Dieser Commit ist enthalten in:
Ursprung
10b6d2b38e
Commit
acb7aa1efb
@ -20,6 +20,7 @@
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package de.steamwar.bungeecore.commands;
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package de.steamwar.bungeecore.commands;
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import de.steamwar.bungeecore.Message;
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import de.steamwar.bungeecore.Message;
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import de.steamwar.bungeecore.Storage;
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import de.steamwar.bungeecore.inventory.SWItem;
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import de.steamwar.bungeecore.inventory.SWItem;
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import de.steamwar.bungeecore.inventory.SWListInv;
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import de.steamwar.bungeecore.inventory.SWListInv;
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import de.steamwar.bungeecore.sql.Event;
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import de.steamwar.bungeecore.sql.Event;
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@ -33,11 +34,16 @@ import net.md_5.bungee.api.chat.ClickEvent;
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import net.md_5.bungee.api.chat.ComponentBuilder;
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import net.md_5.bungee.api.chat.ComponentBuilder;
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import net.md_5.bungee.api.chat.HoverEvent;
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import net.md_5.bungee.api.chat.HoverEvent;
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import net.md_5.bungee.api.chat.TextComponent;
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import net.md_5.bungee.api.chat.TextComponent;
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import net.md_5.bungee.api.config.ServerInfo;
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import net.md_5.bungee.api.connection.ProxiedPlayer;
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import net.md_5.bungee.api.connection.ProxiedPlayer;
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import java.net.InetSocketAddress;
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import java.time.Instant;
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import java.time.Instant;
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import java.time.format.DateTimeFormatter;
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import java.time.format.DateTimeFormatter;
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import java.util.*;
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import java.util.ArrayList;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.Set;
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import java.util.stream.Collectors;
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import java.util.stream.Collectors;
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import static de.steamwar.bungeecore.Storage.teamInvitations;
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import static de.steamwar.bungeecore.Storage.teamInvitations;
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@ -77,6 +83,7 @@ public class TeamCommand extends BasicCommand {
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Message.send("TEAM_HELP_HEADER", sender);
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Message.send("TEAM_HELP_HEADER", sender);
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Message.send("TEAM_HELP_LIST", sender);
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Message.send("TEAM_HELP_LIST", sender);
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Message.send("TEAM_HELP_INFO", sender);
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Message.send("TEAM_HELP_INFO", sender);
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Message.send("TEAM_HELP_TP", sender);
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if(!(sender instanceof ProxiedPlayer))
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if(!(sender instanceof ProxiedPlayer))
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return;
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return;
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@ -90,7 +97,6 @@ public class TeamCommand extends BasicCommand {
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Message.send("TEAM_HELP_EVENT", sender);
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Message.send("TEAM_HELP_EVENT", sender);
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Message.send("TEAM_HELP_LEAVE", sender);
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Message.send("TEAM_HELP_LEAVE", sender);
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Team team = Team.get(user.getTeam());
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if(user.isLeader()){
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if(user.isLeader()){
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Message.send("TEAM_HELP_INVITE", sender);
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Message.send("TEAM_HELP_INVITE", sender);
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Message.send("TEAM_HELP_REMOVE", sender);
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Message.send("TEAM_HELP_REMOVE", sender);
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@ -99,6 +105,7 @@ public class TeamCommand extends BasicCommand {
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Message.send("TEAM_HELP_COLOR", sender);
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Message.send("TEAM_HELP_COLOR", sender);
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Message.send("TEAM_HELP_LEADER", sender);
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Message.send("TEAM_HELP_LEADER", sender);
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Message.send("TEAM_HELP_STEP_BACK", sender);
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Message.send("TEAM_HELP_STEP_BACK", sender);
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Message.send("TEAM_HELP_SERVER", sender);
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}
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}
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}
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}
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}
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}
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@ -157,6 +164,11 @@ public class TeamCommand extends BasicCommand {
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case "event":
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case "event":
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event(player, user, team, args);
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event(player, user, team, args);
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break;
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break;
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case "tp":
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tp(player, user, team, args);
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break;
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case "server":
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server(player, user, team, args);
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default:
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default:
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help(player);
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help(player);
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}
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}
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@ -549,6 +561,59 @@ public class TeamCommand extends BasicCommand {
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}
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}
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}
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}
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private void tp(ProxiedPlayer player, SteamwarUser user, Team team, String[] args){
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if(args.length == 1){
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if(notInTeam(player, user))
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return;
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tp(player, team);
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return;
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}
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Team targetTeam = Team.get(args[1]);
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if(targetTeam == null){
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Message.send("TEAM_TP_NO_TEAM", player);
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return;
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}
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tp(player, targetTeam);
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}
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private void tp(ProxiedPlayer player, Team targetTeam) {
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if (targetTeam.getAddress() == null) {
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Message.send("TEAM_NO_ADDRESS", player);
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return;
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}
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ServerInfo serverInfo = Storage.teamServers.computeIfAbsent(targetTeam.getTeamId(), integer -> {
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InetSocketAddress address = new InetSocketAddress(targetTeam.getAddress(), targetTeam.getPort());
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return ProxyServer.getInstance().constructServerInfo("Team " + targetTeam.getTeamKuerzel(), address, "SteamWar.de - Teamserver", false);
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});
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player.connect(serverInfo);
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}
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private void server(ProxiedPlayer player, SteamwarUser user, Team team, String[] args){
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if(notLeader(player, user, team))
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return;
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if (args.length < 2) {
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Message.send("TEAM_SERVER_USAGE", player);
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return;
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}
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String server = args[1];
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int port = 25565;
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if (args.length == 3) {
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try {
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port = Integer.parseInt(args[2]);
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if (port < 1 || port > 65535) {
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Message.send("TEAM_SERVER_PORT_INVALID", player);
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return;
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}
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} catch (NumberFormatException e) {
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Message.send("TEAM_SERVER_PORT_INVALID", player);
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return;
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}
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}
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team.setAddress(server);
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team.setPort(port);
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Message.send("TEAM_SERVER_SET", player);
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}
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private void changeColor(ProxiedPlayer player, SteamwarUser user, Team team) {
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private void changeColor(ProxiedPlayer player, SteamwarUser user, Team team) {
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if(notLeader(player, user, team))
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if(notLeader(player, user, team))
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return;
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return;
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@ -649,11 +714,13 @@ public class TeamCommand extends BasicCommand {
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tab.add("changename");
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tab.add("changename");
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tab.add("promote");
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tab.add("promote");
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tab.add("changecolor");
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tab.add("changecolor");
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tab.add("tp");
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tab.add("server");
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}else if(args.length == 2){
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}else if(args.length == 2){
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if(args[1].equalsIgnoreCase("event")){
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if(args[1].equalsIgnoreCase("event")){
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List<Event> coming = Event.getComing();
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List<Event> coming = Event.getComing();
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coming.forEach(event -> tab.add(event.getEventName()));
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coming.forEach(event -> tab.add(event.getEventName()));
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}else if(args[1].equalsIgnoreCase("join") || args[1].equalsIgnoreCase("info")){
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}else if(args[1].equalsIgnoreCase("join") || args[1].equalsIgnoreCase("info") || args[1].equalsIgnoreCase("tp")){
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List<Team> teams = Team.getAll();
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List<Team> teams = Team.getAll();
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teams.forEach(team -> {
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teams.forEach(team -> {
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tab.add(team.getTeamName());
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tab.add(team.getTeamName());
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@ -371,6 +371,7 @@ TEAM_NOT_IN_EVENT=§cDies ist während eines Events nicht möglich.
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TEAM_HELP_HEADER=§7Mit §e/team §7verwaltest du dein Team.
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TEAM_HELP_HEADER=§7Mit §e/team §7verwaltest du dein Team.
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TEAM_HELP_LIST=§8/§7team list §8- §7Liste alle Teams auf.
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TEAM_HELP_LIST=§8/§7team list §8- §7Liste alle Teams auf.
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TEAM_HELP_INFO=§8/§7team info §8- §7Informiere dich über ein Team.
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TEAM_HELP_INFO=§8/§7team info §8- §7Informiere dich über ein Team.
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TEAM_HELP_TP=§8/§7team tp §8(§7Team§8) §8- §7Teleportiert zum Teamserver.
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TEAM_HELP_CREATE=§8/§7team create §8- §7Erstelle dein eigenes Team.
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TEAM_HELP_CREATE=§8/§7team create §8- §7Erstelle dein eigenes Team.
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TEAM_HELP_JOIN=§8/§7team join §8- §7Trete einem Team bei.
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TEAM_HELP_JOIN=§8/§7team join §8- §7Trete einem Team bei.
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TEAM_HELP_CHAT=§8/§7teamchat §8- §7Sende Nachrichten an dein Team.
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TEAM_HELP_CHAT=§8/§7teamchat §8- §7Sende Nachrichten an dein Team.
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@ -383,6 +384,7 @@ TEAM_HELP_NAME=§8/§7team changename §8- §7Ändere deinen Teamnamen.
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TEAM_HELP_COLOR=§8/§7team changecolor §8- §7Ändere deine Teamfarbe.
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TEAM_HELP_COLOR=§8/§7team changecolor §8- §7Ändere deine Teamfarbe.
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TEAM_HELP_LEADER=§8/§7team promote §8- §7Ernenne jemanden zum Teamleader.
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TEAM_HELP_LEADER=§8/§7team promote §8- §7Ernenne jemanden zum Teamleader.
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TEAM_HELP_STEP_BACK=§8/§7team stepback §8- §7Tritt als Leader zurück.
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TEAM_HELP_STEP_BACK=§8/§7team stepback §8- §7Tritt als Leader zurück.
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TEAM_HELP_SERVER=§8/§7team server §8[§eIP/Address§8] §8(§7Port§8) §8- §7Setzt Addresse des Teamservers.
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#Team Create
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#Team Create
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TEAM_CREATE_USAGE=§8/§7team create §8[§eTeamkürzel§8] §8[§eTeamname§8]
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TEAM_CREATE_USAGE=§8/§7team create §8[§eTeamkürzel§8] §8[§eTeamname§8]
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@ -468,6 +470,12 @@ TEAM_EVENT_HOW_TO_LEAVE=§7Um die Teilnahme abzusagen, wiederhole den Befehl
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#Team Color
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#Team Color
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TEAM_COLOR_TITLE=Farbe wählen
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TEAM_COLOR_TITLE=Farbe wählen
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#Team Server
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TEAM_SERVER_USAGE=§8/§7team server §8[§eIP/Address§8] §8(§7Port§8) §8- §7Setzt Addresse des Teamservers.
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TEAM_SERVER_SET=§7Du hast die Teamserveradresse geändert§8!
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TEAM_SERVER_PORT_INVALID=§cDer Port muss eine Zahl sein.
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TEAM_NO_ADDRESS=§cTeamserveradresse nicht gesetzt.
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#TpCommand
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#TpCommand
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TP_USAGE=§8/§7tp §8[§eSpieler§8]
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TP_USAGE=§8/§7tp §8[§eSpieler§8]
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TP_USAGE_EVENT=§8/§7tp §8[§eSpieler §7oder §eTeam§8]
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TP_USAGE_EVENT=§8/§7tp §8[§eSpieler §7oder §eTeam§8]
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