FastAsyncWorldEdit/src/MinecraftServerInterface.java

89 Zeilen
2.6 KiB
Java

// $Id$
/*
* WorldEdit
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
import java.util.logging.Logger;
import java.util.logging.Level;
import java.util.Random;
import java.lang.reflect.*;
import sun.reflect.ReflectionFactory;
import com.sk89q.worldedit.*;
/**
*
* @author sk89q
*/
public class MinecraftServerInterface {
/**
* Logger.
*/
private static final Logger logger = Logger.getLogger("Minecraft.WorldEdit");
/**
* Random generator.
*/
private static Random random = new Random();
/**
* Proxy for the tree generator.
*/
private static MinecraftSetBlockProxy proxy;
/**
* Generate a tree at a location.
*
* @param pt
* @return
*/
public static boolean generateTree(EditSession editSession, Vector pt) {
if (proxy == null) {
try {
proxy = createNoConstructor(MinecraftSetBlockProxy.class);
} catch (Throwable t) {
logger.log(Level.WARNING, "setBlock() proxy class failed to construct",
t);
return false;
}
}
proxy.setEditSession(editSession);
bj treeGen = new hd();
return treeGen.a(proxy, random,
pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
}
/**
* Instantiate a class without calling its constructor.
*
* @param <T>
* @param clazz
* @return
* @throws Throwable
*/
private static <T> T createNoConstructor(Class<T> clazz) throws Throwable {
try {
ReflectionFactory factory = ReflectionFactory.getReflectionFactory();
Constructor objectConstructor = Object.class.getDeclaredConstructor();
Constructor c = factory.newConstructorForSerialization(
clazz, objectConstructor
);
return clazz.cast(c.newInstance());
} catch (Throwable e) {
throw e;
}
}
}