geforkt von Mirrors/FastAsyncWorldEdit
BlockType adjustments
- Flagged heads as "cannot be passed through". - Adjusted shouldPlaceLast (Added anvils, removed heads). - Fixed portal frame height and added a few new blocks to centralTopLimit - Made cobblestone wall 1.5 high.
Dieser Commit ist enthalten in:
Ursprung
2a4e6ac93a
Commit
28047894c4
@ -348,7 +348,7 @@ public enum BlockType {
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shouldPlaceLast.add(BlockID.CARROTS);
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shouldPlaceLast.add(BlockID.POTATOES);
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shouldPlaceLast.add(BlockID.WOODEN_BUTTON);
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shouldPlaceLast.add(BlockID.HEAD);
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shouldPlaceLast.add(BlockID.ANVIL); // becomes relevant with asynchronous placement
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shouldPlaceLast.add(BlockID.PRESSURE_PLATE_LIGHT);
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shouldPlaceLast.add(BlockID.PRESSURE_PLATE_HEAVY);
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shouldPlaceLast.add(BlockID.COMPARATOR_OFF);
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@ -452,7 +452,6 @@ public enum BlockType {
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canPassThrough.add(BlockID.CARROTS);
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canPassThrough.add(BlockID.POTATOES);
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canPassThrough.add(BlockID.WOODEN_BUTTON);
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canPassThrough.add(BlockID.HEAD);
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canPassThrough.add(BlockID.PRESSURE_PLATE_LIGHT);
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canPassThrough.add(BlockID.PRESSURE_PLATE_HEAVY);
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canPassThrough.add(BlockID.COMPARATOR_OFF);
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@ -493,20 +492,36 @@ public enum BlockType {
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centralTopLimit.put(BlockID.ENCHANTMENT_TABLE, 0.75);
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for (int data = 0; data < 16; ++data) {
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if ((data & 4) != 0) {
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centralTopLimit.put(BlockID.END_PORTAL_FRAME, 0.8125);
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centralTopLimit.put(-16*BlockID.END_PORTAL_FRAME-data, 1.0);
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}
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else {
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centralTopLimit.put(-16*BlockID.END_PORTAL_FRAME-data, 0.8125);
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}
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centralTopLimit.put(-16*BlockID.HEAD-data, 0.75);
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}
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// Default value to be used if no data value is given
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centralTopLimit.put(BlockID.HEAD, 0.75);
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// Heads on the floor are lower
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centralTopLimit.put(-16*BlockID.HEAD-1, 0.5);
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centralTopLimit.put(-16*BlockID.HEAD-9, 0.5);
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centralTopLimit.put(BlockID.FENCE, 1.5);
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centralTopLimit.put(BlockID.FENCE_GATE, 1.5);
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for (int data = 0; data < 8; ++data) {
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centralTopLimit.put(-16*BlockID.STEP-data, 0.5);
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centralTopLimit.put(-16*BlockID.WOODEN_STEP-data, 0.5);
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centralTopLimit.put(-16*BlockID.SNOW-data, 0.125*data);
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centralTopLimit.put(-16*BlockID.SNOW-(data+8), 0.125*data);
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}
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centralTopLimit.put(BlockID.LILY_PAD, 0.015625);
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centralTopLimit.put(BlockID.REDSTONE_REPEATER_ON, .125);
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centralTopLimit.put(BlockID.REDSTONE_REPEATER_OFF, .125);
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centralTopLimit.put(BlockID.TRAP_DOOR, 0.1875);
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centralTopLimit.put(BlockID.SLOW_SAND, 0.875);
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centralTopLimit.put(BlockID.COBBLESTONE_WALL, 1.5);
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centralTopLimit.put(BlockID.FLOWER_POT, 0.375);
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centralTopLimit.put(BlockID.COMPARATOR_OFF, .125);
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centralTopLimit.put(BlockID.COMPARATOR_ON, .125);
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centralTopLimit.put(BlockID.DAYLIGHT_SENSOR, 0.375);
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}
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/**
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@ -517,12 +532,12 @@ public enum BlockType {
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* @return
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*/
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public static double centralTopLimit(int id, int data) {
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if (centralTopLimit.containsKey(id))
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return centralTopLimit.get(id);
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if (centralTopLimit.containsKey(-16*id-data))
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return centralTopLimit.get(-16*id-data);
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if (centralTopLimit.containsKey(id))
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return centralTopLimit.get(id);
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return canPassThrough(id) ? 0 : 1;
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}
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