feat: Add a bunch of new types to the flora generator

Dieser Commit ist enthalten in:
NotMyFault 2021-12-25 19:03:30 +01:00
Ursprung 3b24a8ae8a
Commit 0c8db1e1fe
Es konnte kein GPG-Schlüssel zu dieser Signatur gefunden werden
GPG-Schlüssel-ID: 158F5701A6AAD00C

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@ -20,10 +20,13 @@
package com.sk89q.worldedit.function.generator;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.extension.platform.Capability;
import com.sk89q.worldedit.function.RegionFunction;
import com.sk89q.worldedit.function.pattern.Pattern;
import com.sk89q.worldedit.function.pattern.RandomPattern;
import com.sk89q.worldedit.internal.Constants;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.world.block.BlockTypes;
@ -40,6 +43,11 @@ public class FloraGenerator implements RegionFunction {
private final boolean biomeAware = false;
private final Pattern desertPattern = getDesertPattern();
private final Pattern temperatePattern = getTemperatePattern();
//FAWE start
private final Pattern mushroomPattern = mushroomPattern();
private final Pattern netherPattern = netherPattern();
private final Pattern warpedNyliumPattern = warpedNyliumPattern();
//FAWE end
/**
* Create a new flora generator.
@ -101,17 +109,75 @@ public class FloraGenerator implements RegionFunction {
return pattern;
}
//FAWE start
/**
* Get a pattern for plants to place inside a mushroom environment.
*
* @return a pattern that places flora
*/
public static Pattern mushroomPattern() {
RandomPattern pattern = new RandomPattern();
pattern.add(BlockTypes.RED_MUSHROOM.getDefaultState(), 10);
pattern.add(BlockTypes.BROWN_MUSHROOM.getDefaultState(), 10);
return pattern;
}
/**
* Get a pattern for plants to place inside a nether environment.
*
* @return a pattern that places flora
*/
public static Pattern netherPattern() {
RandomPattern pattern = new RandomPattern();
pattern.add(BlockTypes.CRIMSON_ROOTS.getDefaultState(), 10);
pattern.add(BlockTypes.CRIMSON_FUNGUS.getDefaultState(), 20);
pattern.add(BlockTypes.WARPED_FUNGUS.getDefaultState(), 5);
return pattern;
}
/**
* Get a pattern for plants to place inside a nether environment.
*
* @return a pattern that places flora
*/
public static Pattern warpedNyliumPattern() {
RandomPattern pattern = new RandomPattern();
pattern.add(BlockTypes.WARPED_ROOTS.getDefaultState(), 15);
pattern.add(BlockTypes.NETHER_SPROUTS.getDefaultState(), 20);
pattern.add(BlockTypes.WARPED_FUNGUS.getDefaultState(), 7);
pattern.add(BlockTypes.CRIMSON_ROOTS.getDefaultState(), 10);
return pattern;
}
//FAWE end
@Override
public boolean apply(BlockVector3 position) throws WorldEditException {
//FAWE start
int dataVersion = WorldEdit.getInstance().getPlatformManager().queryCapability(Capability.GAME_HOOKS).getDataVersion();
//FAWE end
BlockState block = editSession.getBlock(position);
if (block.getBlockType() == BlockTypes.GRASS_BLOCK) {
editSession.setBlock(position.add(0, 1, 0), temperatePattern.applyBlock(position));
return true;
} else if (block.getBlockType() == BlockTypes.SAND) {
//FAWE start - add red sand
} else if (block.getBlockType() == BlockTypes.SAND || block.getBlockType() == BlockTypes.RED_SAND) {
//FAWE end
editSession.setBlock(position.add(0, 1, 0), desertPattern.applyBlock(position));
return true;
//FAWE start - add new types
} else if (block.getBlockType() == BlockTypes.MYCELIUM || block.getBlockType() == BlockTypes.NETHERRACK) {
editSession.setBlock(position.add(0, 1, 0), mushroomPattern.applyBlock(position));
return true;
} else if (dataVersion >= Constants.DATA_VERSION_MC_1_16) {
if (block.getBlockType() == BlockTypes.SOUL_SOIL || block.getBlockType() == BlockTypes.CRIMSON_NYLIUM) {
editSession.setBlock(position.add(0, 1, 0), netherPattern.applyBlock(position));
return true;
} else if (block.getBlockType() == BlockTypes.WARPED_NYLIUM) {
editSession.setBlock(position.add(0, 1, 0), warpedNyliumPattern.applyBlock(position));
}
}
//FAWE end
return false;
}