Merge pull request 'locale Packet' (#4) from network into master
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Reviewed-on: #4
Dieser Commit ist enthalten in:
YoyoNow 2022-06-07 20:20:03 +02:00
Commit 492894ca8d

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.network.packets.server;
import de.steamwar.network.packets.NetworkPacket;
import lombok.AllArgsConstructor;
import lombok.EqualsAndHashCode;
import lombok.Getter;
import lombok.NoArgsConstructor;
@AllArgsConstructor
@NoArgsConstructor
@EqualsAndHashCode(callSuper = true)
@Getter
public class LocaleInvalidationPacket extends NetworkPacket {
private static final long serialVersionUID = 1113963147008168582L;
private int playerId;
}