geforkt von Mirrors/FastAsyncWorldEdit
Set debug to false by default
No need to enable it unless you are actually debugging something
Dieser Commit ist enthalten in:
Ursprung
5fabd15caf
Commit
10ec476239
@ -410,7 +410,7 @@ public class Settings extends Config {
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})
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})
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public List<String> ALLOWED_PLUGINS = new ArrayList<>();
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public List<String> ALLOWED_PLUGINS = new ArrayList<>();
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@Comment("Should debug messages be sent when third party extents are used?")
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@Comment("Should debug messages be sent when third party extents are used?")
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public boolean DEBUG = true;
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public boolean DEBUG = false;
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}
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}
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@Comment("Generic tick limiter (not necessarily WorldEdit related, but useful to stop abuse)")
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@Comment("Generic tick limiter (not necessarily WorldEdit related, but useful to stop abuse)")
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