geforkt von Mirrors/FastAsyncWorldEdit
fix: add missing BlockType constructor (#2306)
- Deprecate public BlockType constructors - People really should not be initialising their own block types. This can and most likely will cause issues. - Fixes #2290
Dieser Commit ist enthalten in:
Ursprung
a8c8a0fbd6
Commit
01be53ed65
@ -78,13 +78,35 @@ public class BlockType implements Keyed, Pattern {
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this.id = i == -1 ? id : id.substring(0, i);
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this.settings = new BlockTypesCache.Settings(this, id, internalId, states);
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}
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//FAWE end
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//FAWE start
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/**
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* @deprecated You should not be initialising your own BlockTypes, use {@link BlockTypes#get(String)} instead. If there is
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* a specific requirement to actually create new block types, please contact the FAWE devs to discuss. Use
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* {@link BlockTypes#get(String)} instead.
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*/
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@Deprecated(since = "TODO")
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//FAWE end
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public BlockType(String id) {
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this(id, null);
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}
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//FAWE start
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/**
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* @deprecated You should not be initialising your own BlockTypes, use {@link BlockTypes#get(String)} instead. If there is
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* a specific requirement to actually create new block types, please contact the FAWE devs to discuss. Use
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* {@link BlockTypes#get(String)} instead.
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*/
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@Deprecated(since = "TODO")
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//FAWE end
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public BlockType(String id, Function<BlockState, BlockState> values) {
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// If it has no namespace, assume minecraft.
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if (!id.contains(":")) {
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id = "minecraft:" + id;
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}
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this.id = id;
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//FAWE start
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//TODO fix the line below
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this.settings = new BlockTypesCache.Settings(this, id, 0, null);
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}
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