SteamWar/BungeeCore
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Deploy arena command
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful

Signed-off-by: Lixfel <agga-games@gmx.de>
Dieser Commit ist enthalten in:
Lixfel 2023-08-19 12:39:58 +02:00
Ursprung 59168c3447
Commit 5aa402d6e8
6 geänderte Dateien mit 115 neuen und 1 gelöschten Zeilen

85
deployarena.py Ausführbare Datei
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@ -0,0 +1,85 @@
#!/usr/bin/env python3
import datetime
import os
import shutil
import sys
import tarfile
from os import path
# Non stdlib
import yaml
from nbt import nbt
if __name__ == "__main__":
configfile = f'/configs/GameModes/{sys.argv[1]}'
version = int(sys.argv[2])
worldname = sys.argv[3]
with open(configfile, 'r') as file:
gamemode = yaml.load(configfile, Loader=yaml.CLoader)
builderworld = path.expanduser(f'~/builder{version}/{worldname}')
arenaworld = f'/servers/{gamemode["Server"]["Folder"]}/arenas/{worldname}'
if path.exists(arenaworld):
backupworld = path.expanduser(f'~/backup/arenas/{datetime.datetime.now()}-{worldname}-{version}.tar.xz')
with tarfile.open(backupworld, 'w:xz') as tar:
tar.add(arenaworld, arcname=worldname)
shutil.rmtree(arenaworld)
else:
gamemode['Server']['Maps'].append(worldname)
with open(configfile, 'w') as file:
yaml.dump(gamemode, file)
level = nbt.NBTFile(f'{builderworld}/level.dat')
level['Data']['Difficulty'] = nbt.TAG_Byte(2)
gameRules = level['Data']['GameRules']
gameRules['announceAdvancements'] = nbt.TAG_String('false')
gameRules['disableRaids'] = nbt.TAG_String('true')
gameRules['doDaylightCycle'] = nbt.TAG_String('false')
gameRules['doEntityDrops'] = nbt.TAG_String('false')
gameRules['doFireTick'] = nbt.TAG_String('true')
gameRules['doImmediateRespawn'] = nbt.TAG_String('true')
gameRules['doInsomnia'] = nbt.TAG_String('false')
gameRules['doLimitedCrafting'] = nbt.TAG_String('false')
gameRules['doMobLoot'] = nbt.TAG_String('false')
gameRules['doMobSpawning'] = nbt.TAG_String('false')
gameRules['doPatrolSpawning'] = nbt.TAG_String('false')
gameRules['doTileDrops'] = nbt.TAG_String('true')
gameRules['doTraderSpawning'] = nbt.TAG_String('false')
gameRules['doWardenSpawning'] = nbt.TAG_String('false')
gameRules['doWeatherCycle'] = nbt.TAG_String('false')
gameRules['drowningDamage'] = nbt.TAG_String('true')
gameRules['fallDamage'] = nbt.TAG_String('true')
gameRules['fireDamage'] = nbt.TAG_String('true')
gameRules['freezeDamage'] = nbt.TAG_String('true')
gameRules['keepInventory'] = nbt.TAG_String('true')
gameRules['lavaSourceConversion'] = nbt.TAG_String('false')
gameRules['maxEntityCramming'] = nbt.TAG_String('24')
gameRules['mobGriefing'] = nbt.TAG_String('false')
gameRules['naturalRegeneration'] = nbt.TAG_String('false')
gameRules['randomTickSpeed'] = nbt.TAG_String('3')
gameRules['reducedDebugInfo'] = nbt.TAG_String('true')
gameRules['snowAccumulationHeight'] = nbt.TAG_String('1')
gameRules['spawnRadius'] = nbt.TAG_String('0')
gameRules['spectatorsGenerateChunks'] = nbt.TAG_String('true')
gameRules['waterSourceConversion'] = nbt.TAG_String('true')
level.write_file()
if path.exists(arenaworld):
shutil.rmtree(arenaworld)
os.makedirs(f'{arenaworld}/backup')
shutil.copy2(f'{builderworld}/level.dat', f'{arenaworld}/backup/level.dat')
shutil.copytree(f'{builderworld}/region', f'{arenaworld}/backup/region')
shutil.copy2(f'{builderworld}/level.dat', f'{arenaworld}/level.dat')
shutil.copytree(f'{builderworld}/region', f'{arenaworld}/region')
shutil.copy2(f'{builderworld}/config.yml', f'{arenaworld}/config.yml')
if path.exists(f'{builderworld}/paper-world.yml'):
shutil.copy2(f'{builderworld}/paper-world.yml', f'{arenaworld}/backup/paper-world.yml')
shutil.copy2(f'{builderworld}/paper-world.yml', f'{arenaworld}/paper-world.yml')

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@ -32,13 +32,23 @@ import java.util.stream.Collectors;
public class ArenaMode { public class ArenaMode {
private static final Random random = new Random();
private static final Map<String, ArenaMode> byChat = new HashMap<>(); private static final Map<String, ArenaMode> byChat = new HashMap<>();
private static final Map<String, ArenaMode> byInternal = new HashMap<>(); private static final Map<String, ArenaMode> byInternal = new HashMap<>();
private static final Map<SchematicType, ArenaMode> bySchemType = new HashMap<>(); private static final Map<SchematicType, ArenaMode> bySchemType = new HashMap<>();
private static final List<ArenaMode> allModes = new LinkedList<>(); private static final List<ArenaMode> allModes = new LinkedList<>();
private static final Random random = new Random();
static { static {
init();
}
public static void init() {
byChat.clear();
byInternal.clear();
bySchemType.clear();
allModes.clear();
File folder = new File(ProxyServer.getInstance().getPluginsFolder(), "FightSystem"); File folder = new File(ProxyServer.getInstance().getPluginsFolder(), "FightSystem");
for(File configFile : Arrays.stream(folder.listFiles((file, name) -> name.endsWith(".yml") && !name.endsWith(".kits.yml"))).sorted().collect(Collectors.toList())) { for(File configFile : Arrays.stream(folder.listFiles((file, name) -> name.endsWith(".yml") && !name.endsWith(".kits.yml"))).sorted().collect(Collectors.toList())) {

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@ -352,6 +352,10 @@ public class ServerStarter {
return serverJar; return serverJar;
} }
public int getVersionSuffix() {
return versionSuffix;
}
public String getWorldFolder(String base) { public String getWorldFolder(String base) {
return base + versionSuffix + "/"; return base + versionSuffix + "/";
} }

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@ -1,5 +1,7 @@
package de.steamwar.bungeecore.commands; package de.steamwar.bungeecore.commands;
import de.steamwar.bungeecore.ArenaMode;
import de.steamwar.bungeecore.BungeeCore;
import de.steamwar.bungeecore.ServerStarter; import de.steamwar.bungeecore.ServerStarter;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeMapper; import de.steamwar.command.TypeMapper;
@ -70,6 +72,17 @@ public class BuilderCloudCommand extends SWCommand {
ChatSender.of(player).system("BUILDERCLOUD_RENAMED"); ChatSender.of(player).system("BUILDERCLOUD_RENAMED");
} }
@Register(value = "deploy", description = "BUILDERCLOUD_DEPLOY_USAGE")
public void deploy(ProxiedPlayer player, @Mapper("nonHistoricArenaMode") ArenaMode arenaMode, @ErrorMessage("BUILDERCLOUD_VERSION") ServerStarter.Version version, @Mapper("map") String map) {
if(!mapFile(version, map).exists()) {
ChatSender.of(player).system("BUILDERCLOUD_UNKNOWN_MAP");
return;
}
BungeeCore.local.execute("/binaries/deployarena.py", arenaMode.getConfig(), Integer.toString(version.getVersionSuffix()), map);
ArenaMode.init();
}
@ClassMapper(value = ServerStarter.Version.class, local = true) @ClassMapper(value = ServerStarter.Version.class, local = true)
private TypeMapper<ServerStarter.Version> versionTypeMapper() { private TypeMapper<ServerStarter.Version> versionTypeMapper() {
return new TypeMapper<ServerStarter.Version>() { return new TypeMapper<ServerStarter.Version>() {

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@ -662,6 +662,7 @@ LOCK_LOCALE_CHANGED=§aLanguage saved
BUILDERCLOUD_USAGE=§8/§7buildercloud §8[§eversion§8] §8[§emap§8] BUILDERCLOUD_USAGE=§8/§7buildercloud §8[§eversion§8] §8[§emap§8]
BUILDERCLOUD_CREATE_USAGE=§8/§7buildercloud create §8[§eversion§8] §8[§emap§8] §8<§7generator§8> BUILDERCLOUD_CREATE_USAGE=§8/§7buildercloud create §8[§eversion§8] §8[§emap§8] §8<§7generator§8>
BUILDERCLOUD_RENAME_USAGE=§8/§7buildercloud rename §8[§eversion§8] §8[§emap§8] §8[§enew name§8] BUILDERCLOUD_RENAME_USAGE=§8/§7buildercloud rename §8[§eversion§8] §8[§emap§8] §8[§enew name§8]
BUILDERCLOUD_DEPLOY_USAGE=§8/§7deployarena §8[§egamemode§8] §8[§eversion§8] §8[§emap§8]
BUILDERCLOUD_VERSION=§cUnknown version. BUILDERCLOUD_VERSION=§cUnknown version.
BUILDERCLOUD_EXISTING_MAP=§cMap already exists. BUILDERCLOUD_EXISTING_MAP=§cMap already exists.
BUILDERCLOUD_UNKNOWN_MAP=§cUnknown map. BUILDERCLOUD_UNKNOWN_MAP=§cUnknown map.

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@ -4,3 +4,4 @@ build:
artifacts: artifacts:
"/binarys/bungeecore.jar": "build/libs/bungeecore.jar" "/binarys/bungeecore.jar": "build/libs/bungeecore.jar"
"/binarys/deployarena.py": "deployarena.py"