geforkt von Mirrors/FastAsyncWorldEdit
Added range command for brushes. Thanks Nichts
Dieser Commit ist enthalten in:
Ursprung
45302859ef
Commit
021e99c252
@ -275,6 +275,10 @@ commands:
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description: Set the brush size
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usage: /<command> [pattern]
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permissions: 'worldedit.brush.options.size'
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range:
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description: Set the brush range
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usage: /<command> [range]
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permissions: 'worldedit.brush.options.range'
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mask:
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description: Set the brush mask
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usage: /<command> [mask]
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2
pom.xml
2
pom.xml
@ -12,7 +12,7 @@
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<description>WorldEdit allows for editing the Minecraft SMP world
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en-masse, de-griefing, and fixing issues.</description>
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<properties>
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<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
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<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
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</properties>
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<scm>
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@ -302,6 +302,19 @@ public abstract class LocalPlayer {
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pos.getY() - 1, pos.getZ());
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}
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/**
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* Get the point of the block being looked at. May return null.
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* Will return the farthest away air block if useLastBlock is true and no other block is found.
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*
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* @param range
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* @param useLastBlock
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* @return point
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*/
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public WorldVector getBlockTrace(int range, boolean useLastBlock) {
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TargetBlock tb = new TargetBlock(this, range, 0.2);
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return (useLastBlock ? tb.getAnyTargetBlock() : tb.getTargetBlock());
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}
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/**
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* Get the point of the block being looked at. May return null.
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*
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@ -309,8 +322,7 @@ public abstract class LocalPlayer {
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* @return point
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*/
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public WorldVector getBlockTrace(int range) {
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TargetBlock tb = new TargetBlock(this, range, 0.2);
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return tb.getTargetBlock();
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return getBlockTrace(range, false);
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}
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/**
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@ -109,6 +109,22 @@ public class ToolUtilCommands {
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player.print("Brush material set.");
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}
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@Command(
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aliases = {"range"},
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usage = "[pattern]",
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desc = "Set the brush range",
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min = 1,
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max = 1
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)
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@CommandPermissions({"worldedit.brush.options.range"})
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public static void range(CommandContext args, WorldEdit we,
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LocalSession session, LocalPlayer player, EditSession editSession)
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throws WorldEditException {
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int range = args.getInteger(0);
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session.getBrushTool(player.getItemInHand()).setRange(range);
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player.print("Brush range set.");
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}
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@Command(
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aliases = {"size"},
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usage = "[pattern]",
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@ -36,6 +36,8 @@ import com.sk89q.worldedit.tools.brushes.SphereBrush;
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* @author sk89q
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*/
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public class BrushTool implements TraceTool {
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private static int MAX_RANGE = 500;
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private int range = -1;
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private Mask mask = null;
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private Brush brush = new SphereBrush();
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private Pattern material = new SingleBlockPattern(new BaseBlock(BlockID.COBBLESTONE));
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@ -135,6 +137,24 @@ public class BrushTool implements TraceTool {
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public void setSize(int size) {
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this.size = size;
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}
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/**
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* Get the set brush range.
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*
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* @return
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*/
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public int getRange() {
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return (range < 0) ? MAX_RANGE : Math.min(range, MAX_RANGE);
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}
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/**
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* Set the set brush range.
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*
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* @param size
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*/
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public void setRange(int range) {
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this.range = range;
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}
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/**
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* Perform the action. Should return true to deny the default
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@ -146,7 +166,12 @@ public class BrushTool implements TraceTool {
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*/
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public boolean act(ServerInterface server, LocalConfiguration config,
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LocalPlayer player, LocalSession session) {
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WorldVector target = player.getBlockTrace(500);
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WorldVector target = null;
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if (this.range > -1) {
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target = player.getBlockTrace(getRange(), true);
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} else {
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target = player.getBlockTrace(MAX_RANGE);
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}
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if (target == null) {
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player.printError("No block in sight!");
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@ -100,6 +100,31 @@ public class TargetBlock {
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prevPos = targetPos;
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}
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/**
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* Returns any block at the sight. Returns null if out of range or if no
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* viable target was found. Will try to return the last valid air block it finds.
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*
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* @return Block
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*/
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public BlockWorldVector getAnyTargetBlock() {
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boolean searchForLastBlock = true;
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BlockWorldVector lastBlock = null;
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while (getNextBlock() != null) {
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if (world.getBlockType(getCurrentBlock()) == 0) {
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if(searchForLastBlock) {
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lastBlock = getCurrentBlock();
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if (lastBlock.getBlockY() <= 0 || lastBlock.getBlockY() >= 127) {
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searchForLastBlock = false;
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}
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}
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} else {
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break;
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}
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}
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BlockWorldVector currentBlock = getCurrentBlock();
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return (currentBlock != null ? currentBlock : lastBlock);
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}
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/**
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* Returns the block at the sight. Returns null if out of range or if no
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* viable target was found
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