Make Fight Server with one Player more visible
Dieser Commit ist enthalten in:
Ursprung
11f61f34cd
Commit
9e8a031230
@ -199,13 +199,18 @@ public class TablistManager extends BasicListener {
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.stream()
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.filter(p -> p.getServer().getInfo() == currentServer || SteamwarUser.get(p).getUserGroup() != UserGroup.Member || (team != null && team == getTeam(p)))
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.collect(Collectors.toList());
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if (server.equals("Bau")) {
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Subserver subserver = Subserver.getSubserver(player);
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if (server.equals("Bau")) {
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if (subserver != null && subserver.getType() == Servertype.BAUSERVER) {
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players = playerMap.get(server);
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}
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server = Message.parse("TABLIST_BAU", player);
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}
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if (subserver != null && subserver.getType() == Servertype.ARENA && playerMap.get(server).size() == 1) {
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players = playerMap.get(server);
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}
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int increment = playerMap.get(server).size() - players.size();
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if (players.isEmpty()) {
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server += " §7(" + increment + ")";
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