Merge pull request 'locale Packet' (#4) from network into master
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Reviewed-on: #4
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35
src/de/steamwar/network/packets/server/LocaleInvalidationPacket.java
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35
src/de/steamwar/network/packets/server/LocaleInvalidationPacket.java
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2022 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.network.packets.server;
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import de.steamwar.network.packets.NetworkPacket;
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import lombok.AllArgsConstructor;
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import lombok.EqualsAndHashCode;
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import lombok.Getter;
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import lombok.NoArgsConstructor;
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@AllArgsConstructor
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@NoArgsConstructor
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@EqualsAndHashCode(callSuper = true)
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@Getter
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public class LocaleInvalidationPacket extends NetworkPacket {
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private static final long serialVersionUID = 1113963147008168582L;
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private int playerId;
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}
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