Use /servers for server starts
Signed-off-by: Lixfel <agga-games@gmx.de>
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Ursprung
9439890131
Commit
698f710138
@ -1 +1 @@
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Subproject commit 47bd9af03eb987f94777f3b13f6ae6c30f153393
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Subproject commit 6cb3bc5ff5ee955ccdde281183991d0877e54169
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@ -19,12 +19,12 @@ public class ServerStarter {
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private static final Portrange BAU_PORTS = BungeeCore.MAIN_SERVER ? new Portrange(10100, 20000) : new Portrange(2100, 2200);
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private static final Portrange ARENA_PORTS = BungeeCore.MAIN_SERVER ? new Portrange(3000, 3100) : (BungeeCore.EVENT_MODE ? new Portrange(4000, 5000) : BAU_PORTS);
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private static final String BACKBONE = System.getProperty("user.home") + "/";
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private static final String SERVER_PATH = BACKBONE + "server/";
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private static final String EVENT_PATH = BACKBONE + "event/";
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public static final String TEMP_WORLD_PATH = BACKBONE + "arenaserver/";
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public static final String TUTORIAL_PATH = BACKBONE + "tutorials/";
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public static final String WORLDS19_PATH = BACKBONE + "userworlds19/";
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private static final String SERVER_PATH = "/servers/";
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private static final String USER_HOME = System.getProperty("user.home") + "/";
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private static final String EVENT_PATH = USER_HOME + "event/";
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public static final String TEMP_WORLD_PATH = USER_HOME + "arenaserver/";
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public static final String TUTORIAL_PATH = USER_HOME + "tutorials/";
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public static final String WORLDS19_PATH = USER_HOME + "userworlds19/";
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private File directory = null;
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private String worldDir = null;
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