Merge pull request 'Prevent starting multiple baus at once' (#295) from multiBauStart into master
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Reviewed-on: #295 Reviewed-by: YoyoNow <jwsteam@nidido.de>
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bf97d889a5
@ -259,16 +259,22 @@ public class BauCommand extends BasicCommand {
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});
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}
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public static boolean stopBauserver(ProxiedPlayer p){
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private static boolean startingBau(ProxiedPlayer p) {
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for (Subserver subserver : Subserver.getServerList()) {
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if (subserver.getType() == Servertype.BAUSERVER && ((Bauserver) subserver).getOwner().equals(p.getUniqueId()) && !subserver.hasStarted()) {
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Message.send("BAU_START_ALREADY", p);
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return false;
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return true;
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}
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}
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return false;
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}
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public static boolean stopBauserver(ProxiedPlayer p){
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if(startingBau(p))
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return false;
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for (Subserver subserver : Subserver.getServerList()) {
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if (subserver.getType() == Servertype.BAUSERVER && ((Bauserver) subserver).getOwner().equals(p.getUniqueId())) {
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if (subserver.getType() == Servertype.BAUSERVER && ((Bauserver) subserver).getOwner().equals(p.getUniqueId()) && subserver.hasStarted()) {
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subserver.stop();
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try {
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Thread.sleep(200); // Wait until possible testarena-World has been deleted
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@ -278,7 +284,8 @@ public class BauCommand extends BasicCommand {
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break;
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}
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}
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return true;
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return !startingBau(p);
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}
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private static void testarena(ProxiedPlayer p, String[] args){
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