geforkt von Mirrors/FastAsyncWorldEdit
Merge branch '1.15' of https://github.com/IntellectualSites/FastAsyncWorldEdit into 1.15
Dieser Commit ist enthalten in:
Commit
0848e68b9f
@ -12,7 +12,7 @@ import java.util.function.Function;
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public class NMSAdapter {
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public static int createPalette(int[] blockToPalette, int[] paletteToBlock, int[] blocksCopy,
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int[] num_palette_buffer, char[] set, Map<BlockVector3, Integer> ticking_blocks) {
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int[] num_palette_buffer, char[] set, Map<BlockVector3, Integer> ticking_blocks, boolean fastmode) {
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int air = 0;
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int num_palette = 0;
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char lastOrdinal = BlockID.__RESERVED__;
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@ -29,7 +29,7 @@ public class NMSAdapter {
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air++;
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break;
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default:
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if (!tick_placed) {
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if (!fastmode && !tick_placed) {
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boolean ticking;
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if (ordinal != lastOrdinal) {
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ticking = BlockTypesCache.ticking[ordinal];
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@ -61,13 +61,14 @@ public class NMSAdapter {
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public static int createPalette(int layer, int[] blockToPalette, int[] paletteToBlock,
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int[] blocksCopy, int[] num_palette_buffer, Function<Integer, char[]> get, char[] set,
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Map<BlockVector3, Integer> ticking_blocks) {
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Map<BlockVector3, Integer> ticking_blocks, boolean fastmode) {
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int air = 0;
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int num_palette = 0;
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char[] getArr = null;
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char lastOrdinal = BlockID.__RESERVED__;
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boolean lastticking = false;
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boolean tick_placed = Settings.IMP.EXPERIMENTAL.ALLOW_TICK_PLACED;
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boolean tick_existing = Settings.IMP.EXPERIMENTAL.ALLOW_TICK_EXISTING;
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for (int i = 0; i < 4096; i++) {
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char ordinal = set[i];
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switch (ordinal) {
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@ -85,7 +86,7 @@ public class NMSAdapter {
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air++;
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break;
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default:
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if (!tick_placed) {
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if (!fastmode && !tick_placed && tick_existing) {
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boolean ticking;
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if (ordinal != lastOrdinal) {
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ticking = BlockTypesCache.ticking[ordinal];
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@ -112,7 +113,7 @@ public class NMSAdapter {
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air++;
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break;
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}
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if (tick_placed) {
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if (!fastmode && tick_placed) {
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boolean ticking;
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if (ordinal != lastOrdinal) {
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ticking = BlockTypesCache.ticking[ordinal];
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@ -199,11 +199,11 @@ public final class BukkitAdapter_1_14 extends NMSAdapter {
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/*
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NMS conversion
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*/
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public static ChunkSection newChunkSection(final int layer, final char[] blocks) {
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return newChunkSection(layer, null, blocks);
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public static ChunkSection newChunkSection(final int layer, final char[] blocks, boolean fastmode) {
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return newChunkSection(layer, null, blocks, fastmode);
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}
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public static ChunkSection newChunkSection(final int layer, final Function<Integer, char[]> get, char[] set) {
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public static ChunkSection newChunkSection(final int layer, final Function<Integer, char[]> get, char[] set, boolean fastmode) {
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if (set == null) {
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return newChunkSection(layer);
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}
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@ -216,9 +216,9 @@ public final class BukkitAdapter_1_14 extends NMSAdapter {
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Map<BlockVector3, Integer> ticking_blocks = new HashMap<>();
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int air;
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if (get == null) {
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air = createPalette(blockToPalette, paletteToBlock, blocksCopy, num_palette_buffer, set, ticking_blocks);
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air = createPalette(blockToPalette, paletteToBlock, blocksCopy, num_palette_buffer, set, ticking_blocks, fastmode);
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} else {
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air = createPalette(layer, blockToPalette, paletteToBlock, blocksCopy, num_palette_buffer, get, set, ticking_blocks);
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air = createPalette(layer, blockToPalette, paletteToBlock, blocksCopy, num_palette_buffer, get, set, ticking_blocks, fastmode);
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}
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int num_palette = num_palette_buffer[0];
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// BlockStates
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@ -10,6 +10,7 @@ import com.boydti.fawe.beta.implementation.blocks.CharGetBlocks;
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import com.boydti.fawe.beta.implementation.queue.QueueHandler;
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import com.boydti.fawe.bukkit.adapter.DelegateLock;
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import com.boydti.fawe.bukkit.adapter.mc1_14.nbt.LazyCompoundTag_1_14;
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import com.boydti.fawe.config.Settings;
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import com.boydti.fawe.object.collection.AdaptedMap;
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import com.boydti.fawe.object.collection.BitArray;
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import com.google.common.base.Suppliers;
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@ -228,6 +229,7 @@ public class BukkitGetBlocks_1_14 extends CharGetBlocks {
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try {
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WorldServer nmsWorld = world;
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Chunk nmsChunk = ensureLoaded(nmsWorld, X, Z);
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boolean fastmode = set.isFastMode() && Settings.IMP.QUEUE.NO_TICK_FASTMODE;
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// Remove existing tiles
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{
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@ -263,7 +265,7 @@ public class BukkitGetBlocks_1_14 extends CharGetBlocks {
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ChunkSection newSection;
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ChunkSection existingSection = sections[layer];
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if (existingSection == null) {
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newSection = BukkitAdapter_1_14.newChunkSection(layer, setArr);
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newSection = BukkitAdapter_1_14.newChunkSection(layer, setArr, fastmode);
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if (BukkitAdapter_1_14.setSectionAtomic(sections, null, newSection, layer)) {
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updateGet(this, nmsChunk, sections, newSection, setArr, layer);
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continue;
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@ -295,7 +297,7 @@ public class BukkitGetBlocks_1_14 extends CharGetBlocks {
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} else if (lock.isModified()) {
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this.reset(layer);
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}
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newSection = BukkitAdapter_1_14.newChunkSection(layer, this::load, setArr);
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newSection = BukkitAdapter_1_14.newChunkSection(layer, this::load, setArr, fastmode);
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if (!BukkitAdapter_1_14.setSectionAtomic(sections, existingSection, newSection, layer)) {
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System.out.println("Failed to set chunk section:" + X + "," + Z + " layer: " + layer);
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continue;
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@ -186,11 +186,11 @@ public final class BukkitAdapter_1_15 extends NMSAdapter {
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/*
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NMS conversion
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*/
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public static ChunkSection newChunkSection(final int layer, final char[] blocks) {
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return newChunkSection(layer, null, blocks);
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public static ChunkSection newChunkSection(final int layer, final char[] blocks, boolean fastmode) {
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return newChunkSection(layer, null, blocks, fastmode);
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}
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public static ChunkSection newChunkSection(final int layer, final Function<Integer, char[]> get, char[] set) {
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public static ChunkSection newChunkSection(final int layer, final Function<Integer, char[]> get, char[] set, boolean fastmode) {
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if (set == null) {
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return newChunkSection(layer);
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}
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@ -203,9 +203,9 @@ public final class BukkitAdapter_1_15 extends NMSAdapter {
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Map<BlockVector3, Integer> ticking_blocks = new HashMap<>();
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int air;
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if (get == null) {
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air = createPalette(blockToPalette, paletteToBlock, blocksCopy, num_palette_buffer, set, ticking_blocks);
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air = createPalette(blockToPalette, paletteToBlock, blocksCopy, num_palette_buffer, set, ticking_blocks, fastmode);
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} else {
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air = createPalette(layer, blockToPalette, paletteToBlock, blocksCopy, num_palette_buffer, get, set, ticking_blocks);
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air = createPalette(layer, blockToPalette, paletteToBlock, blocksCopy, num_palette_buffer, get, set, ticking_blocks, fastmode);
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}
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int num_palette = num_palette_buffer[0];
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// BlockStates
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@ -10,6 +10,7 @@ import com.boydti.fawe.beta.implementation.blocks.CharGetBlocks;
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import com.boydti.fawe.beta.implementation.queue.QueueHandler;
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import com.boydti.fawe.bukkit.adapter.DelegateLock;
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import com.boydti.fawe.bukkit.adapter.mc1_15.nbt.LazyCompoundTag_1_15;
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import com.boydti.fawe.config.Settings;
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import com.boydti.fawe.object.collection.AdaptedMap;
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import com.boydti.fawe.object.collection.BitArray;
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import com.google.common.base.Suppliers;
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@ -236,6 +237,7 @@ public class BukkitGetBlocks_1_15 extends CharGetBlocks {
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try {
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WorldServer nmsWorld = world;
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Chunk nmsChunk = ensureLoaded(nmsWorld, X, Z);
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boolean fastmode = set.isFastMode() && Settings.IMP.QUEUE.NO_TICK_FASTMODE;
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// Remove existing tiles
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{
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@ -271,7 +273,7 @@ public class BukkitGetBlocks_1_15 extends CharGetBlocks {
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ChunkSection newSection;
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ChunkSection existingSection = sections[layer];
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if (existingSection == null) {
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newSection = BukkitAdapter_1_15.newChunkSection(layer, setArr);
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newSection = BukkitAdapter_1_15.newChunkSection(layer, setArr, fastmode);
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if (BukkitAdapter_1_15.setSectionAtomic(sections, null, newSection, layer)) {
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updateGet(this, nmsChunk, sections, newSection, setArr, layer);
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continue;
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@ -303,7 +305,7 @@ public class BukkitGetBlocks_1_15 extends CharGetBlocks {
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} else if (lock.isModified()) {
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this.reset(layer);
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}
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newSection = BukkitAdapter_1_15.newChunkSection(layer, this::load, setArr);
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newSection = BukkitAdapter_1_15.newChunkSection(layer, this::load, setArr, fastmode);
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if (!BukkitAdapter_1_15.setSectionAtomic(sections, existingSection, newSection, layer)) {
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System.out.println("Failed to set chunk section:" + X + "," + Z + " layer: " + layer);
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continue;
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@ -187,11 +187,11 @@ public final class BukkitAdapter_1_15_2 extends NMSAdapter {
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/*
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NMS conversion
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*/
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public static ChunkSection newChunkSection(final int layer, final char[] blocks) {
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return newChunkSection(layer, null, blocks);
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public static ChunkSection newChunkSection(final int layer, final char[] blocks, boolean fastmode) {
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return newChunkSection(layer, null, blocks, fastmode);
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}
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public static ChunkSection newChunkSection(final int layer, final Function<Integer, char[]> get, char[] set) {
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public static ChunkSection newChunkSection(final int layer, final Function<Integer, char[]> get, char[] set, boolean fastmode) {
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if (set == null) {
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return newChunkSection(layer);
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}
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@ -205,10 +205,10 @@ public final class BukkitAdapter_1_15_2 extends NMSAdapter {
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int air;
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if (get == null) {
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air = createPalette(blockToPalette, paletteToBlock, blocksCopy, num_palette_buffer,
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set, ticking_blocks);
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set, ticking_blocks, fastmode);
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} else {
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air = createPalette(layer, blockToPalette, paletteToBlock, blocksCopy,
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num_palette_buffer, get, set, ticking_blocks);
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num_palette_buffer, get, set, ticking_blocks, fastmode);
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}
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int num_palette = num_palette_buffer[0];
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// BlockStates
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@ -251,10 +251,11 @@ public final class BukkitAdapter_1_15_2 extends NMSAdapter {
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fieldPalette.set(dataPaletteBlocks, palette);
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fieldSize.set(dataPaletteBlocks, bitsPerEntry);
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setCount(ticking_blocks.size(), 4096 - air, section);
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ticking_blocks.forEach((pos, ordinal) -> {
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section.setType(pos.getBlockX(), pos.getBlockY(), pos.getBlockZ(),
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Block.getByCombinedId(ordinal));
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});
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if (!fastmode) {
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ticking_blocks.forEach((pos, ordinal) -> section
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.setType(pos.getBlockX(), pos.getBlockY(), pos.getBlockZ(),
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Block.getByCombinedId(ordinal)));
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}
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} catch (final IllegalAccessException | NoSuchFieldException e) {
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throw new RuntimeException(e);
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}
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@ -8,6 +8,7 @@ import com.boydti.fawe.beta.implementation.blocks.CharGetBlocks;
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import com.boydti.fawe.beta.implementation.queue.QueueHandler;
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import com.boydti.fawe.bukkit.adapter.DelegateLock;
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import com.boydti.fawe.bukkit.adapter.mc1_15_2.nbt.LazyCompoundTag_1_15_2;
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import com.boydti.fawe.config.Settings;
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import com.boydti.fawe.object.collection.AdaptedMap;
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import com.boydti.fawe.object.collection.BitArray;
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import com.google.common.base.Suppliers;
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@ -243,6 +244,7 @@ public class BukkitGetBlocks_1_15_2 extends CharGetBlocks {
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try {
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WorldServer nmsWorld = world;
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Chunk nmsChunk = ensureLoaded(nmsWorld, X, Z);
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boolean fastmode = set.isFastMode() && Settings.IMP.QUEUE.NO_TICK_FASTMODE;
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// Remove existing tiles
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{
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@ -283,7 +285,7 @@ public class BukkitGetBlocks_1_15_2 extends CharGetBlocks {
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ChunkSection newSection;
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ChunkSection existingSection = sections[layer];
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if (existingSection == null) {
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newSection = BukkitAdapter_1_15_2.newChunkSection(layer, setArr);
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newSection = BukkitAdapter_1_15_2.newChunkSection(layer, setArr, fastmode);
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if (BukkitAdapter_1_15_2.setSectionAtomic(sections, null, newSection, layer)) {
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updateGet(this, nmsChunk, sections, newSection, setArr, layer);
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continue;
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@ -315,7 +317,7 @@ public class BukkitGetBlocks_1_15_2 extends CharGetBlocks {
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} else if (lock.isModified()) {
|
||||
this.reset(layer);
|
||||
}
|
||||
newSection = BukkitAdapter_1_15_2.newChunkSection(layer, this::load, setArr);
|
||||
newSection = BukkitAdapter_1_15_2.newChunkSection(layer, this::load, setArr, fastmode);
|
||||
if (!BukkitAdapter_1_15_2.setSectionAtomic(sections, existingSection, newSection, layer)) {
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System.out.println("Failed to set chunk section:" + X + "," + Z + " layer: " + layer);
|
||||
continue;
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|
@ -3,14 +3,12 @@ package com.boydti.fawe.beta;
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import com.sk89q.jnbt.CompoundTag;
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import com.sk89q.worldedit.extent.OutputExtent;
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import com.sk89q.worldedit.function.operation.Operation;
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import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.world.biome.BiomeType;
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import com.sk89q.worldedit.world.block.BlockState;
|
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import com.sk89q.worldedit.world.block.BlockStateHolder;
|
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import java.util.Map;
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||||
import javax.annotation.Nullable;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import javax.annotation.Nullable;
|
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|
||||
/**
|
||||
* Interface for setting blocks
|
||||
@ -42,6 +40,13 @@ public interface IChunkSet extends IBlocks, OutputExtent {
|
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return getBiomes() != null;
|
||||
}
|
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|
||||
default boolean isFastMode() {
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||||
return false;
|
||||
}
|
||||
|
||||
//default to avoid tricky child classes. We only need it in a few cases anyway.
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default void setFastMode(boolean fastMode){}
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|
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@Override
|
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IChunkSet reset();
|
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|
||||
|
@ -82,6 +82,10 @@ public interface IQueueExtent<T extends IChunk> extends Flushable, Trimable, ICh
|
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return BlockVector3.at(30000000, FaweCache.IMP.WORLD_MAX_Y, 30000000);
|
||||
}
|
||||
|
||||
void setFastMode(boolean fastMode);
|
||||
|
||||
boolean isFastMode();
|
||||
|
||||
/**
|
||||
* Create a new root IChunk object<br> - Full chunks will be reused, so a more optimized chunk
|
||||
* can be returned in that case<br> - Don't wrap the chunk, that should be done in {@link
|
||||
@ -143,6 +147,7 @@ public interface IQueueExtent<T extends IChunk> extends Flushable, Trimable, ICh
|
||||
T chunk = this.getOrCreateChunk(chunkX, chunkZ);
|
||||
// Initialize
|
||||
chunk.init(this, chunkX, chunkZ);
|
||||
chunk.setFastMode(isFastMode());
|
||||
|
||||
T newChunk = filter.applyChunk(chunk, region);
|
||||
if (newChunk != null) {
|
||||
|
@ -34,6 +34,7 @@ public class CharSetBlocks extends CharBlocks implements IChunkSet {
|
||||
public BlockVector3ChunkMap<CompoundTag> tiles;
|
||||
public HashSet<CompoundTag> entities;
|
||||
public HashSet<UUID> entityRemoves;
|
||||
private boolean fastMode = false;
|
||||
|
||||
private CharSetBlocks() {}
|
||||
|
||||
@ -131,6 +132,16 @@ public class CharSetBlocks extends CharBlocks implements IChunkSet {
|
||||
entityRemoves.add(uuid);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setFastMode(boolean fastMode) {
|
||||
this.fastMode = fastMode;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isFastMode() {
|
||||
return fastMode;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isEmpty() {
|
||||
if (biomes != null) {
|
||||
|
@ -42,6 +42,7 @@ public class ChunkHolder<T extends Future<T>> implements IQueueChunk<T> {
|
||||
private IQueueExtent<? extends IChunk> extent; // the parent queue extent which has this chunk
|
||||
private int chunkX;
|
||||
private int chunkZ;
|
||||
private boolean fastmode;
|
||||
|
||||
private ChunkHolder() {
|
||||
this.delegate = NULL;
|
||||
@ -100,6 +101,16 @@ public class ChunkHolder<T extends Future<T>> implements IQueueChunk<T> {
|
||||
return getOrCreateGet().load(layer);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isFastMode() {
|
||||
return fastmode;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setFastMode(boolean fastmode) {
|
||||
this.fastmode = fastmode;
|
||||
}
|
||||
|
||||
@Override
|
||||
public CompoundTag getEntity(UUID uuid) {
|
||||
return delegate.get(this).getEntity(uuid);
|
||||
@ -313,6 +324,7 @@ public class ChunkHolder<T extends Future<T>> implements IQueueChunk<T> {
|
||||
public void filterBlocks(Filter filter, ChunkFilterBlock block, @Nullable Region region, boolean full) {
|
||||
final IChunkGet get = getOrCreateGet();
|
||||
final IChunkSet set = getOrCreateSet();
|
||||
set.setFastMode(fastmode);
|
||||
try {
|
||||
block.filter(this, get, set, filter, region, full);
|
||||
} finally {
|
||||
|
@ -44,12 +44,14 @@ public class ParallelQueueExtent extends PassthroughExtent implements IQueueWrap
|
||||
private final QueueHandler handler;
|
||||
private final BatchProcessorHolder processor;
|
||||
private int changes;
|
||||
private final boolean fastmode;
|
||||
|
||||
public ParallelQueueExtent(QueueHandler handler, World world) {
|
||||
public ParallelQueueExtent(QueueHandler handler, World world, boolean fastmode) {
|
||||
super(handler.getQueue(world, new BatchProcessorHolder()));
|
||||
this.world = world;
|
||||
this.handler = handler;
|
||||
this.processor = (BatchProcessorHolder) getExtent().getProcessor();
|
||||
this.fastmode = fastmode;
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -94,6 +96,7 @@ public class ParallelQueueExtent extends PassthroughExtent implements IQueueWrap
|
||||
final Filter newFilter = filter.fork();
|
||||
// Create a chunk that we will reuse/reset for each operation
|
||||
final IQueueExtent<IQueueChunk> queue = getNewQueue();
|
||||
queue.setFastMode(fastmode);
|
||||
synchronized (queue) {
|
||||
ChunkFilterBlock block = null;
|
||||
|
||||
|
@ -49,6 +49,8 @@ public class SingleThreadQueueExtent extends ExtentBatchProcessorHolder implemen
|
||||
|
||||
private boolean enabledQueue = true;
|
||||
|
||||
private boolean fastmode = false;
|
||||
|
||||
/**
|
||||
* Safety check to ensure that the thread being used matches the one being initialized on. - Can
|
||||
* be removed later
|
||||
@ -80,6 +82,16 @@ public class SingleThreadQueueExtent extends ExtentBatchProcessorHolder implemen
|
||||
return cacheSet.get(chunkX, chunkZ);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setFastMode(boolean fastmode) {
|
||||
this.fastmode = fastmode;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isFastMode() {
|
||||
return fastmode;
|
||||
}
|
||||
|
||||
/**
|
||||
* Resets the queue.
|
||||
*/
|
||||
|
@ -309,6 +309,11 @@ public class Settings extends Config {
|
||||
})
|
||||
public int DISCARD_AFTER_MS = 60000;
|
||||
|
||||
@Comment({
|
||||
"When using fastmode also do not bother to fix existing ticking blocks"
|
||||
})
|
||||
public boolean NO_TICK_FASTMODE = true;
|
||||
|
||||
public static class PROGRESS {
|
||||
@Comment({"Display constant titles about the progress of a user's edit",
|
||||
" - false = disabled",
|
||||
@ -375,6 +380,12 @@ public class Settings extends Config {
|
||||
"This has no effect on existing blocks one way or the other."
|
||||
})
|
||||
public boolean ALLOW_TICK_PLACED = false;
|
||||
|
||||
@Comment({
|
||||
"Force re-ticking of existing blocks not edited by FAWE.",
|
||||
"This will increase time taken slightly."
|
||||
})
|
||||
public boolean ALLOW_TICK_EXISTING = true;
|
||||
}
|
||||
|
||||
public static class WEB {
|
||||
|
@ -296,7 +296,7 @@ public class EditSessionBuilder {
|
||||
if (unwrapped instanceof IQueueExtent) {
|
||||
extent = queue = (IQueueExtent) unwrapped;
|
||||
} else if (Settings.IMP.QUEUE.PARALLEL_THREADS > 1 && threaded) {
|
||||
ParallelQueueExtent parallel = new ParallelQueueExtent(Fawe.get().getQueueHandler(), world);
|
||||
ParallelQueueExtent parallel = new ParallelQueueExtent(Fawe.get().getQueueHandler(), world, fastmode);
|
||||
queue = parallel.getExtent();
|
||||
extent = parallel;
|
||||
} else {
|
||||
|
@ -364,6 +364,12 @@ public class DefaultBlockParser extends InputParser<BaseBlock> {
|
||||
}
|
||||
state = fuzzyBuilder.build();
|
||||
}
|
||||
} else {
|
||||
for (Map.Entry<Property<?>, Object> blockState : blockStates.entrySet()) {
|
||||
@SuppressWarnings("unchecked")
|
||||
Property<Object> objProp = (Property<Object>) blockState.getKey();
|
||||
state = state.with(objProp, blockState.getValue());
|
||||
}
|
||||
}
|
||||
}
|
||||
// this should be impossible but IntelliJ isn't that smart
|
||||
|
@ -75,7 +75,7 @@
|
||||
"fawe.worldedit.history.command.redo.success": "Redo successful {0}.",
|
||||
"fawe.worldedit.history.command.undo.error": "Nothing left to undo. (See also `/inspect` and `/frb`)",
|
||||
"fawe.worldedit.history.command.undo.disabled": "Undo disabled, use: //fast",
|
||||
"fawe.worldedit.history.command.undo.success": "Undo successful{0}.",
|
||||
"fawe.worldedit.history.command.undo.success": "Undo successful {0}.",
|
||||
|
||||
"fawe.worldedit.operation.operation": "Operation queued ({0})",
|
||||
|
||||
@ -97,7 +97,7 @@
|
||||
"fawe.worldedit.selection.selection.shift": "Region shifted",
|
||||
"fawe.worldedit.selection.selection.cleared": "Selection cleared",
|
||||
|
||||
"fawe.worldedit.anvil.world.is.loaded": "The world shouldn't be in use when executing. Unload the world, or use use -f to override (save first)",
|
||||
"fawe.worldedit.anvil.world.is.loaded": "The world shouldn't be in use when executing. Unload the world, or use -f to override (save first)",
|
||||
|
||||
"fawe.worldedit.brush.brush.reset": "Reset your brush. (SHIFT + Click)",
|
||||
"fawe.worldedit.brush.brush.none": "You aren't holding a brush!",
|
||||
|
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