geforkt von Mirrors/FastAsyncWorldEdit
856 Zeilen
36 KiB
Java
856 Zeilen
36 KiB
Java
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package com.boydti.fawe.bukkit.v1_13;
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import com.boydti.fawe.Fawe;
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import com.boydti.fawe.FaweCache;
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import com.boydti.fawe.bukkit.BukkitPlayer;
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import com.boydti.fawe.bukkit.v0.BukkitQueue_0;
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import com.boydti.fawe.bukkit.v1_13.packet.FaweChunkPacket;
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import com.boydti.fawe.bukkit.v1_13.packet.MCAChunkPacket;
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import com.boydti.fawe.example.IntFaweChunk;
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import com.boydti.fawe.jnbt.anvil.MCAChunk;
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import com.boydti.fawe.object.FaweChunk;
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import com.boydti.fawe.object.FawePlayer;
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import com.boydti.fawe.object.RegionWrapper;
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import com.boydti.fawe.object.RunnableVal;
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import com.boydti.fawe.object.brush.visualization.VisualChunk;
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import com.boydti.fawe.object.queue.LazyFaweChunk;
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import com.boydti.fawe.object.visitor.FaweChunkVisitor;
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import com.boydti.fawe.util.*;
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import com.comphenix.protocol.PacketType;
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import com.comphenix.protocol.ProtocolLibrary;
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import com.comphenix.protocol.ProtocolManager;
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import com.comphenix.protocol.injector.netty.WirePacket;
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import com.sk89q.jnbt.CompoundTag;
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import com.sk89q.jnbt.StringTag;
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import com.sk89q.jnbt.Tag;
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import com.sk89q.worldedit.bukkit.BukkitAdapter;
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import com.sk89q.worldedit.world.biome.BaseBiome;
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import com.sk89q.worldedit.world.block.BlockTypes;
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import io.netty.buffer.ByteBuf;
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import io.netty.buffer.ByteBufAllocator;
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import net.minecraft.server.v1_13_R2.BiomeBase;
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import net.minecraft.server.v1_13_R2.BiomeCache;
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import net.minecraft.server.v1_13_R2.Block;
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import net.minecraft.server.v1_13_R2.BlockPosition;
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import net.minecraft.server.v1_13_R2.ChunkProviderGenerate;
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import net.minecraft.server.v1_13_R2.ChunkProviderServer;
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import net.minecraft.server.v1_13_R2.ChunkSection;
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import net.minecraft.server.v1_13_R2.DataPaletteBlock;
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import net.minecraft.server.v1_13_R2.Entity;
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import net.minecraft.server.v1_13_R2.EntityPlayer;
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import net.minecraft.server.v1_13_R2.EntityTracker;
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import net.minecraft.server.v1_13_R2.EntityTypes;
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import net.minecraft.server.v1_13_R2.EnumDifficulty;
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import net.minecraft.server.v1_13_R2.EnumGamemode;
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import net.minecraft.server.v1_13_R2.EnumSkyBlock;
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import net.minecraft.server.v1_13_R2.IBlockData;
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import net.minecraft.server.v1_13_R2.IDataManager;
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import net.minecraft.server.v1_13_R2.MinecraftServer;
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import net.minecraft.server.v1_13_R2.NBTTagCompound;
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import net.minecraft.server.v1_13_R2.NibbleArray;
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import net.minecraft.server.v1_13_R2.PacketDataSerializer;
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import net.minecraft.server.v1_13_R2.PacketPlayOutMapChunk;
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import net.minecraft.server.v1_13_R2.PacketPlayOutMultiBlockChange;
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import net.minecraft.server.v1_13_R2.PlayerChunk;
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import net.minecraft.server.v1_13_R2.PlayerChunkMap;
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import net.minecraft.server.v1_13_R2.RegionFile;
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import net.minecraft.server.v1_13_R2.RegionFileCache;
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import net.minecraft.server.v1_13_R2.ServerNBTManager;
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import net.minecraft.server.v1_13_R2.TileEntity;
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import net.minecraft.server.v1_13_R2.WorldChunkManager;
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import net.minecraft.server.v1_13_R2.WorldData;
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import net.minecraft.server.v1_13_R2.WorldManager;
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import net.minecraft.server.v1_13_R2.WorldServer;
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import net.minecraft.server.v1_13_R2.WorldSettings;
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import net.minecraft.server.v1_13_R2.WorldType;
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import org.bukkit.Bukkit;
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import org.bukkit.Chunk;
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import org.bukkit.World;
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import org.bukkit.WorldCreator;
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import org.bukkit.block.Biome;
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import org.bukkit.block.data.BlockData;
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import org.bukkit.craftbukkit.v1_13_R2.CraftChunk;
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import org.bukkit.craftbukkit.v1_13_R2.CraftServer;
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import org.bukkit.craftbukkit.v1_13_R2.CraftWorld;
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import org.bukkit.craftbukkit.v1_13_R2.entity.CraftPlayer;
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import org.bukkit.event.world.WorldInitEvent;
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import org.bukkit.event.world.WorldLoadEvent;
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import org.bukkit.generator.ChunkGenerator;
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import java.io.File;
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import java.io.IOException;
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import java.lang.reflect.Constructor;
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import java.lang.reflect.Field;
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import java.lang.reflect.InvocationTargetException;
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import java.lang.reflect.Method;
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import java.util.*;
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import java.util.concurrent.atomic.LongAdder;
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public class BukkitQueue_1_13 extends BukkitQueue_0<net.minecraft.server.v1_13_R2.Chunk, ChunkSection[], ChunkSection> {
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protected final static Field fieldBits;
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protected final static Field fieldPalette;
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protected final static Field fieldSize;
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protected final static Field fieldTickingBlockCount;
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protected final static Field fieldNonEmptyBlockCount;
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protected final static Field fieldSection;
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protected final static Field fieldBiomes;
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protected final static Field fieldChunkGenerator;
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protected final static Field fieldSeed;
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protected final static Field fieldBiomeCache;
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protected final static Field fieldBiomes2;
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protected final static Field fieldGenLayer1;
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protected final static Field fieldGenLayer2;
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protected final static Field fieldSave;
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// protected final static MutableGenLayer genLayer;
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protected final static ChunkSection emptySection;
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protected final static Field fieldRegistry;
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protected final static Field fieldNbtMap;
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protected final static Field fieldIbdMap;
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protected static final Method methodResize;
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static {
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try {
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emptySection = new ChunkSection(0, true);
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Arrays.fill(emptySection.getSkyLightArray().asBytes(), (byte) 255);
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fieldSection = ChunkSection.class.getDeclaredField("blockIds");
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fieldTickingBlockCount = ChunkSection.class.getDeclaredField("tickingBlockCount");
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fieldNonEmptyBlockCount = ChunkSection.class.getDeclaredField("nonEmptyBlockCount");
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fieldSection.setAccessible(true);
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fieldTickingBlockCount.setAccessible(true);
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fieldNonEmptyBlockCount.setAccessible(true);
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fieldBiomes = ChunkProviderGenerate.class.getDeclaredField("D"); // *
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fieldBiomes.setAccessible(true);
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fieldChunkGenerator = ChunkProviderServer.class.getDeclaredField("chunkGenerator");
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fieldChunkGenerator.setAccessible(true);
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fieldSeed = WorldData.class.getDeclaredField("e");
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fieldSeed.setAccessible(true);
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fieldBiomeCache = WorldChunkManager.class.getDeclaredField("d"); // *
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fieldBiomeCache.setAccessible(true);
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fieldBiomes2 = WorldChunkManager.class.getDeclaredField("e"); // *
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fieldBiomes2.setAccessible(true);
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fieldGenLayer1 = WorldChunkManager.class.getDeclaredField("b") ;
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fieldGenLayer2 = WorldChunkManager.class.getDeclaredField("c") ;
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fieldGenLayer1.setAccessible(true);
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fieldGenLayer2.setAccessible(true);
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fieldSave = ReflectionUtils.setAccessible(net.minecraft.server.v1_13_R2.Chunk.class.getDeclaredField("s")); //*
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fieldPalette = DataPaletteBlock.class.getDeclaredField("c");
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fieldPalette.setAccessible(true);
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methodResize = DataPaletteBlock.class.getDeclaredMethod("b", int.class);
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methodResize.setAccessible(true);
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///
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fieldRegistry = DataPaletteBlock.class.getDeclaredField("d");
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fieldRegistry.setAccessible(true);
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fieldNbtMap = DataPaletteBlock.class.getDeclaredField("e");
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fieldNbtMap.setAccessible(true);
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fieldIbdMap = DataPaletteBlock.class.getDeclaredField("f");
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fieldIbdMap.setAccessible(true);
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fieldSize = DataPaletteBlock.class.getDeclaredField("i");
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fieldSize.setAccessible(true);
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fieldBits = DataPaletteBlock.class.getDeclaredField("a");
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fieldBits.setAccessible(true);
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Fawe.debug("Using adapter: " + getAdapter());
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Fawe.debug("=========================================");
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} catch (Throwable e) {
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throw new RuntimeException(e);
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}
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}
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public BukkitQueue_1_13(final com.sk89q.worldedit.world.World world) {
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super(world);
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getImpWorld();
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}
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public BukkitQueue_1_13(final String world) {
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super(world);
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getImpWorld();
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}
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private boolean save(net.minecraft.server.v1_13_R2.Chunk chunk, ChunkProviderServer cps) {
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cps.saveChunk(chunk, false);
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chunk.a(false);
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return true;
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}
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@Override
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public ChunkSection[] getSections(net.minecraft.server.v1_13_R2.Chunk chunk) {
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return chunk.getSections();
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}
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@Override
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public net.minecraft.server.v1_13_R2.Chunk loadChunk(World world, int x, int z, boolean generate) {
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ChunkProviderServer provider = ((CraftWorld) world).getHandle().getChunkProvider();
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if (generate) {
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return provider.getChunkAt(x, z, true, true);
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} else {
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return provider.getChunkAt(x, z, true, false);
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}
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}
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@Override
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public ChunkSection[] getCachedSections(World world, int cx, int cz) {
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net.minecraft.server.v1_13_R2.Chunk chunk = ((CraftWorld) world).getHandle().getChunkProvider().getChunkAt(cx, cz, false, false);
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if (chunk != null) {
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return chunk.getSections();
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}
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return null;
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}
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@Override
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public net.minecraft.server.v1_13_R2.Chunk getCachedChunk(World world, int cx, int cz) {
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return ((CraftWorld) world).getHandle().getChunkProvider().getChunkAt(cx, cz, false, false);
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}
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@Override
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public ChunkSection getCachedSection(ChunkSection[] chunkSections, int cy) {
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return chunkSections[cy];
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}
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@Override
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public void saveChunk(net.minecraft.server.v1_13_R2.Chunk chunk) {
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chunk.f(true); // Set Modified
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chunk.mustSave = true;
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}
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@Override
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public boolean regenerateChunk(World world, int x, int z, BaseBiome biome, Long seed) {
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if (biome != null) {
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try {
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if (seed == null) {
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seed = world.getSeed();
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}
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nmsWorld.worldData.getSeed();
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boolean result;
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ChunkProviderGenerate generator = new ChunkProviderGenerate(nmsWorld, seed, false, "");
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Biome bukkitBiome = getAdapter().getBiome(biome.getId());
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BiomeBase base = BiomeBase.getBiome(biome.getId());
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fieldBiomes.set(generator, new BiomeBase[]{base});
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boolean cold = base.getTemperature() <= 1;
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net.minecraft.server.v1_13_R2.ChunkGenerator existingGenerator = nmsWorld.getChunkProvider().chunkGenerator;
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long existingSeed = world.getSeed();
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{
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if (genLayer == null) genLayer = new MutableGenLayer(seed);
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genLayer.set(biome.getId());
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Object existingGenLayer1 = fieldGenLayer1.get(nmsWorld.getWorldChunkManager());
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Object existingGenLayer2 = fieldGenLayer2.get(nmsWorld.getWorldChunkManager());
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fieldGenLayer1.set(nmsWorld.getWorldChunkManager(), genLayer);
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fieldGenLayer2.set(nmsWorld.getWorldChunkManager(), genLayer);
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fieldSeed.set(nmsWorld.worldData, seed);
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ReflectionUtils.setFailsafeFieldValue(fieldBiomeCache, this.nmsWorld.getWorldChunkManager(), new BiomeCache(this.nmsWorld.getWorldChunkManager()));
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ReflectionUtils.setFailsafeFieldValue(fieldChunkGenerator, this.nmsWorld.getChunkProvider(), generator);
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keepLoaded.remove(MathMan.pairInt(x, z));
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result = getWorld().regenerateChunk(x, z);
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net.minecraft.server.v1_13_R2.Chunk nmsChunk = getCachedChunk(world, x, z);
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if (nmsChunk != null) {
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nmsChunk.f(true); // Set Modified
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nmsChunk.mustSave = true;
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}
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ReflectionUtils.setFailsafeFieldValue(fieldChunkGenerator, this.nmsWorld.getChunkProvider(), existingGenerator);
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fieldSeed.set(nmsWorld.worldData, existingSeed);
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fieldGenLayer1.set(nmsWorld.getWorldChunkManager(), existingGenLayer1);
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fieldGenLayer2.set(nmsWorld.getWorldChunkManager(), existingGenLayer2);
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}
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return result;
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} catch (Throwable e) {
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e.printStackTrace();
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}
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}
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return super.regenerateChunk(world, x, z, biome, seed);
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}
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@Override
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public boolean setMCA(final int mcaX, final int mcaZ, final RegionWrapper allowed, final Runnable whileLocked, final boolean saveChunks, final boolean load) {
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TaskManager.IMP.sync(new RunnableVal<Boolean>() {
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@Override
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public void run(Boolean value) {
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long start = System.currentTimeMillis();
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long last = start;
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synchronized (RegionFileCache.class) {
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World world = getWorld();
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if (world.getKeepSpawnInMemory()) world.setKeepSpawnInMemory(false);
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ChunkProviderServer provider = nmsWorld.getChunkProvider();
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boolean mustSave = false;
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boolean[][] chunksUnloaded = null;
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{ // Unload chunks
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Iterator<net.minecraft.server.v1_13_R2.Chunk> iter = provider.a().iterator();
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while (iter.hasNext()) {
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net.minecraft.server.v1_13_R2.Chunk chunk = iter.next();
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if (chunk.locX >> 5 == mcaX && chunk.locZ >> 5 == mcaZ) {
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boolean isIn = allowed.isInChunk(chunk.locX, chunk.locZ);
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if (isIn) {
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if (!load) {
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mustSave |= saveChunks && save(chunk, provider);
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continue;
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}
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iter.remove();
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boolean save = saveChunks && chunk.a(false);
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mustSave |= save;
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provider.unloadChunk(chunk, save);
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if (chunksUnloaded == null) {
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chunksUnloaded = new boolean[32][];
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}
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int relX = chunk.locX & 31;
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boolean[] arr = chunksUnloaded[relX];
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if (arr == null) {
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arr = chunksUnloaded[relX] = new boolean[32];
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}
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arr[chunk.locZ & 31] = true;
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}
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}
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}
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}
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if (mustSave) {
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provider.c(); // TODO only the necessary chunks
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}
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File unloadedRegion = null;
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if (load && !RegionFileCache.a.isEmpty()) {
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Map<File, RegionFile> map = RegionFileCache.a;
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Iterator<Map.Entry<File, RegionFile>> iter = map.entrySet().iterator();
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String requiredPath = world.getName() + File.separator + "region";
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while (iter.hasNext()) {
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Map.Entry<File, RegionFile> entry = iter.next();
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File file = entry.getKey();
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int[] regPos = MainUtil.regionNameToCoords(file.getPath());
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if (regPos[0] == mcaX && regPos[1] == mcaZ && file.getPath().contains(requiredPath)) {
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if (file.exists()) {
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unloadedRegion = file;
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RegionFile regionFile = entry.getValue();
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iter.remove();
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try {
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regionFile.c();
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} catch (IOException e) {
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e.printStackTrace();
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}
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}
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break;
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}
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}
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}
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long now = System.currentTimeMillis();
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if (whileLocked != null) whileLocked.run();
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if (!load) return;
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{ // Load the region again
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if (unloadedRegion != null && chunksUnloaded != null && unloadedRegion.exists()) {
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final boolean[][] finalChunksUnloaded = chunksUnloaded;
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TaskManager.IMP.async(() -> {
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int bx = mcaX << 5;
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int bz = mcaZ << 5;
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for (int x = 0; x < finalChunksUnloaded.length; x++) {
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boolean[] arr = finalChunksUnloaded[x];
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if (arr != null) {
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for (int z = 0; z < arr.length; z++) {
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if (arr[z]) {
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int cx = bx + x;
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int cz = bz + z;
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SetQueue.IMP.addTask(new Runnable() {
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@Override
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public void run() {
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||
|
net.minecraft.server.v1_13_R2.Chunk chunk = provider.getChunkAt(cx, cz, null, false);
|
||
|
if (chunk != null) {
|
||
|
PlayerChunk pc = getPlayerChunk(nmsWorld, cx, cz);
|
||
|
if (pc != null) {
|
||
|
sendChunk(pc, chunk, 0);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
});
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
});
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
});
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public void setHeightMap(FaweChunk chunk, byte[] heightMap) {
|
||
|
CraftChunk craftChunk = (CraftChunk) chunk.getChunk();
|
||
|
if (craftChunk != null) {
|
||
|
int[] otherMap = craftChunk.getHandle().heightMap;
|
||
|
for (int i = 0; i < heightMap.length; i++) {
|
||
|
int newHeight = heightMap[i] & 0xFF;
|
||
|
int currentHeight = otherMap[i];
|
||
|
if (newHeight > currentHeight) {
|
||
|
otherMap[i] = newHeight;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public boolean next(int amount, long time) {
|
||
|
return super.next(amount, time);
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public void setSkyLight(ChunkSection section, int x, int y, int z, int value) {
|
||
|
section.getSkyLightArray().a(x & 15, y & 15, z & 15, value);
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public void setBlockLight(ChunkSection section, int x, int y, int z, int value) {
|
||
|
section.getEmittedLightArray().a(x & 15, y & 15, z & 15, value);
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public World createWorld(final WorldCreator creator) {
|
||
|
final String name = creator.name();
|
||
|
ChunkGenerator generator = creator.generator();
|
||
|
final CraftServer server = (CraftServer) Bukkit.getServer();
|
||
|
final MinecraftServer console = server.getServer();
|
||
|
final File folder = new File(server.getWorldContainer(), name);
|
||
|
final World world = server.getWorld(name);
|
||
|
final WorldType type = WorldType.getType(creator.type().getName());
|
||
|
final boolean generateStructures = creator.generateStructures();
|
||
|
if (world != null) {
|
||
|
return world;
|
||
|
}
|
||
|
if (folder.exists() && !folder.isDirectory()) {
|
||
|
throw new IllegalArgumentException("File exists with the name '" + name + "' and isn't a folder");
|
||
|
}
|
||
|
TaskManager.IMP.sync(new RunnableVal<Object>() {
|
||
|
@Override
|
||
|
public void run(Object value) {
|
||
|
try {
|
||
|
Field field = CraftServer.class.getDeclaredField("worlds");
|
||
|
field.setAccessible(true);
|
||
|
Map<Object, Object> existing = (Map<Object, Object>) field.get(server);
|
||
|
if (!existing.getClass().getName().contains("SynchronizedMap")) {
|
||
|
field.set(server, Collections.synchronizedMap(existing));
|
||
|
}
|
||
|
} catch (Throwable e) {
|
||
|
e.printStackTrace();
|
||
|
}
|
||
|
}
|
||
|
});
|
||
|
if (generator == null) {
|
||
|
generator = server.getGenerator(name);
|
||
|
}
|
||
|
int dimension = 10 + console.worlds.size();
|
||
|
boolean used = false;
|
||
|
do {
|
||
|
for (final WorldServer ws : console.worlds) {
|
||
|
used = (ws.dimension == dimension);
|
||
|
if (used) {
|
||
|
++dimension;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
} while (used);
|
||
|
final boolean hardcore = false;
|
||
|
final IDataManager sdm = new ServerNBTManager(server.getWorldContainer(), name, true, server.getHandle().getServer().dataConverterManager);
|
||
|
WorldData worlddata = sdm.getWorldData();
|
||
|
final WorldSettings worldSettings;
|
||
|
if (worlddata == null) {
|
||
|
worldSettings = new WorldSettings(creator.seed(), EnumGamemode.getById(server.getDefaultGameMode().getValue()), generateStructures, hardcore, type);
|
||
|
worldSettings.setGeneratorSettings(creator.generatorSettings());
|
||
|
worlddata = new WorldData(worldSettings, name);
|
||
|
} else {
|
||
|
worldSettings = null;
|
||
|
}
|
||
|
worlddata.checkName(name);
|
||
|
final WorldServer internal = (WorldServer)new WorldServer(console, sdm, worlddata, dimension, console.methodProfiler, creator.environment(), generator).b();
|
||
|
startSet(true); // Temporarily allow async chunk load since the world isn't added yet
|
||
|
if (worldSettings != null) {
|
||
|
internal.a(worldSettings);
|
||
|
}
|
||
|
endSet(true);
|
||
|
internal.scoreboard = server.getScoreboardManager().getMainScoreboard().getHandle();
|
||
|
internal.tracker = new EntityTracker(internal);
|
||
|
internal.addIWorldAccess(new WorldManager(console, internal));
|
||
|
internal.worldData.setDifficulty(EnumDifficulty.EASY);
|
||
|
internal.setSpawnFlags(true, true);
|
||
|
if (generator != null) {
|
||
|
internal.getWorld().getPopulators().addAll(generator.getDefaultPopulators(internal.getWorld()));
|
||
|
}
|
||
|
// Add the world
|
||
|
return TaskManager.IMP.sync(new RunnableVal<World>() {
|
||
|
@Override
|
||
|
public void run(World value) {
|
||
|
console.worlds.add(internal);
|
||
|
server.getPluginManager().callEvent(new WorldInitEvent(internal.getWorld()));
|
||
|
server.getPluginManager().callEvent(new WorldLoadEvent(internal.getWorld()));
|
||
|
this.value = internal.getWorld();
|
||
|
}
|
||
|
});
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public int getCombinedId4Data(ChunkSection lastSection, int x, int y, int z) {
|
||
|
DataPaletteBlock<IBlockData> dataPalette = lastSection.getBlocks();
|
||
|
IBlockData ibd = dataPalette.a(x & 15, y & 15, z & 15);
|
||
|
int id = Block.REGISTRY_ID.getId(ibd);
|
||
|
return BlockTypes.states[idbToStateOrdinal[id]];
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public int getBiome(net.minecraft.server.v1_13_R2.Chunk chunk, int x, int z) {
|
||
|
return chunk.getBiomeIndex()[((z & 15) << 4) + (x & 15)];
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public int getOpacity(ChunkSection section, int x, int y, int z) {
|
||
|
DataPaletteBlock dataPalette = section.getBlocks();
|
||
|
IBlockData ibd = dataPalette.a(x & 15, y & 15, z & 15);
|
||
|
return ibd.c();
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public int getBrightness(ChunkSection section, int x, int y, int z) {
|
||
|
DataPaletteBlock dataPalette = section.getBlocks();
|
||
|
IBlockData ibd = dataPalette.a(x & 15, y & 15, z & 15);
|
||
|
return ibd.d();
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public int getOpacityBrightnessPair(ChunkSection section, int x, int y, int z) {
|
||
|
DataPaletteBlock dataPalette = section.getBlocks();
|
||
|
IBlockData ibd = dataPalette.a(x & 15, y & 15, z & 15);
|
||
|
return MathMan.pair16(ibd.c(), ibd.d());
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public void sendChunk(int x, int z, int bitMask) {
|
||
|
net.minecraft.server.v1_13_R2.Chunk chunk = getCachedChunk(getWorld(), x, z);
|
||
|
if (chunk != null) {
|
||
|
sendChunk(getPlayerChunk((WorldServer) chunk.getWorld(), chunk.locX, chunk.locZ), chunk, bitMask);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public void sendChunkUpdatePLIB(FaweChunk chunk, FawePlayer... players) {
|
||
|
PlayerChunkMap playerManager = ((CraftWorld) getWorld()).getHandle().getPlayerChunkMap();
|
||
|
ProtocolManager manager = ProtocolLibrary.getProtocolManager();
|
||
|
WirePacket packet = null;
|
||
|
try {
|
||
|
for (int i = 0; i < players.length; i++) {
|
||
|
CraftPlayer bukkitPlayer = ((CraftPlayer) ((BukkitPlayer) players[i]).parent);
|
||
|
EntityPlayer player = bukkitPlayer.getHandle();
|
||
|
|
||
|
if (playerManager.a(player, chunk.getX(), chunk.getZ())) {
|
||
|
if (packet == null) {
|
||
|
byte[] data;
|
||
|
byte[] buffer = new byte[8192];
|
||
|
if (chunk instanceof LazyFaweChunk) {
|
||
|
chunk = (FaweChunk) chunk.getChunk();
|
||
|
}
|
||
|
if (chunk instanceof MCAChunk) {
|
||
|
data = new MCAChunkPacket((MCAChunk) chunk, true, true, hasSky()).apply(buffer);
|
||
|
} else {
|
||
|
data = new FaweChunkPacket(chunk, true, true, hasSky()).apply(buffer);
|
||
|
}
|
||
|
packet = new WirePacket(PacketType.Play.Server.MAP_CHUNK, data);
|
||
|
}
|
||
|
manager.sendWirePacket(bukkitPlayer, packet);
|
||
|
}
|
||
|
}
|
||
|
} catch (InvocationTargetException e) {
|
||
|
throw new RuntimeException(e);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public void sendBlockUpdate(FaweChunk chunk, FawePlayer... players) {
|
||
|
try {
|
||
|
PlayerChunkMap playerManager = ((CraftWorld) getWorld()).getHandle().getPlayerChunkMap();
|
||
|
boolean watching = false;
|
||
|
boolean[] watchingArr = new boolean[players.length];
|
||
|
for (int i = 0; i < players.length; i++) {
|
||
|
EntityPlayer player = ((CraftPlayer) ((BukkitPlayer) players[i]).parent).getHandle();
|
||
|
if (playerManager.a(player, chunk.getX(), chunk.getZ())) {
|
||
|
watchingArr[i] = true;
|
||
|
watching = true;
|
||
|
}
|
||
|
}
|
||
|
if (!watching) return;
|
||
|
final LongAdder size = new LongAdder();
|
||
|
if (chunk instanceof VisualChunk) {
|
||
|
size.add(((VisualChunk) chunk).size());
|
||
|
} else if (chunk instanceof IntFaweChunk) {
|
||
|
size.add(((IntFaweChunk) chunk).getTotalCount());
|
||
|
} else {
|
||
|
chunk.forEachQueuedBlock(new FaweChunkVisitor() {
|
||
|
@Override
|
||
|
public void run(int localX, int y, int localZ, int combined) {
|
||
|
size.add(1);
|
||
|
}
|
||
|
});
|
||
|
}
|
||
|
if (size.intValue() == 0) return;
|
||
|
PacketPlayOutMultiBlockChange packet = new PacketPlayOutMultiBlockChange();
|
||
|
ByteBuf byteBuf = ByteBufAllocator.DEFAULT.buffer();
|
||
|
final PacketDataSerializer buffer = new PacketDataSerializer(byteBuf);
|
||
|
buffer.writeInt(chunk.getX());
|
||
|
buffer.writeInt(chunk.getZ());
|
||
|
buffer.d(size.intValue());
|
||
|
chunk.forEachQueuedBlock(new FaweChunkVisitor() {
|
||
|
@Override
|
||
|
public void run(int localX, int y, int localZ, int combined) {
|
||
|
short index = (short) (localX << 12 | localZ << 8 | y);
|
||
|
if (combined < 16) combined = 0;
|
||
|
buffer.writeShort(index);
|
||
|
buffer.d(combined);
|
||
|
}
|
||
|
});
|
||
|
packet.a(buffer);
|
||
|
for (int i = 0; i < players.length; i++) {
|
||
|
if (watchingArr[i]) ((CraftPlayer) ((BukkitPlayer) players[i]).parent).getHandle().playerConnection.sendPacket(packet);
|
||
|
}
|
||
|
} catch (IOException e) {
|
||
|
e.printStackTrace();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public void refreshChunk(FaweChunk fc) {
|
||
|
sendChunk(fc.getX(), fc.getZ(), fc.getBitMask());
|
||
|
}
|
||
|
|
||
|
public void sendPacket(int cx, int cz, Packet packet) {
|
||
|
PlayerChunk chunk = getPlayerChunk(nmsWorld, cx, cz);
|
||
|
if (chunk != null) {
|
||
|
for (EntityPlayer player : chunk.c) {
|
||
|
player.playerConnection.sendPacket(packet);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private PlayerChunk getPlayerChunk(WorldServer w, int cx, int cz) {
|
||
|
PlayerChunkMap chunkMap = w.getPlayerChunkMap();
|
||
|
PlayerChunk playerChunk = chunkMap.getChunk(cx, cz);
|
||
|
if (playerChunk == null) {
|
||
|
return null;
|
||
|
}
|
||
|
if (playerChunk.c.isEmpty()) {
|
||
|
return null;
|
||
|
}
|
||
|
return playerChunk;
|
||
|
}
|
||
|
|
||
|
public boolean sendChunk(PlayerChunk playerChunk, net.minecraft.server.v1_13_R2.Chunk nmsChunk, int mask) {
|
||
|
WorldServer w = (WorldServer) nmsChunk.getWorld();
|
||
|
if (playerChunk == null) {
|
||
|
return false;
|
||
|
}
|
||
|
if (mask == 0) {
|
||
|
PacketPlayOutMapChunk packet = new PacketPlayOutMapChunk(nmsChunk, 65535);
|
||
|
for (EntityPlayer player : playerChunk.c) {
|
||
|
player.playerConnection.sendPacket(packet);
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
// Send chunks
|
||
|
boolean empty = false;
|
||
|
ChunkSection[] sections = nmsChunk.getSections();
|
||
|
for (int i = 0; i < sections.length; i++) {
|
||
|
if (sections[i] == null) {
|
||
|
sections[i] = emptySection;
|
||
|
empty = true;
|
||
|
}
|
||
|
}
|
||
|
if (mask == 0 || mask == 65535 && hasEntities(nmsChunk)) {
|
||
|
PacketPlayOutMapChunk packet = new PacketPlayOutMapChunk(nmsChunk, 65280);
|
||
|
for (EntityPlayer player : playerChunk.c) {
|
||
|
player.playerConnection.sendPacket(packet);
|
||
|
}
|
||
|
mask = 255;
|
||
|
}
|
||
|
PacketPlayOutMapChunk packet = new PacketPlayOutMapChunk(nmsChunk, mask);
|
||
|
for (EntityPlayer player : playerChunk.c) {
|
||
|
player.playerConnection.sendPacket(packet);
|
||
|
}
|
||
|
if (empty) {
|
||
|
for (int i = 0; i < sections.length; i++) {
|
||
|
if (sections[i] == emptySection) {
|
||
|
sections[i] = null;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
public boolean hasEntities(net.minecraft.server.v1_13_R2.Chunk nmsChunk) {
|
||
|
try {
|
||
|
final Collection<Entity>[] entities = (Collection<Entity>[]) getEntitySlices.invoke(nmsChunk);
|
||
|
for (int i = 0; i < entities.length; i++) {
|
||
|
Collection<Entity> slice = entities[i];
|
||
|
if (slice != null && !slice.isEmpty()) {
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
} catch (Throwable ignore) {}
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public boolean removeSectionLighting(ChunkSection section, int layer, boolean sky) {
|
||
|
if (section != null) {
|
||
|
Arrays.fill(section.getEmittedLightArray().asBytes(), (byte) 0);
|
||
|
if (sky) {
|
||
|
byte[] light = section.getSkyLightArray().asBytes();
|
||
|
if (light != null) {
|
||
|
Arrays.fill(light, (byte) 0);
|
||
|
}
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public void setFullbright(ChunkSection[] sections) {
|
||
|
for (int i = 0; i < sections.length; i++) {
|
||
|
ChunkSection section = sections[i];
|
||
|
if (section != null) {
|
||
|
byte[] bytes = section.getSkyLightArray().asBytes();
|
||
|
Arrays.fill(bytes, (byte) 255);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public int getSkyLight(ChunkSection section, int x, int y, int z) {
|
||
|
return section.b(x & 15, y & 15, z & 15);
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public int getEmmittedLight(ChunkSection section, int x, int y, int z) {
|
||
|
return section.c(x & 15, y & 15, z & 15);
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public void relightBlock(int x, int y, int z) {
|
||
|
pos.c(x, y, z);
|
||
|
nmsWorld.c(EnumSkyBlock.BLOCK, pos);
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public void relightSky(int x, int y, int z) {
|
||
|
pos.c(x, y, z);
|
||
|
nmsWorld.c(EnumSkyBlock.SKY, pos);
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public void relight(int x, int y, int z) {
|
||
|
pos.c(x, y, z);
|
||
|
nmsWorld.w(pos);
|
||
|
}
|
||
|
|
||
|
protected WorldServer nmsWorld;
|
||
|
|
||
|
@Override
|
||
|
public World getImpWorld() {
|
||
|
World world = super.getImpWorld();
|
||
|
if (world != null) {
|
||
|
this.nmsWorld = ((CraftWorld) world).getHandle();
|
||
|
return super.getImpWorld();
|
||
|
} else {
|
||
|
return null;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public void setCount(int tickingBlockCount, int nonEmptyBlockCount, ChunkSection section) throws NoSuchFieldException, IllegalAccessException {
|
||
|
fieldTickingBlockCount.set(section, tickingBlockCount);
|
||
|
fieldNonEmptyBlockCount.set(section, nonEmptyBlockCount);
|
||
|
}
|
||
|
|
||
|
public int getNonEmptyBlockCount(ChunkSection section) throws IllegalAccessException {
|
||
|
return (int) fieldNonEmptyBlockCount.get(section);
|
||
|
}
|
||
|
|
||
|
public void setPalette(ChunkSection section, DataPaletteBlock palette) throws NoSuchFieldException, IllegalAccessException {
|
||
|
fieldSection.set(section, palette);
|
||
|
Arrays.fill(section.getEmittedLightArray().asBytes(), (byte) 0);
|
||
|
}
|
||
|
|
||
|
public ChunkSection newChunkSection(int y2, boolean flag, int[] array) {
|
||
|
try {
|
||
|
if (array == null) {
|
||
|
return new ChunkSection(y2, flag);
|
||
|
} else {
|
||
|
ChunkSection section = new ChunkSection(y2, flag);
|
||
|
for (int x = 0; x < 16; x++) {
|
||
|
|
||
|
}
|
||
|
array; // set array
|
||
|
}
|
||
|
} catch (Throwable e) {
|
||
|
try {
|
||
|
if (array == null) {
|
||
|
Constructor<ChunkSection> constructor = ChunkSection.class.getDeclaredConstructor(int.class, boolean.class, IBlockData[].class);
|
||
|
return constructor.newInstance(y2, flag, (IBlockData[]) null);
|
||
|
} else {
|
||
|
Constructor<ChunkSection> constructor = ChunkSection.class.getDeclaredConstructor(int.class, boolean.class, char[].class, IBlockData[].class);
|
||
|
return constructor.newInstance(y2, flag, array, (IBlockData[]) null);
|
||
|
}
|
||
|
} catch (Throwable e2) {
|
||
|
throw new RuntimeException(e2);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
protected BlockPosition.MutableBlockPosition pos = new BlockPosition.MutableBlockPosition(0, 0, 0);
|
||
|
|
||
|
@Override
|
||
|
public CompoundTag getTileEntity(net.minecraft.server.v1_13_R2.Chunk chunk, int x, int y, int z) {
|
||
|
Map<BlockPosition, TileEntity> tiles = chunk.getTileEntities();
|
||
|
pos.c(x, y, z);
|
||
|
TileEntity tile = tiles.get(pos);
|
||
|
return tile != null ? getTag(tile) : null;
|
||
|
}
|
||
|
|
||
|
public CompoundTag getTag(TileEntity tile) {
|
||
|
try {
|
||
|
NBTTagCompound tag = new NBTTagCompound();
|
||
|
tile.save(tag); // readTagIntoEntity
|
||
|
return (CompoundTag) toNative(tag);
|
||
|
} catch (Exception e) {
|
||
|
MainUtil.handleError(e);
|
||
|
return null;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
@Deprecated
|
||
|
public boolean unloadChunk(final String world, final Chunk chunk) {
|
||
|
net.minecraft.server.v1_13_R2.Chunk c = ((CraftChunk) chunk).getHandle();
|
||
|
c.mustSave = false;
|
||
|
if (chunk.isLoaded()) {
|
||
|
chunk.unload(false, false);
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public BukkitChunk_1_13 getFaweChunk(int x, int z) {
|
||
|
return new BukkitChunk_1_13(this, x, z);
|
||
|
}
|
||
|
}
|