Merge pull request 'Notify owner on lock blocking join' (#508) from buildLockNotification into master
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SteamWarCI Build successful
Reviewed-on: #508 Reviewed-by: Chaoscaot <chaoscaot@zohomail.eu>
Dieser Commit ist enthalten in:
Commit
74291bc143
@ -161,11 +161,7 @@ public class BauCommand extends SWCommand {
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messageSender.send("BAU_TP_NOALLOWED");
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return false;
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}
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if(BauLock.isLocked(value, SteamwarUser.get(p.getUniqueId()))) {
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messageSender.send("BAU_LOCKED_NOALLOWED");
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return false;
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}
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return true;
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return !BauLock.checkNotifyLocked(value, p);
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};
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}
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@ -20,7 +20,6 @@
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package de.steamwar.bungeecore.commands;
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import de.steamwar.bungeecore.*;
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import de.steamwar.bungeecore.tablist.TablistManager;
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import de.steamwar.sql.*;
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import de.steamwar.bungeecore.util.BauLock;
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import de.steamwar.bungeecore.util.Chat19;
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@ -122,8 +121,7 @@ public class TpCommand extends SWCommand {
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sender.system("JOIN_PLAYER_BLOCK");
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return;
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}
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} else if (BauLock.isLocked(SteamwarUser.get(bauserver.getOwner()), sender.user())) {
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sender.system("BAU_LOCKED_NOALLOWED");
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} else if (BauLock.checkNotifyLocked(SteamwarUser.get(bauserver.getOwner()), player)) {
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return;
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} else if (!bauserver.getOwner().equals(player.getUniqueId()) && BauweltMember.getBauMember(bauserver.getOwner(), player.getUniqueId()) == null) {
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SubserverSystem.sendDeniedMessage(player, bauserver.getOwner());
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@ -20,10 +20,12 @@
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package de.steamwar.bungeecore.util;
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import de.steamwar.bungeecore.Message;
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import de.steamwar.messages.ChatSender;
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import de.steamwar.sql.SteamwarUser;
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import de.steamwar.sql.UserConfig;
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import de.steamwar.sql.UserPerm;
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import lombok.experimental.UtilityClass;
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import net.md_5.bungee.api.ProxyServer;
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import net.md_5.bungee.api.connection.ProxiedPlayer;
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@UtilityClass
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@ -36,27 +38,44 @@ public class BauLock {
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Message.send("BAU_LOCKED_" + state.name(), p);
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}
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public static boolean isLocked(SteamwarUser owner, SteamwarUser target) {
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public static boolean checkNotifyLocked(SteamwarUser owner, ProxiedPlayer player) {
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ChatSender sender = ChatSender.of(player);
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SteamwarUser target = sender.user();
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if (owner.getId() == target.getId())
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return false;
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boolean locked;
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String state = UserConfig.getConfig(owner.getId(), BAU_LOCK_CONFIG_NAME);
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switch (state == null ? BauLockState.OPEN : BauLockState.valueOf(state)) {
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case NOBODY:
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return true;
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locked = true;
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break;
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case SERVERTEAM:
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return !target.hasPerm(UserPerm.TEAM);
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locked = !target.hasPerm(UserPerm.TEAM);
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break;
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case TEAM_AND_SERVERTEAM:
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if (target.hasPerm(UserPerm.TEAM)) {
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return false;
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}
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return owner.getTeam() != target.getTeam();
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locked = owner.getTeam() != target.getTeam();
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break;
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case TEAM:
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return owner.getTeam() != target.getTeam();
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locked = owner.getTeam() != target.getTeam();
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break;
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case OPEN:
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default:
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return false;
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locked = false;
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}
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if(locked) {
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sender.system("BAU_LOCKED_NOALLOWED");
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ProxiedPlayer ownerPlayer = ProxyServer.getInstance().getPlayer(owner.getUUID());
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if(ownerPlayer != null)
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ChatSender.of(ownerPlayer).system("BAU_LOCK_BLOCKED", player.getName());
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}
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return locked;
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}
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}
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@ -210,6 +210,7 @@ BAU_ADDMEMBER_ADDED_TARGET=§aYou have been added to the world of §e{0}§a.
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BAU_TP_USAGE=§8/§7build tp §8[§eplayer§8]
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BAU_TP_NOALLOWED=§cYou are not allowed to teleport to this player's world.
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BAU_LOCKED_NOALLOWED=§cThe build server is currently locked.
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BAU_LOCK_BLOCKED=§cYour build lock has prevented §e{0} §cfrom joining.
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BAU_LOCKED_OPTIONS=§7Build server lock options§8: §cnobody§8, §eserverteam§8, §eteam_and_serverteam§8, §eteam§8, §aopen
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BAU_LOCKED_NOBODY=§7You have locked your build server for all players.
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BAU_LOCKED_SERVERTEAM=§7You have locked your build server for all players except added server team members.
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@ -193,6 +193,7 @@ BAU_ADDMEMBER_ADDED_TARGET=§aDu wurdest zu der Welt von §e{0} §ahinzugefügt.
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BAU_TP_USAGE=§8/§7bau tp §8[§eSpieler§8]
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BAU_TP_NOALLOWED=§cDu darfst dich nicht auf diese Welt teleportieren.
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BAU_LOCKED_NOALLOWED=§cDer Bauserver ist momentan gesperrt.
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BAU_LOCK_BLOCKED=§cDeine Bausperre hat den Beitritt von §e{0} §cverhindert.
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BAU_LOCKED_OPTIONS=§7Bauserver-Sperroptionen§8: §cnobody§8, §eserverteam§8, §eteam_and_serverteam§8, §eteam§8, §aopen
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BAU_LOCKED_NOBODY=§7Du hast deinen Bau für alle Spieler geschlossen.
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BAU_LOCKED_SERVERTEAM=§7Du hast deinen Bau für alle außer hinzugefügte Serverteammitglieder gesperrt.
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