More MultiLang #169
@ -23,6 +23,7 @@ import codecrafter47.bungeetablistplus.api.bungee.BungeeTabListPlusAPI;
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import codecrafter47.bungeetablistplus.api.bungee.Icon;
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import codecrafter47.bungeetablistplus.tablist.DefaultCustomTablist;
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import de.steamwar.bungeecore.BungeeCore;
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import de.steamwar.bungeecore.Message;
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import de.steamwar.bungeecore.Servertype;
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import de.steamwar.bungeecore.Subserver;
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import de.steamwar.bungeecore.sql.SteamwarUser;
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@ -49,7 +50,6 @@ public class TablistManager extends BasicListener {
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private Icon darkGray;
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private Icon gray;
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private String header;
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private int size;
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private TreeMap<String, List<ProxiedPlayer>> playerMap = new TreeMap<>();
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@ -67,25 +67,25 @@ public class TablistManager extends BasicListener {
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}
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}
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private void calcHeader(){
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if(seconds % 4 == 0){
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int phase = (seconds % 16) / 4;
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switch(phase){
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case 0:
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header = "§8Spieler online: §e" + ProxyServer.getInstance().getPlayers().size();
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break;
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case 1:
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header = "§8Teamspeak: §eSteam§8War.de";
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break;
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case 2:
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header = "§8Discord: §8https://discord.gg/J4NtQmM";
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break;
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case 3:
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default:
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header = "§8Website: https://§eSteam§8War.de";
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break;
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}
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private String calcHeader(ProxiedPlayer player){
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String header;
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int phase = (seconds % 16) / 4;
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switch(phase){
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case 0:
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header = Message.parse("TABLIST_PHASE_0", player, ProxyServer.getInstance().getPlayers().size());
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break;
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case 1:
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header = Message.parse("TABLIST_PHASE_1", player);
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break;
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case 2:
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header = Message.parse("TABLIST_PHASE_2", player);
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break;
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case 3:
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default:
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header = Message.parse("TABLIST_PHASE_DEFAULT", player);
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break;
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}
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return header;
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}
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private void calculateSize(){
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@ -100,8 +100,6 @@ public class TablistManager extends BasicListener {
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}
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private synchronized void updateCustomTablist(){
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calcHeader();
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//Calculate server-player-map
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playerMap.clear();
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for(ProxiedPlayer player : ProxyServer.getInstance().getPlayers()){
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@ -115,9 +113,9 @@ public class TablistManager extends BasicListener {
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Subserver subserver = Subserver.getSubserver(server);
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List<ProxiedPlayer> players;
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if(subserver != null && subserver.getType() == Servertype.BAUSERVER){
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players = playerMap.getOrDefault("Bau", new ArrayList<>());
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players = playerMap.getOrDefault("%bauserverplaceholder%", new ArrayList<>());
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players.add(player);
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playerMap.putIfAbsent("Bau", players);
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playerMap.putIfAbsent("%bauserverplaceholder%", players);
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}else{
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players = playerMap.getOrDefault(serverName, new ArrayList<>());
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players.add(player);
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@ -168,7 +166,7 @@ public class TablistManager extends BasicListener {
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try {
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ServerInfo currentServer = player.getServer().getInfo();
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setHeader(header);
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setHeader(calcHeader(player));
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setFooter("§e" + currentServer.getName() + " " + getPing() + "§8ms");
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setSize(size, 20);
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@ -178,6 +176,8 @@ public class TablistManager extends BasicListener {
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setSlot(i%20, i/20, darkGray, "", 1000);
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i++;
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}
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if(server.equals("%bauserverplaceholder%"))
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server = Message.parse("TABLIST_BAU", player);
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setSlot(i%20, i/20, gray, "§7§l" + server, 1000);
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i++;
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for (ProxiedPlayer p : playerMap.get(server)){
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@ -449,4 +449,11 @@ POLL_HEADER=§e§lUmfrage
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POLL_HEADER2=§7Klicke die Antwort an, die dir gefällt!
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POLL_QUESTION=§e{0}
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POLL_ANWSER=§7{0}
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POLL_ANWSER_HOVER=§e{0} §ewählen
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POLL_ANWSER_HOVER=§e{0} §ewählen
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#TablistManager
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TABLIST_PHASE_0=§8Spieler online: §e{0}
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TABLIST_PHASE_1=§8Teamspeak: §eSteam§8War.de
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TABLIST_PHASE_2=§8Discord: §8https://§eSteam§8War.de/discord
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TABLIST_PHASE_DEFAULT=§8Website: https://§eSteam§8War.de
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TABLIST_BAU=Bau
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In neuem Issue referenzieren
Einen Benutzer sperren
Wenn du das schon (sinnvollerweise) hier rein ziehst: Du brauchst hier keinen "header" mehr, mach doch direkt einen return
Diese Methode renturn direkt
Du kannst im switch-case direkt returnen.