Fix port clash
Signed-off-by: Lixfel <agga-games@gmx.de>
Dieser Commit ist enthalten in:
Ursprung
f39b7787d9
Commit
84c2c2f825
@ -41,6 +41,15 @@ public class SubserverSystem {
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private static final String SERVER_PATH = BACKBONE + "server/";
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private static final String SERVER_PATH = BACKBONE + "server/";
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private static final String EVENT_PATH = BACKBONE + "event/";
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private static final String EVENT_PATH = BACKBONE + "event/";
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private static final int firstArenaPort;
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static {
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if(BungeeCore.EVENT_MODE)
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firstArenaPort = 6000;
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else
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firstArenaPort = 2500;
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}
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/**
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/**
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* This function starts every arena (even test- and eventarenas).
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* This function starts every arena (even test- and eventarenas).
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*
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*
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@ -80,10 +89,10 @@ public class SubserverSystem {
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*/
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*/
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public static Subserver startArena(ArenaMode modus, String map, int eventFightID, int checkSchemID, String serverName, String mapName, UUID player1, UUID player2, boolean ranked){
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public static Subserver startArena(ArenaMode modus, String map, int eventFightID, int checkSchemID, String serverName, String mapName, UUID player1, UUID player2, boolean ranked){
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//Generate missing parameters
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//Generate missing parameters
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int port = freePort(2500);
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int port = freePort(firstArenaPort);
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if(serverName == null)
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if(serverName == null)
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serverName = modus.getDisplayName() + (port - 2500);
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serverName = modus.getDisplayName() + (port - firstArenaPort);
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if(mapName == null)
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if(mapName == null)
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mapName = serverName;
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mapName = serverName;
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