SteamWar/BungeeCore
Archiviert
13
2

Merge remote-tracking branch 'origin/BauLock' into BauLock

# Conflicts:
#	src/de/steamwar/bungeecore/commands/BauCommand.java
Dieser Commit ist enthalten in:
MoBrot 2022-09-13 22:36:27 +02:00
Commit e5ba1ad633
6 geänderte Dateien mit 106 neuen und 70 gelöschten Zeilen

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@ -23,13 +23,15 @@ import de.steamwar.bungeecore.*;
import de.steamwar.bungeecore.inventory.SWInventory; import de.steamwar.bungeecore.inventory.SWInventory;
import de.steamwar.bungeecore.inventory.SWItem; import de.steamwar.bungeecore.inventory.SWItem;
import de.steamwar.bungeecore.network.NetworkSender; import de.steamwar.bungeecore.network.NetworkSender;
import de.steamwar.bungeecore.sql.*; import de.steamwar.bungeecore.sql.BauLockState;
import de.steamwar.bungeecore.sql.BauweltMember;
import de.steamwar.bungeecore.sql.SteamwarUser;
import de.steamwar.bungeecore.sql.UserConfig;
import de.steamwar.bungeecore.util.Chat19; import de.steamwar.bungeecore.util.Chat19;
import de.steamwar.messages.ChatSender; import de.steamwar.messages.ChatSender;
import de.steamwar.network.packets.server.BaumemberUpdatePacket; import de.steamwar.network.packets.server.BaumemberUpdatePacket;
import net.md_5.bungee.api.CommandSender; import net.md_5.bungee.api.CommandSender;
import net.md_5.bungee.api.ProxyServer; import net.md_5.bungee.api.ProxyServer;
import net.md_5.bungee.api.chat.ClickEvent;
import net.md_5.bungee.api.config.ServerInfo; import net.md_5.bungee.api.config.ServerInfo;
import net.md_5.bungee.api.connection.ProxiedPlayer; import net.md_5.bungee.api.connection.ProxiedPlayer;
@ -67,7 +69,7 @@ public class BauCommand extends BasicCommand {
togglewe(p, args); togglewe(p, args);
break; break;
case "toggleworld": case "toggleworld":
toggleWorld(p, args); toggleworld(p, args);
break; break;
case "delmember": case "delmember":
delmember(p, args); delmember(p, args);
@ -80,20 +82,17 @@ public class BauCommand extends BasicCommand {
case "test": case "test":
testarena(p, args); testarena(p, args);
break; break;
case "lock": case "lock":
if(!(args.length < 2)) { if(args.length < 2) {
Message.send("BAU_LOCKED_OPTIONS", p); Message.send("BAU_LOCKED_OPTIONS", p);
return; return;
} }
setLocked(SteamwarUser.get(p), args[1]); setLocked(p, args[1].toUpperCase());
break; break;
case "unlock": case "unlock":
setLocked(SteamwarUser.get(p), "open"); setLocked(p, "OPEN");
break; break;
default: default:
HelpCommand.sendBauHelp(ChatSender.of(p)); HelpCommand.sendBauHelp(ChatSender.of(p));
} }
@ -134,15 +133,17 @@ public class BauCommand extends BasicCommand {
} }
SteamwarUser worldOwner = SteamwarUser.get(args[1]); SteamwarUser worldOwner = SteamwarUser.get(args[1]);
SteamwarUser user = SteamwarUser.get(p);
if (worldOwner == null) { if (worldOwner == null) {
Message.send("UNKNOWN_PLAYER", user.getPlayer()); Message.send("UNKNOWN_PLAYER", p);
return;
}else if (!p.getUniqueId().equals(worldOwner.getUuid()) && BauweltMember.getBauMember(worldOwner.getUuid(), p.getUniqueId()) == null){
SubserverSystem.sendDeniedMessage(p, worldOwner.getUuid());
Message.send("BAU_TP_NOALLOWED", p);
return; return;
} }
if(isLocked(worldOwner, user)) { if(isLocked(worldOwner, SteamwarUser.get(p))) {
Message.send("BAU_LOCKED_NOALLOWED", user.getPlayer()); Message.send("BAU_LOCKED_NOALLOWED", p);
return; return;
} }
@ -202,7 +203,7 @@ public class BauCommand extends BasicCommand {
isAllowedTo(target.isWorldEdit(), p, target, "BAU_MEMBER_TOGGLE_WORLD_EDIT"); isAllowedTo(target.isWorldEdit(), p, target, "BAU_MEMBER_TOGGLE_WORLD_EDIT");
} }
private static void toggleWorld(ProxiedPlayer p, String[] args){ private static void toggleworld(ProxiedPlayer p, String[] args){
BauweltMember target = toggle(p, args, "toggleworld"); BauweltMember target = toggle(p, args, "toggleworld");
if(target == null) if(target == null)
return; return;
@ -325,34 +326,34 @@ public class BauCommand extends BasicCommand {
} }
} }
private static boolean isLocked(SteamwarUser owner, SteamwarUser target) { private static final String BAU_LOCK_CONFIG_NAME = "baulockstate";
BauLockState activeLockState = getUserLockState(owner.getId()); private static void setLocked(ProxiedPlayer p, String arg) {
if(activeLockState == null) SteamwarUser owner = SteamwarUser.get(p.getUniqueId());
activeLockState = BauLockState.OPEN; BauLockState state;
try {
if((!target.getUuid().equals(owner.getUuid()) && BauweltMember.getBauMember(owner.getId(), target.getId()) == null) && !(activeLockState == BauLockState.NOBODY)) { state = BauLockState.valueOf(arg);
SubserverSystem.sendDeniedMessage(target.getPlayer(), owner.getUuid()); } catch (IllegalStateException e) {
Message.send("BAU_TP_NOALLOWED", target.getPlayer());
}
return activeLockState == BauLockState.NOBODY || (activeLockState == BauLockState.TEAM && owner.getTeam() == target.getTeam());
}
private static final String bauLockConfigName = "baulockstate";
private static void setLocked(SteamwarUser owner, String arg) {
if(BauLockState.valueOf(arg) == null) {
Message.send("BAU_LOCKED_OPTIONS", owner.getPlayer()); Message.send("BAU_LOCKED_OPTIONS", owner.getPlayer());
return; return;
} }
String lockState = arg.toUpperCase(); UserConfig.updateUserConfig(owner.getId(), BAU_LOCK_CONFIG_NAME, state == BauLockState.OPEN ? null : state.name());
UserConfig.updateUserConfig(owner.getId(), bauLockConfigName, lockState); Message.send("BAU_LOCKED_" + state.name(), owner.getPlayer());
Message.send("BAU_LOCKED_" + lockState, owner.getPlayer());
} }
private static BauLockState getUserLockState(int userID) { private static boolean isLocked(SteamwarUser owner, SteamwarUser target) {
return BauLockState.valueOf(UserConfig.getConfig(userID, bauLockConfigName)); if (owner.getId() == target.getId())
return false;
String state = UserConfig.getConfig(owner.getId(), BAU_LOCK_CONFIG_NAME);
switch (state == null ? BauLockState.OPEN : BauLockState.valueOf(state)) {
case NOBODY:
return true;
case TEAM:
return owner.getTeam() != target.getTeam();
case OPEN:
default:
return false;
}
} }
} }

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@ -1,3 +1,22 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2022 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bungeecore.sql; package de.steamwar.bungeecore.sql;
public enum BauLockState { public enum BauLockState {

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@ -268,6 +268,7 @@ public class SteamwarUser {
return team; return team;
} }
@Deprecated
public ProxiedPlayer getPlayer() { public ProxiedPlayer getPlayer() {
return ProxyServer.getInstance().getPlayer(uuid); return ProxyServer.getInstance().getPlayer(uuid);
} }

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@ -1,12 +1,31 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2022 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bungeecore.sql; package de.steamwar.bungeecore.sql;
import java.util.UUID;
public class UserConfig { public class UserConfig {
private static final Statement insert = new Statement("INSERT INTO `UserConfig`(`User`, `Config`, `Value`) VALUES (?,?,?)"); private UserConfig() {}
private static final Statement update = new Statement("UPDATE `UserConfig` SET `Value`= ? WHERE 'User' = ? AND 'Config' = ?");
private static final Statement select = new Statement("SELECT `Value` FROM `UserConfig` WHERE 'User' = ? AND 'Config' = ?"); private static final Statement insert = new Statement("INSERT INTO UserConfig (User, Config, Value) VALUES (?,?,?) ON DUPLICATE KEY UPDATE Value = VALUES(Value)");
private static final Statement delete = new Statement("DELETE FROM `UserConfig` WHERE 'User' = ? AND 'Config' = ?"); private static final Statement select = new Statement("SELECT Value FROM UserConfig WHERE User = ? AND Config = ?");
private static final Statement delete = new Statement("DELETE FROM UserConfig WHERE User = ? AND Config = ?");
public static String getConfig(int userID, String config) { public static String getConfig(int userID, String config) {
return select.select(rs -> { return select.select(rs -> {
@ -17,15 +36,11 @@ public class UserConfig {
} }
public static void updateUserConfig(int userID, String config, String value) { public static void updateUserConfig(int userID, String config, String value) {
if(value == null) {
if (getConfig(userID, config) == null) {
insert.update(userID, config, value);
} else {
update.update(value, config, config);
}
}
public static void removePlayerEntry(int userID, String config) {
delete.update(userID, config); delete.update(userID, config);
return;
}
insert.update(userID, config, value);
} }
} }

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@ -101,10 +101,10 @@ HELP_BAU_DELETE=§8/§ebuild delete §8- §7Reset your entire build server
HELP_BAU_DELETE_HOVER=§eReset build server HELP_BAU_DELETE_HOVER=§eReset build server
HELP_BAU_TESTARENA=§8/§ebuild testarena §8- §7Start a test arena HELP_BAU_TESTARENA=§8/§ebuild testarena §8- §7Start a test arena
HELP_BAU_TESTARENA_HOVER=§eStart test arena HELP_BAU_TESTARENA_HOVER=§eStart test arena
HELP_BAU_LOCK=§8/§ebuild lock §8- §7Locks the buildserver for customized group of players. HELP_BAU_LOCK=§8/§ebuild lock §8- §7Locks the build server for a specified group of players
HELP_BAU_LOCK_HOVER=§eLock the build HELP_BAU_LOCK_HOVER=§eLock your build server
HELP_BAU_UNLOCK=§8/§ebuild unlock §8- §7Unlocks the buildserver for all added user. HELP_BAU_UNLOCK=§8/§ebuild unlock §8- §7Unlocks the buildserver for added users
HELP_BAU_UNLOCK_HOVER=§eUnlock the build HELP_BAU_UNLOCK_HOVER=§eUnlock your build server
#Usage description of various commands #Usage description of various commands
USAGE_ALERT=§8/§7alert §8[§emessage§8] USAGE_ALERT=§8/§7alert §8[§emessage§8]
@ -202,11 +202,11 @@ BAU_ADDMEMBER_ADDED=§aThe player was added to your world.
BAU_ADDMEMBER_ADDED_TARGET=§aYou have been added to the world of §e{0}§a. BAU_ADDMEMBER_ADDED_TARGET=§aYou have been added to the world of §e{0}§a.
BAU_TP_USAGE=§8/§7build tp §8[§eplayer§8] BAU_TP_USAGE=§8/§7build tp §8[§eplayer§8]
BAU_TP_NOALLOWED=§cYou are not allowed to teleport to this player's world. BAU_TP_NOALLOWED=§cYou are not allowed to teleport to this player's world.
BAU_LOCKED_NOALLOWED=&cThe build server is currently locked. BAU_LOCKED_NOALLOWED=§cThe build server is currently locked.
BAU_LOCKED_OPTIONS=§eBuild server lock options: §cnone§8, §eteam§8, §aopen§8. BAU_LOCKED_OPTIONS=§7Build server lock options§8: §cnone§8, §eteam§8, §aopen
BAU_LOCKED_NOBODY=§eYou have closed your buildserver to all players. BAU_LOCKED_NOBODY=§7You have locked your build server for all players.
BAU_LOCKED_TEAM=§eYou've closed your buildserver to all beside added team members. BAU_LOCKED_TEAM=§7You've locked your build server for all players except added team members.
BAU_LOCKED_OPEN=§eYou have reopened your build for all added players. BAU_LOCKED_OPEN=§7You have opened your build server for all added players.
BAU_DELMEMBER_USAGE=§8/§7build delmember §8[§eplayer§8] BAU_DELMEMBER_USAGE=§8/§7build delmember §8[§eplayer§8]
BAU_DELMEMBER_SELFDEL=§cYou cannot remove yourself! BAU_DELMEMBER_SELFDEL=§cYou cannot remove yourself!
BAU_DELMEMBER_DELETED=§cPlayer was removed. BAU_DELMEMBER_DELETED=§cPlayer was removed.

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@ -40,10 +40,6 @@ HELP_JOIN=§7Trete mit §8/§ejoin §8[§eSpieler§8] §7einem Kampf bei!
HELP_JOIN_HOVER=§eSpieler beitreten HELP_JOIN_HOVER=§eSpieler beitreten
HELP_LOCAL=§7Schreibe mit §8/§elocal §7nur auf dem lokalen Server! HELP_LOCAL=§7Schreibe mit §8/§elocal §7nur auf dem lokalen Server!
HELP_LOCAL_HOVER=§eLokaler Chat HELP_LOCAL_HOVER=§eLokaler Chat
HELP_BAU_LOCK=§8/§ebuild lock §8- §7Sperre dein Bauserver für bestimmte Spieler.
HELP_BAU_LOCK_HOVER=§eSperre deinen bau
HELP_BAU_UNLOCK=§8/§ebuild unlock §8- §7SÖffne den Bauserver für alle vertrauten Spieler.
HELP_BAU_UNLOCK_HOVER=§eÖffne deinen bau
HELP_TNT=§8/§7tnt §8- §7(de)aktiviert Explosionsschaden HELP_TNT=§8/§7tnt §8- §7(de)aktiviert Explosionsschaden
HELP_FIRE=§8/§7fire §8- §7(de)aktiviert Feuerschaden HELP_FIRE=§8/§7fire §8- §7(de)aktiviert Feuerschaden
@ -91,6 +87,10 @@ HELP_BAU_DELETE=§8/§ebau delete §8- §7Setzt deine Bauwelt zurück
HELP_BAU_DELETE_HOVER=§eBauwelt zurücksetzen HELP_BAU_DELETE_HOVER=§eBauwelt zurücksetzen
HELP_BAU_TESTARENA=§8/§ebau testarena §8- §7Starte eine Testarena HELP_BAU_TESTARENA=§8/§ebau testarena §8- §7Starte eine Testarena
HELP_BAU_TESTARENA_HOVER=§eTestarena starten HELP_BAU_TESTARENA_HOVER=§eTestarena starten
HELP_BAU_LOCK=§8/§ebau lock §8- §7Sperre deinen Bauserver für bestimmte Spielergruppen
HELP_BAU_LOCK_HOVER=§eSperre deinen Bau
HELP_BAU_UNLOCK=§8/§ebau unlock §8- §7Öffne deinen Bauserver für alle hinzugefügten Spieler
HELP_BAU_UNLOCK_HOVER=§eÖffne deinen Bau
#Usage description of various commands #Usage description of various commands
USAGE_ALERT=§8/§7alert §8[§eNachricht§8] USAGE_ALERT=§8/§7alert §8[§eNachricht§8]
@ -186,11 +186,11 @@ BAU_ADDMEMBER_ADDED=§aDer Spieler wurde zu deiner Welt hinzugefügt.
BAU_ADDMEMBER_ADDED_TARGET=§aDu wurdest zu der Welt von §e{0} §ahinzugefügt. BAU_ADDMEMBER_ADDED_TARGET=§aDu wurdest zu der Welt von §e{0} §ahinzugefügt.
BAU_TP_USAGE=§8/§7bau tp §8[§eSpieler§8] BAU_TP_USAGE=§8/§7bau tp §8[§eSpieler§8]
BAU_TP_NOALLOWED=§cDu darfst dich nicht auf diese Welt teleportieren. BAU_TP_NOALLOWED=§cDu darfst dich nicht auf diese Welt teleportieren.
BAU_LOCKED_NOALLOWED=&cDer Bauserver ist momentan gesperrt. BAU_LOCKED_NOALLOWED=§cDer Bauserver ist momentan gesperrt.
BAU_LOCKED_OPTIONS=§eBauserver sperr optionen: §cnone§8, §eteam§8, §aopen§8. BAU_LOCKED_OPTIONS=§7Bauserver-Sperroptionen§8: §cnone§8, §eteam§8, §aopen
BAU_LOCKED_NOBODY=§eDu hast dein Bau für alle Spieler geschlossen. BAU_LOCKED_NOBODY=§7Du hast deinen Bau für alle Spieler geschlossen.
BAU_LOCKED_TEAM=§eDu hast dein Bau für alle außer hinzugefügte Teammitglieder gesperrt. BAU_LOCKED_TEAM=§7Du hast deinen Bau für alle außer hinzugefügte Teammitglieder gesperrt.
BAU_LOCKED_OPEN=§eDu hast dein Bau für alle hinzugefügten Spieler wieder geöffnet. BAU_LOCKED_OPEN=§7Du hast deinen Bau für alle hinzugefügten Spieler geöffnet.
BAU_DELMEMBER_USAGE=§8/§7bau delmember §8[§eSpieler§8] BAU_DELMEMBER_USAGE=§8/§7bau delmember §8[§eSpieler§8]
BAU_DELMEMBER_SELFDEL=§cDu kannst dich nicht selbst entfernen! BAU_DELMEMBER_SELFDEL=§cDu kannst dich nicht selbst entfernen!
BAU_DELMEMBER_DELETED=§cDer Spieler wurde entfernt. BAU_DELMEMBER_DELETED=§cDer Spieler wurde entfernt.