Fix QuickGear
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful

Dieser Commit ist enthalten in:
Chaoscaot 2023-11-29 16:27:20 +01:00
Ursprung e4b3539d28
Commit ac7c3acbb8

Datei anzeigen

@ -26,7 +26,7 @@ import java.util.*;
public class SchematicType { public class SchematicType {
public static final SchematicType Normal = new SchematicType("Normal", "", Type.NORMAL, null, "STONE_BUTTON"); public static final SchematicType Normal = new SchematicType("Normal", "", Type.NORMAL, null, "STONE_BUTTON", false);
private static final Map<String, SchematicType> fromDB; private static final Map<String, SchematicType> fromDB;
private static final List<SchematicType> types; private static final List<SchematicType> types;
@ -60,25 +60,31 @@ public class SchematicType {
private final String material; private final String material;
@Getter @Getter
private final Date deadline; private final Date deadline;
@Getter
private final boolean manualCheck;
SchematicType(String name, String kuerzel, Type type, SchematicType checkType, String material){ SchematicType(String name, String kuerzel, Type type, SchematicType checkType, String material, boolean manualCheck){
this(name, kuerzel, type, checkType, material, null); this(name, kuerzel, type, checkType, material, null, manualCheck);
} }
SchematicType(String name, String kuerzel, Type type, SchematicType checkType, String material, Date deadline){ SchematicType(String name, String kuerzel, Type type, SchematicType checkType, String material, Date deadline, boolean manualCheck){
this.name = name; this.name = name;
this.kuerzel = kuerzel; this.kuerzel = kuerzel;
this.type = type; this.type = type;
this.checkType = checkType; this.checkType = checkType;
this.material = material; this.material = material;
this.deadline = deadline; this.deadline = deadline;
this.manualCheck = manualCheck;
} }
public boolean isAssignable(){ public boolean isAssignable(){
return type == Type.NORMAL || (type == Type.FIGHT_TYPE && checkType != null); return type == Type.NORMAL || (type == Type.FIGHT_TYPE && checkType != null) || !manualCheck;
} }
public SchematicType checkType(){ public SchematicType checkType(){
if (!manualCheck) {
return this;
}
return checkType; return checkType;
} }