Fix 4096 block id support in restore and schematic. (for real this time)

Dieser Commit ist enthalten in:
Wizjany 2013-02-24 14:57:34 -05:00
Ursprung 31de2a3a09
Commit 1be3320bcf
2 geänderte Dateien mit 24 neuen und 15 gelöschten Zeilen

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@ -127,7 +127,7 @@ public class AnvilChunk implements Chunk {
addId = (blocksAdd[section][index >> 1] & 0xF0) << 4;
}
return blocks[section][index] & 0xFF + addId;
return (blocks[section][index] & 0xFF) + addId;
} catch (IndexOutOfBoundsException e) {
throw new DataException("Chunk does not contain position " + pos);
}

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@ -109,22 +109,28 @@ public class MCEditSchematicFormat extends SchematicFormat {
}
// Get blocks
byte[] rawBlocks = getChildTag(schematic, "Blocks", ByteArrayTag.class).getValue();
byte[] blockId = getChildTag(schematic, "Blocks", ByteArrayTag.class).getValue();
byte[] blockData = getChildTag(schematic, "Data", ByteArrayTag.class).getValue();
short[] blocks = new short[rawBlocks.length];
byte[] addId = new byte[0];
short[] blocks = new short[blockId.length]; // Have to later combine IDs
// We support 4096 block IDs using the same method as vanilla Minecraft, where
// the highest 4 bits are stored in a separate byte array.
if (schematic.containsKey("AddBlocks")) {
byte[] addBlockIds = getChildTag(schematic, "AddBlocks", ByteArrayTag.class).getValue();
for (int i = 0, index = 0; i < addBlockIds.length && index < blocks.length; ++i) {
blocks[index] = (short) (((addBlockIds[i] >> 4) << 8) + (rawBlocks[index++] & 0xFF));
if (index < blocks.length) {
blocks[index] = (short) (((addBlockIds[i] & 0xF) << 8) + (rawBlocks[index++] & 0xFF));
addId = getChildTag(schematic, "AddBlocks", ByteArrayTag.class).getValue();
}
// Combine the AddBlocks data with the first 8-bit block ID
for (int index = 0; index < blockId.length; index++) {
if ((index >> 1) >= addId.length) { // No corresponding AddBlocks index
blocks[index] = (short) (blockId[index] & 0xFF);
} else {
if ((index & 1) == 0) {
blocks[index] = (short) (((addId[index >> 1] & 0x0F) << 8) + (blockId[index] & 0xFF));
} else {
blocks[index] = (short) (((addId[index >> 1] & 0xF0) << 4) + (blockId[index] & 0xFF));
}
}
} else {
for (int i = 0; i < rawBlocks.length; ++i) {
blocks[i] = (short) (rawBlocks[i] & 0xFF);
}
}
// Need to pull out tile entities
@ -227,10 +233,13 @@ public class MCEditSchematicFormat extends SchematicFormat {
for (int z = 0; z < length; ++z) {
int index = y * width * length + z * width + x;
BaseBlock block = clipboard.getPoint(new BlockVector(x, y, z));
// Save 4096 IDs in an AddBlocks section
if (block.getType() > 255) {
if (addBlocks == null) {
addBlocks = new byte[blocks.length >> 1];
if (addBlocks == null) { // Lazily create section
addBlocks = new byte[(blocks.length >> 1) + 1];
}
addBlocks[index >> 1] = (byte) (((index & 1) == 0) ?
addBlocks[index >> 1] & 0xF0 | (block.getType() >> 8) & 0xF
: addBlocks[index >> 1] & 0xF | ((block.getType() >> 8) & 0xF) << 4);
@ -326,4 +335,4 @@ public class MCEditSchematicFormat extends SchematicFormat {
}
return expected.cast(tag);
}
}
}