+Add Owner message when bau is locked for Team
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Alle Prüfungen waren erfolgreich
SteamWarCI Build successful
Dieser Commit ist enthalten in:
Ursprung
ef6435b176
Commit
fe0d0eaffb
@ -29,6 +29,7 @@ import de.steamwar.messages.ChatSender;
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import de.steamwar.network.packets.server.BaumemberUpdatePacket;
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import net.md_5.bungee.api.CommandSender;
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import net.md_5.bungee.api.ProxyServer;
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import net.md_5.bungee.api.chat.ClickEvent;
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import net.md_5.bungee.api.config.ServerInfo;
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import net.md_5.bungee.api.connection.ProxiedPlayer;
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@ -81,11 +82,16 @@ public class BauCommand extends BasicCommand {
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break;
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case "lock":
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setLocked(SteamwarUser.get(p), args);
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if(!(args.length < 2)) {
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Message.send("BAU_LOCKED_OPTIONS", p);
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return;
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}
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setLocked(SteamwarUser.get(p), args[1]);
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break;
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case "unlock":
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setLocked(SteamwarUser.get(p), new String[]{"", "open"});
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setLocked(SteamwarUser.get(p), "open");
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break;
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default:
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@ -127,7 +133,6 @@ public class BauCommand extends BasicCommand {
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return;
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}
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SteamwarUser worldOwner = SteamwarUser.get(args[1]);
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SteamwarUser user = SteamwarUser.get(p);
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@ -331,18 +336,21 @@ public class BauCommand extends BasicCommand {
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if(activeLockState == null)
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activeLockState = BauLockState.OPEN;
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if(activeLockState == BauLockState.TEAM)
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SubserverSystem.sendDeniedMessage(target.getPlayer(), owner.getUuid());
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return activeLockState == BauLockState.NOBODY || (activeLockState == BauLockState.TEAM && owner.getTeam() == target.getTeam());
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}
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private static final String bauLockConfigName = "baulockstate";
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private static void setLocked(SteamwarUser owner, String[] args) {
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if(args.length < 2 || BauLockState.valueOf(args[1]) == null) {
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private static void setLocked(SteamwarUser owner, String arg) {
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if(BauLockState.valueOf(arg) == null) {
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Message.send("BAU_LOCKED_OPTIONS", owner.getPlayer());
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return;
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}
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String lockState = args[1].toUpperCase();
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String lockState = arg.toUpperCase();
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UserConfig.updateUserConfig(owner.getId(), bauLockConfigName, lockState);
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Message.send("BAU_LOCKED_" + lockState, owner.getPlayer());
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