Hotfix (the last one hopefully) for the Elo handling
Dieser Commit ist enthalten in:
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fbcb043d1c
Commit
618c4d24a2
@ -25,8 +25,9 @@ import lombok.experimental.UtilityClass;
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@UtilityClass
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public class BungeeNetworkHandler {
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public static void register() {
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new EloPlayerHandler().register();
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new EloSchemHandler().register();
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new ExecuteCommandHandler().register();
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new FightEndsHandler().register();
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new FightInfoHandler().register();
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new ImALobbyHandler().register();
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new InventoryCallbackHandler().register();
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@ -38,7 +38,7 @@ import java.util.concurrent.TimeUnit;
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import java.util.function.IntFunction;
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import java.util.stream.Collectors;
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public class FightEndsHandler extends PacketHandler {
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public class EloPlayerHandler extends PacketHandler {
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private static final int MEDIAN_ELO_GAIN = 20;
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private static final double WIN_FACTOR = 1.0;
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@ -47,8 +47,6 @@ public class FightEndsHandler extends PacketHandler {
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private static final double DRAW_LOSE_FACTOR = -0.2;
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private static final long REMATCH_LIFETIME = 1L * 60 * 60 * 1000;
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private int K = 20;
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private Map<String, LinkedList<Game>> gameModeGames = new HashMap<>();
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@Handler
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@ -56,7 +54,6 @@ public class FightEndsHandler extends PacketHandler {
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if (!ArenaMode.getBySchemType(SchematicType.fromDB(fightEndsPacket.getGameMode())).isRanked()) {
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return;
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}
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// BungeeCore.get().getLogger().log(Level.INFO, fightEndsPacket.getWin() + " " + fightEndsPacket.getBlueSchem() + " " + fightEndsPacket.getRedSchem() + " " + fightEndsPacket.getBluePlayers() + " " + fightEndsPacket.getRedPlayers() + " " + fightEndsPacket.getGameMode() + " " + fightEndsPacket.getDuration());
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boolean bluePublic = SchematicNode.getSchematicNode(fightEndsPacket.getBlueSchem()).getOwner() == 0;
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boolean redPublic = SchematicNode.getSchematicNode(fightEndsPacket.getRedSchem()).getOwner() == 0;
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@ -65,8 +62,6 @@ public class FightEndsHandler extends PacketHandler {
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return;
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}
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// BungeeCore.get().getLogger().log(Level.INFO, "After schematic public check");
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// Die nächsten Zeilen filtern ein Fight innerhalb eines Teams nicht gewertet wird, bzw auch wenn nur Teile beider Teams im
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// gleichen Team sind dieser ungewertet ist.
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Set<Integer> teamsIds = fightEndsPacket.getBluePlayers().stream().map(SteamwarUser::get).map(SteamwarUser::getTeam).collect(Collectors.toSet());
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@ -76,50 +71,68 @@ public class FightEndsHandler extends PacketHandler {
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}
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}
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// BungeeCore.get().getLogger().log(Level.INFO, "After Team check");
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calcSchemElo(fightEndsPacket);
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calcUserElo(fightEndsPacket);
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}
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private void calcUserElo(FightEndsPacket fightEndsPacket) {
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// Get sizes of both teams
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int blueTeamSize = fightEndsPacket.getBluePlayers().size();
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int redTeamSize = fightEndsPacket.getRedPlayers().size();
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// Calculate the favored team
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double bluePlayerFactor = 1 / (1 + Math.exp(-(fightEndsPacket.getWin() == 2 ? (double) redTeamSize / blueTeamSize : (double) blueTeamSize / redTeamSize) * 3 + 3)) * 2;
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double redPlayerFactor = 1 / (1 + Math.exp(-(fightEndsPacket.getWin() == 1 ? (double) blueTeamSize / redTeamSize : (double) redTeamSize / blueTeamSize) * 3 + 3)) * 2;
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// Calculate the time factor
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double timeFactor = getTimeFactor(fightEndsPacket.getDuration());
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// Get total elo of both teams
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int blueTeamElo = fightEndsPacket.getBluePlayers().stream().mapToInt(player -> UserElo.getEloOrDefault(player, fightEndsPacket.getGameMode())).sum();
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int redTeamElo = fightEndsPacket.getRedPlayers().stream().mapToInt(player -> UserElo.getEloOrDefault(player, fightEndsPacket.getGameMode())).sum();
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double blueFactor = getBluePlayerFactor(blueTeamSize, redTeamSize) * getTimeFactor(fightEndsPacket.getDuration()) * getBlueEloFactor(blueTeamElo, redTeamElo) * getRematchFactor(fightEndsPacket);
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double redFactor = getRedPlayerFactor(blueTeamSize, redTeamSize) * getTimeFactor(fightEndsPacket.getDuration()) * getRedEloFactor(blueTeamElo, redTeamElo) * getRematchFactor(fightEndsPacket);
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// Calculate the elo factor
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double blueEloFactor = ((fightEndsPacket.getWin() == 1 ? 1 : 0) - 1 / (1 + Math.pow(10, (redTeamElo - blueTeamElo) / 600.0))) * (1 / (1 + Math.exp(-Math.abs(blueTeamElo - redTeamElo) / 1200))) * 4;
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double redEloFactor = blueEloFactor * -1;
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if (fightEndsPacket.getWin() == 1) {
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blueFactor *= WIN_FACTOR;
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redFactor *= LOSE_FACTOR;
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} else if (fightEndsPacket.getWin() == 2) {
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blueFactor *= LOSE_FACTOR;
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redFactor *= WIN_FACTOR;
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} else {
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if (redFactor == blueFactor) {
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blueFactor *= 0;
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redFactor *= 0;
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} else if (blueFactor > redFactor) {
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blueFactor *= DRAW_WIN_FACTOR;
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redFactor *= DRAW_LOSE_FACTOR;
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// Calculate favoured team on draw
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if (fightEndsPacket.getWin() == 0) {
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if (bluePlayerFactor > 1) {
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blueEloFactor = Math.abs(blueEloFactor) * -1;
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redEloFactor = Math.abs(redEloFactor);
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} else if (bluePlayerFactor < 1) {
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blueEloFactor = Math.abs(blueEloFactor);
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redEloFactor = Math.abs(redEloFactor) * -1;
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} else {
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blueFactor *= DRAW_LOSE_FACTOR;
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redFactor *= DRAW_WIN_FACTOR;
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if (Math.abs(blueEloFactor) > 1) {
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// Do nothing
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} else if (Math.abs(blueEloFactor) < 1) {
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blueEloFactor = ((fightEndsPacket.getWin() == 1 ? 1 : 0) - 1 / (1 + Math.pow(10, (blueTeamElo - redTeamElo) / 600.0))) * (1 / (1 + Math.exp(-Math.abs(redTeamElo - blueTeamElo) / 1200))) * -4;
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redEloFactor = blueEloFactor * -1;
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} else {
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blueEloFactor = 0;
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redEloFactor = 0;
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}
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}
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}
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update(fightEndsPacket.getBluePlayers(), fightEndsPacket.getGameMode(), blueFactor);
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update(fightEndsPacket.getRedPlayers(), fightEndsPacket.getGameMode(), redFactor);
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// Calculate the rematch factor
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double rematchFactor = getRematchFactor(fightEndsPacket);
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// Calculate the win factor
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double blueWinFactor = (fightEndsPacket.getWin() == 1 ? 1 : 0.9);
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double redWinFactor = (fightEndsPacket.getWin() == 2 ? 1 : 0.9);
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// Calculate division factor
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double divisionFactor = 1/(fightEndsPacket.getWin() == 1 ? Math.max(blueTeamSize, redTeamSize) : Math.min(blueTeamSize, redTeamSize));
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// Calculate the elo gain for each player
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int blueEloGain = (int) Math.round(MEDIAN_ELO_GAIN * bluePlayerFactor * timeFactor * blueEloFactor * rematchFactor * blueWinFactor * divisionFactor);
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int redEloGain = (int) Math.round(MEDIAN_ELO_GAIN * redPlayerFactor * timeFactor * redEloFactor * rematchFactor * redWinFactor * divisionFactor);
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update(fightEndsPacket.getBluePlayers(), fightEndsPacket.getGameMode(), blueEloGain);
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update(fightEndsPacket.getBluePlayers(), fightEndsPacket.getGameMode(), redEloGain);
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}
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private void update(List<Integer> players, String gameMode, double factor) {
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private void update(List<Integer> players, String gameMode, int eloGain) {
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for (int player : players) {
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// BungeeCore.get().getLogger().log(Level.INFO, "Player: " + player + " Elo: " + UserElo.getEloOrDefault(player, gameMode) + " Factor: " + factor);
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int playerElo = UserElo.getEloOrDefault(player, gameMode);
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int eloGain = (int) Math.round(MEDIAN_ELO_GAIN * factor);
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playerElo += eloGain;
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if (playerElo < 0) playerElo = 0;
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@ -154,11 +167,7 @@ public class FightEndsHandler extends PacketHandler {
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scheduler.schedule(BungeeCore.get(), () -> {
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if (player == null) return;
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if (!player.isConnected()) return;
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Title title = new BungeeTitle().title(TextComponent.fromLegacyText(getRankup.apply(finalI)))
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.subTitle(eloGainComponent)
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.fadeIn(finalI == 0 ? 5 : 0)
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.stay(40)
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.fadeOut(finalI == 39 ? 5 : 0);
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Title title = new BungeeTitle().title(TextComponent.fromLegacyText(getRankup.apply(finalI))).subTitle(eloGainComponent).fadeIn(finalI == 0 ? 5 : 0).stay(40).fadeOut(finalI == 39 ? 5 : 0);
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title.send(player);
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}, i * 50L, TimeUnit.MILLISECONDS);
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}
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@ -168,39 +177,6 @@ public class FightEndsHandler extends PacketHandler {
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return ProxyServer.getInstance().getPlayer(SteamwarUser.get(userId).getUUID());
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}
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private void calcSchemElo(FightEndsPacket fightEndsPacket) {
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double blueResult;
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if (fightEndsPacket.getWin() == 0) {
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blueResult = 0.5;
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} else if (fightEndsPacket.getWin() == 1) {
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blueResult = 1;
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} else {
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blueResult = 0;
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}
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int blueSchemElo = SchemElo.getCurrentElo(fightEndsPacket.getBlueSchem());
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int redSchemElo = SchemElo.getCurrentElo(fightEndsPacket.getRedSchem());
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calcSchemElo(fightEndsPacket.getBlueSchem(), blueSchemElo, redSchemElo, blueResult);
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calcSchemElo(fightEndsPacket.getRedSchem(), redSchemElo, blueSchemElo, 1 - blueResult);
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}
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private void calcSchemElo(int eloSchemOwn, int eloSchemEnemy, int schemId, double result) {
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double winSchemExpectation = calcWinExpectation(eloSchemOwn, eloSchemEnemy);
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SchemElo.setElo(schemId, (int) Math.round(eloSchemOwn + K * (result - winSchemExpectation)));
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}
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private double calcWinExpectation(int eloOwn, int eloEnemy) {
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return 1 / (1 + Math.pow(10, (eloEnemy - eloOwn) / 600f));
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}
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private double getBluePlayerFactor(int blueTeam, int redTeam) {
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return 2 - calcWinExpectation(blueTeam, redTeam) * 2;
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}
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private double getRedPlayerFactor(int blueTeam, int redTeam) {
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return 2 - calcWinExpectation(redTeam, blueTeam) * 2;
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}
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private double getTimeFactor(int duration) {
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if (duration <= 10) {
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return 0.5;
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@ -211,14 +187,6 @@ public class FightEndsHandler extends PacketHandler {
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return 1.0;
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}
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private double getBlueEloFactor(int blueElo, int redElo) {
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return 2 - calcWinExpectation(blueElo, redElo) * 2;
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}
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private double getRedEloFactor(int blueElo, int redElo) {
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return 2 - calcWinExpectation(redElo, blueElo) * 2;
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}
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private double getRematchFactor(FightEndsPacket fightEndsPacket) {
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gameModeGames.computeIfAbsent(fightEndsPacket.getGameMode(), s -> new LinkedList<>()).add(new Game(fightEndsPacket.getBluePlayers(), fightEndsPacket.getRedPlayers()));
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73
src/de/steamwar/bungeecore/network/handlers/EloSchemHandler.java
Normale Datei
73
src/de/steamwar/bungeecore/network/handlers/EloSchemHandler.java
Normale Datei
@ -0,0 +1,73 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2022 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bungeecore.network.handlers;
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import de.steamwar.bungeecore.ArenaMode;
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import de.steamwar.network.packets.PacketHandler;
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import de.steamwar.network.packets.common.FightEndsPacket;
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import de.steamwar.sql.SchemElo;
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import de.steamwar.sql.SchematicNode;
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import de.steamwar.sql.SchematicType;
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public class EloSchemHandler extends PacketHandler {
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private final int K = 20;
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@Handler
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public void handle(FightEndsPacket fightEndsPacket) {
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if (!ArenaMode.getBySchemType(SchematicType.fromDB(fightEndsPacket.getGameMode())).isRanked()) {
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return;
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}
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boolean bluePublic = SchematicNode.getSchematicNode(fightEndsPacket.getBlueSchem()).getOwner() == 0;
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boolean redPublic = SchematicNode.getSchematicNode(fightEndsPacket.getRedSchem()).getOwner() == 0;
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if (bluePublic ^ redPublic) {
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return;
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}
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calcSchemElo(fightEndsPacket);
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}
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private void calcSchemElo(FightEndsPacket fightEndsPacket) {
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double blueResult;
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if (fightEndsPacket.getWin() == 0) {
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blueResult = 0.5;
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} else if (fightEndsPacket.getWin() == 1) {
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blueResult = 1;
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} else {
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blueResult = 0;
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}
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int blueSchemElo = SchemElo.getCurrentElo(fightEndsPacket.getBlueSchem());
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int redSchemElo = SchemElo.getCurrentElo(fightEndsPacket.getRedSchem());
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calcSchemElo(fightEndsPacket.getBlueSchem(), blueSchemElo, redSchemElo, blueResult);
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calcSchemElo(fightEndsPacket.getRedSchem(), redSchemElo, blueSchemElo, 1 - blueResult);
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}
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private void calcSchemElo(int eloSchemOwn, int eloSchemEnemy, int schemId, double result) {
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double winSchemExpectation = calcWinExpectation(eloSchemOwn, eloSchemEnemy);
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SchemElo.setElo(schemId, (int) Math.round(eloSchemOwn + K * (result - winSchemExpectation)));
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}
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private double calcWinExpectation(int eloOwn, int eloEnemy) {
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return 1 / (1 + Math.pow(10, (eloEnemy - eloOwn) / 600f));
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}
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}
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