🎉 Add Network Packets

Dieser Commit ist enthalten in:
Chaoscaot 2022-04-24 21:44:51 +02:00
Ursprung 8d677e200d
Commit ed24abe67f
11 geänderte Dateien mit 22 neuen und 0 gelöschten Zeilen

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@ -20,9 +20,11 @@
package de.steamwar.network.packets.client;
import de.steamwar.network.packets.server.ServerNetworkHandler;
import lombok.AllArgsConstructor;
import lombok.Data;
@Data
@AllArgsConstructor
public class ExecuteCommandPacket extends ClientPacket {
private static final long serialVersionUID = 6283457297487602016L;

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@ -20,9 +20,11 @@
package de.steamwar.network.packets.client;
import de.steamwar.network.packets.server.ServerNetworkHandler;
import lombok.AllArgsConstructor;
import lombok.Data;
@Data
@AllArgsConstructor
public class ImALobbyPacket extends ClientPacket {
private static final long serialVersionUID = 8110246509205246654L;

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@ -20,9 +20,11 @@
package de.steamwar.network.packets.client;
import de.steamwar.network.packets.server.ServerNetworkHandler;
import lombok.AllArgsConstructor;
import lombok.Data;
@Data
@AllArgsConstructor
public class InventoryCallbackPacket extends ClientPacket {
private static final long serialVersionUID = -261823209186008718L;
private int position;

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@ -20,9 +20,11 @@
package de.steamwar.network.packets.client;
import de.steamwar.network.packets.server.ServerNetworkHandler;
import lombok.AllArgsConstructor;
import lombok.Data;
@Data
@AllArgsConstructor
public class PrepareSchemPacket extends ClientPacket {
private static final long serialVersionUID = -4798561188105813349L;

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@ -20,11 +20,13 @@
package de.steamwar.network.packets.common;
import de.steamwar.network.packets.NetworkHandler;
import lombok.AllArgsConstructor;
import lombok.Data;
import java.util.List;
@Data
@AllArgsConstructor
public class FightEndsPacket extends CommonPacket {
private static final long serialVersionUID = 1279352415549011332L;

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@ -20,11 +20,13 @@
package de.steamwar.network.packets.common;
import de.steamwar.network.packets.NetworkHandler;
import lombok.AllArgsConstructor;
import lombok.Data;
import java.util.List;
@Data
@AllArgsConstructor
public class FightInfoPacket extends CommonPacket{
private static final long serialVersionUID = 7448644597856605853L;

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@ -20,9 +20,11 @@
package de.steamwar.network.packets.server;
import de.steamwar.network.packets.client.ClientNetworkHandler;
import lombok.AllArgsConstructor;
import lombok.Data;
@Data
@AllArgsConstructor
public class BaumemberUpdatePacket extends ServerPacket{
private static final long serialVersionUID = 6863118892424244051L;

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@ -20,9 +20,11 @@
package de.steamwar.network.packets.server;
import de.steamwar.network.packets.client.ClientNetworkHandler;
import lombok.AllArgsConstructor;
import lombok.Data;
@Data
@AllArgsConstructor
public class CloseInventoryPacket extends ServerPacket {
private static final long serialVersionUID = -2191021190060504521L;

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@ -20,11 +20,13 @@
package de.steamwar.network.packets.server;
import de.steamwar.network.packets.client.ClientNetworkHandler;
import lombok.AllArgsConstructor;
import lombok.Data;
import java.util.Map;
@Data
@AllArgsConstructor
public class InventoryPacket extends ServerPacket {
private static final long serialVersionUID = 8071052544654047316L;

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@ -20,9 +20,11 @@
package de.steamwar.network.packets.server;
import de.steamwar.network.packets.client.ClientNetworkHandler;
import lombok.AllArgsConstructor;
import lombok.Data;
@Data
@AllArgsConstructor
public class PingPacket extends ServerPacket {
private static final long serialVersionUID = 714647343959550378L;
private int id;

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@ -20,9 +20,11 @@
package de.steamwar.network.packets.server;
import de.steamwar.network.packets.client.ClientNetworkHandler;
import lombok.AllArgsConstructor;
import lombok.Data;
@Data
@AllArgsConstructor
public class StartingServerPacket extends ServerPacket {
private static final long serialVersionUID = 2808607245898121801L;
private int user;