Add some new punishments after talking with mods #352
@ -135,6 +135,8 @@ public class BungeeCore extends Plugin {
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new PunishmentCommand("noschemsubmitting", Punishment.PunishmentType.NoSchemSubmitting);
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new PunishmentCommand("nodev", Punishment.PunishmentType.NoDevServer);
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new PunishmentCommand("nofight", Punishment.PunishmentType.NoFightServer);
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new PunishmentCommand("noteamserver", Punishment.PunishmentType.NoTeamServer);
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new PunishmentCommand("note", Punishment.PunishmentType.Note);
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if(!EVENT_MODE){
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new BauCommand();
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@ -63,6 +63,9 @@ public class PunishmentCommand {
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Message.team(punishmentType.getTeamMessage(), new Message("PREFIX"), target.getUserName(), sender.getName(), new Message((isPerma ? "PUNISHMENT_PERMA" : "PUNISHMENT_UNTIL"), banTime), msg);
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}
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};
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if (punishmentType.getUnpunishmentMessage() == null) {
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return;
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}
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String antiCommand = "un" + command;
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new BasicCommand(antiCommand, "bungeecore.ban") {
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@Override
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@ -23,10 +23,8 @@ import de.steamwar.bungeecore.Message;
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import de.steamwar.bungeecore.Storage;
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import de.steamwar.bungeecore.inventory.SWItem;
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import de.steamwar.bungeecore.inventory.SWListInv;
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import de.steamwar.bungeecore.sql.Event;
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import de.steamwar.bungeecore.sql.SteamwarUser;
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import de.steamwar.bungeecore.sql.Team;
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import de.steamwar.bungeecore.sql.TeamTeilnahme;
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import de.steamwar.bungeecore.sql.*;
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import de.steamwar.messages.ChatSender;
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import net.md_5.bungee.api.ChatColor;
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import net.md_5.bungee.api.CommandSender;
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import net.md_5.bungee.api.ProxyServer;
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@ -594,6 +592,9 @@ public class TeamCommand extends BasicCommand {
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private void server(ProxiedPlayer player, SteamwarUser user, Team team, String[] args){
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if(notLeader(player, user, team))
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return;
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if (user.isPunishedWithMessage(ChatSender.of(player), Punishment.PunishmentType.NoTeamServer)) {
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return;
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}
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if (args.length < 2) {
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Message.send("TEAM_SERVER_USAGE", player);
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return;
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@ -142,6 +142,8 @@ public class Punishment {
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NoSchemSubmitting(true, "NOSCHEMSUBMITTING_TEAM", "NOSCHEMSUBMITTING_PERMA", "NOSCHEMSUBMITTING_UNTIL", "UNNOSCHEMSUBMITTING_ERROR", "UNNOSCHEMSUBMITTING"),
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NoDevServer(true, "NODEVSERVER_TEAM", "NODEVSERVER_PERMA", "NODEVSERVER_UNTIL", "UNNODEVSERVER_ERROR", "UNNODEVSERVER"),
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NoFightServer(false, "NOFIGHTSERVER_TEAM", "NOFIGHTSERVER_PERMA", "NOFIGHTSERVER_UNTIL", "UNNOFIGHTSERVER_ERROR", "UNNOFIGHTSERVER"),
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NoTeamServer(true, "NOTEAMSERVER_TEAM", "NOTEAMSERVER_PERMA", "NOTEAMSERVER_UNTIL", "UNNOTEAMSERVER_ERROR", "UNNOTEAMSERVER"),
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Note(false, "NOTE_TEAM", null, null, null, null),
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;
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private final boolean needsAdmin;
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@ -162,6 +162,14 @@ NOFIGHTSERVER_UNTIL=§7Du bist §ebis zum {0} §7vom §e§lKämpfen§7 ausgeschl
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UNNOFIGHTSERVER_ERROR=§cDer Spieler ist nicht vom Kämpfen ausgeschlossen.
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UNNOFIGHTSERVER=§e{0} §7darf nun wieder §e§lKämpfen§7 beitreten§8.
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NOTEAMSERVER_TEAM={0} §e{1} §7wurde von §e{2} {3} §7vom §e§lTeamserver§7 setzten ausgeschlossen§8. §7Grund§8: §f{4}
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YoyoNow markierte diese Unterhaltung als gelöst
Veraltet
Lixfel
hat
setzen setzen
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NOTEAMSERVER_PERMA=§7Du bist §epermanent §7vom §e§lTeamserver§7 setzten ausgeschlossen§8. §7Grund§8: §e{0}
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NOTEAMSERVER_UNTIL=§7Du bist §ebis zum {0} §7vom §e§lTeamserver§7 setzten ausgeschlossen§8. §7Grund§8: §e{1}
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UNNOTEAMSERVER_ERROR=§cDer Spieler ist nicht vom Teamserver setzten ausgeschlossen.
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UNNOTEAMSERVER=§e{0} §7darf nun wieder §e§lTeamserver§7 setzten§8.
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NOTE_TEAM={0} §e{1} §7erhielt von §e{2} {3} §7die §e§lNotiz§7§8: §f{4}
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#BugCommand
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BUG_MESSAGE=§7Dein Bugreport wurde gespeichert.
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In neuem Issue referenzieren
Einen Benutzer sperren
Also erlaubt NoTeamserver nicht das Einrichten eines Teamservers? (hatte mir erst etwas anderes drunter vorgestellt)
Korrekt. Würdest du dies anders nennen?