Dieser Commit ist enthalten in:
Ursprung
47dd2503cf
Commit
c36a6885cf
@ -23,10 +23,7 @@ import de.steamwar.bungeecore.*;
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import de.steamwar.bungeecore.inventory.SWInventory;
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import de.steamwar.bungeecore.inventory.SWInventory;
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import de.steamwar.bungeecore.inventory.SWItem;
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import de.steamwar.bungeecore.inventory.SWItem;
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import de.steamwar.bungeecore.network.NetworkSender;
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import de.steamwar.bungeecore.network.NetworkSender;
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import de.steamwar.bungeecore.sql.BauLockState;
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import de.steamwar.bungeecore.sql.*;
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import de.steamwar.bungeecore.sql.BauweltMember;
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import de.steamwar.bungeecore.sql.SteamwarUser;
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import de.steamwar.bungeecore.sql.UserConfig;
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import de.steamwar.bungeecore.util.Chat19;
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import de.steamwar.bungeecore.util.Chat19;
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import de.steamwar.command.SWCommand;
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import de.steamwar.command.SWCommand;
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import de.steamwar.command.TypeMapper;
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import de.steamwar.command.TypeMapper;
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@ -173,7 +170,7 @@ public class BauCommand extends SWCommand {
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messageSender.send("BAU_TP_NOALLOWED");
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messageSender.send("BAU_TP_NOALLOWED");
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return false;
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return false;
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}
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}
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if(isLocked(value, SteamwarUser.get(p))) {
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if(BauLock.isLocked(value, SteamwarUser.get(p))) {
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messageSender.send("BAU_LOCKED_NOALLOWED");
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messageSender.send("BAU_LOCKED_NOALLOWED");
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return false;
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return false;
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}
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}
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@ -296,12 +293,12 @@ public class BauCommand extends SWCommand {
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@Register(value = "lock", description = "BAU_LOCKED_OPTIONS")
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@Register(value = "lock", description = "BAU_LOCKED_OPTIONS")
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public void lock(ProxiedPlayer p, BauLockState bauLockState) {
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public void lock(ProxiedPlayer p, BauLockState bauLockState) {
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setLocked(p, bauLockState);
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BauLock.setLocked(p, bauLockState);
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}
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}
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@Register("unlock")
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@Register("unlock")
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public void unlock(ProxiedPlayer p) {
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public void unlock(ProxiedPlayer p) {
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setLocked(p, BauLockState.OPEN);
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BauLock.setLocked(p, BauLockState.OPEN);
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}
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}
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private static BauweltMember member(ProxiedPlayer p, SteamwarUser member){
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private static BauweltMember member(ProxiedPlayer p, SteamwarUser member){
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@ -331,27 +328,4 @@ public class BauCommand extends SWCommand {
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Message.send("BAU_MEMBER_TOGGLE_OFF", p, Message.parse(what, p));
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Message.send("BAU_MEMBER_TOGGLE_OFF", p, Message.parse(what, p));
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}
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}
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}
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}
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private static final String BAU_LOCK_CONFIG_NAME = "baulockstate";
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private static void setLocked(ProxiedPlayer p, BauLockState state) {
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SteamwarUser owner = SteamwarUser.get(p.getUniqueId());
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UserConfig.updateUserConfig(owner.getId(), BAU_LOCK_CONFIG_NAME, state == BauLockState.OPEN ? null : state.name());
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Message.send("BAU_LOCKED_" + state.name(), owner.getPlayer());
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}
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private static boolean isLocked(SteamwarUser owner, SteamwarUser target) {
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if (owner.getId() == target.getId())
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return false;
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String state = UserConfig.getConfig(owner.getId(), BAU_LOCK_CONFIG_NAME);
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switch (state == null ? BauLockState.OPEN : BauLockState.valueOf(state)) {
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case NOBODY:
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return true;
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case TEAM:
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return owner.getTeam() != target.getTeam();
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case OPEN:
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default:
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return false;
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}
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}
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}
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}
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@ -20,21 +20,15 @@
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package de.steamwar.bungeecore.sql;
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package de.steamwar.bungeecore.sql;
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import de.steamwar.bungeecore.Message;
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import de.steamwar.bungeecore.Message;
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import lombok.experimental.UtilityClass;
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import net.md_5.bungee.api.connection.ProxiedPlayer;
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import net.md_5.bungee.api.connection.ProxiedPlayer;
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@UtilityClass
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public class BauLock {
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public class BauLock {
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private static final String BAU_LOCK_CONFIG_NAME = "baulockstate";
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private static final String BAU_LOCK_CONFIG_NAME = "baulockstate";
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public static void setLocked(ProxiedPlayer p, String arg) {
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public static void setLocked(ProxiedPlayer p, BauLockState state) {
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SteamwarUser owner = SteamwarUser.get(p.getUniqueId());
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SteamwarUser owner = SteamwarUser.get(p.getUniqueId());
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BauLockState state;
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try {
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state = BauLockState.valueOf(arg);
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} catch (IllegalArgumentException e) {
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Message.send("BAU_LOCKED_OPTIONS", owner.getPlayer());
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return;
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}
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UserConfig.updateUserConfig(owner.getId(), BAU_LOCK_CONFIG_NAME, state == BauLockState.OPEN ? null : state.name());
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UserConfig.updateUserConfig(owner.getId(), BAU_LOCK_CONFIG_NAME, state == BauLockState.OPEN ? null : state.name());
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Message.send("BAU_LOCKED_" + state.name(), owner.getPlayer());
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Message.send("BAU_LOCKED_" + state.name(), owner.getPlayer());
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}
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}
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