fix more compile errors

Dieser Commit ist enthalten in:
MattBDev 2019-07-29 21:05:31 -04:00
Ursprung 12114ec987
Commit 198427dc3d
9 geänderte Dateien mit 44 neuen und 21 gelöschten Zeilen

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@ -650,6 +650,11 @@ public class DelegateFilterBlock extends FilterBlock {
return parent.getBlock(position);
}
@Override
public BlockType getBlockType(BlockVector3 position) {
return parent.getBlockType(position);
}
@Override
public BaseBlock getFullBlock(BlockVector3 position) {
return parent.getFullBlock(position);

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@ -265,18 +265,18 @@ public abstract class FawePlayer<T> extends Metadatable {
// Queue for async tasks
private AtomicInteger runningCount = new AtomicInteger();
private SimpleAsyncNotifyQueue asyncNotifyQueue = new SimpleAsyncNotifyQueue((t, e) -> {
while (e.getCause() != null) {
e = e.getCause();
private SimpleAsyncNotifyQueue asyncNotifyQueue = new SimpleAsyncNotifyQueue((thread, throwable) -> {
while (throwable.getCause() != null) {
throwable = throwable.getCause();
}
if (e instanceof WorldEditException) {
sendMessage(e.getLocalizedMessage());
if (throwable instanceof WorldEditException) {
sendMessage(throwable.getLocalizedMessage());
} else {
FaweException fe = FaweException.get(e);
FaweException fe = FaweException.get(throwable);
if (fe != null) {
sendMessage(fe.getMessage());
} else {
e.printStackTrace();
throwable.printStackTrace();
}
}
});

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@ -103,6 +103,7 @@ import com.sk89q.worldedit.internal.expression.runtime.ExpressionTimeoutExceptio
import com.sk89q.worldedit.internal.expression.runtime.RValue;
import com.sk89q.worldedit.math.BlockVector2;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.math.MathUtils;
import com.sk89q.worldedit.math.MutableBlockVector2;
import com.sk89q.worldedit.math.MutableBlockVector3;
import com.sk89q.worldedit.math.Vector2;
@ -1403,6 +1404,29 @@ public class EditSession extends AbstractDelegateExtent implements SimpleWorld,
return replaceBlocks(region, mask, pattern);
}
/**
* Sets the blocks at the center of the given region to the given pattern.
* If the center sits between two blocks on a certain axis, then two blocks
* will be placed to mark the center.
*
* @param region the region to find the center of
* @param pattern the replacement pattern
* @return the number of blocks placed
* @throws MaxChangedBlocksException thrown if too many blocks are changed
*/
public int center(Region region, Pattern pattern) throws MaxChangedBlocksException {
checkNotNull(region);
checkNotNull(pattern);
Vector3 center = region.getCenter();
Region centerRegion = new CuboidRegion(
getWorld(), // Causes clamping of Y range
BlockVector3.at(((int) center.getX()), ((int) center.getY()), ((int) center.getZ())),
BlockVector3.at(MathUtils.roundHalfUp(center.getX()),
center.getY(), MathUtils.roundHalfUp(center.getZ())));
return setBlocks(centerRegion, pattern);
}
/**
* Make the faces of the given region as if it was a {@link CuboidRegion}.
*

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@ -126,7 +126,8 @@ public class ClipboardCommands {
BlockVector3 min = region.getMinimumPoint();
BlockVector3 max = region.getMaximumPoint();
long volume = (((long) max.getX() - (long) min.getX() + 1) * ((long) max.getY() - (long) min.getY() + 1) * ((long) max.getZ() - (long) min.getZ() + 1));
long volume =
((long) max.getX() - (long) min.getX() + 1) * ((long) max.getY() - (long) min.getY() + 1) * ((long) max.getZ() - (long) min.getZ() + 1);
FaweLimit limit = FawePlayer.wrap(player).getLimit();
if (volume >= limit.MAX_CHECKS) {
throw FaweException.MAX_CHECKS;

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@ -88,8 +88,7 @@ public class MaskCommands {
}
@Command(
name = "false",
aliases = {"#false"},
name = "#false",
desc = "Always false"
)
public Mask falseMask(Extent extent) {
@ -97,8 +96,7 @@ public class MaskCommands {
}
@Command(
name = "true",
aliases = {"#true"},
name = "#true",
desc = "Always true"
)
public Mask trueMask(Extent extent) {

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@ -547,7 +547,7 @@ public class RegionCommands {
boolean skipEntities,
@Switch(name = 'a', desc = "Ignore air blocks")
boolean ignoreAirBlocks,
@Switch(name = 'm', desc = "Source mask")
@ArgFlag(name = "m", desc = "Source mask")
Mask sourceMask,
InjectedValueAccess context) throws WorldEditException {
player.checkConfirmationStack(() -> {
@ -677,7 +677,7 @@ public class RegionCommands {
int thickness,
@Arg(desc = "The pattern of blocks to replace the hollowed area with", def = "air")
Pattern pattern,
@Switch(name = 'm', desc = "Mask to hollow with") Mask mask,
@ArgFlag(name = "m", desc = "Mask to hollow with") Mask mask,
InjectedValueAccess context) throws WorldEditException {
checkCommandArgument(thickness >= 0, "Thickness must be >= 0");
Mask finalMask = mask == null ? new SolidBlockMask(editSession) : mask;

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@ -577,7 +577,7 @@ public class SchematicCommands {
boolean oldFirst,
@Switch(name = 'n', desc = "Sort by date, newest first")
boolean newFirst,
@Switch(name = 'f', desc = "Restricts by format.")
@ArgFlag(name = 'f', desc = "Restricts by format.")
String formatName,
@Arg(name = "filter", desc = "Filter for schematics", def = "all")
String filter) throws WorldEditException {

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@ -83,7 +83,7 @@ public interface Actor extends Identifiable, SessionOwner, Subject {
*/
void print(Component component);
/**
/**F
* Returns true if the actor can destroy bedrock.
*
* @return true if bedrock can be broken by the actor

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@ -52,7 +52,6 @@ import com.sk89q.worldedit.registry.state.PropertyGroup;
import com.sk89q.worldedit.session.ClipboardHolder;
import com.sk89q.worldedit.util.Countable;
import com.sk89q.worldedit.util.Location;
import com.sk89q.worldedit.world.World;
import com.sk89q.worldedit.world.biome.BiomeType;
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.world.block.BlockState;
@ -620,8 +619,4 @@ public interface Extent extends InputExtent, OutputExtent {
return count;
}
default World getWorld() {
return null;
}
}