
* @param region
* @param editSession
* @return
*/
@Override
public boolean regenerate(Region region, EditSession editSession) {
/*BaseBlock[] history = new BaseBlock[16 * 16 * (getMaxY() + 1)];
for (Vector2D chunk : region.getChunks()) {
Vector min = new Vector(chunk.getBlockX() * 16, 0, chunk.getBlockZ() * 16);
// First save all the blocks inside
for (int x = 0; x < 16; ++x) {
for (int y = 0; y < (getMaxY() + 1); ++y) {
for (int z = 0; z < 16; ++z) {
Vector pt = min.add(x, y, z);
int index = y * 16 * 16 + z * 16 + x;
history[index] = editSession.getBlock(pt);
}
}
}
try {
world.regenerateChunk(chunk.getBlockX(), chunk.getBlockZ());
} catch (Throwable t) {
t.printStackTrace();
}
// Then restore
for (int x = 0; x < 16; ++x) {
for (int y = 0; y < (getMaxY() + 1); ++y) {
for (int z = 0; z < 16; ++z) {
Vector pt = min.add(x, y, z);
int index = y * 16 * 16 + z * 16 + x;
// We have to restore the block if it was outside
if (!region.contains(pt)) {
editSession.smartSetBlock(pt, history[index]);
} else { // Otherwise fool with history
editSession.rememberChange(pt, history[index],
editSession.rawGetBlock(pt));
}
}
}
}
}
return true;*/
return false;
}
/**
* Attempts to accurately copy a BaseBlock's extra data to the world.
*
* @param pt
* @param block
* @return
*/
@Override
public boolean copyToWorld(Vector pt, BaseBlock block) {
/*if (block instanceof SignBlock) {
// Signs
setSignText(pt, ((SignBlock) block).getText());
return true;
}
if (block instanceof FurnaceBlock) {
// Furnaces
Block bukkitBlock = world.getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
if (bukkitBlock == null) return false;
BlockState state = bukkitBlock.getState();
if (!(state instanceof Furnace)) return false;
Furnace bukkit = (Furnace) state;
FurnaceBlock we = (FurnaceBlock) block;
bukkit.setBurnTime(we.getBurnTime());
bukkit.setCookTime(we.getCookTime());
return setContainerBlockContents(pt, ((ContainerBlock) block).getItems());
}
if (block instanceof ContainerBlock) {
// Chests/dispenser
return setContainerBlockContents(pt, ((ContainerBlock) block).getItems());
}
if (block instanceof MobSpawnerBlock) {
// Mob spawners
Block bukkitBlock = world.getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
if (bukkitBlock == null) return false;
BlockState state = bukkitBlock.getState();
if (!(state instanceof CreatureSpawner)) return false;
CreatureSpawner bukkit = (CreatureSpawner) state;
MobSpawnerBlock we = (MobSpawnerBlock) block;
bukkit.setCreatureTypeId(we.getMobType());
bukkit.setDelay(we.getDelay());
return true;
}
if (block instanceof NoteBlock) {
// Note block
Block bukkitBlock = world.getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
if (bukkitBlock == null) return false;
BlockState state = bukkitBlock.getState();
if (!(state instanceof org.bukkit.block.NoteBlock)) return false;
org.bukkit.block.NoteBlock bukkit = (org.bukkit.block.NoteBlock) state;
NoteBlock we = (NoteBlock) block;
bukkit.setRawNote(we.getNote());
return true;
}*/
return false;
}
/**
* Attempts to read a BaseBlock's extra data from the world.
*
* @param pt
* @param block
* @return
*/
@Override
public boolean copyFromWorld(Vector pt, BaseBlock block) {
/*if (block instanceof SignBlock) {
// Signs
((SignBlock) block).setText(getSignText(pt));
return true;
}
if (block instanceof FurnaceBlock) {
// Furnaces
Block bukkitBlock = world.getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
if (bukkitBlock == null) return false;
BlockState state = bukkitBlock.getState();
if (!(state instanceof Furnace)) return false;
Furnace bukkit = (Furnace) state;
FurnaceBlock we = (FurnaceBlock) block;
we.setBurnTime(bukkit.getBurnTime());
we.setCookTime(bukkit.getCookTime());
((ContainerBlock) block).setItems(getContainerBlockContents(pt));
return true;
}
if (block instanceof ContainerBlock) {
// Chests/dispenser
((ContainerBlock) block).setItems(getContainerBlockContents(pt));
return true;
}
if (block instanceof MobSpawnerBlock) {
// Mob spawners
Block bukkitBlock = world.getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
if (bukkitBlock == null) return false;
BlockState state = bukkitBlock.getState();
if (!(state instanceof CreatureSpawner)) return false;
CreatureSpawner bukkit = (CreatureSpawner) state;
MobSpawnerBlock we = (MobSpawnerBlock) block;
we.setMobType(bukkit.getCreatureTypeId());
we.setDelay((short) bukkit.getDelay());
return true;
}
if (block instanceof NoteBlock) {
// Note block
Block bukkitBlock = world.getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
if (bukkitBlock == null) return false;
BlockState state = bukkitBlock.getState();
if (!(state instanceof org.bukkit.block.NoteBlock)) return false;
org.bukkit.block.NoteBlock bukkit = (org.bukkit.block.NoteBlock) state;
NoteBlock we = (NoteBlock) block;
we.setNote(bukkit.getRawNote());
}*/
return false;
}
/**
* Clear a chest's contents.
*
* @param pt
*/
@Override
public boolean clearContainerBlockContents(Vector pt) {
/* Block block = world.getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
if (block == null) {
return false;
}
BlockState state = block.getState();
if (!(state instanceof org.bukkit.block.ContainerBlock)) {
return false;
}
org.bukkit.block.ContainerBlock chest = (org.bukkit.block.ContainerBlock) state;
Inventory inven = chest.getInventory();
inven.clear();
return true;*/
return false;
}
/**
* Generate a tree at a location.
*
* @param pt
* @return
*/
@Override
public boolean generateTree(EditSession editSession, Vector pt) {
/*return world.generateTree(SpoutUtil.toLocation(world, pt), TreeType.TREE,
new EditSessionBlockChangeDelegate(editSession));*/
return false;
}
/**
* Generate a big tree at a location.
*
* @param pt
* @return
*/
@Override
public boolean generateBigTree(EditSession editSession, Vector pt) {
/*return world.generateTree(SpoutUtil.toLocation(world, pt), TreeType.BIG_TREE,
new EditSessionBlockChangeDelegate(editSession));*/
return false;
}
/**
* Generate a birch tree at a location.
*
* @param pt
* @return
*/
@Override
public boolean generateBirchTree(EditSession editSession, Vector pt) {
/*return world.generateTree(SpoutUtil.toLocation(world, pt), TreeType.BIRCH,
new EditSessionBlockChangeDelegate(editSession));*/
return false;
}
/**
* Generate a redwood tree at a location.
*
* @param pt
* @return
*/
@Override
public boolean generateRedwoodTree(EditSession editSession, Vector pt) {
/*return world.generateTree(SpoutUtil.toLocation(world, pt), TreeType.REDWOOD,
new EditSessionBlockChangeDelegate(editSession));*/
return false;
}
/**
* Generate a redwood tree at a location.
*
* @param pt
* @return
*/
@Override
public boolean generateTallRedwoodTree(EditSession editSession, Vector pt) {
/*return world.generateTree(SpoutUtil.toLocation(world, pt), TreeType.TALL_REDWOOD,
new EditSessionBlockChangeDelegate(editSession));*/
return false;
}
/**
* Drop an item.
*
* @param pt
* @param item
*/
@Override
public void dropItem(Vector pt, BaseItemStack item) {
/*ItemStack bukkitItem = new ItemStack(item.getType(), item.getAmount(),
(byte) item.getDamage());
world.dropItemNaturally(toLocation(pt), bukkitItem);*/
}
/**
* Kill mobs in an area.
*
* @param origin The center of the area to kill mobs in.
* @param radius Maximum distance to kill mobs at; radius < 0 means kill all mobs
* @param flags various flags that determine what to kill
* @return
*/
@Override
public int killMobs(Vector origin, double radius, int flags) {
boolean killPets = (flags & KillFlags.PETS) != 0;
boolean killNPCs = (flags & KillFlags.NPCS) != 0;
boolean killAnimals = (flags & KillFlags.ANIMALS) != 0;
int num = 0;
double radiusSq = radius * radius;
Point bukkitOrigin = SpoutUtil.toPoint(world, origin);
/*
for (LivingEntity ent : world.getLivingEntities()) {
if (ent instanceof HumanEntity) {
continue;
}
if (!killAnimals && ent instanceof Animals) {
continue;
}
if (!killPets && ent instanceof Tameable && ((Tameable) ent).isTamed()) {
continue; // tamed wolf
}
try {
// Temporary solution until org.bukkit.entity.NPC is widely deployed.
if (!killNPCs && Class.forName("org.bukkit.entity.NPC").isAssignableFrom(ent.getClass())) {
continue;
}
} catch (ClassNotFoundException e) {}
if (radius < 0 || bukkitOrigin.distanceSquared(ent.getLocation()) <= radiusSq) {
ent.remove();
++num;
}
}*/
return num;
}
/**
* Remove entities in an area.
*
* @param origin
* @param radius
* @return
*/
@Override
public int removeEntities(EntityType type, Vector origin, int radius) {
int num = 0;
double radiusSq = radius * radius;
/*for (Entity ent : world.getEntities()) {
if (radius != -1
&& origin.distanceSq(SpoutUtil.toVector(ent.getTransform().getPosition())) > radiusSq) {
continue;
}
if (type == EntityType.ARROWS) {
if (ent instanceof Arrow) {
ent.remove();
++num;
}
} else if (type == EntityType.BOATS) {
if (ent instanceof Boat) {
ent.remove();
++num;
}
} else if (type == EntityType.ITEMS) {
if (ent instanceof Item) {
ent.remove();
++num;
}
} else if (type == EntityType.MINECARTS) {
if (ent instanceof Minecart) {
ent.remove();
++num;
}
} else if (type == EntityType.PAINTINGS) {
if (ent instanceof Painting) {
ent.remove();
++num;
}
} else if (type == EntityType.TNT) {
if (ent instanceof TNTPrimed) {
ent.remove();
++num;
}
} else if (type == EntityType.XP_ORBS) {
if (ent instanceof ExperienceOrb) {
ent.remove();
++num;
}
}
}*/
return num;
}
private Point toLocation(Vector pt) {
return new Point(world, (float)pt.getX(), (float)pt.getY(), (float)pt.getZ());
}
/**
* Set a sign's text.
*
* @param pt
* @param text
* @return
*/
private boolean setSignText(Vector pt, String[] text) {
/*Block block = world.getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
if (block == null) return false;
BlockState state = block.getState();
if (state == null || !(state instanceof Sign)) return false;
Sign sign = (Sign) state;
sign.setLine(0, text[0]);
sign.setLine(1, text[1]);
sign.setLine(2, text[2]);
sign.setLine(3, text[3]);
sign.update();
return true;*/
return false;
}
/**
* Get a sign's text.
*
* @param pt
* @return
*/
private String[] getSignText(Vector pt) {
/*Block block = world.getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
if (block == null) return new String[] { "", "", "", "" };
BlockState state = block.getState();
if (state == null || !(state instanceof Sign)) return new String[] { "", "", "", "" };
Sign sign = (Sign) state;
String line0 = sign.getLine(0);
String line1 = sign.getLine(1);
String line2 = sign.getLine(2);
String line3 = sign.getLine(3);
return new String[] {
line0 != null ? line0 : "",
line1 != null ? line1 : "",
line2 != null ? line2 : "",
line3 != null ? line3 : "",
};
*/
return new String[] {"", "", "", ""};
}
/**
* Get a container block's contents.
*
* @param pt
* @return
*/
private BaseItemStack[] getContainerBlockContents(Vector pt) {
/*Block block = world.getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
if (block == null) {
return new BaseItemStack[0];
}
BlockState state = block.getState();
if (!(state instanceof org.bukkit.block.ContainerBlock)) {
return new BaseItemStack[0];
}
org.bukkit.block.ContainerBlock container = (org.bukkit.block.ContainerBlock) state;
Inventory inven = container.getInventory();
int size = inven.getContents().length
BaseItemStack[] contents = new BaseItemStack[size];
for (int i = 0; i < size; ++i) {
ItemStack bukkitStack = inven.getItem(i);
if (bukkitStack.getMaterial() != MaterialData.air) {
contents[i] = new BaseItemStack(
bukkitStack.getMaterial().getRawId(),
bukkitStack.getAmount(),
bukkitStack.getDamage());
try {
for (Map.Entry<Enchantment, Integer> entry : bukkitStack.getEnchantments().entrySet()) {
contents[i].getEnchantments().put(entry.getKey().getId(), entry.getValue());
}
} catch (Throwable ignore) {}
}
}*/
return new BaseItemStack[0];
}
/**
* Set a container block's contents.
*
* @param pt
* @param contents
* @return
*/
private boolean setContainerBlockContents(Vector pt, BaseItemStack[] contents) {
/*Block block = world.getBlock(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
if (block == null) {
return false;
}
BlockState state = block.getState();
if (!(state instanceof org.bukkit.block.ContainerBlock)) {
return false;
}
org.bukkit.block.ContainerBlock chest = (org.bukkit.block.ContainerBlock) state;
Inventory inven = chest.getInventory();
int size = inven.getSize();
for (int i = 0; i < size; ++i) {
if (i >= contents.length) {
break;
}
if (contents[i] != null) {
ItemStack toAdd = new ItemStack(contents[i].getType(),
contents[i].getAmount(),
(byte) contents[i].getDamage());
try {
for (Map.Entry<Integer, Integer> entry : contents[i].getEnchantments().entrySet()) {
toAdd.addEnchantment(Enchantment.getById(entry.getKey()), entry.getValue());
}
} catch (Throwable ignore) {}
inven.setItem(i, toAdd);
} else {
inven.setItem(i, null);
}
}
return true;*/
return false;
}
/**
* Returns whether a block has a valid ID.
*
* @param type
* @return
*/
@Override
public boolean isValidBlockType(int type) {
return type <= 255 && MaterialData.getMaterial((short)type) != null;
}
@Override
public void checkLoadedChunk(Vector pt) {
/*if (!world.isChunkLoaded(pt.getBlockX() >> 4, pt.getBlockZ() >> 4)) {
world.loadChunk(pt.getBlockX() >> 4, pt.getBlockZ() >> 4);
}*/
}
@Override
public boolean equals(Object other) {
if (!(other instanceof SpoutWorld)) {
return false;
}
return ((SpoutWorld) other).world.equals(world);
}
@Override
public int hashCode() {
return world.hashCode();
}
@Override
public int getMaxY() {
return world.getHeight() - 1;
}
@Override
public void fixAfterFastMode(Iterable<BlockVector2D> chunks) {
/*for (BlockVector2D chunkPos : chunks) {
world.refreshChunk(chunkPos.getBlockX(), chunkPos.getBlockZ());
}*/
}
/*private static final Map<Integer, Effect> effects = new HashMap<Integer, Effect>();
static {
for (Effect effect : Effect.values()) {
effects.put(effect.getId(), effect);
}
}*/
@Override
public boolean playEffect(Vector position, int type, int data) {
/*final Effect effect = effects.get(type);
if (effect == null) {
return false;
}
world.playEffect(SpoutUtil.toLocation(world, position), effect, data);
return true;
*/
return false;
}
}

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// $Id$
/*
* WorldEdit
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout;
import com.sk89q.util.StringUtil;
import com.sk89q.worldedit.LocalPlayer;
import com.sk89q.worldedit.LocalWorld;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.WorldVector;
import org.getspout.api.Spout;
import org.getspout.api.event.EventHandler;
import org.getspout.api.event.Listener;
import org.getspout.api.event.Order;
import org.getspout.api.event.player.PlayerChatEvent;
import org.getspout.api.event.player.PlayerInteractEvent;
import org.getspout.api.event.player.PlayerInteractEvent.Action;
import org.getspout.api.event.player.PlayerJoinEvent;
import org.getspout.api.event.player.PlayerLeaveEvent;
import org.getspout.api.event.server.PreCommandEvent;
import org.getspout.api.geo.discrete.Point;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
/**
* Handles all events thrown in relation to a Player
*/
public class WorldEditPlayerListener implements Listener {
/**
* Plugin.
*/
private WorldEditPlugin plugin;
private boolean ignoreLeftClickAir = false;
private final static Pattern cuipattern = Pattern.compile("u00a74u00a75u00a73u00a74([^|]*)\\|?(.*)");
/**
* Construct the object;
*
* @param plugin
*/
public WorldEditPlayerListener(WorldEditPlugin plugin) {
this.plugin = plugin;
}
@EventHandler(event = PlayerJoinEvent.class, order = Order.EARLIEST)
public void onPlayerJoin(PlayerJoinEvent event) {
plugin.wrapPlayer(event.getPlayer()).dispatchCUIHandshake();
}
/**
* Called when a player leaves a server
*
* @param event Relevant event details
*/
@EventHandler(event = PlayerLeaveEvent.class)
public void onPlayerQuit(PlayerLeaveEvent event) {
plugin.getWorldEdit().markExpire(plugin.wrapPlayer(event.getPlayer()));
}
/**
* Called when a player attempts to use a command
*
* @param event Relevant event details
*/
//@EventHandler(event = PreCommandEvent.class, order = Order.EARLY)
public void onPlayerCommandPreprocess(PreCommandEvent event) {
String[] split = event.getMessage().split(" ");
if (split.length > 0) {
split[0] = "/" + split[0];
split = plugin.getWorldEdit().commandDetection(split);
event.setMessage(StringUtil.joinString(split, " "));
}
}
/**
* Called when a player interacts
*
* @param event Relevant event details
*/
@EventHandler(event = PlayerInteractEvent.class)
public void onPlayerInteract(PlayerInteractEvent event) {
final LocalPlayer player = plugin.wrapPlayer(event.getPlayer());
final LocalWorld world = player.getWorld();
final WorldEdit we = plugin.getWorldEdit();
PlayerInteractEvent.Action action = event.getAction();
if (action == Action.LEFT_CLICK) {
if (event.isAir() && ignoreLeftClickAir) {
return;
}
if (!event.isAir()) {
final Point clickedBlock = event.getInteractedPoint();
final WorldVector pos = new WorldVector(world, clickedBlock.getX(),
clickedBlock.getY(), clickedBlock.getZ());
if (we.handleBlockLeftClick(player, pos)) {
event.setCancelled(true);
}
}
if (we.handleArmSwing(player)) {
event.setCancelled(true);
}
if (!event.isAir() && !ignoreLeftClickAir) {
final int taskId = Spout.getGame().getScheduler().scheduleSyncDelayedTask(plugin, new Runnable() {
public void run() {
ignoreLeftClickAir = false;
}
}, 2);
if (taskId != -1) {
ignoreLeftClickAir = true;
}
}
} else if (action == Action.RIGHT_CLICK) {
if (!event.isAir()) {
final Point clickedBlock = event.getInteractedPoint();
final WorldVector pos = new WorldVector(world, clickedBlock.getX(),
clickedBlock.getY(), clickedBlock.getZ());
if (we.handleBlockRightClick(player, pos)) {
event.setCancelled(true);
}
}
if (we.handleRightClick(player)) {
event.setCancelled(true);
}
}
}
@EventHandler(event = PlayerChatEvent.class)
public void onPlayerChat(PlayerChatEvent event) {
if (event.isCancelled()) {
return;
}
Matcher matcher = cuipattern.matcher(event.getMessage());
if (matcher.find()) {
String type = matcher.group(1);
String args = matcher.group(2);
if( type.equals("v") ) {
try {
plugin.getSession(event.getPlayer()).setCUIVersion(Integer.parseInt(args));
event.setCancelled(true);
} catch( NumberFormatException e ) {
}
}
}
}
}

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// $Id$
/*
* WorldEdit
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout;
import com.sk89q.util.yaml.YAMLProcessor;
import com.sk89q.worldedit.*;
import com.sk89q.worldedit.bags.BlockBag;
import com.sk89q.worldedit.regions.CuboidRegion;
import com.sk89q.worldedit.regions.Polygonal2DRegion;
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.regions.RegionSelector;
import com.sk89q.worldedit.spout.selections.CuboidSelection;
import com.sk89q.worldedit.spout.selections.Polygonal2DSelection;
import com.sk89q.worldedit.spout.selections.Selection;
import com.sk89q.worldedit.util.YAMLConfiguration;
import org.getspout.api.command.CommandSource;
import org.getspout.api.geo.World;
import org.getspout.api.player.Player;
import org.getspout.api.plugin.CommonPlugin;
import org.getspout.api.util.Named;
import java.io.*;
import java.util.jar.JarFile;
import java.util.logging.Logger;
import java.util.zip.ZipEntry;
/**
* Plugin for Spout.
*
* @author sk89q
*/
public class WorldEditPlugin extends CommonPlugin implements Named {
/**
* WorldEdit messages get sent here.
*/
private static final Logger logger = Logger.getLogger("Minecraft.WorldEdit");
/**
* The server interface that all server-related API goes through.
*/
private ServerInterface server;
/**
* Main WorldEdit instance.
*/
private WorldEdit controller;
/**
* Holds the configuration for WorldEdit.
*/
private YAMLConfiguration config;
/**
* Called on plugin enable.
*/
public void onEnable() {
final String pluginYmlVersion = getDescription().getVersion();
final String manifestVersion = WorldEdit.getVersion();
logger.info("WorldEdit " + pluginYmlVersion + " enabled.");
if (!manifestVersion.equalsIgnoreCase(pluginYmlVersion)) {
WorldEdit.setVersion(manifestVersion + " (" + pluginYmlVersion + ")");
}
// Make the data folders that WorldEdit uses
getDataFolder().mkdirs();
// Create the default configuration file
createDefaultConfiguration("config.yml");
// Set up configuration and such, including the permissions
// resolver
config = new YAMLConfiguration(new YAMLProcessor(new File(getDataFolder(), "config.yml"), true), logger);
// Load the configuration
loadConfiguration();
// Setup interfaces
server = new SpoutServerInterface(this, getGame());
controller = new WorldEdit(server, config);
// Now we can register events!
registerEvents();
getGame().getScheduler().scheduleAsyncRepeatingTask(this,
new SessionTimer(controller, getGame()), 120, 120);
}
/**
* Called on plugin disable.
*/
public void onDisable() {
for (Player player : getGame().getOnlinePlayers()) {
LocalPlayer lPlayer = wrapPlayer(player);
if (controller.getSession(lPlayer).hasCUISupport()) {
lPlayer.dispatchCUIHandshake();
}
}
controller.clearSessions();
config.unload();
getGame().getScheduler().cancelTasks(this);
}
/**
* Loads and reloads all configuration.
*/
protected void loadConfiguration() {
config.unload();
config.load();
}
/**
* Register the events used by WorldEdit.
*/
protected void registerEvents() {
getGame().getEventManager().registerEvents(new WorldEditPlayerListener(this), this);
}
/**
* Create a default configuration file from the .jar.
*
* @param name
*/
protected void createDefaultConfiguration(String name) {
File actual = new File(getDataFolder(), name);
if (!actual.exists()) {
InputStream input =
null;
try {
JarFile file = new JarFile(getFile());
ZipEntry copy = file.getEntry("defaults/" + name);
if (copy == null) throw new FileNotFoundException();
input = file.getInputStream(copy);
} catch (IOException e) {
logger.severe(getDescription().getName() + ": Unable to read default configuration: " + name);
}
if (input != null) {
FileOutputStream output = null;
try {
output = new FileOutputStream(actual);
byte[] buf = new byte[8192];
int length = 0;
while ((length = input.read(buf)) > 0) {
output.write(buf, 0, length);
}
logger.info(getDescription().getName()
+ ": Default configuration file written: " + name);
} catch (IOException e) {
e.printStackTrace();
} finally {
try {
if (input != null) {
input.close();
}
} catch (IOException e) {}
try {
if (output != null) {
output.close();
}
} catch (IOException e) {}
}
}
}
}
/**
* Gets the session for the player.
*
* @param player
* @return
*/
public LocalSession getSession(Player player) {
return controller.getSession(wrapPlayer(player));
}
/**
* Gets the session for the player.
*
* @param player
* @return
*/
public EditSession createEditSession(Player player) {
LocalPlayer wePlayer = wrapPlayer(player);
LocalSession session = controller.getSession(wePlayer);
BlockBag blockBag = session.getBlockBag(wePlayer);
EditSession editSession =
new EditSession(wePlayer.getWorld(), session.getBlockChangeLimit(), blockBag);
editSession.enableQueue();
return editSession;
}
/**
* Remember an edit session.
*
* @param player
* @param editSession
*/
public void remember(Player player, EditSession editSession) {
LocalPlayer wePlayer = wrapPlayer(player);
LocalSession session = controller.getSession(wePlayer);
session.remember(editSession);
editSession.flushQueue();
controller.flushBlockBag(wePlayer, editSession);
}
/**
* Wrap an operation into an EditSession.
*
* @param player
* @param op
* @throws Throwable
*/
public void perform(Player player, WorldEditOperation op)
throws Throwable {
LocalPlayer wePlayer = wrapPlayer(player);
LocalSession session = controller.getSession(wePlayer);
EditSession editSession = createEditSession(player);
try {
op.run(session, wePlayer, editSession);
} finally {
remember(player, editSession);
}
}
/**
* Returns the configuration used by WorldEdit.
*
* @return
*/
public YAMLConfiguration getLocalConfiguration() {
return config;
}
/**
* Used to wrap a Bukkit Player as a LocalPlayer.
*
* @param player
* @return
*/
public SpoutPlayer wrapPlayer(Player player) {
return new SpoutPlayer(this, this.server, player);
}
public LocalPlayer wrapCommandSender(CommandSource sender) {
if (sender instanceof Player) {
return wrapPlayer((Player) sender);
}
return new SpoutCommandSender(this, this.server, sender);
}
/**
* Get the server interface.
*
* @return
*/
public ServerInterface getServerInterface() {
return server;
}
/**
* Get WorldEdit.
*
* @return
*/
public WorldEdit getWorldEdit() {
return controller;
}
/**
* Gets the region selection for the player.
*
* @param player
* @return the selection or null if there was none
*/
public Selection getSelection(Player player) {
if (player == null) {
throw new IllegalArgumentException("Null player not allowed");
}
if (!player.isOnline()) {
throw new IllegalArgumentException("Offline player not allowed");
}
LocalSession session = controller.getSession(wrapPlayer(player));
RegionSelector selector = session.getRegionSelector(SpoutUtil.getLocalWorld(player.getEntity().getTransform().getPosition().getWorld()));
try {
Region region = selector.getRegion();
World world = ((SpoutWorld) session.getSelectionWorld()).getWorld();
if (region instanceof CuboidRegion) {
return new CuboidSelection(world, selector, (CuboidRegion) region);
} else if (region instanceof Polygonal2DRegion) {
return new Polygonal2DSelection(world, selector, (Polygonal2DRegion) region);
} else {
return null;
}
} catch (IncompleteRegionException e) {
return null;
}
}
/**
* Sets the region selection for a player.
*
* @param player
* @param selection
*/
public void setSelection(Player player, Selection selection) {
if (player == null) {
throw new IllegalArgumentException("Null player not allowed");
}
if (!player.isOnline()) {
throw new IllegalArgumentException("Offline player not allowed");
}
if (selection == null) {
throw new IllegalArgumentException("Null selection not allowed");
}
LocalSession session = controller.getSession(wrapPlayer(player));
RegionSelector sel = selection.getRegionSelector();
session.setRegionSelector(SpoutUtil.getLocalWorld(player.getEntity().getTransform().getPosition().getWorld()), sel);
session.dispatchCUISelection(wrapPlayer(player));
}
@Override
public String getName() {
return getDescription().getName();
}
}

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/*
* WorldEdit
* Copyright (C) 2012 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// $Id$
package com.sk89q.worldedit.spout.selections;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.spout.SpoutUtil;
import com.sk89q.worldedit.regions.CuboidRegion;
import com.sk89q.worldedit.regions.CuboidRegionSelector;
import com.sk89q.worldedit.regions.RegionSelector;
import org.getspout.api.geo.World;
import org.getspout.api.geo.discrete.Point;
public class CuboidSelection extends RegionSelection {
protected CuboidRegion cuboid;
public CuboidSelection(World world, Point pt1, Point pt2) {
this(world, SpoutUtil.toVector(pt1), SpoutUtil.toVector(pt2));
}
public CuboidSelection(World world, Vector pt1, Vector pt2) {
super(world);
// Validate input
if (pt1 == null) {
throw new IllegalArgumentException("Null point 1 not permitted");
}
if (pt2 == null) {
throw new IllegalArgumentException("Null point 2 not permitted");
}
// Create new selector
CuboidRegionSelector sel = new CuboidRegionSelector(SpoutUtil.getLocalWorld(world));
// set up selector
sel.selectPrimary(pt1);
sel.selectSecondary(pt2);
// set up CuboidSelection
cuboid = sel.getIncompleteRegion();
// set up RegionSelection
setRegionSelector(sel);
setRegion(cuboid);
}
public CuboidSelection(World world, RegionSelector sel, CuboidRegion region) {
super(world, sel, region);
this.cuboid = region;
}
}

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/*
* WorldEdit
* Copyright (C) 2012 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// $Id$
package com.sk89q.worldedit.spout.selections;
import com.sk89q.worldedit.BlockVector2D;
import com.sk89q.worldedit.LocalWorld;
import com.sk89q.worldedit.regions.Polygonal2DRegion;
import com.sk89q.worldedit.regions.Polygonal2DRegionSelector;
import com.sk89q.worldedit.regions.RegionSelector;
import com.sk89q.worldedit.spout.SpoutUtil;
import org.getspout.api.geo.World;
import java.util.Collections;
import java.util.List;
public class Polygonal2DSelection extends RegionSelection {
protected Polygonal2DRegion poly2d;
public Polygonal2DSelection(World world, RegionSelector sel, Polygonal2DRegion region) {
super(world, sel, region);
this.poly2d = region;
}
public Polygonal2DSelection(World world, List<BlockVector2D> points, int minY, int maxY) {
super(world);
LocalWorld lWorld = SpoutUtil.getLocalWorld(world);
// Validate input
minY = Math.min(Math.max(0, minY), world.getHeight());
maxY = Math.min(Math.max(0, maxY), world.getHeight());
// Create and set up new selector
Polygonal2DRegionSelector sel = new Polygonal2DRegionSelector(lWorld, points, minY, maxY);
// set up CuboidSelection
poly2d = sel.getIncompleteRegion();
// set up RegionSelection
setRegionSelector(sel);
setRegion(poly2d);
}
public List<BlockVector2D> getNativePoints() {
return Collections.unmodifiableList(poly2d.getPoints());
}
}

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/*
* WorldEdit
* Copyright (C) 2012 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// $Id$
package com.sk89q.worldedit.spout.selections;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.regions.RegionSelector;
import com.sk89q.worldedit.spout.SpoutUtil;
import org.getspout.api.geo.World;
import org.getspout.api.geo.discrete.Point;
public abstract class RegionSelection implements Selection {
private World world;
private RegionSelector selector;
private Region region;
public RegionSelection(World world) {
this.world = world;
}
public RegionSelection(World world, RegionSelector selector, Region region) {
this.world = world;
this.region = region;
this.selector = selector;
}
protected Region getRegion() {
return region;
}
protected void setRegion(Region region) {
this.region = region;
}
public RegionSelector getRegionSelector() {
return selector;
}
protected void setRegionSelector(RegionSelector selector) {
this.selector = selector;
}
public Point getMinimumPoint() {
return SpoutUtil.toPoint(world, region.getMinimumPoint());
}
public Vector getNativeMinimumPoint() {
return region.getMinimumPoint();
}
public Point getMaximumPoint() {
return SpoutUtil.toPoint(world, region.getMaximumPoint());
}
public Vector getNativeMaximumPoint() {
return region.getMaximumPoint();
}
public World getWorld() {
return world;
}
public int getArea() {
return region.getArea();
}
public int getWidth() {
return region.getWidth();
}
public int getHeight() {
return region.getHeight();
}
public int getLength() {
return region.getLength();
}
public boolean contains(Point pt) {
if (!pt.getWorld().equals(world)) {
return false;
}
return region.contains(SpoutUtil.toVector(pt));
}
}

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/*
* WorldEdit
* Copyright (C) 2012 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// $Id$
package com.sk89q.worldedit.spout.selections;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.regions.RegionSelector;
import org.getspout.api.geo.World;
import org.getspout.api.geo.discrete.Point;
public interface Selection {
/**
* Get the lower point of a region.
*
* @return min. point
*/
public Point getMinimumPoint();
/**
* Get the lower point of a region.
*
* @return min. point
*/
public Vector getNativeMinimumPoint();
/**
* Get the upper point of a region.
*
* @return max. point
*/
public Point getMaximumPoint();
/**
* Get the upper point of a region.
*
* @return max. point
*/
public Vector getNativeMaximumPoint();
/**
* Get the region selector. This is for internal use.
*
* @return
*/
public RegionSelector getRegionSelector();
/**
* Get the world.
*
* @return
*/
public World getWorld();
/**
* Get the number of blocks in the region.
*
* @return number of blocks
*/
public int getArea();
/**
* Get X-size.
*
* @return width
*/
public int getWidth();
/**
* Get Y-size.
*
* @return height
*/
public int getHeight();
/**
* Get Z-size.
*
* @return length
*/
public int getLength();
/**
* Returns true based on whether the region contains the point,
*
* @param pt
* @return
*/
public boolean contains(Point pt);
}

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name: WorldEdit
main: com.sk89q.worldedit.spout.WorldEditPlugin
version: ${project.version}
platform: BOTH
# Permissions aren't here. Read http://wiki.sk89q.com/wiki/WEPIF/DinnerPerms
# for how WorldEdit permissions actually work.