Merge remote-tracking branch 'origin/master'
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful
Dieser Commit ist enthalten in:
Commit
8267966409
@ -1 +1 @@
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Subproject commit 919c4d525ea39756b24bd961bb72d8d58bdd5bd4
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Subproject commit 492894ca8d41ee0bde4dcb9d520db5f7478c50c7
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@ -26,7 +26,7 @@ public class ServerStarter {
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private static final String EVENT_PATH = BACKBONE + "event/";
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private static final String EVENT_PATH = BACKBONE + "event/";
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public static final String TEMP_WORLD_PATH = BACKBONE + "arenaserver/";
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public static final String TEMP_WORLD_PATH = BACKBONE + "arenaserver/";
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public static final String TUTORIAL_PATH = BACKBONE + "tutorials/";
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public static final String TUTORIAL_PATH = BACKBONE + "tutorials/";
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public static final String WORLDS18_PATH = BACKBONE + "userworlds18/";
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public static final String WORLDS19_PATH = BACKBONE + "userworlds19/";
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private File directory = null;
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private File directory = null;
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private String worldDir = null;
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private String worldDir = null;
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@ -109,10 +109,10 @@ public class ServerStarter {
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return this;
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return this;
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}
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}
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public ServerStarter build18(UUID owner) {
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public ServerStarter build19(UUID owner) {
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directory = new File(SERVER_PATH, "Bau18");
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directory = new File(SERVER_PATH, "Bau19");
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serverJar = "paper-1.18.2.jar";
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serverJar = "paper-1.19.jar";
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worldDir = WORLDS18_PATH;
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worldDir = WORLDS19_PATH;
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worldName = String.valueOf(SteamwarUser.get(owner).getId());
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worldName = String.valueOf(SteamwarUser.get(owner).getId());
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buildWithWorld(owner, new File(directory, "Bauwelt").getPath());
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buildWithWorld(owner, new File(directory, "Bauwelt").getPath());
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return this;
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return this;
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@ -46,7 +46,7 @@ public class BauCommand extends BasicCommand {
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ProxiedPlayer p = (ProxiedPlayer) sender;
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ProxiedPlayer p = (ProxiedPlayer) sender;
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versionSelector(p, args, 0,
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versionSelector(p, args, 0,
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() -> new ServerStarter().build18(p.getUniqueId()).send(p).start(),
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() -> new ServerStarter().build19(p.getUniqueId()).send(p).start(),
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() -> new ServerStarter().build15(p.getUniqueId()).send(p).start(),
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() -> new ServerStarter().build15(p.getUniqueId()).send(p).start(),
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() -> new ServerStarter().build12(p.getUniqueId()).send(p).start(),
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() -> new ServerStarter().build12(p.getUniqueId()).send(p).start(),
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() -> {
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() -> {
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@ -128,13 +128,13 @@ public class BauCommand extends BasicCommand {
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}
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}
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versionSelector(p, args, 2,
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versionSelector(p, args, 2,
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() -> new ServerStarter().build18(worldOwner.getUuid()).send(p).start(),
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() -> new ServerStarter().build19(worldOwner.getUuid()).send(p).start(),
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() -> new ServerStarter().build15(worldOwner.getUuid()).send(p).start(),
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() -> new ServerStarter().build15(worldOwner.getUuid()).send(p).start(),
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() -> new ServerStarter().build12(worldOwner.getUuid()).send(p).start(),
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() -> new ServerStarter().build12(worldOwner.getUuid()).send(p).start(),
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() -> HelpCommand.sendBauHelp(ChatSender.of(p)));
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() -> HelpCommand.sendBauHelp(ChatSender.of(p)));
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}
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}
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private static void versionSelector(ProxiedPlayer p, String[] args, int pos, Runnable run18, Runnable run15, Runnable run12, Runnable runElse) {
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private static void versionSelector(ProxiedPlayer p, String[] args, int pos, Runnable run19, Runnable run15, Runnable run12, Runnable runElse) {
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if(args.length <= pos) {
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if(args.length <= pos) {
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int version = p.getPendingConnection().getVersion();
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int version = p.getPendingConnection().getVersion();
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if(version > 340) { // Version > 1.12.2
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if(version > 340) { // Version > 1.12.2
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@ -146,9 +146,11 @@ public class BauCommand extends BasicCommand {
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}
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}
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switch (args[pos].toLowerCase()) {
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switch (args[pos].toLowerCase()) {
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case "19":
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case "1.19":
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case "18":
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case "18":
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case "1.18":
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case "1.18":
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run18.run();
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run19.run();
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break;
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break;
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case "ws":
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case "ws":
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case "warship":
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case "warship":
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@ -231,7 +233,7 @@ public class BauCommand extends BasicCommand {
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private static void delete(ProxiedPlayer p, String[] args){
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private static void delete(ProxiedPlayer p, String[] args){
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SteamwarUser user = SteamwarUser.get(p.getUniqueId());
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SteamwarUser user = SteamwarUser.get(p.getUniqueId());
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versionSelector(p, args, 1,
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versionSelector(p, args, 1,
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() -> deleteConfirmation(p, () -> deleteWorld(p, ServerStarter.WORLDS18_PATH + user.getId())),
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() -> deleteConfirmation(p, () -> deleteWorld(p, ServerStarter.WORLDS19_PATH + user.getId())),
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() -> deleteConfirmation(p, () -> deleteWorld(p, BungeeCore.USERWORLDS15 + user.getId())),
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() -> deleteConfirmation(p, () -> deleteWorld(p, BungeeCore.USERWORLDS15 + user.getId())),
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() -> deleteConfirmation(p, () -> deleteWorld(p, BungeeCore.WORLD_FOLDER + p.getUniqueId().toString())),
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() -> deleteConfirmation(p, () -> deleteWorld(p, BungeeCore.WORLD_FOLDER + p.getUniqueId().toString())),
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() -> HelpCommand.sendBauHelp(ChatSender.of(p)));
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() -> HelpCommand.sendBauHelp(ChatSender.of(p)));
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@ -31,6 +31,7 @@ import net.md_5.bungee.UserConnection;
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import net.md_5.bungee.api.ChatColor;
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import net.md_5.bungee.api.ChatColor;
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import net.md_5.bungee.api.CommandSender;
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import net.md_5.bungee.api.CommandSender;
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import net.md_5.bungee.api.ProxyServer;
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import net.md_5.bungee.api.ProxyServer;
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import net.md_5.bungee.api.ServerConnectRequest;
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import net.md_5.bungee.api.chat.ClickEvent;
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import net.md_5.bungee.api.chat.ClickEvent;
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import net.md_5.bungee.api.chat.ComponentBuilder;
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import net.md_5.bungee.api.chat.ComponentBuilder;
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import net.md_5.bungee.api.chat.HoverEvent;
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import net.md_5.bungee.api.chat.HoverEvent;
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@ -595,11 +596,24 @@ public class TeamCommand extends BasicCommand {
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ProxyServer.getInstance().getServers().put(info.getName(), info);
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ProxyServer.getInstance().getServers().put(info.getName(), info);
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return info;
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return info;
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});
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});
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player.connect(ServerConnectRequest.builder()
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.target(serverInfo)
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.connectTimeout(BungeeCord.getInstance().getConfig().getServerConnectTimeout())
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.retry(false)
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.reason(ServerConnectEvent.Reason.PLUGIN)
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.callback((success, error) -> {
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if (error != null) {
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Message.send("TEAM_OFFLINE", player);
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}
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})
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.build());
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/*
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((UserConnection) player).connect(serverInfo, (success, error) -> {
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((UserConnection) player).connect(serverInfo, (success, error) -> {
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if (error != null) {
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if (error != null) {
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Message.send("TEAM_OFFLINE", player);
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Message.send("TEAM_OFFLINE", player);
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}
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}
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}, false, ServerConnectEvent.Reason.PLUGIN, BungeeCord.getInstance().getConfig().getServerConnectTimeout(), false);
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}, false, ServerConnectEvent.Reason.PLUGIN, BungeeCord.getInstance().getConfig().getServerConnectTimeout(), false);
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*/
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}
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}
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private void server(ProxiedPlayer player, SteamwarUser user, Team team, String[] args){
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private void server(ProxiedPlayer player, SteamwarUser user, Team team, String[] args){
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@ -19,12 +19,12 @@
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package de.steamwar.bungeecore.listeners;
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package de.steamwar.bungeecore.listeners;
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import io.github.waterfallmc.waterfall.utils.UUIDUtils;
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import net.md_5.bungee.BungeeCord;
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import net.md_5.bungee.BungeeCord;
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import net.md_5.bungee.api.event.LoginEvent;
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import net.md_5.bungee.api.event.LoginEvent;
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import net.md_5.bungee.connection.InitialHandler;
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import net.md_5.bungee.connection.InitialHandler;
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import net.md_5.bungee.connection.LoginResult;
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import net.md_5.bungee.connection.LoginResult;
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import net.md_5.bungee.event.EventHandler;
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import net.md_5.bungee.event.EventHandler;
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import net.md_5.bungee.protocol.Property;
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import net.md_5.bungee.util.AddressUtil;
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import net.md_5.bungee.util.AddressUtil;
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import java.lang.reflect.Field;
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import java.lang.reflect.Field;
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@ -50,11 +50,12 @@ public class SubserverProtocolFixer extends BasicListener {
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public void loginEvent(LoginEvent e) {
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public void loginEvent(LoginEvent e) {
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InitialHandler initialHandler = ((InitialHandler) e.getConnection());
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InitialHandler initialHandler = ((InitialHandler) e.getConnection());
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String extraData = "\00" + AddressUtil.sanitizeAddress(inetSocketAddress) + "\00" + UUIDUtils.undash(initialHandler.getUniqueId().toString());
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String undashedUUID = initialHandler.getUniqueId().toString().replace("-", "");
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String extraData = "\00" + AddressUtil.sanitizeAddress(inetSocketAddress) + "\00" + undashedUUID;
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LoginResult result = initialHandler.getLoginProfile();
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LoginResult result = initialHandler.getLoginProfile();
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if (result != null) {
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if (result != null) {
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LoginResult.Property[] properties = result.getProperties();
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Property[] properties = result.getProperties();
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if (properties.length > 0) {
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if (properties.length > 0) {
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extraData += "\00" + BungeeCord.getInstance().gson.toJson(properties);
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extraData += "\00" + BungeeCord.getInstance().gson.toJson(properties);
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}
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}
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@ -29,6 +29,7 @@ import de.steamwar.bungeecore.Subserver;
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import de.steamwar.bungeecore.comms.packets.FightInfoPacket;
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import de.steamwar.bungeecore.comms.packets.FightInfoPacket;
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import de.steamwar.bungeecore.sql.SteamwarUser;
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import de.steamwar.bungeecore.sql.SteamwarUser;
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import de.steamwar.bungeecore.sql.UserGroup;
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import de.steamwar.bungeecore.sql.UserGroup;
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import net.md_5.bungee.BungeeCord;
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import net.md_5.bungee.api.ProxyServer;
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import net.md_5.bungee.api.ProxyServer;
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import net.md_5.bungee.api.config.ServerInfo;
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import net.md_5.bungee.api.config.ServerInfo;
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import net.md_5.bungee.api.connection.ProxiedPlayer;
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import net.md_5.bungee.api.connection.ProxiedPlayer;
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@ -48,7 +49,11 @@ public class TablistManager extends BasicListener {
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@EventHandler
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@EventHandler
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public synchronized void onJoin(PostLoginEvent e){
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public synchronized void onJoin(PostLoginEvent e){
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tablists.put(e.getPlayer(), new Tablist(e.getPlayer()));
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BungeeCord.getInstance().getScheduler().schedule(BungeeCore.get(), () -> {
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if (e.getPlayer().isConnected()) {
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tablists.put(e.getPlayer(), new Tablist(e.getPlayer()));
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}
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}, 1, TimeUnit.SECONDS);
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}
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}
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@EventHandler
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@EventHandler
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@ -88,7 +93,7 @@ public class TablistManager extends BasicListener {
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//Calculate server-player-map
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//Calculate server-player-map
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tablist = new TablistGroup(true, "");
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tablist = new TablistGroup(true, "");
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TablistGroup bau = new TablistGroup(false, "Bau");
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TablistGroup bau = new TablistGroup(false, "Bau");
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for (ServerInfo server : ProxyServer.getInstance().getServersCopy().values()){
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for (ServerInfo server : new ArrayList<>(ProxyServer.getInstance().getServers().values())){
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if(server.getPlayers().isEmpty())
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if(server.getPlayers().isEmpty())
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continue;
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continue;
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