geforkt von Mirrors/FastAsyncWorldEdit
Merge pull request #432 from sk89q/feature/multipass3
Added multi-pass fixing for MultiStageReorder, and a Fast-Mode equivalent
Dieser Commit ist enthalten in:
Commit
17f52cb228
@ -448,6 +448,17 @@ public class BukkitWorld extends AbstractWorld {
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}
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}
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@Override
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public boolean notifyAndLightBlock(BlockVector3 position, com.sk89q.worldedit.world.block.BlockState previousType) throws WorldEditException {
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BukkitImplAdapter adapter = WorldEditPlugin.getInstance().getBukkitImplAdapter();
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if (adapter != null) {
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adapter.notifyAndLightBlock(BukkitAdapter.adapt(getWorld(), position), previousType);
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return true;
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}
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return false;
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}
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@Override
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public BaseBiome getBiome(BlockVector2 position) {
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BukkitImplAdapter adapter = WorldEditPlugin.getInstance().getBukkitImplAdapter();
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@ -24,6 +24,7 @@ import com.sk89q.worldedit.world.block.BaseBlock;
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import com.sk89q.worldedit.entity.BaseEntity;
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import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.registry.state.Property;
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import com.sk89q.worldedit.world.block.BlockState;
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import com.sk89q.worldedit.world.block.BlockStateHolder;
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import com.sk89q.worldedit.world.block.BlockType;
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import org.bukkit.Location;
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@ -78,6 +79,15 @@ public interface BukkitImplAdapter {
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*/
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boolean setBlock(Location location, BlockStateHolder state, boolean notifyAndLight);
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/**
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* Notifies the simulation that the block at the given location has
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* been changed and it must be re-lighted (and issue other events).
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*
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* @param position position of the block
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* @param previousType the type of the previous block that was there
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*/
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void notifyAndLightBlock(Location position, BlockState previousType);
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/**
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* Get the state for the given entity.
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*
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@ -120,6 +120,7 @@ import java.util.HashSet;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.Map;
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import java.util.Optional;
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import java.util.Set;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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@ -149,6 +150,38 @@ public class EditSession implements Extent, AutoCloseable {
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BEFORE_CHANGE
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}
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/**
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* Reorder mode for {@link EditSession#setReorderMode(ReorderMode)}.
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*
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* MULTI_STAGE = Multi stage reorder, may not be great with mods.
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* FAST = Use the fast mode. Good for mods.
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* NONE = Place blocks without worrying about placement order.
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*/
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public enum ReorderMode {
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MULTI_STAGE("multi"),
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FAST("fast"),
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NONE("none");
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private String displayName;
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ReorderMode(String displayName) {
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this.displayName = displayName;
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}
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public String getDisplayName() {
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return this.displayName;
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}
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public static Optional<ReorderMode> getFromDisplayName(String name) {
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for (ReorderMode mode : values()) {
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if (mode.getDisplayName().equalsIgnoreCase(name)) {
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return Optional.of(mode);
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}
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}
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return Optional.empty();
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}
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}
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@SuppressWarnings("ProtectedField")
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protected final World world;
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private final ChangeSet changeSet = new BlockOptimizedHistory();
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@ -170,6 +203,8 @@ public class EditSession implements Extent, AutoCloseable {
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private final Extent bypassHistory;
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private final Extent bypassNone;
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private ReorderMode reorderMode = ReorderMode.MULTI_STAGE;
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private Mask oldMask;
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/**
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@ -226,6 +261,8 @@ public class EditSession implements Extent, AutoCloseable {
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this.bypassHistory = extent;
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this.bypassNone = extent;
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}
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setReorderMode(this.reorderMode);
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}
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private Extent wrapExtent(Extent extent, EventBus eventBus, EditSessionEvent event, Stage stage) {
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@ -237,10 +274,13 @@ public class EditSession implements Extent, AutoCloseable {
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// pkg private for TracedEditSession only, may later become public API
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boolean commitRequired() {
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if (isQueueEnabled() && reorderExtent.commitRequired()) {
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if (reorderExtent != null && reorderExtent.commitRequired()) {
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return true;
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}
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if (isBatchingChunks() && chunkBatchingExtent.commitRequired()) {
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if (chunkBatchingExtent != null && chunkBatchingExtent.commitRequired()) {
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return true;
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}
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if (fastModeExtent != null && fastModeExtent.commitRequired()) {
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return true;
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}
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return false;
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@ -248,14 +288,63 @@ public class EditSession implements Extent, AutoCloseable {
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/**
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* Turns on specific features for a normal WorldEdit session, such as
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* {@link #enableQueue() queuing} and {@link #setBatchingChunks(boolean)
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* {@link #setBatchingChunks(boolean)
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* chunk batching}.
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*/
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public void enableStandardMode() {
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enableQueue();
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setBatchingChunks(true);
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}
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/**
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* Sets the {@link ReorderMode} of this EditSession, and flushes the session.
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*
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* @param reorderMode The reorder mode
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*/
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public void setReorderMode(ReorderMode reorderMode) {
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if (reorderMode == ReorderMode.FAST && fastModeExtent == null) {
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throw new IllegalArgumentException("An EditSession without a fast mode tried to use it for reordering!");
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}
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if (reorderMode == ReorderMode.MULTI_STAGE && reorderExtent == null) {
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throw new IllegalArgumentException("An EditSession without a reorder extent tried to use it for reordering!");
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}
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if (commitRequired()) {
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flushSession();
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}
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this.reorderMode = reorderMode;
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switch (reorderMode) {
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case MULTI_STAGE:
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if (fastModeExtent != null) {
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fastModeExtent.setPostEditSimulationEnabled(false);
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}
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reorderExtent.setEnabled(true);
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break;
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case FAST:
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fastModeExtent.setPostEditSimulationEnabled(true);
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if (reorderExtent != null) {
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reorderExtent.setEnabled(false);
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}
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break;
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case NONE:
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if (fastModeExtent != null) {
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fastModeExtent.setPostEditSimulationEnabled(false);
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}
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if (reorderExtent != null) {
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reorderExtent.setEnabled(false);
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}
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break;
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}
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}
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/**
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* Get the reorder mode.
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*
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* @return the reorder mode
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*/
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public ReorderMode getReorderMode() {
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return reorderMode;
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}
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/**
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* Get the world.
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*
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@ -297,26 +386,35 @@ public class EditSession implements Extent, AutoCloseable {
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* Returns queue status.
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*
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* @return whether the queue is enabled
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* @deprecated Use {@link EditSession#getReorderMode()} with MULTI_STAGE instead.
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*/
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@Deprecated
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public boolean isQueueEnabled() {
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return reorderExtent.isEnabled();
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return reorderMode == ReorderMode.MULTI_STAGE && reorderExtent.isEnabled();
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}
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/**
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* Queue certain types of block for better reproduction of those blocks.
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*
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* Uses {@link ReorderMode#MULTI_STAGE}
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* @deprecated Use {@link EditSession#setReorderMode(ReorderMode)} with MULTI_STAGE instead.
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*/
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@Deprecated
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public void enableQueue() {
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reorderExtent.setEnabled(true);
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setReorderMode(ReorderMode.MULTI_STAGE);
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}
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/**
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* Disable the queue. This will {@linkplain #flushSession() flush the session}.
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*
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* @deprecated Use {@link EditSession#setReorderMode(ReorderMode)} with another mode instead.
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*/
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@Deprecated
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public void disableQueue() {
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if (isQueueEnabled()) {
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flushSession();
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}
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reorderExtent.setEnabled(false);
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setReorderMode(ReorderMode.NONE);
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}
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/**
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@ -436,16 +534,15 @@ public class EditSession implements Extent, AutoCloseable {
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/**
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* Disable all buffering extents.
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*
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* @see #disableQueue()
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* @see #setReorderMode(ReorderMode)
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* @see #setBatchingChunks(boolean)
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*/
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public void disableBuffering() {
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// We optimize here to avoid repeated calls to flushSession.
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boolean needsFlush = isQueueEnabled() || isBatchingChunks();
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if (needsFlush) {
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if (commitRequired()) {
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flushSession();
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}
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reorderExtent.setEnabled(false);
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setReorderMode(ReorderMode.NONE);
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if (chunkBatchingExtent != null) {
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chunkBatchingExtent.setEnabled(false);
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}
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@ -93,6 +93,7 @@ public class LocalSession {
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private transient Mask mask;
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private transient TimeZone timezone = TimeZone.getDefault();
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private transient BlockVector3 cuiTemporaryBlock;
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private transient EditSession.ReorderMode reorderMode = EditSession.ReorderMode.MULTI_STAGE;
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// Saved properties
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private String lastScript;
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@ -225,11 +226,13 @@ public class LocalSession {
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--historyPointer;
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if (historyPointer >= 0) {
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EditSession editSession = history.get(historyPointer);
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EditSession newEditSession = WorldEdit.getInstance().getEditSessionFactory()
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.getEditSession(editSession.getWorld(), -1, newBlockBag, player);
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newEditSession.enableStandardMode();
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newEditSession.setFastMode(fastMode);
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editSession.undo(newEditSession);
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try (EditSession newEditSession = WorldEdit.getInstance().getEditSessionFactory()
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.getEditSession(editSession.getWorld(), -1, newBlockBag, player)) {
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newEditSession.enableStandardMode();
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newEditSession.setReorderMode(reorderMode);
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newEditSession.setFastMode(fastMode);
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editSession.undo(newEditSession);
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}
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return editSession;
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} else {
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historyPointer = 0;
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@ -248,11 +251,13 @@ public class LocalSession {
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checkNotNull(player);
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if (historyPointer < history.size()) {
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EditSession editSession = history.get(historyPointer);
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EditSession newEditSession = WorldEdit.getInstance().getEditSessionFactory()
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.getEditSession(editSession.getWorld(), -1, newBlockBag, player);
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newEditSession.enableStandardMode();
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newEditSession.setFastMode(fastMode);
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editSession.redo(newEditSession);
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try (EditSession newEditSession = WorldEdit.getInstance().getEditSessionFactory()
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.getEditSession(editSession.getWorld(), -1, newBlockBag, player)) {
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newEditSession.enableStandardMode();
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newEditSession.setReorderMode(reorderMode);
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newEditSession.setFastMode(fastMode);
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editSession.redo(newEditSession);
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}
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++historyPointer;
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return editSession;
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}
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@ -853,6 +858,7 @@ public class LocalSession {
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.getEditSession(player.isPlayer() ? player.getWorld() : null,
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getBlockChangeLimit(), blockBag, player);
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editSession.setFastMode(fastMode);
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editSession.setReorderMode(reorderMode);
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Request.request().setEditSession(editSession);
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editSession.setMask(mask);
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@ -877,6 +883,24 @@ public class LocalSession {
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this.fastMode = fastMode;
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}
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/**
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* Gets the reorder mode of the session.
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*
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* @return The reorder mode
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*/
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public EditSession.ReorderMode getReorderMode() {
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return reorderMode;
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}
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/**
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* Sets the reorder mode of the session.
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*
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* @param reorderMode The reorder mode
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*/
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public void setReorderMode(EditSession.ReorderMode reorderMode) {
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this.reorderMode = reorderMode;
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}
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/**
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* Get the mask.
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*
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@ -19,14 +19,9 @@
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package com.sk89q.worldedit.blocks;
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import com.sk89q.worldedit.world.block.BlockCategories;
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import com.sk89q.worldedit.world.block.BlockStateHolder;
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import com.sk89q.worldedit.world.block.BlockType;
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import com.sk89q.worldedit.world.block.BlockTypes;
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import java.util.Collection;
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import java.util.HashSet;
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import java.util.Set;
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/**
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* Block-related utility methods.
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@ -36,121 +31,6 @@ public final class Blocks {
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private Blocks() {
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}
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/**
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* HashSet for shouldPlaceLast.
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*/
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private static final Set<BlockType> shouldPlaceLast = new HashSet<>();
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static {
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shouldPlaceLast.addAll(BlockCategories.SAPLINGS.getAll());
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shouldPlaceLast.addAll(BlockCategories.FLOWER_POTS.getAll());
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shouldPlaceLast.addAll(BlockCategories.BUTTONS.getAll());
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shouldPlaceLast.addAll(BlockCategories.ANVIL.getAll()); // becomes relevant with asynchronous placement
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shouldPlaceLast.addAll(BlockCategories.WOODEN_PRESSURE_PLATES.getAll());
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shouldPlaceLast.addAll(BlockCategories.CARPETS.getAll());
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shouldPlaceLast.addAll(BlockCategories.RAILS.getAll());
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shouldPlaceLast.add(BlockTypes.BLACK_BED);
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shouldPlaceLast.add(BlockTypes.BLUE_BED);
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shouldPlaceLast.add(BlockTypes.BROWN_BED);
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shouldPlaceLast.add(BlockTypes.CYAN_BED);
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shouldPlaceLast.add(BlockTypes.GRAY_BED);
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shouldPlaceLast.add(BlockTypes.GREEN_BED);
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shouldPlaceLast.add(BlockTypes.LIGHT_BLUE_BED);
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shouldPlaceLast.add(BlockTypes.LIGHT_GRAY_BED);
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shouldPlaceLast.add(BlockTypes.LIME_BED);
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shouldPlaceLast.add(BlockTypes.MAGENTA_BED);
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shouldPlaceLast.add(BlockTypes.ORANGE_BED);
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shouldPlaceLast.add(BlockTypes.PINK_BED);
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shouldPlaceLast.add(BlockTypes.PURPLE_BED);
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shouldPlaceLast.add(BlockTypes.RED_BED);
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shouldPlaceLast.add(BlockTypes.WHITE_BED);
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shouldPlaceLast.add(BlockTypes.YELLOW_BED);
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shouldPlaceLast.add(BlockTypes.GRASS);
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shouldPlaceLast.add(BlockTypes.TALL_GRASS);
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shouldPlaceLast.add(BlockTypes.ROSE_BUSH);
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shouldPlaceLast.add(BlockTypes.DANDELION);
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shouldPlaceLast.add(BlockTypes.BROWN_MUSHROOM);
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shouldPlaceLast.add(BlockTypes.RED_MUSHROOM);
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shouldPlaceLast.add(BlockTypes.FERN);
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shouldPlaceLast.add(BlockTypes.LARGE_FERN);
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shouldPlaceLast.add(BlockTypes.OXEYE_DAISY);
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shouldPlaceLast.add(BlockTypes.AZURE_BLUET);
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shouldPlaceLast.add(BlockTypes.TORCH);
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shouldPlaceLast.add(BlockTypes.WALL_TORCH);
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shouldPlaceLast.add(BlockTypes.FIRE);
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shouldPlaceLast.add(BlockTypes.REDSTONE_WIRE);
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shouldPlaceLast.add(BlockTypes.CARROTS);
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shouldPlaceLast.add(BlockTypes.POTATOES);
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shouldPlaceLast.add(BlockTypes.WHEAT);
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shouldPlaceLast.add(BlockTypes.BEETROOTS);
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shouldPlaceLast.add(BlockTypes.COCOA);
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shouldPlaceLast.add(BlockTypes.LADDER);
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shouldPlaceLast.add(BlockTypes.LEVER);
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shouldPlaceLast.add(BlockTypes.REDSTONE_TORCH);
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shouldPlaceLast.add(BlockTypes.REDSTONE_WALL_TORCH);
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shouldPlaceLast.add(BlockTypes.SNOW);
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shouldPlaceLast.add(BlockTypes.NETHER_PORTAL);
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shouldPlaceLast.add(BlockTypes.END_PORTAL);
|
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shouldPlaceLast.add(BlockTypes.REPEATER);
|
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shouldPlaceLast.add(BlockTypes.VINE);
|
||||
shouldPlaceLast.add(BlockTypes.LILY_PAD);
|
||||
shouldPlaceLast.add(BlockTypes.NETHER_WART);
|
||||
shouldPlaceLast.add(BlockTypes.PISTON);
|
||||
shouldPlaceLast.add(BlockTypes.STICKY_PISTON);
|
||||
shouldPlaceLast.add(BlockTypes.TRIPWIRE_HOOK);
|
||||
shouldPlaceLast.add(BlockTypes.TRIPWIRE);
|
||||
shouldPlaceLast.add(BlockTypes.STONE_PRESSURE_PLATE);
|
||||
shouldPlaceLast.add(BlockTypes.HEAVY_WEIGHTED_PRESSURE_PLATE);
|
||||
shouldPlaceLast.add(BlockTypes.LIGHT_WEIGHTED_PRESSURE_PLATE);
|
||||
shouldPlaceLast.add(BlockTypes.COMPARATOR);
|
||||
shouldPlaceLast.add(BlockTypes.IRON_TRAPDOOR);
|
||||
shouldPlaceLast.add(BlockTypes.ACACIA_TRAPDOOR);
|
||||
shouldPlaceLast.add(BlockTypes.BIRCH_TRAPDOOR);
|
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shouldPlaceLast.add(BlockTypes.DARK_OAK_TRAPDOOR);
|
||||
shouldPlaceLast.add(BlockTypes.JUNGLE_TRAPDOOR);
|
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shouldPlaceLast.add(BlockTypes.OAK_TRAPDOOR);
|
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shouldPlaceLast.add(BlockTypes.SPRUCE_TRAPDOOR);
|
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shouldPlaceLast.add(BlockTypes.DAYLIGHT_DETECTOR);
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks to see whether a block should be placed last (when reordering
|
||||
* blocks that are placed).
|
||||
*
|
||||
* @param type the block type
|
||||
* @return true if the block should be placed last
|
||||
*/
|
||||
public static boolean shouldPlaceLast(BlockType type) {
|
||||
return shouldPlaceLast.contains(type);
|
||||
}
|
||||
|
||||
/**
|
||||
* HashSet for shouldPlaceLast.
|
||||
*/
|
||||
private static final Set<BlockType> shouldPlaceFinal = new HashSet<>();
|
||||
static {
|
||||
shouldPlaceFinal.addAll(BlockCategories.DOORS.getAll());
|
||||
shouldPlaceFinal.addAll(BlockCategories.BANNERS.getAll());
|
||||
shouldPlaceFinal.add(BlockTypes.SIGN);
|
||||
shouldPlaceFinal.add(BlockTypes.WALL_SIGN);
|
||||
shouldPlaceFinal.add(BlockTypes.CACTUS);
|
||||
shouldPlaceFinal.add(BlockTypes.SUGAR_CANE);
|
||||
shouldPlaceFinal.add(BlockTypes.CAKE);
|
||||
shouldPlaceFinal.add(BlockTypes.PISTON_HEAD);
|
||||
shouldPlaceFinal.add(BlockTypes.MOVING_PISTON);
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks to see whether a block should be placed in the final queue.
|
||||
*
|
||||
* This applies to blocks that can be attached to other blocks that have an attachment.
|
||||
*
|
||||
* @param type the type of the block
|
||||
* @return whether the block is in the final queue
|
||||
*/
|
||||
public static boolean shouldPlaceFinal(BlockType type) {
|
||||
return shouldPlaceFinal.contains(type);
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks whether a given block is in a list of base blocks.
|
||||
*
|
||||
|
@ -115,6 +115,31 @@ public class GeneralCommands {
|
||||
}
|
||||
}
|
||||
|
||||
@Command(
|
||||
aliases = { "/reorder" },
|
||||
usage = "[multi|fast|none]",
|
||||
desc = "Sets the reorder mode of WorldEdit",
|
||||
min = 0,
|
||||
max = 1
|
||||
)
|
||||
@CommandPermissions("worldedit.reorder")
|
||||
public void reorderMode(Player player, LocalSession session, EditSession editSession, CommandContext args) throws WorldEditException {
|
||||
String newState = args.getString(0, null);
|
||||
if (newState == null) {
|
||||
player.print("The reorder mode is " + session.getReorderMode().getDisplayName());
|
||||
} else {
|
||||
java.util.Optional<EditSession.ReorderMode> reorderModeOptional = EditSession.ReorderMode.getFromDisplayName(newState);
|
||||
if (!reorderModeOptional.isPresent()) {
|
||||
player.printError("Unknown reorder mode!");
|
||||
return;
|
||||
}
|
||||
|
||||
EditSession.ReorderMode reorderMode = reorderModeOptional.get();
|
||||
session.setReorderMode(reorderMode);
|
||||
player.print("The reorder mode is now " + session.getReorderMode().getDisplayName());
|
||||
}
|
||||
}
|
||||
|
||||
@Command(
|
||||
aliases = { "/drawsel" },
|
||||
usage = "[on|off]",
|
||||
|
@ -73,7 +73,7 @@ public class ChunkBatchingExtent extends AbstractDelegateExtent {
|
||||
}
|
||||
|
||||
public boolean commitRequired() {
|
||||
return batches.size() > 0;
|
||||
return enabled;
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -88,7 +88,7 @@ public class ChunkBatchingExtent extends AbstractDelegateExtent {
|
||||
|
||||
@Override
|
||||
protected Operation commitBefore() {
|
||||
if (!enabled) {
|
||||
if (!commitRequired()) {
|
||||
return null;
|
||||
}
|
||||
return new Operation() {
|
||||
|
@ -19,9 +19,7 @@
|
||||
|
||||
package com.sk89q.worldedit.extent.reorder;
|
||||
|
||||
import com.google.common.collect.Iterables;
|
||||
import com.sk89q.worldedit.WorldEditException;
|
||||
import com.sk89q.worldedit.blocks.Blocks;
|
||||
import com.sk89q.worldedit.extent.AbstractDelegateExtent;
|
||||
import com.sk89q.worldedit.extent.Extent;
|
||||
import com.sk89q.worldedit.function.operation.Operation;
|
||||
@ -35,8 +33,10 @@ import com.sk89q.worldedit.util.collection.LocatedBlockList;
|
||||
import com.sk89q.worldedit.world.block.BlockCategories;
|
||||
import com.sk89q.worldedit.world.block.BlockState;
|
||||
import com.sk89q.worldedit.world.block.BlockStateHolder;
|
||||
import com.sk89q.worldedit.world.block.BlockType;
|
||||
import com.sk89q.worldedit.world.block.BlockTypes;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Deque;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
@ -50,11 +50,121 @@ import java.util.Set;
|
||||
*/
|
||||
public class MultiStageReorder extends AbstractDelegateExtent implements ReorderingExtent {
|
||||
|
||||
private LocatedBlockList stage1 = new LocatedBlockList();
|
||||
private LocatedBlockList stage2 = new LocatedBlockList();
|
||||
private LocatedBlockList stage3 = new LocatedBlockList();
|
||||
private static Map<BlockType, PlacementPriority> priorityMap = new HashMap<>();
|
||||
|
||||
static {
|
||||
// Late
|
||||
priorityMap.put(BlockTypes.WATER, PlacementPriority.LATE);
|
||||
priorityMap.put(BlockTypes.LAVA, PlacementPriority.LATE);
|
||||
priorityMap.put(BlockTypes.SAND, PlacementPriority.LATE);
|
||||
priorityMap.put(BlockTypes.GRAVEL, PlacementPriority.LATE);
|
||||
|
||||
// Late
|
||||
BlockCategories.SAPLINGS.getAll().forEach(type -> priorityMap.put(type, PlacementPriority.LAST));
|
||||
BlockCategories.FLOWER_POTS.getAll().forEach(type -> priorityMap.put(type, PlacementPriority.LAST));
|
||||
BlockCategories.BUTTONS.getAll().forEach(type -> priorityMap.put(type, PlacementPriority.LAST));
|
||||
BlockCategories.ANVIL.getAll().forEach(type -> priorityMap.put(type, PlacementPriority.LAST));
|
||||
BlockCategories.WOODEN_PRESSURE_PLATES.getAll().forEach(type -> priorityMap.put(type, PlacementPriority.LAST));
|
||||
BlockCategories.CARPETS.getAll().forEach(type -> priorityMap.put(type, PlacementPriority.LAST));
|
||||
BlockCategories.RAILS.getAll().forEach(type -> priorityMap.put(type, PlacementPriority.LAST));
|
||||
priorityMap.put(BlockTypes.BLACK_BED, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.BLUE_BED, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.BROWN_BED, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.CYAN_BED, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.GRAY_BED, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.GREEN_BED, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.LIGHT_BLUE_BED, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.LIGHT_GRAY_BED, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.LIME_BED, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.MAGENTA_BED, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.ORANGE_BED, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.PINK_BED, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.PURPLE_BED, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.RED_BED, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.WHITE_BED, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.YELLOW_BED, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.GRASS, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.TALL_GRASS, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.ROSE_BUSH, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.DANDELION, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.BROWN_MUSHROOM, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.RED_MUSHROOM, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.FERN, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.LARGE_FERN, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.OXEYE_DAISY, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.AZURE_BLUET, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.TORCH, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.WALL_TORCH, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.FIRE, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.REDSTONE_WIRE, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.CARROTS, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.POTATOES, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.WHEAT, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.BEETROOTS, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.COCOA, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.LADDER, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.LEVER, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.REDSTONE_TORCH, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.REDSTONE_WALL_TORCH, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.SNOW, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.NETHER_PORTAL, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.END_PORTAL, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.REPEATER, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.VINE, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.LILY_PAD, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.NETHER_WART, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.PISTON, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.STICKY_PISTON, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.TRIPWIRE_HOOK, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.TRIPWIRE, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.STONE_PRESSURE_PLATE, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.HEAVY_WEIGHTED_PRESSURE_PLATE, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.LIGHT_WEIGHTED_PRESSURE_PLATE, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.COMPARATOR, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.IRON_TRAPDOOR, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.ACACIA_TRAPDOOR, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.BIRCH_TRAPDOOR, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.DARK_OAK_TRAPDOOR, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.JUNGLE_TRAPDOOR, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.OAK_TRAPDOOR, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.SPRUCE_TRAPDOOR, PlacementPriority.LAST);
|
||||
priorityMap.put(BlockTypes.DAYLIGHT_DETECTOR, PlacementPriority.LAST);
|
||||
|
||||
// Final
|
||||
BlockCategories.DOORS.getAll().forEach(type -> priorityMap.put(type, PlacementPriority.FINAL));
|
||||
BlockCategories.BANNERS.getAll().forEach(type -> priorityMap.put(type, PlacementPriority.FINAL));
|
||||
priorityMap.put(BlockTypes.SIGN, PlacementPriority.FINAL);
|
||||
priorityMap.put(BlockTypes.WALL_SIGN, PlacementPriority.FINAL);
|
||||
priorityMap.put(BlockTypes.CACTUS, PlacementPriority.FINAL);
|
||||
priorityMap.put(BlockTypes.SUGAR_CANE, PlacementPriority.FINAL);
|
||||
priorityMap.put(BlockTypes.CAKE, PlacementPriority.FINAL);
|
||||
priorityMap.put(BlockTypes.PISTON_HEAD, PlacementPriority.FINAL);
|
||||
priorityMap.put(BlockTypes.MOVING_PISTON, PlacementPriority.FINAL);
|
||||
}
|
||||
|
||||
private Map<PlacementPriority, LocatedBlockList> stages = new HashMap<>();
|
||||
|
||||
private boolean enabled;
|
||||
|
||||
public enum PlacementPriority {
|
||||
CLEAR_FINAL,
|
||||
CLEAR_LAST,
|
||||
CLEAR_LATE,
|
||||
FIRST,
|
||||
LATE,
|
||||
LAST,
|
||||
FINAL
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a new instance when the re-ordering is enabled.
|
||||
*
|
||||
* @param extent the extent
|
||||
*/
|
||||
public MultiStageReorder(Extent extent) {
|
||||
this(extent, true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a new instance.
|
||||
*
|
||||
@ -64,15 +174,10 @@ public class MultiStageReorder extends AbstractDelegateExtent implements Reorder
|
||||
public MultiStageReorder(Extent extent, boolean enabled) {
|
||||
super(extent);
|
||||
this.enabled = enabled;
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a new instance when the re-ordering is enabled.
|
||||
*
|
||||
* @param extent the extent
|
||||
*/
|
||||
public MultiStageReorder(Extent extent) {
|
||||
this(extent, true);
|
||||
for (PlacementPriority priority : PlacementPriority.values()) {
|
||||
stages.put(priority, new LocatedBlockList());
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@ -94,63 +199,87 @@ public class MultiStageReorder extends AbstractDelegateExtent implements Reorder
|
||||
}
|
||||
|
||||
public boolean commitRequired() {
|
||||
return stage1.size() > 0 || stage2.size() > 0 || stage3.size() > 0;
|
||||
return enabled;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the stage priority of the block.
|
||||
*
|
||||
* @param block The block
|
||||
* @return The priority
|
||||
*/
|
||||
private PlacementPriority getPlacementPriority(BlockStateHolder block) {
|
||||
return priorityMap.getOrDefault(block.getBlockType(), PlacementPriority.FIRST);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setBlock(BlockVector3 location, BlockStateHolder block) throws WorldEditException {
|
||||
BlockState existing = getBlock(location);
|
||||
|
||||
if (!enabled) {
|
||||
return super.setBlock(location, block);
|
||||
}
|
||||
|
||||
if (Blocks.shouldPlaceLast(block.getBlockType())) {
|
||||
// Place torches, etc. last
|
||||
stage2.add(location, block);
|
||||
return !existing.equalsFuzzy(block);
|
||||
} else if (Blocks.shouldPlaceFinal(block.getBlockType())) {
|
||||
// Place signs, reed, etc even later
|
||||
stage3.add(location, block);
|
||||
return !existing.equalsFuzzy(block);
|
||||
} else if (Blocks.shouldPlaceLast(existing.getBlockType())) {
|
||||
// Destroy torches, etc. first
|
||||
super.setBlock(location, BlockTypes.AIR.getDefaultState());
|
||||
return super.setBlock(location, block);
|
||||
} else {
|
||||
stage1.add(location, block);
|
||||
return !existing.equalsFuzzy(block);
|
||||
BlockState existing = getBlock(location);
|
||||
PlacementPriority priority = getPlacementPriority(block);
|
||||
PlacementPriority srcPriority = getPlacementPriority(existing);
|
||||
|
||||
if (srcPriority != PlacementPriority.FIRST) {
|
||||
BlockStateHolder replacement = block.getBlockType().getMaterial().isAir() ? block : BlockTypes.AIR.getDefaultState();
|
||||
|
||||
switch (srcPriority) {
|
||||
case FINAL:
|
||||
stages.get(PlacementPriority.CLEAR_FINAL).add(location, replacement);
|
||||
break;
|
||||
case LATE:
|
||||
stages.get(PlacementPriority.CLEAR_LATE).add(location, replacement);
|
||||
break;
|
||||
case LAST:
|
||||
stages.get(PlacementPriority.CLEAR_LAST).add(location, replacement);
|
||||
break;
|
||||
}
|
||||
|
||||
if (block.getBlockType().getMaterial().isAir()) {
|
||||
return !existing.equalsFuzzy(block);
|
||||
}
|
||||
}
|
||||
|
||||
stages.get(priority).add(location, block);
|
||||
return !existing.equalsFuzzy(block);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Operation commitBefore() {
|
||||
return new OperationQueue(
|
||||
new SetLocatedBlocks(
|
||||
getExtent(),
|
||||
Iterables.concat(stage1, stage2)),
|
||||
new Stage3Committer());
|
||||
if (!commitRequired()) {
|
||||
return null;
|
||||
}
|
||||
List<Operation> operations = new ArrayList<>();
|
||||
for (PlacementPriority priority : PlacementPriority.values()) {
|
||||
if (priority != PlacementPriority.FINAL) {
|
||||
operations.add(new SetLocatedBlocks(getExtent(), stages.get(priority)));
|
||||
}
|
||||
}
|
||||
|
||||
operations.add(new FinalStageCommitter());
|
||||
return new OperationQueue(operations);
|
||||
}
|
||||
|
||||
private class Stage3Committer implements Operation {
|
||||
private class FinalStageCommitter implements Operation {
|
||||
private Extent extent = getExtent();
|
||||
|
||||
@Override
|
||||
public Operation resume(RunContext run) throws WorldEditException {
|
||||
Extent extent = getExtent();
|
||||
private final Set<BlockVector3> blocks = new HashSet<>();
|
||||
private final Map<BlockVector3, BlockStateHolder> blockTypes = new HashMap<>();
|
||||
|
||||
final Set<BlockVector3> blocks = new HashSet<>();
|
||||
final Map<BlockVector3, BlockStateHolder> blockTypes = new HashMap<>();
|
||||
for (LocatedBlock entry : stage3) {
|
||||
public FinalStageCommitter() {
|
||||
for (LocatedBlock entry : stages.get(PlacementPriority.FINAL)) {
|
||||
final BlockVector3 pt = entry.getLocation();
|
||||
blocks.add(pt);
|
||||
blockTypes.put(pt, entry.getBlock());
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public Operation resume(RunContext run) throws WorldEditException {
|
||||
while (!blocks.isEmpty()) {
|
||||
BlockVector3 current = blocks.iterator().next();
|
||||
if (!blocks.contains(current)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
final Deque<BlockVector3> walked = new LinkedList<>();
|
||||
|
||||
@ -201,10 +330,9 @@ public class MultiStageReorder extends AbstractDelegateExtent implements Reorder
|
||||
}
|
||||
}
|
||||
|
||||
stage1.clear();
|
||||
stage2.clear();
|
||||
stage3.clear();
|
||||
|
||||
for (LocatedBlockList stage : stages.values()) {
|
||||
stage.clear();
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
|
@ -29,8 +29,10 @@ import com.sk89q.worldedit.math.BlockVector2;
|
||||
import com.sk89q.worldedit.math.BlockVector3;
|
||||
import com.sk89q.worldedit.world.World;
|
||||
import com.sk89q.worldedit.world.block.BlockStateHolder;
|
||||
import com.sk89q.worldedit.world.block.BlockTypes;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@ -40,8 +42,10 @@ import java.util.Set;
|
||||
public class FastModeExtent extends AbstractDelegateExtent {
|
||||
|
||||
private final World world;
|
||||
private final Set<BlockVector3> positions = new HashSet<>();
|
||||
private final Set<BlockVector2> dirtyChunks = new HashSet<>();
|
||||
private boolean enabled = true;
|
||||
private boolean postEditSimulation;
|
||||
|
||||
/**
|
||||
* Create a new instance with fast mode enabled.
|
||||
@ -83,24 +87,59 @@ public class FastModeExtent extends AbstractDelegateExtent {
|
||||
this.enabled = enabled;
|
||||
}
|
||||
|
||||
public boolean isPostEditSimulationEnabled() {
|
||||
return postEditSimulation;
|
||||
}
|
||||
|
||||
public void setPostEditSimulationEnabled(boolean enabled) {
|
||||
this.postEditSimulation = enabled;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setBlock(BlockVector3 location, BlockStateHolder block) throws WorldEditException {
|
||||
if (enabled) {
|
||||
if (enabled || postEditSimulation) {
|
||||
dirtyChunks.add(BlockVector2.at(location.getBlockX() >> 4, location.getBlockZ() >> 4));
|
||||
return world.setBlock(location, block, false);
|
||||
|
||||
if (world.setBlock(location, block, false)) {
|
||||
if (!enabled && postEditSimulation) {
|
||||
positions.add(location);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
} else {
|
||||
return world.setBlock(location, block, true);
|
||||
}
|
||||
}
|
||||
|
||||
public boolean commitRequired() {
|
||||
return enabled || postEditSimulation;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Operation commitBefore() {
|
||||
if (!commitRequired()) {
|
||||
return null;
|
||||
}
|
||||
return new Operation() {
|
||||
@Override
|
||||
public Operation resume(RunContext run) throws WorldEditException {
|
||||
if (!dirtyChunks.isEmpty()) {
|
||||
world.fixAfterFastMode(dirtyChunks);
|
||||
}
|
||||
|
||||
if (!enabled && postEditSimulation) {
|
||||
Iterator<BlockVector3> positionIterator = positions.iterator();
|
||||
while (run.shouldContinue() && positionIterator.hasNext()) {
|
||||
BlockVector3 position = positionIterator.next();
|
||||
world.notifyAndLightBlock(position, BlockTypes.AIR.getDefaultState());
|
||||
positionIterator.remove();
|
||||
}
|
||||
|
||||
return !positions.isEmpty() ? this : null;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
|
@ -35,10 +35,24 @@ public class ArrayListHistory implements ChangeSet {
|
||||
|
||||
private final List<Change> changes = new ArrayList<>();
|
||||
|
||||
private boolean recordChanges = true;
|
||||
|
||||
@Override
|
||||
public void add(Change change) {
|
||||
checkNotNull(change);
|
||||
changes.add(change);
|
||||
if (recordChanges) {
|
||||
changes.add(change);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isRecordingChanges() {
|
||||
return recordChanges;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setRecordChanges(boolean recordChanges) {
|
||||
this.recordChanges = recordChanges;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -36,6 +36,20 @@ public interface ChangeSet {
|
||||
*/
|
||||
void add(Change change);
|
||||
|
||||
/**
|
||||
* Whether or not the ChangeSet is recording changes.
|
||||
*
|
||||
* @return whether or not the ChangeSet is set to record changes
|
||||
*/
|
||||
boolean isRecordingChanges();
|
||||
|
||||
/**
|
||||
* Tell the change set whether to record changes or not.
|
||||
*
|
||||
* @param recordChanges whether to record changes or not
|
||||
*/
|
||||
void setRecordChanges(boolean recordChanges);
|
||||
|
||||
/**
|
||||
* Get a backward directed iterator that can be used for undo.
|
||||
*
|
||||
|
@ -64,6 +64,11 @@ public class NullWorld extends AbstractWorld {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean notifyAndLightBlock(BlockVector3 position, BlockState previousType) throws WorldEditException {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getBlockLightLevel(BlockVector3 position) {
|
||||
return 0;
|
||||
|
@ -33,10 +33,13 @@ import com.sk89q.worldedit.math.Vector3;
|
||||
import com.sk89q.worldedit.regions.Region;
|
||||
import com.sk89q.worldedit.util.Direction;
|
||||
import com.sk89q.worldedit.util.TreeGenerator;
|
||||
import com.sk89q.worldedit.world.block.BlockState;
|
||||
import com.sk89q.worldedit.world.block.BlockStateHolder;
|
||||
import com.sk89q.worldedit.world.block.BlockType;
|
||||
import com.sk89q.worldedit.world.weather.WeatherType;
|
||||
|
||||
import java.util.Vector;
|
||||
|
||||
/**
|
||||
* Represents a world (dimension).
|
||||
*/
|
||||
@ -95,6 +98,16 @@ public interface World extends Extent {
|
||||
*/
|
||||
boolean setBlock(BlockVector3 position, BlockStateHolder block, boolean notifyAndLight) throws WorldEditException;
|
||||
|
||||
/**
|
||||
* Notifies the simulation that the block at the given location has
|
||||
* been changed and it must be re-lighted (and issue other events).
|
||||
*
|
||||
* @param position position of the block
|
||||
* @param previousType the type of the previous block that was there
|
||||
* @return true if the block was successfully notified
|
||||
*/
|
||||
boolean notifyAndLightBlock(BlockVector3 position, BlockState previousType) throws WorldEditException;
|
||||
|
||||
/**
|
||||
* Get the light level at the given block.
|
||||
*
|
||||
|
@ -212,6 +212,12 @@ public class ForgeWorld extends AbstractWorld {
|
||||
return successful;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean notifyAndLightBlock(BlockVector3 position, BlockState previousType) throws WorldEditException {
|
||||
// TODO Implement
|
||||
return false;
|
||||
}
|
||||
|
||||
// Can't get the "Object" to be right for withProperty w/o this
|
||||
@SuppressWarnings({ "rawtypes", "unchecked" })
|
||||
private IBlockState applyProperties(BlockStateContainer stateContainer, IBlockState newState, Map<Property<?>, Object> states) {
|
||||
|
@ -41,7 +41,6 @@ import com.sk89q.worldedit.world.block.BlockStateHolder;
|
||||
import com.sk89q.worldedit.world.item.ItemTypes;
|
||||
import com.sk89q.worldedit.world.weather.WeatherType;
|
||||
import com.sk89q.worldedit.world.weather.WeatherTypes;
|
||||
|
||||
import org.spongepowered.api.Sponge;
|
||||
import org.spongepowered.api.block.BlockSnapshot;
|
||||
import org.spongepowered.api.block.BlockState;
|
||||
@ -163,6 +162,12 @@ public abstract class SpongeWorld extends AbstractWorld {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean notifyAndLightBlock(BlockVector3 position, com.sk89q.worldedit.world.block.BlockState previousType) throws WorldEditException {
|
||||
// TODO Move this to adapter
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean regenerate(Region region, EditSession editSession) {
|
||||
return false;
|
||||
|
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