SteamWar/BungeeCore
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2

Add logging
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful

Dieser Commit ist enthalten in:
yoyosource 2023-05-14 12:35:52 +02:00
Ursprung 9e1653740d
Commit 60d5a04d0c

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@ -75,8 +75,8 @@ public class EloPlayerHandler extends PacketHandler {
int redTeamSize = fightEndsPacket.getRedPlayers().size();
// Calculate the favored team
double bluePlayerFactor = 1 / (1 + Math.exp(-(fightEndsPacket.getWin() == 2 ? (double) redTeamSize / blueTeamSize : (double) blueTeamSize / redTeamSize) * 3 + 3)) * 2;
double redPlayerFactor = 1 / (1 + Math.exp(-(fightEndsPacket.getWin() == 1 ? (double) blueTeamSize / redTeamSize : (double) redTeamSize / blueTeamSize) * 3 + 3)) * 2;
double bluePlayerFactor = 1 / (1 + Math.exp(0 - (fightEndsPacket.getWin() == 2 ? (double) redTeamSize / blueTeamSize : (double) blueTeamSize / redTeamSize) * 3 + 3)) * 2;
double redPlayerFactor = 1 / (1 + Math.exp(0 - (fightEndsPacket.getWin() == 1 ? (double) blueTeamSize / redTeamSize : (double) redTeamSize / blueTeamSize) * 3 + 3)) * 2;
// Calculate the time factor
double timeFactor = getTimeFactor(fightEndsPacket.getDuration());
@ -124,6 +124,9 @@ public class EloPlayerHandler extends PacketHandler {
int blueEloGain = (int) Math.round(MEDIAN_ELO_GAIN * bluePlayerFactor * timeFactor * blueEloFactor * rematchFactor * blueWinFactor * divisionFactor);
int redEloGain = (int) Math.round(MEDIAN_ELO_GAIN * redPlayerFactor * timeFactor * redEloFactor * rematchFactor * redWinFactor * divisionFactor);
BungeeCore.get().getLogger().info("Blue: " + fightEndsPacket.getBluePlayers() + " " + blueTeamSize + " " + bluePlayerFactor + " " + timeFactor + " " + blueEloFactor + " " + rematchFactor + " " + blueWinFactor + " " + divisionFactor + " " + blueEloGain);
BungeeCore.get().getLogger().info("Red: " + fightEndsPacket.getRedPlayers() + " " + redTeamSize + " " + redPlayerFactor + " " + timeFactor + " " + redEloFactor + " " + rematchFactor + " " + redWinFactor + " " + divisionFactor + " " + redEloGain);
update(fightEndsPacket.getBluePlayers(), fightEndsPacket.getGameMode(), blueEloGain);
update(fightEndsPacket.getBluePlayers(), fightEndsPacket.getGameMode(), redEloGain);
}