Add external players of teamserver to tablist of player
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful
Dieser Commit ist enthalten in:
Ursprung
6dd35a265b
Commit
56a9bd077c
@ -95,8 +95,9 @@ public class Tablist extends MessageToMessageDecoder<PacketWrapper> {
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update.add(tabItem);
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}
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}
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boolean playerOnTeamserver = !Storage.teamServers.containsValue(player.getServer().getInfo());
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for(PlayerListItem.Item item : directTabItems.values()) {
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if(!nonNPCs.contains(item.getUuid()) && !npcs.contains(item.getUuid()) && !player.getUniqueId().equals(item.getUuid())) {
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if(!playerOnTeamserver && !nonNPCs.contains(item.getUuid()) && !npcs.contains(item.getUuid()) && !player.getUniqueId().equals(item.getUuid())) {
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npcs.add(item.getUuid());
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addNpc.add(item.getUsername());
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}
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@ -210,10 +211,13 @@ public class Tablist extends MessageToMessageDecoder<PacketWrapper> {
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}
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break;
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case ADD_PLAYER:
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boolean playerOnTeamserver = !Storage.teamServers.containsValue(player.getServer().getInfo());
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for (PlayerListItem.Item item : list.getItems()) {
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item.setPing(1);
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item.setDisplayName(new TextComponent());
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item.setListed(false);
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if (playerOnTeamserver) {
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item.setDisplayName(new TextComponent());
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item.setListed(false);
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}
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item.setPublicKey(null);
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if(!player.getUniqueId().equals(item.getUuid()) && item.getGamemode() == 3)
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item.setGamemode(1);
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