Packet System + Bungee GUI #111
@ -127,8 +127,6 @@ public class BungeeCore extends Plugin {
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new IgnoreCommand();
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new UnIgnoreCommand();
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new TestCommand();
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new EventStarter();
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new Broadcaster();
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new SessionManager();
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@ -217,28 +215,7 @@ public class BungeeCore extends Plugin {
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ProxyServer.getInstance().stop("Could not save conig file");
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return;
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}
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try {
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config = ConfigurationProvider.getProvider(YamlConfiguration.class).load(configFile);
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}
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catch (YAMLException e) {
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e.printStackTrace();
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CHAT_PREFIX = "§eSteam§8War» §r";
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WORLD_FOLDER = "/home/minecraft/userworlds/";
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BAUWELT_PROTOTYP = "/home/minecraft/backbone/server/UserBau/Bauwelt2";
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LOBBY_SERVER = "Lobby";
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USERWORLDS15 = "/home/minecraft/userworlds15/";
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BAUWELT15 = "/home/minecraft/backbone/server/Bau15/Bauwelt";
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Broadcaster.setBroadCastMsgs(new String[] {""});
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Persistent.setChatPrefix(CHAT_PREFIX);
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Persistent.setLobbyServer(LOBBY_SERVER);
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SQL.connect(
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"jdbc:mysql://127.0.0.1:3306/developer",
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Password.getUsername(),
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Password.getPassword()
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);
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return;
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}
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config = ConfigurationProvider.getProvider(YamlConfiguration.class).load(configFile);
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}catch(IOException e){
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log("Could not save/load config.yml", e);
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ProxyServer.getInstance().stop();
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|
@ -20,6 +20,8 @@
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package de.steamwar.bungeecore.commands;
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import de.steamwar.bungeecore.*;
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import de.steamwar.bungeecore.comms.packets.inventory.SWInventory;
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import de.steamwar.bungeecore.comms.packets.inventory.SWItem;
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import de.steamwar.bungeecore.sql.BauweltMember;
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import de.steamwar.bungeecore.sql.SteamwarUser;
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import net.md_5.bungee.api.ProxyServer;
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@ -226,32 +228,39 @@ public class BauCommand {
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}
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private static void delete(ProxiedPlayer p, String[] command){
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if(bau15(p, command, 2)){
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BungeeCore.send(p, BungeeCore.CHAT_PREFIX + "§aDeine Welt wird zurückgesetzt.");
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ProxyServer.getInstance().getScheduler().runAsync(BungeeCore.get(), () -> {
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for (Subserver subserver : Subserver.getServerList()) {
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if (subserver.getType() == Servertype.BAUSERVER && ((Bauserver) subserver).getOwner().equals(p.getUniqueId())) {
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subserver.stop();
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break;
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SWInventory inventory = new SWInventory(p, 9, "§eDelete Confirm");
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inventory.addItem(1, new SWItem(1, "§cDecline", 1), click -> {
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Lixfel
hat
Noch sind wir nicht multilingual, und den Knopf "Abbrechen" bitte auf Position 9 packen, dass Abbrechen ganz rechts ist, und "Löschen" links ist. Noch sind wir nicht multilingual, und den Knopf "Abbrechen" bitte auf Position 9 packen, dass Abbrechen ganz rechts ist, und "Löschen" links ist.
Lixfel
hat
Bitte Abbrechen auf Position 8 und Löschen auf Position 1 (Das eine möchtest du machen, das andere ist optional). Löschen sollte grün sein und abbrechen rot oder alternativ Löschen rot und Abbrechen hellgrau. (Weiß nicht die Farbcodes auswendig, ob die so passend sind. Bitte Abbrechen auf Position 8 und Löschen auf Position 1 (Das eine möchtest du machen, das andere ist optional). Löschen sollte grün sein und abbrechen rot oder alternativ Löschen rot und Abbrechen hellgrau. (Weiß nicht die Farbcodes auswendig, ob die so passend sind.
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inventory.close();
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});
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inventory.addItem(7, new SWItem(7, "§aAccept", 10), click -> {
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if(bau15(p, command, 2)){
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BungeeCore.send(p, BungeeCore.CHAT_PREFIX + "§aDeine Welt wird zurückgesetzt.");
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ProxyServer.getInstance().getScheduler().runAsync(BungeeCore.get(), () -> {
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for (Subserver subserver : Subserver.getServerList()) {
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if (subserver.getType() == Servertype.BAUSERVER && ((Bauserver) subserver).getOwner().equals(p.getUniqueId())) {
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subserver.stop();
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break;
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}
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}
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}
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SteamwarUser user = SteamwarUser.get(p.getUniqueId());
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File directory = new File(BungeeCore.USERWORLDS15 + user.getId());
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del(directory);
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});
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}else{
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BungeeCore.send(p, BungeeCore.CHAT_PREFIX + "§aDeine Welt wird zurückgesetzt.");
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ProxyServer.getInstance().getScheduler().runAsync(BungeeCore.get(), () -> {
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for (Subserver subserver : Subserver.getServerList()) {
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if (subserver.getType() == Servertype.BAUSERVER && ((Bauserver) subserver).getOwner().equals(p.getUniqueId())) {
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subserver.stop();
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break;
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SteamwarUser user = SteamwarUser.get(p.getUniqueId());
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File directory = new File(BungeeCore.USERWORLDS15 + user.getId());
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del(directory);
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});
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}else{
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BungeeCore.send(p, BungeeCore.CHAT_PREFIX + "§aDeine Welt wird zurückgesetzt.");
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ProxyServer.getInstance().getScheduler().runAsync(BungeeCore.get(), () -> {
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for (Subserver subserver : Subserver.getServerList()) {
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if (subserver.getType() == Servertype.BAUSERVER && ((Bauserver) subserver).getOwner().equals(p.getUniqueId())) {
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subserver.stop();
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break;
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}
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}
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}
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File directory = new File(BungeeCore.WORLD_FOLDER + p.getUniqueId().toString());
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del(directory);
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});
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}
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File directory = new File(BungeeCore.WORLD_FOLDER + p.getUniqueId().toString());
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Lixfel
hat
Evtl. kann man hier den Code so refactoren, dass nur die Zeile hier 2* abgewandelt vorkommt und der Rest nur einmal ausgeführt wird. Dann haben wir weniger Codedopplung (ich weiß, ich habe den Code mit der Codedopplung so entwickelt, aber das sollte man ja nicht weiter fördern :). Evtl. kann man hier den Code so refactoren, dass nur die Zeile hier 2* abgewandelt vorkommt und der Rest nur einmal ausgeführt wird. Dann haben wir weniger Codedopplung (ich weiß, ich habe den Code mit der Codedopplung so entwickelt, aber das sollte man ja nicht weiter fördern :).
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del(directory);
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});
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}
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});
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inventory.open();
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}
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private static void testarena(ProxiedPlayer p, String[] command){
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@ -1,33 +0,0 @@
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package de.steamwar.bungeecore.commands;
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import de.steamwar.bungeecore.comms.packets.inventory.SWInventory;
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import de.steamwar.bungeecore.comms.packets.inventory.SWItem;
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import net.md_5.bungee.api.CommandSender;
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import net.md_5.bungee.api.connection.ProxiedPlayer;
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public class TestCommand extends BasicCommand {
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public TestCommand() {
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super("test", null);
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}
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@Override
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public void execute(CommandSender commandSender, String[] strings) {
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if(!(commandSender instanceof ProxiedPlayer))
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return;
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SWInventory inventory = new SWInventory((ProxiedPlayer) commandSender, 3*9, "Test Inventory");
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SWItem item = new SWItem("DIRT1", 13, "§e§lTest Item");
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item.setSkullOwner(commandSender.getName());
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for (ProxiedPlayer player:
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((ProxiedPlayer) commandSender).getServer().getInfo().getPlayers()) {
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item.addLore("§6" + player.getDisplayName());
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}
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item.setEnchanted(true);
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item.setCallback(click -> {
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inventory.close();
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commandSender.sendMessage("TEST!!! FJOnbds");
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});
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inventory.addItem(item);
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inventory.open();
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}
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}
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@ -1,3 +1,22 @@
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/*
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This file is a part of the SteamWar software.
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Copyright (C) 2020 SteamWar.de-Serverteam
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This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bungeecore.comms;
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import com.google.common.io.ByteArrayDataOutput;
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|
@ -1,3 +1,22 @@
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/*
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This file is a part of the SteamWar software.
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Copyright (C) 2020 SteamWar.de-Serverteam
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
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package de.steamwar.bungeecore.comms;
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import com.google.common.io.ByteArrayDataInput;
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|
@ -1,3 +1,22 @@
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/*
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This file is a part of the SteamWar software.
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Copyright (C) 2020 SteamWar.de-Serverteam
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
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package de.steamwar.bungeecore.comms;
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import com.google.common.io.ByteArrayDataInput;
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|
@ -1,3 +1,22 @@
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/*
|
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This file is a part of the SteamWar software.
|
||||
|
||||
Copyright (C) 2020 SteamWar.de-Serverteam
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
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package de.steamwar.bungeecore.comms.handlers;
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import com.google.common.io.ByteArrayDataInput;
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||||
|
@ -1,3 +1,22 @@
|
||||
/*
|
||||
This file is a part of the SteamWar software.
|
||||
|
||||
Copyright (C) 2020 SteamWar.de-Serverteam
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bungeecore.comms.packets;
|
||||
|
||||
import com.google.common.io.ByteArrayDataOutput;
|
||||
|
@ -1,3 +1,22 @@
|
||||
/*
|
||||
This file is a part of the SteamWar software.
|
||||
|
||||
Copyright (C) 2020 SteamWar.de-Serverteam
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bungeecore.comms.packets;
|
||||
|
||||
import com.google.common.io.ByteArrayDataOutput;
|
||||
|
@ -1,3 +1,22 @@
|
||||
/*
|
||||
This file is a part of the SteamWar software.
|
||||
|
||||
Copyright (C) 2020 SteamWar.de-Serverteam
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bungeecore.comms.packets;
|
||||
|
||||
import com.google.common.io.ByteArrayDataOutput;
|
||||
|
@ -1,3 +1,22 @@
|
||||
/*
|
||||
This file is a part of the SteamWar software.
|
||||
|
||||
Copyright (C) 2020 SteamWar.de-Serverteam
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bungeecore.comms.packets.inventory;
|
||||
Lixfel
hat
Jetzt werden die Paketverschachtelungen aber langsam wirklich deep. Evtl. einfach im Paket de.steamwar.bungeecore.inventory? Jetzt werden die Paketverschachtelungen aber langsam wirklich deep. Evtl. einfach im Paket de.steamwar.bungeecore.inventory?
|
||||
|
||||
public interface InvCallback {
|
||||
|
@ -1,3 +1,22 @@
|
||||
/*
|
||||
This file is a part of the SteamWar software.
|
||||
|
||||
Copyright (C) 2020 SteamWar.de-Serverteam
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bungeecore.comms.packets.inventory;
|
||||
|
||||
import de.steamwar.bungeecore.comms.handlers.InventoryCallbackHandler;
|
||||
|
@ -1,3 +1,22 @@
|
||||
/*
|
||||
This file is a part of the SteamWar software.
|
||||
|
||||
Copyright (C) 2020 SteamWar.de-Serverteam
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bungeecore.comms.packets.inventory;
|
||||
|
||||
import com.google.gson.JsonArray;
|
||||
|
@ -1,3 +1,22 @@
|
||||
/*
|
||||
This file is a part of the SteamWar software.
|
||||
|
||||
Copyright (C) 2020 SteamWar.de-Serverteam
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bungeecore.comms.packets.inventory;
|
||||
|
||||
import de.steamwar.bungeecore.sql.Schematic;
|
||||
|
@ -1,3 +1,22 @@
|
||||
/*
|
||||
This file is a part of the SteamWar software.
|
||||
|
||||
Copyright (C) 2020 SteamWar.de-Serverteam
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bungeecore.sql;
|
||||
|
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import java.sql.ResultSet;
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"Wirklich Welt löschen?" fände ich besser.