SteamWar/BungeeCore
Archiviert
13
2

Making listener stuff volatile to fix NPE's with multiple threads accessing them
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SteamWarCI Build successful

Dieser Commit ist enthalten in:
yoyosource 2021-10-01 10:55:29 +02:00
Ursprung ef8928d3bd
Commit a3d768b1f1

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@ -55,13 +55,13 @@ public class SteamwarDiscordBot {
} }
@Getter @Getter
private AnnouncementListener announcementListener; private volatile AnnouncementListener announcementListener;
@Getter @Getter
private IngameChatListener ingameChatListener; private volatile IngameChatListener ingameChatListener;
@Getter @Getter
private ServerTeamChatListener serverTeamChatListener; private volatile ServerTeamChatListener serverTeamChatListener;
@Getter @Getter
private final JDA jda; private final JDA jda;
@ -100,7 +100,6 @@ public class SteamwarDiscordBot {
DiscordRolesMessage.sendMessage(); DiscordRolesMessage.sendMessage();
DiscordRulesMessage.sendMessage(); DiscordRulesMessage.sendMessage();
DiscordTicketMessage.sendMessage(); DiscordTicketMessage.sendMessage();
new RolesInteractionButtonListener(); new RolesInteractionButtonListener();
new DiscordTicketListener(); new DiscordTicketListener();
new DiscordAuthListener(); new DiscordAuthListener();
@ -109,7 +108,6 @@ public class SteamwarDiscordBot {
ingameChatListener = new IngameChatListener(); ingameChatListener = new IngameChatListener();
serverTeamChatListener = new ServerTeamChatListener(); serverTeamChatListener = new ServerTeamChatListener();
new SlashCommandListener(); new SlashCommandListener();
jda.retrieveCommands().complete().forEach(command -> jda.deleteCommandById(command.getId()).queue()); jda.retrieveCommands().complete().forEach(command -> jda.deleteCommandById(command.getId()).queue());
Guild guild = jda.getGuildById(SteamwarDiscordBotConfig.GUILD); Guild guild = jda.getGuildById(SteamwarDiscordBotConfig.GUILD);