geforkt von Mirrors/FastAsyncWorldEdit
filter sphere
Dieser Commit ist enthalten in:
Ursprung
de4dcc0dd5
Commit
2b0a310e0e
@ -3,7 +3,6 @@ package com.boydti.fawe.beta;
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import com.boydti.fawe.beta.implementation.blocks.CharGetBlocks;
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import com.boydti.fawe.beta.implementation.blocks.CharGetBlocks;
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import com.sk89q.jnbt.CompoundTag;
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import com.sk89q.jnbt.CompoundTag;
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import com.sk89q.worldedit.extent.Extent;
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import com.sk89q.worldedit.extent.Extent;
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import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.world.biome.BiomeType;
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import com.sk89q.worldedit.world.biome.BiomeType;
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import com.sk89q.worldedit.world.block.BaseBlock;
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import com.sk89q.worldedit.world.block.BaseBlock;
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@ -367,28 +366,6 @@ public class CharFilterBlock extends ChunkFilterBlock {
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return BlockTypes.__RESERVED__.getDefaultState();
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return BlockTypes.__RESERVED__.getDefaultState();
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}
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}
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@Override
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public BlockVector3 north() {
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return this.north;
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}
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@Override
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public BlockVector3 east() {
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return super.east();
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}
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@Override
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public BlockVector3 south() {
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return super.south();
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}
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@Override
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public BlockVector3 west() {
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return super.west();
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}
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/*
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/*
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Extent
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Extent
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*/
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*/
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@ -298,25 +298,25 @@ public class DelegateFilterBlock extends FilterBlock {
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return parent.toImmutable();
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return parent.toImmutable();
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}
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}
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@Override
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// @Override
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public BlockVector3 north() {
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// public BlockVector3 north() {
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return parent.north();
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// return parent.north();
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}
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// }
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//
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@Override
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// @Override
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public BlockVector3 east() {
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// public BlockVector3 east() {
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return parent.east();
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// return parent.east();
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}
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// }
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//
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@Override
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// @Override
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public BlockVector3 south() {
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// public BlockVector3 south() {
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return parent.south();
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// return parent.south();
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}
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// }
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//
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@Override
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// @Override
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public BlockVector3 west() {
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// public BlockVector3 west() {
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return parent.west();
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// return parent.west();
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}
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// }
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@Override
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@Override
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public int getBlockX() {
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public int getBlockX() {
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@ -119,7 +119,6 @@ public abstract class FilterBlock extends BlockVector3 implements Extent, TileEn
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/*
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/*
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Extent
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Extent
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*/
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*/
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public boolean setOrdinal(Extent orDefault, int ordinal) {
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public boolean setOrdinal(Extent orDefault, int ordinal) {
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setOrdinal(ordinal);
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setOrdinal(ordinal);
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return true;
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return true;
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@ -88,8 +88,8 @@ public interface IDelegateChunk<U extends IChunk> extends IChunk {
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}
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}
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@Override
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@Override
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default void filterBlocks(Filter filter, ChunkFilterBlock block, @Nullable Region region, MutableBlockVector3 unitialized, MutableBlockVector3 unitialized2) {
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default void filterBlocks(Filter filter, ChunkFilterBlock block, @Nullable Region region) {
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getParent().filterBlocks(filter, block, region, unitialized, unitialized2);
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getParent().filterBlocks(filter, block, region);
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}
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}
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@Override
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@Override
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@ -14,10 +14,10 @@ public class NorthVector extends BlockVector3 {
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this.parent = parent;
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this.parent = parent;
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}
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}
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@Override
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// @Override
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public BlockVector3 south(BlockVector3 orDefault) {
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// public BlockVector3 south(BlockVector3 orDefault) {
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return parent;
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// return parent;
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}
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// }
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@Override
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@Override
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public int getX() {
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public int getX() {
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@ -51,10 +51,10 @@ public class SingleFilterBlock extends FilterBlock {
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return block.getOrdinal();
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return block.getOrdinal();
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}
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}
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@Override
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// @Override
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public BaseBlock getFullBlockRelative(int x, int y, int z) {
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// public BaseBlock getFullBlockRelative(int x, int y, int z) {
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return block;
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// return block;
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}
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// }
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@Override
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@Override
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public BlockState getBlock() {
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public BlockState getBlock() {
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@ -156,9 +156,6 @@ public abstract class QueueHandler implements Trimable, Runnable {
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tasks[i] = forkJoinPoolPrimary.submit(new Runnable() {
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tasks[i] = forkJoinPoolPrimary.submit(new Runnable() {
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@Override
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@Override
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public void run() {
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public void run() {
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MutableBlockVector3 mbv1 = new MutableBlockVector3();
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MutableBlockVector3 mbv2 = new MutableBlockVector3();
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final Filter newFilter = filter.fork();
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final Filter newFilter = filter.fork();
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// Create a chunk that we will reuse/reset for each operation
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// Create a chunk that we will reuse/reset for each operation
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final IQueueExtent queue = getQueue(world);
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final IQueueExtent queue = getQueue(world);
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@ -185,7 +182,7 @@ public abstract class QueueHandler implements Trimable, Runnable {
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if (newChunk != null) {
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if (newChunk != null) {
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chunk = newChunk;
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chunk = newChunk;
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if (block == null) block = queue.initFilterBlock();
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if (block == null) block = queue.initFilterBlock();
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chunk.filterBlocks(newFilter, block, region, mbv1, mbv2);
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chunk.filterBlocks(newFilter, block, region);
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}
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}
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queue.submit(chunk);
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queue.submit(chunk);
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}
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}
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@ -103,7 +103,7 @@ public abstract class SingleThreadQueueExtent implements IQueueExtent {
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private <T extends Future<T>> T submitUnchecked(final IChunk<T> chunk) {
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private <T extends Future<T>> T submitUnchecked(final IChunk<T> chunk) {
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if (chunk.isEmpty()) {
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if (chunk.isEmpty()) {
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CHUNK_POOL.add(chunk);
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CHUNK_POOL.add(chunk);
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return (T) (Future) Futures.immediateFuture(null);
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return (T) Futures.immediateFuture(null);
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}
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}
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if (Fawe.isMainThread()) {
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if (Fawe.isMainThread()) {
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@ -7,6 +7,11 @@ public class CharBlocks implements IBlocks {
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public final char[][] blocks;
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public final char[][] blocks;
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public final Section[] sections;
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public final Section[] sections;
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public CharBlocks(CharBlocks other) {
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this.blocks = other.blocks;
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this.sections = other.sections;
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}
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public CharBlocks() {
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public CharBlocks() {
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blocks = new char[16][];
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blocks = new char[16][];
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sections = new Section[16];
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sections = new Section[16];
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@ -20,6 +20,17 @@ public class CharSetBlocks extends CharBlocks implements IChunkSet {
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public HashSet<CompoundTag> entities;
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public HashSet<CompoundTag> entities;
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public HashSet<UUID> entityRemoves;
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public HashSet<UUID> entityRemoves;
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public CharSetBlocks(CharBlocks other) {
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super(other);
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if (other instanceof CharSetBlocks) {
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}
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}
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public CharSetBlocks() {
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}
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@Override
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@Override
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public char[] getArray(int layer) {
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public char[] getArray(int layer) {
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return sections[layer].get(this, layer);
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return sections[layer].get(this, layer);
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@ -1,77 +0,0 @@
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package com.boydti.fawe.beta.implementation.blocks;
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import com.boydti.fawe.FaweCache;
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import com.boydti.fawe.beta.IChunkSet;
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import com.boydti.fawe.beta.implementation.DelegateChunkSet;
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import com.sk89q.jnbt.CompoundTag;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.world.biome.BiomeType;
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import com.sk89q.worldedit.world.block.BlockStateHolder;
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public class RegionCharSetBlocks implements DelegateChunkSet {
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private final Region region;
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private final CharSetBlocks parent;
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private final int X, Z;
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public RegionCharSetBlocks(Region region, int X, int Z, CharSetBlocks parent) {
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this.region = region;
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this.parent = parent;
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this.X = X;
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this.Z = Z;
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}
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@Override
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public CharSetBlocks getParent() {
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return parent;
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}
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public Region getRegion() {
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return region;
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}
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@Override
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public boolean setBiome(int x, int y, int z, BiomeType biome) {
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if (region.contains(x, y, z)) {
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return parent.setBiome(x, y, z, biome);
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}
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return false;
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}
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public static final CharBlocks.Section EMPTY_REGION = new CharBlocks.Section() {
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@Override
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public final char[] get(final CharBlocks blocks, final int layer) {
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RegionCharSetBlocks checked = (RegionCharSetBlocks) blocks;
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Region region = checked.getRegion();
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blocks.sections[layer] = FULL;
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char[] arr = blocks.blocks[layer];
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if (arr == null) {
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arr = blocks.blocks[layer] = blocks.load(layer);
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} else {
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blocks.blocks[layer] = blocks.load(layer, arr);
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}
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return arr;
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}
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};
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public static final CharBlocks.Section NULL = new CharBlocks.Section() {
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@Override
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public final char[] get(final CharBlocks blocks, final int layer) {
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return FaweCache.EMPTY_CHAR_4096;
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}
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};
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// EMPTY_CHAR_4096
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@Override
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public boolean setBlock(final int x, final int y, final int z, final BlockStateHolder holder) {
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}
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@Override
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public void setTile(final int x, final int y, final int z, final CompoundTag tile) {
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if (region.contains(x, y, z)) {
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super.setTile(x, y, z, tile);
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}
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}
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}
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@ -103,37 +103,37 @@ public abstract class BlockVector3 {
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return BlockVector3.at(getX(), getY(), getZ());
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return BlockVector3.at(getX(), getY(), getZ());
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}
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}
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/**
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// /**
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* Get the BlockVector3 to the north<br>
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// * Get the BlockVector3 to the north<br>
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* Normal use you would use north(this),
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// * Normal use you would use north(this),
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* To avoid constructing a new Vector, pass e.g. north(some MutableBlockVector3)
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// * To avoid constructing a new Vector, pass e.g. north(some MutableBlockVector3)
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* There is no gaurantee it will use this provided vector
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// * There is no gaurantee it will use this provided vector
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* @param orDefault the vector to use as the result<br>
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// * @param orDefault the vector to use as the result<br>
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* @return BlockVector3
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// * @return BlockVector3
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*/
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// */
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public BlockVector3 north(BlockVector3 orDefault) {
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// public BlockVector3 north(BlockVector3 orDefault) {
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return orDefault.setComponents(getX(), getY(), getZ() - 1);
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// return orDefault.setComponents(getX(), getY(), getZ() - 1);
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}
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// }
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//
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public BlockVector3 east(BlockVector3 orDefault) {
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// public BlockVector3 east(BlockVector3 orDefault) {
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return orDefault.setComponents(getX() + 1, getY(), getZ());
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// return orDefault.setComponents(getX() + 1, getY(), getZ());
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}
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// }
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//
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public BlockVector3 south(BlockVector3 orDefault) {
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// public BlockVector3 south(BlockVector3 orDefault) {
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return orDefault.setComponents(getX(), getY(), getZ() + 1);
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// return orDefault.setComponents(getX(), getY(), getZ() + 1);
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}
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// }
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//
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public BlockVector3 west(BlockVector3 orDefault) {
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// public BlockVector3 west(BlockVector3 orDefault) {
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return orDefault.setComponents(getX() - 1, getY(), getZ());
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// return orDefault.setComponents(getX() - 1, getY(), getZ());
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}
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// }
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//
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public BlockVector3 up(BlockVector3 orDefault) {
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// public BlockVector3 up(BlockVector3 orDefault) {
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return orDefault.setComponents(getX(), getY() + 1, getZ());
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// return orDefault.setComponents(getX(), getY() + 1, getZ());
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}
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// }
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//
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public BlockVector3 down(BlockVector3 orDefault) {
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// public BlockVector3 down(BlockVector3 orDefault) {
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return orDefault.setComponents(getX(), getY() - 1, getZ());
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// return orDefault.setComponents(getX(), getY() - 1, getZ());
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}
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// }
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/**
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/**
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* Get the X coordinate.
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* Get the X coordinate.
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@ -25,6 +25,7 @@ import com.boydti.fawe.beta.Filter;
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import com.boydti.fawe.beta.IChunk;
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import com.boydti.fawe.beta.IChunk;
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import com.boydti.fawe.beta.IChunkGet;
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import com.boydti.fawe.beta.IChunkGet;
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import com.boydti.fawe.beta.IChunkSet;
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import com.boydti.fawe.beta.IChunkSet;
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import com.boydti.fawe.util.MathMan;
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import com.sk89q.worldedit.math.MutableBlockVector3;
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import com.sk89q.worldedit.math.MutableBlockVector3;
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import com.sk89q.worldedit.math.BlockVector2;
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import com.sk89q.worldedit.math.BlockVector2;
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import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.math.BlockVector3;
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@ -286,14 +287,54 @@ public class EllipsoidRegion extends AbstractRegion {
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return (EllipsoidRegion) super.clone();
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return (EllipsoidRegion) super.clone();
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}
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}
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private void filterSpherePartial(int y1, int y2, int bx, int bz, Filter filter, ChunkFilterBlock block, IChunkGet get, IChunkSet set) {
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int sectionStart = y1 >> 4;
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int sectionEnd = y2 >> 4;
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}
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private void filterSpherePartial(int layer, int y1, int y2, int bx, int bz, Filter filter, ChunkFilterBlock block, IChunkGet get, IChunkSet set) {
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int cx = center.getBlockX();
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int cy = center.getBlockY();
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int cz = center.getBlockZ();
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block.init(get, set, layer);
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int by = layer << 4;
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int diffY;
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for (int y = y1, yy = by + y1; y <= y2; y++, yy++) {
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diffY = cy - yy;
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int remainderY = radiusLengthSqr - (diffY * diffY);
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if (remainderY >= 0) {
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for (int z = 0; z < 16; z++) {
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int zz = z + bz;
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int diffZ = cz - zz;
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int remainderZ = remainderY - (diffZ * diffZ);
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if (remainderZ >= 0) {
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int diffX = MathMan.usqrt(remainderZ);
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int minX = Math.max(0, cx - diffX - bx);
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int maxX = Math.min(15, cx + diffX - bx);
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if (minX != maxX) {
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block.filter(filter, minX, y, z, maxX, y, z);
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}
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}
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}
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}
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}
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}
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@Override
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@Override
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public void filter(IChunk chunk, Filter filter, ChunkFilterBlock block, IChunkGet get, IChunkSet set) {
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public void filter(IChunk chunk, Filter filter, ChunkFilterBlock block, IChunkGet get, IChunkSet set) {
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// Check bounds
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// This needs to be able to perform 50M blocks/sec otherwise it becomes a bottleneck
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int cx = center.getBlockX();
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int cz = center.getBlockZ();
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int bx = chunk.getX() << 4;
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int bx = chunk.getX() << 4;
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int bz = chunk.getZ() << 4;
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int bz = chunk.getZ() << 4;
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int tx = bx + 15;
|
int tx = bx + 15;
|
||||||
int tz = bz + 15;
|
int tz = bz + 15;
|
||||||
int cx1 = bx - center.getBlockX();
|
int cx1 = bx - cx;
|
||||||
int cx2 = tx - center.getBlockX();
|
int cx2 = tx - cx;
|
||||||
int cxMax, cxMin;
|
int cxMax, cxMin;
|
||||||
if (cx1 < cx2) {
|
if (cx1 < cx2) {
|
||||||
cxMin = cx1;
|
cxMin = cx1;
|
||||||
@ -304,8 +345,8 @@ public class EllipsoidRegion extends AbstractRegion {
|
|||||||
}
|
}
|
||||||
int cxMin2 = cxMin * cxMin;
|
int cxMin2 = cxMin * cxMin;
|
||||||
int cxMax2 = cxMax * cxMax;
|
int cxMax2 = cxMax * cxMax;
|
||||||
int cz1 = bz - center.getBlockZ();
|
int cz1 = bz - cz;
|
||||||
int cz2 = tz - center.getBlockZ();
|
int cz2 = tz - cz;
|
||||||
int czMax, czMin;
|
int czMax, czMin;
|
||||||
if (cz1 < cz2) {
|
if (cz1 < cz2) {
|
||||||
czMin = cz1;
|
czMin = cz1;
|
||||||
@ -319,62 +360,41 @@ public class EllipsoidRegion extends AbstractRegion {
|
|||||||
|
|
||||||
|
|
||||||
if (sphere) {
|
if (sphere) {
|
||||||
|
// Does not contain chunk
|
||||||
if (cxMin2 + czMin2 >= radiusLengthSqr) {
|
if (cxMin2 + czMin2 >= radiusLengthSqr) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
int diffY2 = radiusLengthSqr - cxMax2 - czMax2;
|
int diffY2 = radiusLengthSqr - cxMax2 - czMax2;
|
||||||
if (diffY2 > 0) {
|
// (shortcut) Contains all of certain layers
|
||||||
diffy2
|
if (diffY2 >= 0) {
|
||||||
|
// Get the solid layers
|
||||||
|
int cy = center.getBlockY();
|
||||||
|
int diffYFull = MathMan.usqrt(diffY2);
|
||||||
|
int yBotFull = Math.max(0, cy - diffYFull);
|
||||||
|
int yTopFull = Math.min(255, cy + diffYFull);
|
||||||
|
// Set those layers
|
||||||
|
filter(chunk, filter, block, get, set, yBotFull, yTopFull);
|
||||||
|
|
||||||
|
// Fill the remaining layers
|
||||||
|
if (yBotFull != 0 || yTopFull != 255) {
|
||||||
|
int diffYPartial = MathMan.usqrt(radiusLengthSqr - cxMin * cxMin - czMin * czMin);
|
||||||
|
|
||||||
|
if (yBotFull != 0) {
|
||||||
|
int yBotPartial = Math.max(0, cy - diffYPartial);
|
||||||
|
filterSpherePartial(yBotPartial, yBotFull - 1, bx, bz, filter, block, get, set);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (yTopFull != 255) {
|
||||||
|
int yTopPartial = Math.min(255, cy + diffYPartial);
|
||||||
|
filterSpherePartial(yTopFull + 1, yTopPartial - 1, bx, bz, filter, block, get, set);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
if (cxMin2 * inverseRadius.getX() + czMin2 * inverseRadius.getZ() > 1) {
|
super.filter(chunk, filter, block, get, set);
|
||||||
return;
|
// TODO optimize
|
||||||
}
|
|
||||||
partial = cxMax2 * inverseRadius.getX() + czMax2 * inverseRadius.getZ() > 1;
|
|
||||||
}
|
|
||||||
if (partial) {
|
|
||||||
|
|
||||||
} else {
|
|
||||||
// get min y and max y
|
|
||||||
for (int layer = 0; layer < 16; layer++) {
|
|
||||||
// if contains all
|
|
||||||
{
|
|
||||||
filter(chunk, )
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
int cy1 = 0 - center.getBlockY();
|
|
||||||
int cy2 = 255 - center.getBlockY();
|
|
||||||
int cyMax, cyMin;
|
|
||||||
if (cy1 < cy2) {
|
|
||||||
cyMin = cy1;
|
|
||||||
cyMax = cy2;
|
|
||||||
} else {
|
|
||||||
cyMin = cy2;
|
|
||||||
cyMax = cy1;
|
|
||||||
}
|
|
||||||
int cyMin2 = cyMin * cyMin;
|
|
||||||
int cyMax2 = cyMax * cyMax;
|
|
||||||
|
|
||||||
boolean containsMin = contains(bx, bz);
|
|
||||||
boolean containsMax = contains(tx, tz);
|
|
||||||
if (containsMin && containsMax) {
|
|
||||||
// set all
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
for (int layer = 0; layer < 16; layer++) {
|
|
||||||
if (contains())
|
|
||||||
}
|
|
||||||
TODO optimize;
|
|
||||||
int minY = getMinY();
|
|
||||||
int maxY = getMaxY();
|
|
||||||
contains()
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
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