Dieser Commit ist enthalten in:
dordsor21 2021-08-23 13:08:10 +01:00
Ursprung 2e0de7b197
Commit 1a0f7df3f4
Es konnte kein GPG-Schlüssel zu dieser Signatur gefunden werden
GPG-Schlüssel-ID: 1E53E88969FFCF0B

Datei anzeigen

@ -286,6 +286,7 @@ public class ChunkHolder<T extends Future<T>> implements IQueueChunk<T> {
if (chunk.chunkSet.getSkyLight() != null) {
int layer = y >> 4;
layer -= chunk.chunkSet.getMinSectionIndex();
if (layer >= 0 && layer < chunk.chunkSet.getSectionCount()) {
if (chunk.chunkSet.getSkyLight()[layer] != null) {
int setLightValue = chunk.chunkSet.getSkyLight()[layer][(y & 15) << 8 | (z & 15) << 4 | (x & 15)];
if (setLightValue < 16) {
@ -293,6 +294,7 @@ public class ChunkHolder<T extends Future<T>> implements IQueueChunk<T> {
}
}
}
}
return chunk.chunkExisting.getSkyLight(x, y, z);
}
@ -301,6 +303,7 @@ public class ChunkHolder<T extends Future<T>> implements IQueueChunk<T> {
if (chunk.chunkSet.getLight() != null) {
int layer = y >> 4;
layer -= chunk.chunkSet.getMinSectionIndex();
if (layer >= 0 && layer < chunk.chunkSet.getSectionCount()) {
if (chunk.chunkSet.getLight()[layer] != null) {
int setLightValue = chunk.chunkSet.getLight()[layer][(y & 15) << 8 | (z & 15) << 4 | (x & 15)];
if (setLightValue < 16) {
@ -308,6 +311,7 @@ public class ChunkHolder<T extends Future<T>> implements IQueueChunk<T> {
}
}
}
}
return chunk.chunkExisting.getEmittedLight(x, y, z);
}
@ -598,6 +602,7 @@ public class ChunkHolder<T extends Future<T>> implements IQueueChunk<T> {
if (chunk.chunkSet.getSkyLight() != null) {
int layer = y >> 4;
layer -= chunk.chunkSet.getMinSectionIndex();
if (layer >= 0 && layer < chunk.chunkSet.getSectionCount()) {
if (chunk.chunkSet.getSkyLight()[layer] != null) {
int setLightValue = chunk.chunkSet.getSkyLight()[layer][(y & 15) << 8 | (z & 15) << 4 | (x & 15)];
if (setLightValue < 16) {
@ -605,6 +610,7 @@ public class ChunkHolder<T extends Future<T>> implements IQueueChunk<T> {
}
}
}
}
chunk.getOrCreateGet();
chunk.delegate = BOTH;
chunk.chunkExisting.trim(false);
@ -616,6 +622,7 @@ public class ChunkHolder<T extends Future<T>> implements IQueueChunk<T> {
if (chunk.chunkSet.getLight() != null) {
int layer = y >> 4;
layer -= chunk.chunkSet.getMinSectionIndex();
if (layer >= 0 && layer < chunk.chunkSet.getSectionCount()) {
if (chunk.chunkSet.getLight()[layer] != null) {
int setLightValue = chunk.chunkSet.getLight()[layer][(y & 15) << 8 | (z & 15) << 4 | (x & 15)];
if (setLightValue < 16) {
@ -623,6 +630,7 @@ public class ChunkHolder<T extends Future<T>> implements IQueueChunk<T> {
}
}
}
}
chunk.getOrCreateGet();
chunk.delegate = BOTH;
chunk.chunkExisting.trim(false);