Improve TpCommand for current checking players
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Alle Prüfungen waren erfolgreich
SteamWarCI Build successful
Dieser Commit ist enthalten in:
Ursprung
2203b99d3e
Commit
d5c6c7892e
@ -58,6 +58,10 @@ public class CheckCommand extends BasicCommand {
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return currentCheckers.containsKey(player.getUniqueId());
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}
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public static SchematicNode getCheckingSchem(ProxiedPlayer player) {
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return currentCheckers.get(player.getUniqueId()).schematic;
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}
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public CheckCommand() {
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super("check", ConnectionListener.CHECK_PERMISSION);
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@ -20,11 +20,9 @@
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package de.steamwar.bungeecore.commands;
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import de.steamwar.bungeecore.*;
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import de.steamwar.bungeecore.sql.BauweltMember;
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import de.steamwar.bungeecore.sql.Event;
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import de.steamwar.bungeecore.sql.Punishment;
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import de.steamwar.bungeecore.sql.Team;
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import de.steamwar.bungeecore.sql.*;
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import de.steamwar.messages.ChatSender;
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import net.md_5.bungee.BungeeCord;
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import net.md_5.bungee.api.CommandSender;
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import net.md_5.bungee.api.ProxyServer;
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import net.md_5.bungee.api.config.ServerInfo;
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@ -87,6 +85,16 @@ public class TpCommand extends BasicCommand {
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} else if(subserver instanceof Bauserver) {
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Bauserver bauserver = (Bauserver) subserver;
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ProxiedPlayer checker = BungeeCord.getInstance().getPlayer(bauserver.getOwner());
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if (CheckCommand.isChecking(checker)) {
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SteamwarUser steamwarUser = SteamwarUser.get(player);
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if (steamwarUser.getUserGroup().isCheckSchematics() || CheckCommand.getCheckingSchem(checker).getOwner() == steamwarUser.getId()) {
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SubserverSystem.sendPlayer(subserver, player);
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return;
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}
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sender.system("JOIN_PLAYER_BLOCK");
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return;
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}
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if (bauserver.getOwner().equals(player.getUniqueId()) || BauweltMember.getBauMember(bauserver.getOwner(), player.getUniqueId()) != null) {
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SubserverSystem.sendPlayer(subserver, player);
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} else {
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